A lot of the mutations and strains are phoned-in. In many cases you just get what would have been an upgrade in the normal game. Oh yeah, this unit can burrow now! Or, my thing can evolved into something it was always capable of evolving into! That's...fun?
The Hydralisk and Mutalisk evolutions were really disappointing, yeah. I liked the Swarm Host upgrade conceptually, but I never found the unit to be strong enough to usable. It basically seems like a Guardian that is stationary, fires really slowly and fires creatures that can be killed before they even get into range to do damage.
Also, I assume locust targeting work quite differently in the campaign because those motherfuckers just seemed to suck ass there. Time and again they just didn't give a fuck about enemies shooting the shit out of them in their quest to reach some irrelevant crap they wanted to annihilate, you had to constantly micro the little retards in order to get anything done with them. Mutating the flying swarm host seemed a much better idea before coming to this understanding :[
everything related to Amon. We should fear him, but not given any reason to do so.
Amon's grand plan was revealed in Wing of Liberty's In Utter Darkness mission. He wanted to commit galactic genocide by exterminating the Terrans, Zerg, and Protoss to make way for his Hybrids. His motivation for genocide is to fulfill a tacky prophecy.
"In the fullness of time
The cycle shall draw to its end.
The xel'naga, who forged the stars,
Will transcend their creation....
Yet, the Fallen One shall remain,
Destined to cover the Void in shadow...
Before the stars wake from their
Celestial courses,
He shall break the cycle of the gods,
Devouring all light and hope.
It begins with the Great Hungerer.
It ends in utter darkness." http://starcraft.wikia.com/wiki/Prophecy_(Ulaan)
But don't worry guys! Kerrigan and friends will put an end to big bad Amon.
Damn. You guys sure are writing bad things about the story. Should I even buy the game? All I am interested in is the singleplayer so I am very conflicted from reading all these posts.
TBC is his one regret regarding WoW? The high point, according to most people I've talked to, of the game?
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Any recommendations for a good mission to farm Kerrigan's skill achievements? They gotta be done on one mission, which was tripping me up for a few; I had Kinetic Blast equipped the entire game and never managed to get 50 kills with it. :P
Damn. You guys sure are writing bad things about the story. Should I even buy the game? All I am interested in is the singleplayer so I am very conflicted from reading all these posts.
Its not Shakespeare, but I found it to be the strongest campaign experience that Blizzard has ever put out. If you're at all okay with their usual stuff, I can't imagine that you won't be okay with this.
+1
SmasherStarting to get dizzyRegistered Userregular
I just finished the campaign and apparently hate myself because I feel like doing a masochist play through. The rules I'm thinking of:
1) Brutal, naturally.
2) Must get all achievements for any given mission in the same try.
3) No campaign upgrades (in-game upgrades OK).
4) No using heroes unless a mission/section requires it.
Damn. You guys sure are writing bad things about the story. Should I even buy the game? All I am interested in is the singleplayer so I am very conflicted from reading all these posts.
The story sucks but the campaign is fun. However, it is much shorter than WoL and *light spoiler*
You only play as Zerg except for one Terran mission where you don't get a base. The missions are also more linear, you don't have missions where you have to choose between two different objectives like with WoL.
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FakefauxCóiste BodharDriving John McCain to meet some Iraqis who'd very much like to make his acquaintanceRegistered Userregular
There's one question in particular the HotS campaign made me ask, repeatedly. What does Raynor see in Kerrigan? What does he like about her?
He's broken, she's broken, they can go be broken together.
So, the only thing they have in common is trauma? Two very different kinds of trauma at that, since one is a disillusioned alcoholic and the other was turned into an inhuman monster that killed billions. I dunno, I can't say I'm seeing the attraction here.
There's one question in particular the HotS campaign made me ask, repeatedly. What does Raynor see in Kerrigan? What does he like about her?
He's broken, she's broken, they can go be broken together.
So, the only thing they have in common is trauma? Two very different kinds of trauma at that, since one is a disillusioned alcoholic and the other was turned into an inhuman monster that killed billions. I dunno, I can't say I'm seeing the attraction here.
That is because you don't remember all the romantic backstory they have together that the writers retconned in and have hidden away in an internal lore document.
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FakefauxCóiste BodharDriving John McCain to meet some Iraqis who'd very much like to make his acquaintanceRegistered Userregular
Well, to be fair, they flirted a bit in SC1 and there was the slight implication that something might have happened off screen.
I just find it a bit hard to buy that Raynor is so into this girl that he was willing to throws thousands of lives away to try and cure her last game, or that he still has much romantic interest her in this game after
she reveals she's still consumed by mindless vengeance early on, then goes on to re-zergify herself, consuming planets and slaughtering innocent civilians, all without being controlled by the Overmind or being a different person or having any real good reason to speak of.
Well, to be fair, they flirted a bit in SC1 and there was the slight implication that something might have happened off screen.
I just find it a bit hard to buy that Raynor is so into this girl that he was willing to throws thousands of lives away to try and cure her last game, or that he still has much romantic interest her in this game after
she reveals she's still consumed by mindless vengeance early on, then goes on to re-zergify herself, consuming planets and slaughtering innocent civilians, all without being controlled by the Overmind or being a different person or having any real good reason to speak of.
Because twoo wuv.
Self-righteousness is incompatible with coalition building.
Well, to be fair, they flirted a bit in SC1 and there was the slight implication that something might have happened off screen.
I just find it a bit hard to buy that Raynor is so into this girl that he was willing to throws thousands of lives away to try and cure her last game, or that he still has much romantic interest her in this game after
she reveals she's still consumed by mindless vengeance early on, then goes on to re-zergify herself, consuming planets and slaughtering innocent civilians, all without being controlled by the Overmind or being a different person or having any real good reason to speak of.
Let's be honest though, people doing crazy things for love is not exactly unheard of in the real world, and especially not in movies/games. I have certainly seen people do crazier things for love.
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FakefauxCóiste BodharDriving John McCain to meet some Iraqis who'd very much like to make his acquaintanceRegistered Userregular
edited March 2013
Yeah, but Kerrigan and Raynor in HotS have the romantic chemistry of two wet flounder carcasses being slapped together by a hairy Newfoundland fishmonger named Gubber.
Fakefaux on
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
I think you're supposed to feel that, to an extent. Stuff like "My hair's got more grey in it" "yeah, and mine's got more Zerg..." kinda implies to me that they're not ever gonna have a real relationship. Jimmy was chasing after something that didn't exist anymore, Kerrigan sorta humours him. At the end
they have the opportunity to be together, Kerrigan leaves and Jim says nothing except goodbye.
I think you're supposed to feel that, to an extent. Stuff like "My hair's got more grey in it" "yeah, and mine's got more Zerg..." kinda implies to me that they're not ever gonna have a real relationship. Jimmy was chasing after something that didn't exist anymore, Kerrigan sorta humours him. At the end
they have the opportunity to be together, Kerrigan leaves and Jim says nothing except goodbye.
it's a huge mess.
it's at odds with raynor's efforts in WoL and everything Kerrigan says in HoTS.
I think that until
Kerrigan handles Amon, the whole thing will be put on ice. Not entirely sure if they will pick it up though, LotV will be another 27 mission affair, I don't see them being able to wrap up all these loose ends and deliver a compelling protoss campaign.
tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
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FakefauxCóiste BodharDriving John McCain to meet some Iraqis who'd very much like to make his acquaintanceRegistered Userregular
I kinda wonder what the hell LotV is even going to be about. Aside from Zeratul popping up a couple of times, the Protoss have had very little to do with the plot so far. Raynor ran into the Taldarim, and the Kerrigan ran into those colonists... and that's been about it.
Anybody else feel that blizzard games are starting to feel very derivative of eachother? Ive thought this for a while but more so during the HOTS campaign. From character designs to certain levels and encounters, it all feels like something ive played before, not even the cinematics impress me that much anymore, a trademark blizzard cutscene can be described wwith this formula: flashy effects, main character monologuing about their immense power, cut between action and character looking powerful.
Yeah, it's not just the writing, some of the unit design for the
Primal Zerg do look like they're lifted from Warcraft. The Primal Ultralisk for example looks a lot like a Naga creature. Starcraft 2 also looks much more colorful like Warcraft 3 and WoW.
Yeah, it's not just the writing, some of the unit design for the
Primal Zerg do look like they're lifted from Warcraft. The Primal Ultralisk for example looks a lot like a Naga creature. Starcraft 2 also looks much more colorful like Warcraft 3 and WoW.
What about the design of the...
Hybrids. I honestly thought one was going to fall from the sky clad in gold armor screaming about a soul stone.
Yeah, it's not just the writing, some of the unit design for the
Primal Zerg do look like they're lifted from Warcraft. The Primal Ultralisk for example looks a lot like a Naga creature. Starcraft 2 also looks much more colorful like Warcraft 3 and WoW.
The unit portraits for the Zerg looked much more realistic and terrifying in the original game. And don't get me started about the voice acting/unit design for the Terrans and Protoss.
Also how come the Terrans completely missed all those protossi when building their prime secret research facility on top of them?
It seems pretty clear that Narud was in charge of that operation, and who knows what kind of mind control abilities that guy has. It makes sense that you would need lots of protoss to creat protoss/zerg hybrids in any case.
What I want to know is how cool are the people of Korhal and pretty much the entire Dominion with the whole killing of Minsk? The whole aftermath of Kerrigan getting her revenge(justice *snort*), killing billions except the few she said she would tip-toe around at the final battle, but fuck the previous planets and all the planets where her broodmothers were on. I don't think every single soldier in the Dominion was single and didn't have kids... or were created out of the aether.
Minsks son is going to pop in and be all "Every thing is okay now! I'm here, lets rebuild and forget this ever happened. The Queen of Blades is gone! Not dead or anything, just not here anymore." .
Is the population just going to go with that?
Maybe I missed something... I probably missed something.
Well, Raynor was leading a rebellion against Mengsk, before he converted it into his personal crusade. So there's certainly some popular resistance. Hard to say how widespread it is, and gee, wouldn't that have been more interesting? You can come up with a lot of plots from that. Simple stuff like does Raynor risk his legitimacy as an alternative by working with the (former?) Queen of Blades. Alas.
Self-righteousness is incompatible with coalition building.
I think in some ways Blizzard have become victims of their own success. They know fans love Kerrigan, Raynor, Deckard Cain, the Butcher, etc so every story has to involve them somehow, and new characters aren't given chance to flourish. The old favourites are always shoehorned in, even if it doesn't make sense or requires hamfisted retconning. Kinda similar to some issues around the Star Wars brand.
So, I just finally finished the campaign. I enjoyed the gameplay part very much even the evolution missions dispite how short and super-easy they were.
I do have to agree that the story hasn't improved that much over WoL (though I did feel it did improved a tiny little bit, and that neither are nowhere close to being the Ed Wood/Uwe Boll version of video game storytelling that a lot of you seem to make it sound like.)
Posts
But don't worry guys! Kerrigan and friends will put an end to big bad Amon.
He's broken, she's broken, they can go be broken together.
Its not Shakespeare, but I found it to be the strongest campaign experience that Blizzard has ever put out. If you're at all okay with their usual stuff, I can't imagine that you won't be okay with this.
1) Brutal, naturally.
2) Must get all achievements for any given mission in the same try.
3) No campaign upgrades (in-game upgrades OK).
4) No using heroes unless a mission/section requires it.
Any other suggestions?
The story sucks but the campaign is fun. However, it is much shorter than WoL and *light spoiler*
So, the only thing they have in common is trauma? Two very different kinds of trauma at that, since one is a disillusioned alcoholic and the other was turned into an inhuman monster that killed billions. I dunno, I can't say I'm seeing the attraction here.
That is because you don't remember all the romantic backstory they have together that the writers retconned in and have hidden away in an internal lore document.
I just find it a bit hard to buy that Raynor is so into this girl that he was willing to throws thousands of lives away to try and cure her last game, or that he still has much romantic interest her in this game after
Because twoo wuv.
Let's be honest though, people doing crazy things for love is not exactly unheard of in the real world, and especially not in movies/games. I have certainly seen people do crazier things for love.
it's a huge mess.
it's at odds with raynor's efforts in WoL and everything Kerrigan says in HoTS.
I think that until
The moral of the story is being in charge of something at Blizzard means everything you ever loved will one day be [Jay Wilson'd!].
If it wasn't "Huh? So where are the Protoss?" I would be shocked.
What about the design of the...
The unit portraits for the Zerg looked much more realistic and terrifying in the original game. And don't get me started about the voice acting/unit design for the Terrans and Protoss.
LOL.
In retrospect, this campaign's story was a trainwreck.
EDIT: I went back and watched it, Kerrigan hands him a pistol.
Stukov's Russian accent was way overdone.
The game should have a "gag" option for Dahaka.
Stukov was kinda terrible
Minsks son is going to pop in and be all "Every thing is okay now! I'm here, lets rebuild and forget this ever happened. The Queen of Blades is gone! Not dead or anything, just not here anymore." .
Is the population just going to go with that?
Maybe I missed something... I probably missed something.
I do have to agree that the story hasn't improved that much over WoL (though I did feel it did improved a tiny little bit, and that neither are nowhere close to being the Ed Wood/Uwe Boll version of video game storytelling that a lot of you seem to make it sound like.)