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[Mass Effect 3] Bioware doing a ME3 MP map survey for those interested.

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Posts

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Hmm. No new balance changes is kind of eh. But at the same time I pretty much expected them to start winding them down after they announced the Ops missions were done.

    Fine with it for the most part, but I did feel like there was still a few classes/weapons that needed a bit more tweaking.

    Some of the new guns especially I felt needed some more playtesting because I still feel like the Spitfire isn't worth it for all its downsides.

    Phoenix138
  • ShenShen Registered User regular
    Cambiata wrote: »
    Shen wrote: »
    Cambiata wrote: »
    Ok I guess I decided to upload the match where I beat curly's score, just because I don't expect this to ever happen again.

    http://www.youtube.com/watch?v=Wfs5r7ATapY

    The music you hear is the playlist I was listening to during the match. As mentioned before, a good beat helps me play better.

    Noo, my first ever appearance in a Youtube video and it's me sucking :( Never not gonna play a sentinel or infiltrator with you guys now, haha.

    Heh I thought you might be a little annoyed at me uploading that match, because you usually outscore me, too. :)

    I'm a mere mortal experimenting with random stuff while working on challenges like most people here, not a platinum solo-ing crazy like Curly and his ilk :P

    Protip - Geth SMG is kinda awful on Gethgineer because using an ability kills its rev up time (Turian Soldier has the same problem with the Typhoon to a lesser extent). I love the Havoc too, great to see someone championing it.

    As an aside, what is up with my voice. I mean, I'm glad that my mic is working, but...

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    @Shadowhope But Cryo too sweet, so good. Can't resist.

    Went with: http://narida.pytalhost.com/me3/classes/#Soldier/TurianHavoc/PKFPF////// Gonna try it out now.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Geth engineer best weapon is the geth plasma shotgun. Or if latency denies you that gun when not hosting, like me
    , the gethpulse rifle with disruptor ammo can prime tech bursts.

    Vicktor
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Enter match.

    Feel 2 seconds of lag

    Die quickly to a scion whose first shot hits you the same time you fall over

    NOPE.

    Dhalphir
  • ShadowhopeShadowhope Baa. Registered User regular
    Enter match.

    Feel 2 seconds of lag

    Die quickly to a scion whose first shot hits you the same time you fall over

    NOPE.

    YOU CANNOT STAND AGAINST THE FUTURE-COLLECTORS.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
  • Maz-Maz- 飛べ Registered User regular
    edited March 2013
    Gaaaaaaaah pubbies!

    Y u gotta be so bad with consumables?
    Fire a missile at a half-dead Prime during Wave 4 with three of us shooting at it? Sure!
    Use medigel when you die 5 seconds into Wave 10? LOL NOPE

    I pretty much had to carry the team in my second ever match playing the Juggernaut (Hydra Geth Gold), I guess that says it all. I had to finish Wave 9 solo because, again, no one bothered to use medigel. Me against 2 Primes and a couple of mooks. That..took a while.

    I was honestly surprised we matched to extract.

    Well, I managed to extract.
    "This unit was the only platform to survive that day".

    Maz- on
    Add me on Switch: 7795-5541-4699
    CambiataRegina FongMild Confusionchiasaur11StrikorForar
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    It seems like the AIU is just...way better than any other class.

    Phoenix138
  • ShenShen Registered User regular
    Dragkonias wrote: »
    Hmm. No new balance changes is kind of eh. But at the same time I pretty much expected them to start winding them down after they announced the Ops missions were done.

    Fine with it for the most part, but I did feel like there was still a few classes/weapons that needed a bit more tweaking.

    Some of the new guns especially I felt needed some more playtesting because I still feel like the Spitfire isn't worth it for all its downsides.

    The spitfire you just put on the Juggernaut and hold down left click until you get close enough to hold down F, and reload between rounds. It's not especially effective, but it's baller as fuck.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
    Ender
  • ShadowhopeShadowhope Baa. Registered User regular
    Dhalphir wrote: »
    It seems like the AIU is just...way better than any other class.

    Turian Ghost, Alliance Infiltration Unit, Krogan Vanguard, Asari Valkyrie, Asari Vanguard, N7 Fury are all pretty OP.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    I think I'm sticking with the Harrier on my Havoc. I like the range, but also there's something satisfying about the thwump of the assault rifle that the reeger just can't duplicate.

    Strikor
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Dhalphir wrote: »
    It seems like the AIU is just...way better than any other class.

    Meh. I actually think Kroguard and Ghost are better.

  • SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    Biotic hammer is crazy yeah

    Steam: SanderJK Origin: SanderJK
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Just died to a sync kill so while the 3 huggernauts (no really, 3) sort out wave 8 I'll say:

    Is the havoc just a vanguarded up FQE? I mean they feel practically the same except swapping the turret for stims (great) and the 2K incinerate for a charge (not so great). It's okay I guess, I'll probably play till I get my havoc strike points then go back to the FQE.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    Shadowhope wrote: »
    Dhalphir wrote: »
    thanks to @cambiata, @shadowhope, and @kafkaau for some great Gold matches tonight.

    Here's a question: how many of us were playing Gold matches regularly a month ago?

    'Cause we rocked that.


    *Raises hand* I definitely wastn't playing any MP at all a month ago.

    I can't take too much credit, though, Turian Havoc is crazy OP.

  • ShenShen Registered User regular
    Have I been reading Cryro Blast/Snap Freeze wrong? I've been taking the rank 5 debuff to mean "affected targets take 10% more damage (from all sources)" but looking into it, I guess it probably means "deal 10% more damage to affected targets with this skill" which is significantly less awesome.

    In terms of survivability I think the Ghost is probably the best class in the game, followed by the AIU then the Juggernaut; superior dodge and 2400 shields on demand beats auto-res cos of sync kill, and the Juggernaut can't take cover. The Havoc and Kroguard are probably a tier below with all the other infiltrators. In terms of damage and utility though, just about anything can absolutely rock out given the right hands and the right player.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2013
    The Kroguard is like...hands down the most survivable class in the game.

    Maybe the Juggernaut etches him out a little but even then he has the ability to quickly get out of a bad situation, something the Juggernaut doesn't

    Dragkonias on
  • ShenShen Registered User regular
    I love the Kroguard and how sturdy he is with Rage up, but not being able to dodge and no sync kill immunity is a bummer.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    He doesn't need to dodge.

    And he can take advantage of the incline glitch.

  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    yeah gold isn't boss spam

    what it is, is lieutenant/intermediate spam. You basically don't get the regular mooks after wave 3 or so on gold.

    eventually silver gets boring, so

    I'm to the point where silver feels a little too easy most of the time, and if I get teamed with good people it's too easy and there isn't enough to do (although I can't solo it so when teamed with really bad people it can still fail).

    Gold on the other hand, well, I'm just not really that good. Most of the time it feels too difficult and like I'm either dying a ton and flailing or else hiding too much and not contributing enough.

    I actually pugged a gold match today and we extracted. But no thanks to me, I felt terribly useless on my adept casting stasis here and there while three infiltrators with harriers made mince meat out of the mobs.

    My score was painfully low, I immediately left the group in shame.

    The main thing you learn in gold play is situational awareness. Because 90% of the time what will kill you from most of the enemies are things you didn't see/react too in time. Keep your head on a swivel, stay near revive range of guys and always have a route OUT of your current location.

    Reapers are the best example of this, you aren't going to DIE to Brutes or Banshees; you're going to die to Ravagers and mauraders. So playing gold reapers is about being able to keep kiting and moving away from the sync kills while keeping an eye out for the ranged killers as you enter an area. If you see one, take cover, unload on it then move once it finishes it's firing pattern, repeat until the area is clear then turn and fight the banshee.

    Also playing something really easy that provides group support is always neat, things with Tac Scan for example (or the FQE *cough*) can help boost your teams damage and awareness even if you're spending 90% of your time sucking your thumb in a corner of the map.

    Man I wish I had the FQE unlocked, you make her sound so boss. Sadly, the RNG gods have not seen fit to bestow her upon me, although they have given me all the Quarian infiltrators because I am a shitty sniper (Finagle's corollary to Murphy's Law: The perversity of the universe tends toward the maximum).

  • SummaryJudgmentSummaryJudgment Grab the hottest iron you can find, stride in the Tower’s front door Registered User regular
    Is there a way to get rid of that horrible Adrenaline Rush graphical effect in MP? It makes sense with the time dilation in SP; it’s just distracting in MP.

    Some days Blue wonders why anyone ever bothered making numbers so small; other days she supposes even infinity needs to start somewhere.
  • ShenShen Registered User regular
    *shrug* For me the ability to operate at range, dodge, cloak and refill shields on demand rather than every 4.5 seconds means the Ghost wins out. It's all a matter of personal preference I'm sure.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Not sure if this was posted yet but this morning's Origin update claims to have patched out the url vulnerability that was discussed in the previous thread.

    That's not a bad turn around time from that being reported to fixing it, so EA gets a 'good job' on the response from me, although the vulnerability shouldn't have existed because Origin copied Steam, and that is an old Steam vulnerability and they should have known better when they made Origin.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    Shen wrote: »
    *shrug* For me the ability to operate at range, dodge, cloak and refill shields on demand rather than every 4.5 seconds means the Ghost wins out. It's all a matter of personal preference I'm sure.

    And for me, the fact that havoc can literally traverse the entire map instantly with havoc strike makes it feel more survivable to me. But then I always feel more exposed sitting on a ledge somewhere that a ravager (or other ranged boss) can flank me when I least suspect it.

  • drunkenpandarendrunkenpandaren Slapping all the goblin ham In the top laneRegistered User regular
    Is the AIU really that awesome? I never really played with the infiltrator class besides the Salarian, and I unlocked the AIU out of the welfare box they give you when you hop in multiplayer for the first time. Also with all this talk of the Geth Engi, I can't wait to unlock him again to zap the shit out of everything and then cover them in my sweet hot Geth plasma from my shotgun. I miss hunter mode so much.

    Origin: HaxtonWasHere
    Steam: pandas_gota_gun
  • ShadowhopeShadowhope Baa. Registered User regular
    edited March 2013
    I think that if I had to give advice for people moving from Silver to Gold it'd be to play a class that you feel you can survive with. It might be the AIU, the Ghost, the Juggernaut, the Havoc, the Kroguard, the Krogan Soldier or Sentinel, any of the Infiltrators, etc, doesn't matter. Just play a class where you feel comfortable and you feel like you're able to survive stuff.

    And then, focus on staying alive. Don't worry about topping charts. Get comfortable with the idea that you'll have a Brute on the other side of the pillar and a Banshee blinking in your direction, but that it's that Marauder in your face that's the danger. Eventually, things will start to click, but it'll take time to get used to it, get comfortable with it. In Silver and Bronze, you're basically conditioned to be afraid of bosses. In Gold, they're annoying.* And when you reach that point, where you see three Phantoms running up to you and you don't panic, then it's time to switch classes around, away from those you're comfortable with,

    *Except Praetorians. Fuck those guys. **

    ** Seriously, just avoid Collectors if you're new to Gold.

    Shadowhope on
    Civics is not a consumer product that you can ignore because you don’t like the options presented.
    Cambiatacurly haired boyDragkoniasComradebotAlbino BunnyPhoenix138ArdolshoeboxjeddyDhalphir
  • Dizzy DDizzy D NetherlandsRegistered User regular
    Shadowhope wrote: »
    I think that if I had to give advice for people moving from Silver to Gold it'd be to play a class that you feel you can survive with. It might be the AIU, the Ghost, the Juggernaut, the Havoc, the Kroguard, the Krogan Soldier or Sentinel, any of the Infiltrators, etc, doesn't matter. Just play a class where you feel comfortable and you feel like you're able to survive stuff.

    And then, focus on staying alive. Don't worry about topping charts. Get comfortable with the idea that you'll have a Brute on the other side of the pillar and a Banshee blinking in your direction, but that it's that Marauder in your face that's the danger. Eventually, things will start to click, but it'll take time to get used to it, get comfortable with it. In Silver and Bronze, you're basically conditioned to be afraid of bosses. In Gold, they're annoying.* And when you reach that point, where you see three Phantoms running up to you and you don't panic, then it's time to switch classes around way from those you're comfortable with,

    *Except Praetorians. Fuck those guys. **

    ** Seriously, just avoid Collectors if you're new to Gold.

    Agreed. I did a few Silvers to do the last few steps of Blood Pack banner (had to use some classes I'm not that comfortable with on Gold + lvl 4 Kroguard is a no-go on Gold. Still managed to top Silver with him though.... joining mid-game and against a lvl 16 Jug, lvl 18 Sal-Engi/Infil and lvl 20 Shadow/Slayer... don't know what happened there. Those guys didn't die all the time or anything. And here I was feeling bad for hoisting a lvl 4 on some unsuspecting guys.), but now I'm getting used
    to Gold again. Still using mostly my Geth Trooper for it, because I know I can handle Gold with him. Flamer always is a decent support at quickly taking down armour. Combined with Fortification for survivability and I do pretty well with him.

    Only 50 rares left (including different character appearances cards) and still no Juggernaut.

    Steam/Origin: davydizzy
    GethComradebot
  • curly haired boycurly haired boy Your Friendly Neighborhood Torgue Dealer Registered User regular
    so i've probably said this before, but salfiltrator with indra is pretty much harrier TGI with a better zoom and no tethering to ammo crates

    i have roughly 500 rounds for my indra and it hits only slightly softer than the harrier X

    not bad, not bad at all

    also cambiata you can beat my score any time you want :P just let me know when to jugg it up

    RxI0N.png
    Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
    Cambiata
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
  • ComradebotComradebot Lord of Dinosaurs Houston, TXRegistered User regular
    Shadowhope wrote: »
    I think that if I had to give advice for people moving from Silver to Gold it'd be to play a class that you feel you can survive with. It might be the AIU, the Ghost, the Juggernaut, the Havoc, the Kroguard, the Krogan Soldier or Sentinel, any of the Infiltrators, etc, doesn't matter. Just play a class where you feel comfortable and you feel like you're able to survive stuff.

    And then, focus on staying alive. Don't worry about topping charts. Get comfortable with the idea that you'll have a Brute on the other side of the pillar and a Banshee blinking in your direction, but that it's that Marauder in your face that's the danger. Eventually, things will start to click, but it'll take time to get used to it, get comfortable with it. In Silver and Bronze, you're basically conditioned to be afraid of bosses. In Gold, they're annoying.* And when you reach that point, where you see three Phantoms running up to you and you don't panic, then it's time to switch classes around, away from those you're comfortable with,

    *Except Praetorians. Fuck those guys. **

    ** Seriously, just avoid Collectors if you're new to Gold.

    Also agreed. When I first went to Gold, I used my Quarian Infiltrator. Sabotage still really limits her point making ability, but a cloak and a Carnifex is all you need to stay alive and not feel completely ineffective next to your teammates.

    In fact, I was so good at staying alive with her (because pre-nerf tactical cloak was just silly), I ended up being Lone Survivor the first time I beat Gold, having had to solo a Banshee, Brute, and a smattering of mooks on Wave 9 after the rest of the team saw fit to suck and die.


    But really, it's whichever class you feel most comfortable with. Don't read this and go "I need a Kroguard or NEDI to beat Gold!". You don't, you just need the go with the class you feel you're absolutely best with in terms of surviving, which usually just equals out to the class you feel best with. Maybe it's a Human Soldier or a Krogan Sentinel or... okay, you should avoid all Drell at first on Gold, but the point remains. And once you've played around with that and got comfortable with how Gold works, then you can start trying out some other classes. Because I can tell you from personal experience, there's nothing better on Gold than shutting up the kid who was crying for everyone to "kick the Drell because they suck and he doesn't want to spend all game picking him up" by proceeding to top the charts, solo chunks of waves where everyone else died, and not get knocked down a single time. "What was that, you wanted to kick the Drell? I'm sorry, I can't hear your tears over the rolling thunder of how AWESOME I AM."

    But Infiltrators, hard to go wrong with them on Gold. Cloak n' shoot, and use your cloak to play medic and help with objectives. So long as you don't do anything stupid like sprint right through a dozen Swarmers instead of just going around them, you'll be fine.

    ShadowhopeOrca
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2013
    Why don't people listen...

    Give Female Quarian Engy a Claymore, top scores charts.

    And really. After you play Gold enough yeah, you find you don't need any of the top-tier classes to do it.

    Honestly, I don't even like using Kroguard, Ghost, Edibot, etc much these days because they're boring(well boring because they're braindead easy to play).

    Those are pretty much just the classes I use when I don't want to think too much.

    Dragkonias on
  • ElendilElendil Registered User regular
    no more balance changes?

    craaaaaap

    i guess the BPP is never gonna be any good

  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Comradebot wrote: »
    Shadowhope wrote: »
    I think that if I had to give advice for people moving from Silver to Gold it'd be to play a class that you feel you can survive with. It might be the AIU, the Ghost, the Juggernaut, the Havoc, the Kroguard, the Krogan Soldier or Sentinel, any of the Infiltrators, etc, doesn't matter. Just play a class where you feel comfortable and you feel like you're able to survive stuff.

    And then, focus on staying alive. Don't worry about topping charts. Get comfortable with the idea that you'll have a Brute on the other side of the pillar and a Banshee blinking in your direction, but that it's that Marauder in your face that's the danger. Eventually, things will start to click, but it'll take time to get used to it, get comfortable with it. In Silver and Bronze, you're basically conditioned to be afraid of bosses. In Gold, they're annoying.* And when you reach that point, where you see three Phantoms running up to you and you don't panic, then it's time to switch classes around, away from those you're comfortable with,

    *Except Praetorians. Fuck those guys. **

    ** Seriously, just avoid Collectors if you're new to Gold.

    Also agreed. When I first went to Gold, I used my Quarian Infiltrator. Sabotage still really limits her point making ability, but a cloak and a Carnifex is all you need to stay alive and not feel completely ineffective next to your teammates.

    In fact, I was so good at staying alive with her (because pre-nerf tactical cloak was just silly), I ended up being Lone Survivor the first time I beat Gold, having had to solo a Banshee, Brute, and a smattering of mooks on Wave 9 after the rest of the team saw fit to suck and die.


    But really, it's whichever class you feel most comfortable with. Don't read this and go "I need a Kroguard or NEDI to beat Gold!". You don't, you just need the go with the class you feel you're absolutely best with in terms of surviving, which usually just equals out to the class you feel best with. Maybe it's a Human Soldier or a Krogan Sentinel or... okay, you should avoid all Drell at first on Gold, but the point remains. And once you've played around with that and got comfortable with how Gold works, then you can start trying out some other classes. Because I can tell you from personal experience, there's nothing better on Gold than shutting up the kid who was crying for everyone to "kick the Drell because they suck and he doesn't want to spend all game picking him up" by proceeding to top the charts, solo chunks of waves where everyone else died, and not get knocked down a single time. "What was that, you wanted to kick the Drell? I'm sorry, I can't hear your tears over the rolling thunder of how AWESOME I AM."

    But Infiltrators, hard to go wrong with them on Gold. Cloak n' shoot, and use your cloak to play medic and help with objectives. So long as you don't do anything stupid like sprint right through a dozen Swarmers instead of just going around them, you'll be fine.

    I actually don't die that often on my drell adept on gold!

    Typically a few times each match, which I don't feel is bad for a drell.

    Maps with tall cover help. Not being within 2 star systems of Firebase Glacier is also helpful.

    You just need to flip. And flip. Then you should flip. Lastly, flip.

    Cambiata
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Really. The main difference you have to learn in going from Bronze and Silver to Gold is positioning.

    In Bronze/Silver it really doesn't matter how exposed you are. Gold, you generally want to position yourself so that you're covered from enemy fire.

    Albino Bunny
  • ElendilElendil Registered User regular
    so i've probably said this before, but salfiltrator with indra is pretty much harrier TGI with a better zoom and no tethering to ammo crates

    i have roughly 500 rounds for my indra and it hits only slightly softer than the harrier X

    not bad, not bad at all

    also cambiata you can beat my score any time you want :P just let me know when to jugg it up
    i like the indra but i wouldn't say it hits only slightly softer

    even my harrier 3 outpowers my indra 6 by like, 40 points

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    But. Like he said. Indra is more accurate and has a better ammo capacity.

    So yeah. Its pretty good.

  • AistanAistan Tiny Bat Registered User regular
    Cambiata wrote: »
    Ok I guess I decided to upload the match where I beat curly's score, just because I don't expect this to ever happen again.

    http://www.youtube.com/watch?v=Wfs5r7ATapY

    The music you hear is the playlist I was listening to during the match. As mentioned before, a good beat helps me play better.

    Oh god my shitty Justicar play, uploaded for all the world to see D:

    Really though, you guys were pretty amazing, dragging my sorry ass through that nightmare. And as someone who just started playing again and brought the wrong gun, that was a nightmare. A fun nightmare, though.

  • DreadBertDreadBert Registered User regular
    Harrier has hitscan and no hipfire penalty though.

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    yeah gold isn't boss spam

    what it is, is lieutenant/intermediate spam. You basically don't get the regular mooks after wave 3 or so on gold.

    eventually silver gets boring, so

    I'm to the point where silver feels a little too easy most of the time, and if I get teamed with good people it's too easy and there isn't enough to do (although I can't solo it so when teamed with really bad people it can still fail).

    Gold on the other hand, well, I'm just not really that good. Most of the time it feels too difficult and like I'm either dying a ton and flailing or else hiding too much and not contributing enough.

    I actually pugged a gold match today and we extracted. But no thanks to me, I felt terribly useless on my adept casting stasis here and there while three infiltrators with harriers made mince meat out of the mobs.

    My score was painfully low, I immediately left the group in shame.

    The main thing you learn in gold play is situational awareness. Because 90% of the time what will kill you from most of the enemies are things you didn't see/react too in time. Keep your head on a swivel, stay near revive range of guys and always have a route OUT of your current location.

    Reapers are the best example of this, you aren't going to DIE to Brutes or Banshees; you're going to die to Ravagers and mauraders. So playing gold reapers is about being able to keep kiting and moving away from the sync kills while keeping an eye out for the ranged killers as you enter an area. If you see one, take cover, unload on it then move once it finishes it's firing pattern, repeat until the area is clear then turn and fight the banshee.

    Also playing something really easy that provides group support is always neat, things with Tac Scan for example (or the FQE *cough*) can help boost your teams damage and awareness even if you're spending 90% of your time sucking your thumb in a corner of the map.

    Man I wish I had the FQE unlocked, you make her sound so boss. Sadly, the RNG gods have not seen fit to bestow her upon me, although they have given me all the Quarian infiltrators because I am a shitty sniper (Finagle's corollary to Murphy's Law: The perversity of the universe tends toward the maximum).

    I think it's mainly because she's my comfort class for the most part. She just clicks for me and I'm really *really* good at not dying on her compared to other classes.

    Quite a few people would put her as not that great based on Cryo-blast basically being a weak snap freeze with range (that I really don't use considering my Wraith).

    You could easily play FQI as a shotgun infiltrator honestly. I don't but putting 4/4 in cloak/fitness and 6 in everything else (or 6 in fitness and 4 in stickies) plus a decent shotgun (preferably with whatever the Grenade/Shotgun gear is called) will work perfectly fine and sabotage is a great safety net skill.

  • ShenShen Registered User regular
    Remember when we first saw ME3 and saw Shepard do a swat roll between cover and sprint to new cover and that seemed like a game changer? And now we're hardened MP vets we mostly just kinda stand out in the open on ramps and duck in and out from behind walls and pillars :lol:

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
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