I always lock my tiles down. I put on production as supposedly you can get a little extra hammer when a city first grows and you have not had a chance to select were you want it. This came from a post about some diety level play.
I do some of the stuff. I posted somewhere, I never used to sell to the AI. No I do. Japan started a war with me. I sold like everything, bought units smacked them till they gifted me there only city not capital. I was unhappy, but I got a free puppet and happy as soon as my sale ended.
I miss the Chinese from Civ Rev, they were very population driven.
EDIT - But I must say, the addition of Zhuge Liang's semi automatic crossbows are absolutely broken. I just took two cities.
Thank you all again for explaining how to really work with Citizens and move them from place to place. I can now see so many new opportunities and facts now, and understand why I was hurting for money or food every now and then. All the tile improvements in the world mean nothing if you don't have population using that land. It seems the AI is good about working your best tiles, but now I also understand how to use Specialists, and what is really going on when you change a city's focus.
Okay, so I'm playing as China, I'm roflstomping Egypt and Ethiopia and Austria is scared, but Catherine has already wiped out Polynesia and Korea. She has the entire continent to herself and she's in the Atomic Era. Also, it turns out the only sources of Aluminum in the continent I'm conquering are surrounded by perfect circles of mountains so I can't work them Can I still win? Constantinople has been "occupied" for a while. Perhaps she's hurting for Happiness?
Also, Catherine wants Wu Zeitan's lesbian sex. Because she's Catherine.
You can still get Aluminum from recycling centers if you need it. How's your oil situation? A ton of battleships can be pretty effective if her capital is coastal -- if you take Austria out and then finish Egypt and Ethiopia (or at least reduce them to irrelevancy) you can try to do a single-turn war against Russia (assuming you can get to Moscow from the borders).
I'm way up on science, and I stole Flight, but can't even see Oil yet because I've been ignoring the tech before it in favor of economical stuff. I'm rushing to it now. I should have looked for the oil revealer, which comes after Archeology (which I thought I had because every fucking country on earth was stealing Archeology from me.) What can be stolen is not indicative of what a civ has.
Once I have Oil and Battleship's, Ethiopia's going to die. They keep fucking with my religion.
I just loaded up my game and discovered Oil spots in the next turn:
I have none in my continent or my waters, just like my Iron situation.
And Theodora said Catherine was coming for me.
There's a Battleship on its way to me.
New Game.
Fuck Strategic Resources in the ass.
Lesson learned: Open the tech tree every now and then and look at it. With your EYES.
ShogunHair long; money long; me and broke wizards we don't get alongRegistered Userregular
Patch notes look great. Very nice to see they are working hard on multiplayer. I have yet to do any Civ 5 mutli because the people in this thread will crush me.
I wonder if this new patch has borked one of the games I'm currently in on Giant Multiplayer Robot. In the game I load up my turn, and it immediately asks me to save and pass the game to the next player, without letting me do anything at all. I know for a fact that I have ships out at sea that need orders, so I am very confused.
I think the patch broke how it calculates city damage. Some of my units are getting hit for 80-100 damage per shot.
Gotta stop trying to take modern era cities with warriors.
Well I hope GMR gets the credit it deserves for figuring out Pit Boss for them (forgive my ignorance if others did it before, it's pretty neat). Probably a lot more of those kinds of games will start with the mode built into the game--after they polish it up.
What can be stolen is not indicative of what a civ has.
Pretty sure you can only steal techs that a Civ knows. Wouldn't make any sense otherwise. And I've been unable to steal techs from a CiV before because I know everything they know.
I wonder if this new patch has borked one of the games I'm currently in on Giant Multiplayer Robot. In the game I load up my turn, and it immediately asks me to save and pass the game to the next player, without letting me do anything at all. I know for a fact that I have ships out at sea that need orders, so I am very confused.
We've discovered that the new Civilization V patch has broken all existing hotseat saves, not just GMR ones. We'll try and contact Firaxis. In the meantime, the turn timer has been turned off and all turn start times will be reset when the issue is fixed.
I wonder if this new patch has borked one of the games I'm currently in on Giant Multiplayer Robot. In the game I load up my turn, and it immediately asks me to save and pass the game to the next player, without letting me do anything at all. I know for a fact that I have ships out at sea that need orders, so I am very confused.
That seems be the consensus. Two of my GMR games are screwy right now (in the same way you described), I guess we sit back and wait till they sort it out, and play around with the new settings till then.
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That_GuyI don't wanna be that guyRegistered Userregular
I guess GMR is officially deprecated now that this patch has added email game support.
Kind of. GMR at least means you can play with a bunch of randoms without giving out your email.
It's not PBEM, but a client-server model, much like the standard multiplayer option, except players can disconnect and reconnect at will and can receive notifications that their turn is ready. As of yet, it looks like they don't have a standalone server available, so someone still has to keep their game up which is not optimal, but it's supposedly coming.
Kind of. GMR at least means you can play with a bunch of randoms without giving out your email.
It's not PBEM, but a client-server model, much like the standard multiplayer option, except players can disconnect and reconnect at will and can receive notifications that their turn is ready. As of yet, it looks like they don't have a standalone server available, so someone still has to keep their game up which is not optimal, but it's supposedly coming.
Ahh cool. Well I leave my PC on all the time so I could host one. Although that would really crank up my hours of CiV played.
I think the patch broke my current single player game, too. I was busy conquering the world as Atilla. I keep getting bizarre trade deals (for example, to renew a peace treaty with a civ I'm not at war with and have never been at war with). After refusing the game seemed to get stuck on the leader screen.
Oh, wait, pressing escape got me back. Still, I expect more weirdness to come.
Well, maybe not. I clicked the "choose production" button and the game outright crashed.
I think the patch broke how it calculates city damage. Some of my units are getting hit for 80-100 damage per shot.
Gotta stop trying to take modern era cities with warriors.
Catapult vs. a Classical era city. I had a couple Swordsmen adjacent to the city, an archer off to the side, and two catapults. Just freakin' nuked my 'pult in one shot ("your catapult was destroyed by an enemy city (100)"). Rough way to start a game, and it only got better - I pissed off everybody on my continent at once, and got involved in a three front war.
Probably the most fun I've had playing Civ in a long time. Lost a city in the northern front, recaptured it, and started pushing northwest into enemy territory. Fought off a western assault from the same guy as army #2 started pushing on my southeast city. Lost it, but regained it the next round as my musketmen reinforcements arrived. Battle to a stalemate there while I pushed hard on my northwest enemy, quickly claiming the entire continent for myself.
This was the same game where I mistook Austria's special ability ("does not incur the normal takeover unhappiness" for marriage into city-states) for not incurring any unhappiness. I briefly popped over 20 frownie faces and had to fight off rebels. Yikes!
Just an FYI, theres a new hotkey, F12 does a quickload from somewhere, it happens to also be steams screenshot key. I lost an entire game I had yet to save because I needed a screenshot. whoops.
What can be stolen is not indicative of what a civ has.
Pretty sure you can only steal techs that a Civ knows. Wouldn't make any sense otherwise. And I've been unable to steal techs from a CiV before because I know everything they know.
Archelogy was not learned (this is what held back discovering oil) yet two different civs stole it from me.
Perhaps I was hallucinating, I've been playing Civ because I was bedridden with illness and needed something slow and turn based.
Just an FYI, theres a new hotkey, F12 does a quickload from somewhere, it happens to also be steams screenshot key. I lost an entire game I had yet to save because I needed a screenshot. whoops.
F12 has always been quickload. Did you change it to something else previously, perhaps, so it wouldn't interfere with screenshots? Maybe the patch reset the binding, if so.
Posts
I really should watch more of those diety-level videos, though. Lots of great stuff there that I would have never even considered otherwise.
http://steamcommunity.com/profiles/76561198030164586/stats/CivV I'm not the best, but I do have a few achieves. It is a game, so any algorithm can be broken. I think they made the AI better since vanilla though.
EDIT - But I must say, the addition of Zhuge Liang's semi automatic crossbows are absolutely broken. I just took two cities.
Thank you all again for explaining how to really work with Citizens and move them from place to place. I can now see so many new opportunities and facts now, and understand why I was hurting for money or food every now and then. All the tile improvements in the world mean nothing if you don't have population using that land. It seems the AI is good about working your best tiles, but now I also understand how to use Specialists, and what is really going on when you change a city's focus.
Well merchant slot buildings have no maintenance cost.
Origin: KafkaAU B-Net: Kafka#1778
Also, Catherine wants Wu Zeitan's lesbian sex. Because she's Catherine.
Once I have Oil and Battleship's, Ethiopia's going to die. They keep fucking with my religion.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
I just loaded up my game and discovered Oil spots in the next turn:
I have none in my continent or my waters, just like my Iron situation.
And Theodora said Catherine was coming for me.
There's a Battleship on its way to me.
New Game.
Fuck Strategic Resources in the ass.
Lesson learned: Open the tech tree every now and then and look at it. With your EYES.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Also, I've got a 1 gig patch downloading for CivV right now. Too much to hope that it's an early BNW release, isn't it?
EDIT: Patch Notes Here
Shogun Streams Vidya
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Gotta stop trying to take modern era cities with warriors.
Well I hope GMR gets the credit it deserves for figuring out Pit Boss for them (forgive my ignorance if others did it before, it's pretty neat). Probably a lot more of those kinds of games will start with the mode built into the game--after they polish it up.
Pretty sure you can only steal techs that a Civ knows. Wouldn't make any sense otherwise. And I've been unable to steal techs from a CiV before because I know everything they know.
Origin: KafkaAU B-Net: Kafka#1778
Origin: KafkaAU B-Net: Kafka#1778
That seems be the consensus. Two of my GMR games are screwy right now (in the same way you described), I guess we sit back and wait till they sort it out, and play around with the new settings till then.
Origin: KafkaAU B-Net: Kafka#1778
But no seriously that's rad.
It's not PBEM, but a client-server model, much like the standard multiplayer option, except players can disconnect and reconnect at will and can receive notifications that their turn is ready. As of yet, it looks like they don't have a standalone server available, so someone still has to keep their game up which is not optimal, but it's supposedly coming.
Ahh cool. Well I leave my PC on all the time so I could host one. Although that would really crank up my hours of CiV played.
Origin: KafkaAU B-Net: Kafka#1778
Can the host shut their game down, and restart it and everyone continue later?
edit: Noooooooooooooooooooooooooooooooooooooooooooope
Oh, wait, pressing escape got me back. Still, I expect more weirdness to come.
Well, maybe not. I clicked the "choose production" button and the game outright crashed.
Probably the most fun I've had playing Civ in a long time. Lost a city in the northern front, recaptured it, and started pushing northwest into enemy territory. Fought off a western assault from the same guy as army #2 started pushing on my southeast city. Lost it, but regained it the next round as my musketmen reinforcements arrived. Battle to a stalemate there while I pushed hard on my northwest enemy, quickly claiming the entire continent for myself.
This was the same game where I mistook Austria's special ability ("does not incur the normal takeover unhappiness" for marriage into city-states) for not incurring any unhappiness. I briefly popped over 20 frownie faces and had to fight off rebels. Yikes!
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Archelogy was not learned (this is what held back discovering oil) yet two different civs stole it from me.
Perhaps I was hallucinating, I've been playing Civ because I was bedridden with illness and needed something slow and turn based.
F12 has always been quickload. Did you change it to something else previously, perhaps, so it wouldn't interfere with screenshots? Maybe the patch reset the binding, if so.
I've been wrong before, maybe I did switch the keybinding off.
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Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
Origin: KafkaAU B-Net: Kafka#1778
Penny Arcade Rockstar Social Club / This is why I despise cyclists