@Incindium is a kind guy who brightened my morning with the gift of Poker Night 2 after a night which saw me extracting 40 GALLONS of water from my basement and tearing out all the padding.
Thank you!
They all laughed at you when you bought that 55 gallon shop-vac, oh ho but who's laughing now!
@Incindium is a kind guy who brightened my morning with the gift of Poker Night 2 after a night which saw me extracting 40 GALLONS of water from my basement and tearing out all the padding.
Thank you!
They all laughed at you when you bought that 55 gallon shop-vac, oh ho but who's laughing now!
I think I've told this story before, but when I was a kid our basement flooded like crazy. Our sump pump auto shutoff didn't work properly so we would basically have to watch the basement and if the water started to rise we would go down, plug the pump in and let it run until the water was gone and then unplug it so it wouldn't burn itself out.
It wasn't until I was much older that I realized just how bad it was for me to be up to my nutsack in cold water, plugging a damp plug into a socket directly above my head.
What am I supposed to play or do in Poker Night at the Inventory to get the most out of it? I won twice, and each time it was hilarious. Maybe I'm looking for an objective where there are none.
Poker night goals are this:
1. Listen to all the dialogue at least once
2. Unlock the TF2(now BL2 as well) stuff as fast as possible.
and then never play it again.
@Incindium is a kind guy who brightened my morning with the gift of Poker Night 2 after a night which saw me extracting 40 GALLONS of water from my basement and tearing out all the padding.
Thank you!
They all laughed at you when you bought that 55 gallon shop-vac, oh ho but who's laughing now!
I think I've told this story before, but when I was a kid our basement flooded like crazy. Our sump pump auto shutoff didn't work properly so we would basically have to watch the basement and if the water started to rise we would go down, plug the pump in and let it run until the water was gone and then unplug it so it wouldn't burn itself out.
It wasn't until I was much older that I realized just how bad it was for me to be up to my nutsack in cold water, plugging a damp plug into a socket directly above my head.
We actually one time had two shop vacs in kiddie water rings floating around and pumping water through hoses out the door at a friends house. We used a couple of RF power switch things so we could turn it on and off remotely. It was quite hilarious when his wife came home and started bitching at us because we were drinking beer and watching TV.
"What the FUCK do you think you're doing? The GODDAMN basement is full of fucking water and you are sitting up here with your thumb up your ass doing..."
Leans over presses button
Shop-Vacs kick on
Open another beer
*Wife storms out of room*
iRevert on
+17
KrummithDJ LogicDeath can't take me until I finish my backlogRegistered Userregular
that's...not a lot for what is supposed to be an epic episodic story.
Well it isn't being advertised as an 'epic' story anyway
game length isn't everything and those 10 or 11 hours pack one hell of a punch
I meant not a lot for the money, really.
Since my gaming budget is limited, I too tend to judge the price of a game based on the hours played. I've put in 18 hours in the game, and bought it for $12. I do not regret this ratio in the least, since it is such a quality game. Personally I'd recommend waiting for the next sale on it, which is right now. Amazon has it on sale for $9.99, mac version. Linky However since it is Steam Play, activating it on Steam, gives you both the PC and Mac versions.
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
TychoCelchuuu on
+7
KrummithDJ LogicDeath can't take me until I finish my backlogRegistered Userregular
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
For me, it's a tool to help me select games. Say I have $5 for my game budget, and there are a dozen games on my wishlist that are that price or lower. To help my choose which game I'll pick up, I often look to see which one would give me more playtime. However, this is becoming less of an issue unless it's a new release game. For example, I decided to pass on pre-ordering Bioshock Infinite because of the 15 hour gameplay average. I couldn't justify it to myself for $60. Because, I could get so much more for that $60, and before long the Newell will bestow Bioshock Infinite upon me for $30, where I will happily pick it up. Yes, my gamebank is large, yes, I doubt I will ever play all the games that I have to completion. But for some reason, be it a leftover from my youth, or because I'm just cheap, I have a hard time not looking a the average gameplay hours to help me decide to pick up a game or not.
All that being said, The Walking Dead is an excellent game.
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
For me, it's a tool to help me select games. Say I have $5 for my game budget, and there are a dozen games on my wishlist that are that price or lower. To help my choose which game I'll pick up, I often look to see which one would give me more playtime. However, this is becoming less of an issue unless it's a new release game. For example, I decided to pass on pre-ordering Bioshock Infinite because of the 15 hour gameplay average. I couldn't justify it to myself for $60. Because, I could get so much more for that $60, and before long the Newell will bestow Bioshock Infinite upon me for $30, where I will happily pick it up. Yes, my gamebank is large, yes, I doubt I will ever play all the games that I have to completion. But for some reason, be it a leftover from my youth, or because I'm just cheap, I have a hard time not looking a the average gameplay hours to help me decide to pick up a game or not.
All that being said, The Walking Dead is an excellent game.
That's not really much of an explanation - I said "I don't get why people do this, it makes no sense" and you say that it's either a leftover from your youth or because you're cheap. Leftover from youth I can understand, but it makes no sense and you should probably cut it out. Being cheap makes sense if it's just a way for you to rationalize a decision not to buy something, but even then it's not a reasonable decision, it's just a way you've found to trick yourself into thinking you have a good reason not to buy a game when actually (because you have a huge Game Bank you already can't make it through) you have no need for longer games over shorter ones so length is largely irrelevant.
Speaking of cost-analysis, anyone have thoughts on the Dishonored DLC? Dunwall City Trials are $2.50 right now, but Knife of Dunwall (the Daud campaign) comes out in like 4 days...hold out for a DLC pack/sale or not?
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
For me, it's a tool to help me select games. Say I have $5 for my game budget, and there are a dozen games on my wishlist that are that price or lower. To help my choose which game I'll pick up, I often look to see which one would give me more playtime. However, this is becoming less of an issue unless it's a new release game. For example, I decided to pass on pre-ordering Bioshock Infinite because of the 15 hour gameplay average. I couldn't justify it to myself for $60. Because, I could get so much more for that $60, and before long the Newell will bestow Bioshock Infinite upon me for $30, where I will happily pick it up. Yes, my gamebank is large, yes, I doubt I will ever play all the games that I have to completion. But for some reason, be it a leftover from my youth, or because I'm just cheap, I have a hard time not looking a the average gameplay hours to help me decide to pick up a game or not.
All that being said, The Walking Dead is an excellent game.
That's not really much of an explanation - I said "I don't get why people do this, it makes no sense" and you say that it's either a leftover from your youth or because you're cheap. Leftover from youth I can understand, but it makes no sense and you should probably cut it out. Being cheap makes sense if it's just a way for you to rationalize a decision not to buy something, but even then it's not a reasonable decision, it's just a way you've found to trick yourself into thinking you have a good reason not to buy a game when actually (because you have a huge Game Bank you already can't make it through) you have no need for longer games over shorter ones so length is largely irrelevant.
Perhaps I can put it another way. For me, it's a decision making tool. Not if I should buy a game at all or not, but whether or not to buy it at a particular price point. Or if two games are the same price point, that I have the same amount of interest in, gameplay length can help me decide between them.
Now, I could be wrong but when I discuss gameplay it's about the ratio of price vs. gameplay. I am not automatically not going to buy a game because it is short, any more than I am going to buy a game if it is long. Like iRevert said, it's about entertainment dollar per hour.
Speaking of cost-analysis, anyone have thoughts on the Dishonored DLC? Dunwall City Trials are $2.50 right now, but Knife of Dunwall (the Daud campaign) comes out in like 4 days...hold out for a DLC pack/sale or not?
I'm not sure there will ever be a DLC pack - I suspect we'll get a GOTY edition eventually with everything bundled, but if you look at other Bethesda-published games (Skyrim, New Vegas, Brink) we don't see any of the DLC bundled together. Dunwall City Trials is pretty cool if you don't mind missions without a story, so I'd jump on it for $2.50 if you want it.
I actually look at it sort of by hours of gaming - but more in terms of how many hours I personally will get out of a game. I don't feel that any game is worth $60 to me because I simply don't have the time to play that large of a game. Something that has 80 hours of gameplay that isn't portable is completely lost on me. However, if that same game drops to $20 I'll consider it because I'm sure I'll play into the story enough to justify that price.
0
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I would feel comfortable saying that virtually all of the best games of last year clocked in at sub-20 hours.
Looking at my top 20 Games of the Year for 2012, 10 of them clock in at under an hour, 5 more of them are "short" games, 2 more are multiplayer games, and 2 (FTL and Teleglitch) are short but infinitely replayable. That leaves Dishonored as the only "long" game on my list, and even that got shit from people for being too short. I don't know if I've ever read a review from a movie critic saying that a movie is too short - if anything, people call movies too long.
Play time is important to me. Mainly because I either spend about half an hour on a game (which is where X3 is sitting right now... just, blarg summoning the effort to care about it) or I play it till the end.
In the first case I don't mind how much I paid for it, my own fault for not enjoying my purchase, the latter means I really like the game and would like there to be a ton of it.
I actually look at it sort of by hours of gaming - but more in terms of how many hours I personally will get out of a game. I don't feel that any game is worth $60 to me because I simply don't have the time to play that large of a game. Something that has 80 hours of gameplay that isn't portable is completely lost on me. However, if that same game drops to $20 I'll consider it because I'm sure I'll play into the story enough to justify that price.
The fact that you played a single TES game on steam disturbs me slightly.
I actually look at it sort of by hours of gaming - but more in terms of how many hours I personally will get out of a game. I don't feel that any game is worth $60 to me because I simply don't have the time to play that large of a game. Something that has 80 hours of gameplay that isn't portable is completely lost on me. However, if that same game drops to $20 I'll consider it because I'm sure I'll play into the story enough to justify that price.
The fact that you played a single TES game on steam disturbs me slightly.
Even moreso that you don't own Skyrim.
I started playing, realized I needed more time to scratch the surface than I had at the time and decided to come back to it. I do plan get getting Skyrim at some point, it looks super pretty. Just haven't hit the right sale at the right time I guess.
I'm looking through my games list on Steam right now.
Skyrim, I purchased for 25% off IIRC, when it was relatively new ($45). I've played that game for 432 hours. I got my money's worth, both in terms of how many hours I got out of it and how much I enjoyed it. I don't have Steam numbers for Mass Effect 3, but it's also in the hundreds of hours. Totally worth it. Crusader Kings II? 1294.8 hours on record. I bought that for $9.99, and I've probably spent another $40 or so on DLC. Absolutely incredible value per dollar. If Crusader Kings III costs $100, I won't blink to buy it day one. XCom has had me for 77 hours, I bought it 50% off IIRC. I've put 44 hours into Tomb Raider, and while it's basically been a dollar per hour for the game, the value of those hours was very high.
But for all of those, there have been games that just didn't do anything for me. Assassin's Creed 3 for example. I had enjoyed all of the previous AC games, but I have no interest in the world or characters of AC3. I got it while relatively new, and I got it at 50% off or so. Too expensive for what I got out of it. I picked up Mark of the Ninja for $9.99 IIRC, and I didn't like that game at all. Space Marine came at a similar price point, and it also didn't work for me.
What I'm getting at: I won't say that I won't take a chance at games priced over $4.99, when recommendations or past experience or an interesting looking universe indicate that the game will be excellent. But it's really easy to write-off a mediocre experience for $4.99, while higher price points make a 'wasted' purchase less palatable.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
All I can tell you is that if you don't have much money to spend on games - or none even for the most time - then you really, really don't want it to spend on something you can finish in 10 hours, be it the best game, ever, every genre etc etc.
And while that bundle is nice not everyone likes Indie games, or at least what many of them have in common.
So for my profile’s 8th birthday (which I think is today) I’m giving some stuff away! Sadly, I don’t have a huge source of funds since my wife is in grad school, but I’ll do what I can to repay the generosity seen here every day.
First off is Bastion, which I love dearly:
Second up is Pro Cycling Manager 2012, because I just got to work, and I ride my bike to work, and I just plain love bikes!
Third, because I learned a harsh lesson about friendship yesterday, Dishonored!
And last, because I just can’t seem to give it away, Portal!!
Best of luck to all who enter!
EDIT: I may have broken Steam Gifts, I can't get the images to load.
Don't forget to enter this everyone!
And on the note of bikes, here is mine about 45 minutes ago at the top of an exhausting mountain!
Fun technical question for Steam, seeing as I can't find anything of it on their forums:
There are a couple of games I own that don't open full screen, instead they are windowed but also too big for the screen (vertically). I can't change the resolution ingame either because the buttons for accepting changes are at the bottom of the menu, nicely hidden behind my desktop toolbar. Anyone know how to fix this?
Fun technical question for Steam, seeing as I can't find anything of it on their forums:
There are a couple of games I own that don't open full screen, instead they are windowed but also too big for the screen (vertically). I can't change the resolution ingame either because the buttons for accepting changes are at the bottom of the menu, nicely hidden behind my desktop toolbar. Anyone know how to fix this?
One thing you can try (probably won't work with all games) is pressing alt+enter in-game. It might force it to go fullscreen. I had to do that with Far Cry 2 a few times.
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
For me, it's a tool to help me select games. Say I have $5 for my game budget, and there are a dozen games on my wishlist that are that price or lower. To help my choose which game I'll pick up, I often look to see which one would give me more playtime. However, this is becoming less of an issue unless it's a new release game. For example, I decided to pass on pre-ordering Bioshock Infinite because of the 15 hour gameplay average. I couldn't justify it to myself for $60. Because, I could get so much more for that $60, and before long the Newell will bestow Bioshock Infinite upon me for $30, where I will happily pick it up. Yes, my gamebank is large, yes, I doubt I will ever play all the games that I have to completion. But for some reason, be it a leftover from my youth, or because I'm just cheap, I have a hard time not looking a the average gameplay hours to help me decide to pick up a game or not.
All that being said, The Walking Dead is an excellent game.
That's not really much of an explanation - I said "I don't get why people do this, it makes no sense" and you say that it's either a leftover from your youth or because you're cheap. Leftover from youth I can understand, but it makes no sense and you should probably cut it out. Being cheap makes sense if it's just a way for you to rationalize a decision not to buy something, but even then it's not a reasonable decision, it's just a way you've found to trick yourself into thinking you have a good reason not to buy a game when actually (because you have a huge Game Bank you already can't make it through) you have no need for longer games over shorter ones so length is largely irrelevant.
This whole place is a house built on half-baked rationalizations.
If Norm convinces himself that the last beer should go undrunk for once as some strange homage to all beerkind and goes home early to Vera, don't try to talk him out if it, Frasier.
I don't really get the whole "I judge games by how many hours I get out of them." Does anyone really have so much free time that they can play all the games they own? Have you even heard of indie bundles? Between the current Indie Royale and the Humble Bundle Weekly Sale you can pay about $9 for many many many hours of gameplay - surely a few years worth of that stuff should give anyone a Steam Bank filled with more hours of entertainment than they could ever reasonably access, and from that point forward, something like The Walking Dead, which hovers at about 12 hours, is a good deal no matter what, because it's an amazing game.
I've softened on it over time, but I was hardline on the "10 hour game is BS" thing for a good while. It was a reaction to the industry shift toward DLC/multiplay for me. It's impossible to prove that publishers were cutting up what would previously be a $60 game to charge more for it in parts, so playtime was the go-to metric.
It didn't help that multiplayer-focused titles were cutting down the single campaigns; it was easy to feel that players were now "creating" a lot of the experience themselves online but paying the same as if it were 100 hours of Baldur's Gate content.
Variable pricing from indies and Steam helped things a lot, and playtime isn't valid as a metric at all anymore, IMO. The "rip-off" games from before can now go multiplayer-only for $30 or something, and high-quality shorter titles can still go for the $60 tier and not look greedy.
0
testsubject23King of No SleepZzzzzzzRegistered Userregular
My father-in-law passed away yesterday morning. He was a big man, both in girth and generousity, gregarious and kind to everyone he met, full of strange anecdotes about auctions and trucks. A more unique man I doubt I'll meet.
He made his living for most of his years as a trader in the classic sense: he'd find stuff that was on offer for cheap, buy it up, and sell it off wherever he could. Anything from giant lots of socks to old gas pumps to small fleets of cargo vehicles. He was a guy with a car (or several, depending on the week), a phone, and a network of contacts, and he spun that into a career that raised four kids and lasted him a lifetime.
He LOVED shows like Storage Wars and American Pickers, being directly related to his interests, and so with that in mind I present to you:
Posts
They all laughed at you when you bought that 55 gallon shop-vac, oh ho but who's laughing now!
I think I've told this story before, but when I was a kid our basement flooded like crazy. Our sump pump auto shutoff didn't work properly so we would basically have to watch the basement and if the water started to rise we would go down, plug the pump in and let it run until the water was gone and then unplug it so it wouldn't burn itself out.
It wasn't until I was much older that I realized just how bad it was for me to be up to my nutsack in cold water, plugging a damp plug into a socket directly above my head.
Poker night goals are this:
1. Listen to all the dialogue at least once
2. Unlock the TF2(now BL2 as well) stuff as fast as possible.
and then never play it again.
Holy shit! I won @mimirhyder's Spec Ops. Thank you so much! I'm already questioning my morality for being so excited about questioning my morality.
BF3 Battlelog | Twitter | World of Warships | World of Tanks | Wishlist
It's a really good game, though you could wait for it to go on sale again. If your patient enough it will hit a little over $10 again.
Nintendo Network ID: imperialparadox | 3DS FC: 2294-4029-6793
XBL Gamertag: Paradox3351 | PSN: imperialparadox
We actually one time had two shop vacs in kiddie water rings floating around and pumping water through hoses out the door at a friends house. We used a couple of RF power switch things so we could turn it on and off remotely. It was quite hilarious when his wife came home and started bitching at us because we were drinking beer and watching TV.
"What the FUCK do you think you're doing? The GODDAMN basement is full of fucking water and you are sitting up here with your thumb up your ass doing..."
Leans over presses button
Shop-Vacs kick on
Open another beer
*Wife storms out of room*
Since my gaming budget is limited, I too tend to judge the price of a game based on the hours played. I've put in 18 hours in the game, and bought it for $12. I do not regret this ratio in the least, since it is such a quality game. Personally I'd recommend waiting for the next sale on it, which is right now. Amazon has it on sale for $9.99, mac version. Linky However since it is Steam Play, activating it on Steam, gives you both the PC and Mac versions.
For me, it's a tool to help me select games. Say I have $5 for my game budget, and there are a dozen games on my wishlist that are that price or lower. To help my choose which game I'll pick up, I often look to see which one would give me more playtime. However, this is becoming less of an issue unless it's a new release game. For example, I decided to pass on pre-ordering Bioshock Infinite because of the 15 hour gameplay average. I couldn't justify it to myself for $60. Because, I could get so much more for that $60, and before long the Newell will bestow Bioshock Infinite upon me for $30, where I will happily pick it up. Yes, my gamebank is large, yes, I doubt I will ever play all the games that I have to completion. But for some reason, be it a leftover from my youth, or because I'm just cheap, I have a hard time not looking a the average gameplay hours to help me decide to pick up a game or not.
All that being said, The Walking Dead is an excellent game.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
BF3 Battlelog | Twitter | World of Warships | World of Tanks | Wishlist
Steam ID
Perhaps I can put it another way. For me, it's a decision making tool. Not if I should buy a game at all or not, but whether or not to buy it at a particular price point. Or if two games are the same price point, that I have the same amount of interest in, gameplay length can help me decide between them.
Now, I could be wrong but when I discuss gameplay it's about the ratio of price vs. gameplay. I am not automatically not going to buy a game because it is short, any more than I am going to buy a game if it is long. Like iRevert said, it's about entertainment dollar per hour.
Take that how you will.
Did you not play crusader kings 2 then? Because you should play CK2
In the first case I don't mind how much I paid for it, my own fault for not enjoying my purchase, the latter means I really like the game and would like there to be a ton of it.
The fact that you played a single TES game on steam disturbs me slightly.
Even moreso that you don't own Skyrim.
Hotline Miami - $4
http://www.gamefly.com/Download-Hotline-Miami/5005014/?adtrackingid=cmju029
Torchlight 2 - $8
http://www.gamefly.com/Download-Torchlight-II/5004159/?adtrackingid=cmju029
Dugeon Defenders - $3
http://www.gamefly.com/Download-Dungeon-Defenders/5000114/?adtrackingid=cmju029
Ravaged - $2
http://www.gamefly.com/Download-Ravaged/5004467/?adtrackingid=cmju029
Forge - $4
http://www.gamefly.com/Download-Forge/5005109/?adtrackingid=cmju029
I started playing, realized I needed more time to scratch the surface than I had at the time and decided to come back to it. I do plan get getting Skyrim at some point, it looks super pretty. Just haven't hit the right sale at the right time I guess.
I do own the Magic Pony game, does that help?
Skyrim, I purchased for 25% off IIRC, when it was relatively new ($45). I've played that game for 432 hours. I got my money's worth, both in terms of how many hours I got out of it and how much I enjoyed it. I don't have Steam numbers for Mass Effect 3, but it's also in the hundreds of hours. Totally worth it. Crusader Kings II? 1294.8 hours on record. I bought that for $9.99, and I've probably spent another $40 or so on DLC. Absolutely incredible value per dollar. If Crusader Kings III costs $100, I won't blink to buy it day one. XCom has had me for 77 hours, I bought it 50% off IIRC. I've put 44 hours into Tomb Raider, and while it's basically been a dollar per hour for the game, the value of those hours was very high.
But for all of those, there have been games that just didn't do anything for me. Assassin's Creed 3 for example. I had enjoyed all of the previous AC games, but I have no interest in the world or characters of AC3. I got it while relatively new, and I got it at 50% off or so. Too expensive for what I got out of it. I picked up Mark of the Ninja for $9.99 IIRC, and I didn't like that game at all. Space Marine came at a similar price point, and it also didn't work for me.
What I'm getting at: I won't say that I won't take a chance at games priced over $4.99, when recommendations or past experience or an interesting looking universe indicate that the game will be excellent. But it's really easy to write-off a mediocre experience for $4.99, while higher price points make a 'wasted' purchase less palatable.
The only one I have is that autumn makes me want to play Costume Quest and the Overlord games.
All I can tell you is that if you don't have much money to spend on games - or none even for the most time - then you really, really don't want it to spend on something you can finish in 10 hours, be it the best game, ever, every genre etc etc.
And while that bundle is nice not everyone likes Indie games, or at least what many of them have in common.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Only in establishing that you are a sociopath
Don't forget to enter this everyone!
And on the note of bikes, here is mine about 45 minutes ago at the top of an exhausting mountain!
There are a couple of games I own that don't open full screen, instead they are windowed but also too big for the screen (vertically). I can't change the resolution ingame either because the buttons for accepting changes are at the bottom of the menu, nicely hidden behind my desktop toolbar. Anyone know how to fix this?
PSN: TheBrayster_92
One thing you can try (probably won't work with all games) is pressing alt+enter in-game. It might force it to go fullscreen. I had to do that with Far Cry 2 a few times.
This whole place is a house built on half-baked rationalizations.
If Norm convinces himself that the last beer should go undrunk for once as some strange homage to all beerkind and goes home early to Vera, don't try to talk him out if it, Frasier.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Origin: Broncbuster
I've softened on it over time, but I was hardline on the "10 hour game is BS" thing for a good while. It was a reaction to the industry shift toward DLC/multiplay for me. It's impossible to prove that publishers were cutting up what would previously be a $60 game to charge more for it in parts, so playtime was the go-to metric.
It didn't help that multiplayer-focused titles were cutting down the single campaigns; it was easy to feel that players were now "creating" a lot of the experience themselves online but paying the same as if it were 100 hours of Baldur's Gate content.
Variable pricing from indies and Steam helped things a lot, and playtime isn't valid as a metric at all anymore, IMO. The "rip-off" games from before can now go multiplayer-only for $30 or something, and high-quality shorter titles can still go for the $60 tier and not look greedy.
He made his living for most of his years as a trader in the classic sense: he'd find stuff that was on offer for cheap, buy it up, and sell it off wherever he could. Anything from giant lots of socks to old gas pumps to small fleets of cargo vehicles. He was a guy with a car (or several, depending on the week), a phone, and a network of contacts, and he spun that into a career that raised four kids and lasted him a lifetime.
He LOVED shows like Storage Wars and American Pickers, being directly related to his interests, and so with that in mind I present to you:
The George Clark Memorial Giveaway
Also, Farming Simulator 2013 is on sale! Whee!
Steam: Chaos Introvert | Twitch.tv: Chaos_Introvert | R*SC: Chaos_Introvert | PSN: testsubject23
BF3 Battlelog | Twitter | World of Warships | World of Tanks | Wishlist