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Battleblock Theater (from makers of Castle Crashers and Alien Hominid)- April 3 Xbox

DarkewolfeDarkewolfe Registered User regular
It's finally releasing! April 3, 2013! Hooooray!

http://www.youtube.com/watch?v=dxHV5n6AkSI
Hatty Hattington, who has a square head, is adventuring at sea with his nameless friend who has a round head. All of a sudden a storm brews and destroys their boat, leaving them shipwrecked on an island, where they enter a mysterious theater. Hatty, finds a magical hat He gets possessed by it.he becomes the king of the theater and forces the prisoners to do deadly plays. (including his friend, the player character)

What's this? What's this?

Yes, Battleblock Theater, brought to you by The Behemoth, makers of Castle Crashers and Alien Hominid (and Alien Hominid HD). The game, originally announced in 2009, is finally making its debut.

The game is slated to release only on Xbox 360 as a Marketplace Arcade game. It'll be 1200 Microsoft Points (that's $15 for people who only believe in fiat currency). There have been rumors that it might release on other platforms, but that appears to either have faded into nothingness or is still in the works. The Behemoth seems to have pretty closely aligned with Microsoft on their website, so I wouldn't hold my breath.

The general plot is that the player has shipwrecked on an island filled with prisoners who are now battling in a cartoony arena of mayhem. Players create a character using shapes and different face styles, give them a weapon to use, and control them using a simple control system of running, jumping, punching and firing a weapon.

Punching dazes an opponent while jumping on their head kills them. Players on the same team can stand on each other's heads and help their teammates up ledges. (Yes, there's a lot of co-op team versus team stuff here!) Different weapons have different effects, ranging from explosive devices to effect inducing objects. Levels shown featured different types of blocks, including ones that self-destruct and ones with spikes, as well as hazards such as water and laser cannons. Power-ups include wings that allow players to fly around the level. And a jetpack.

The following Arena Modes will be available for play when the game releases:
Soul: Steal enemy soul and run away. Capture and hold the enemy's souls to gain points. Kill a soul-carrier to release their souls to roam the level.
Muckle: Beat and kill the enemy team to earn your team points.
Challenge: Score the best time on a given level.
King Of The Hill: Stand on the crown blocks to gain your team points.
Color The World: Color more blocks than the other team.
Grab The Gold: Grab more gold from the golden whale than the other team and deposit it in the floating safe to score points for your team
Ball Game: Get the ball in the basket.
Horse: Ride the opposing team's horse to your stables to gain points for your team.

BB22-620x.jpg

Why the hell did this take so long?

I don't know! From the words of the creator:
"Most games have pretty restrictive deadlines. Since we don't have that, we can let the design grow organically. Even though from a fan perspective, it's taken five years, we've used every minute of that for the organic growth of the game. I think the finished product shows that. It seems so long. We're just patient with it: it's really like writing a book."

Other awesome things to be aware of:

Level Editor! - Why yes, you can make and upload your own levels for other users! Who doesn't love this?

Solo Game Modes, Co-Op Game Modes, Arena Game Modes

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Good reading material:

A History of BattleBlock from start to finish

What is this I don't even.
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Posts

  • DarkewolfeDarkewolfe Registered User regular
    edited April 2013
    @ me if you want me to put you in the list, please!

    PA Players:
    Forum Handle/Gamertag

    Darkewolfe/Digitalwolfe
    Skull2185/Skull2185

    Darkewolfe on
    What is this I don't even.
  • Skull2185Skull2185 Registered User regular
    @Darkewolfe

    Skull2185/Skull2185

    Definitely picking this up tomorrow!

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • tsmvengytsmvengy Registered User regular
    Oh man, Alien Hominid. That game was so great!

    I look forward to playing this in 3 years when they release it for PC out of the blue.

    steam_sig.png
  • DarkewolfeDarkewolfe Registered User regular
    tsmvengy wrote: »
    Oh man, Alien Hominid. That game was so great!

    I look forward to playing this in 3 years when they release it for PC out of the blue.

    It could be sooner than that depending on how Microsoft integrates Xbox Arcade with any Games for Windows stuff. You never know!

    What is this I don't even.
  • MrDelishMrDelish Registered User regular
    day oooooooooooone

  • StericaSterica Yes Registered User, Moderator mod
    But...what will Behemoth show at PAX now?

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  • DarkewolfeDarkewolfe Registered User regular
    Well, considering all the character customization and map editing in this game, the possibilities for DLC packs are endless. They could hype the shit out of a new game mode with new avatar mods and level building tools?

    What is this I don't even.
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Darkewolfe wrote: »
    It could be sooner than that depending on how Microsoft integrates Xbox Arcade with any Games for Windows stuff. You never know!

    They won't, and if they do they'll fuck it up royally somehow. Microsoft is fucking terrible at anything to do with Games for Windows

    JtgVX0H.png
  • CantidoCantido Registered User regular
    In the time between my last post here and now, I stopped using Xbox Live :(

    3DS Friendcode 5413-1311-3767
  • DarkewolfeDarkewolfe Registered User regular
    Darmak wrote: »
    Darkewolfe wrote: »
    It could be sooner than that depending on how Microsoft integrates Xbox Arcade with any Games for Windows stuff. You never know!

    They won't, and if they do they'll fuck it up royally somehow. Microsoft is fucking terrible at anything to do with Games for Windows

    I agree that they've historically been bad at it, but with their overwhelming desire to get into the tablet market with Windows 8 I have to think they're spending some resources trying to get a better app market.

    That said, today is the big day! I can't wait to get home and play.

    What is this I don't even.
  • Skull2185Skull2185 Registered User regular
    Oh my god!

    This game has one if the best intro cinematics ever...

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • Skull2185Skull2185 Registered User regular
    For real... This game is hilarious. The platforming is very good too. Combat's a little iffy, but my weapon right now is a gentlemanly frog who turns into a bomb.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • DarkewolfeDarkewolfe Registered User regular
    Yeah, I love the single player. I went into multiplayer and was immediately spawn camped by a guy with a grenade, though. Some of the multiplayer seems pretty eeeeeh.

    Co-op missions are great, on the other hand.

    What is this I don't even.
  • Skull2185Skull2185 Registered User regular
    You can also do local arena matches against bots.

    Unlocked a ton of different heads, and i keep going back and forth between two weapons. An electric fan (good for pushing mooks into spikes or into water) and a nerf gun.

    Really enjoying this game. Especially the cutscenes/announcer.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • DarkewolfeDarkewolfe Registered User regular
    After sleeping on it, I'm a bit frustrated with how bad multiplayer arena was. I was expecting this to be a god-game considering how long it took to come out. I'm wondering if I'm missing something.

    What is this I don't even.
  • Skull2185Skull2185 Registered User regular
    I'm disappointed that this thread didn't blow up overnight while I was sleeping >:[

    This game is so great, but it looks like it just me and you Darkewolf. What's giving you trouble in the arena? Combat takes some getting used to. I haven't played online yet, but I did do local bot matches, and it helped me fight dudes better. Ball Game and the color the world thing are probably my favorites. In my true to life bad at sports self, I scored ~4 goals on myself in Ball Game before I realised the baskets were different colored and corresponded with the teams.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • EdS25EdS25 Registered User regular
    Yeah this game is amazing. I watched the intro 3x yesterday and cried every time. I actually really like the platforming, except that I think ducking is a little too sensitive. I've had to sort of concentrate on tilting up a little bit (yeah I know dpad but I don't like the 360's). Also, the music is great (especially for the secret stage, the only thing that actually made me laugh harder than the intro). The fact that opening more worlds means more narrator videos is really keeping me going, to the point where I feel like I'm plowing through it way too fast. When I hit world 5 I'll prolly head back to the beginning to improve grades on all the previous levels. I've only tried solo campaign but I've already gotten my money's worth.

    Currently Playing : FE:Awakening, AC:NL
  • DarkewolfeDarkewolfe Registered User regular
    Skull2185 wrote: »
    I'm disappointed that this thread didn't blow up overnight while I was sleeping >:[

    This game is so great, but it looks like it just me and you Darkewolf. What's giving you trouble in the arena? Combat takes some getting used to. I haven't played online yet, but I did do local bot matches, and it helped me fight dudes better. Ball Game and the color the world thing are probably my favorites. In my true to life bad at sports self, I scored ~4 goals on myself in Ball Game before I realised the baskets were different colored and corresponded with the teams.

    The maps are way smaller than I expected. The combat seems really simplistic. There seem to be some balance problems; which is to say: Getting spawn camped where I literally couldn't leave a starting spot because one guy pinned in both of my team with grenades really pissed me off. There's also some weird glitchiness where you can permanently trap two players underneath you in a corner, and as long as you're willing to not move your character, they can't move.

    I also maybe shouldn't have played as much "Steal the Horse" because that seems to be a really simple and therefore not good game mode. There's usually only two paths to travel on, and the game doesn't seem to be well designed around combat involving the horses.

    What is this I don't even.
  • BloodySlothBloodySloth Registered User regular
    The trial is a hell of a lot of fun. Unfortunately this month is inexplicably filled with exciting game releases so it might be a while before I pick this up.

  • Ken OKen O Registered User regular
    Just picked it up last night. When you purchase new heads and weapons are the ones you get determined randomly? Like the first weapon I purchased was the dodgeball.

    http://www.fingmonkey.com/
    Comics, Games, Booze
  • DarkewolfeDarkewolfe Registered User regular
    I believe the weapons are random. My first buy was also the dodgeball, but my co-op partner's first buy was the vacuum.

    What is this I don't even.
  • Skull2185Skull2185 Registered User regular
    My first weapon was a dapper bullfrog who waddled across the screen and up walls till he found an enemy(or me...) and then spews forth a bomb.

    Then I got a fan, vacuum and then nerf dart gun. I think the heads are probably random too.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • DarkewolfeDarkewolfe Registered User regular
    So far I can't decide if I like the frisbee-mine or the boomerang better as starter weapons.

    The dodge ball doesn't chuck particularly far, but also lacks the lethality of the frisbee-mine.

    What is this I don't even.
  • DarkewolfeDarkewolfe Registered User regular
    edited April 2013
    Man, balance is DEFINITELY fucked in multiplayer. At this point, almost every game mode I go into has one team just permanently tossing out grenade frogs. The way the maps are laid out it's a legit strategy if you can lock down 51% of the win condition, because you make playing the game pointless from that point onward.

    I don't understand why there are non-lethal weapons, because they are basically worthless when bomb-frogs and grenades are in game. If the boomerang had a stun time that was maybe twice as long it'd be a good counter.

    Darkewolfe on
    What is this I don't even.
  • Ken OKen O Registered User regular
    I have almost no time to play this. I grab a quick level or two before I head off to work in the morning. I haven't even touched the multiplayer.
    Apparently I've also forgot how to play platformers. I must have tried the second half of the first time trial 10 times.

    http://www.fingmonkey.com/
    Comics, Games, Booze
  • MrDelishMrDelish Registered User regular
    yeah I totally would be playing this but I'm busy through at least next week. Good to hear it's good, though

  • DrxLecterDrxLecter Registered User regular
    I bought the game, I really want to like the game, the style and platforming feel great. But the weapon balance and combat are completely fucked, to the point I no longer want to play... this is a huge disappointment for me, especially after a $15 price tag and the demo giving no indication of weapon balance.

  • MrDelishMrDelish Registered User regular
    This does have singleplayer, yes? How much of the game is this unbalanced multiplayer?

  • Skull2185Skull2185 Registered User regular
    MrDelish wrote: »
    This does have singleplayer, yes? How much of the game is this unbalanced multiplayer?


    MP is really skippable in this. The SP campaign is well worth the price of admission. Super hilarious game.


    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • DarkewolfeDarkewolfe Registered User regular
    Skull2185 wrote: »
    MrDelish wrote: »
    This does have singleplayer, yes? How much of the game is this unbalanced multiplayer?


    MP is really skippable in this. The SP campaign is well worth the price of admission. Super hilarious game.


    If you can get a co-op partner together, single player and co-op missions are definitely worth it.

    The multiplayer was really hyped in the early trailers, but it was clearly only designed as an after thought.

    What is this I don't even.
  • DrxLecterDrxLecter Registered User regular
    I got someone over here today and played some co-op with them and I'm much more satisfied with the couch co-op and campaign stuff. I really hope they do some tweaking with the weapons to make MP more viable, but I had a lot more fun today than I was having earlier. The cut scenes and humor are also spot on.

  • SpecTrE3353SpecTrE3353 Registered User regular
    Have you guys tried all the MP modes? Some of them are still very playable and a lot of fun. King of the HIll especially is pretty fantastic. They can't really just spam the win condition with frogs because they will kill themselves and their teammates on most of the maps. Some of the custom KoH maps I've seen so far have been really great as well. If anything the best weapon for that mode is the fan.

    I also really like the challenge mode or whatever it's called where you run through a level coop trying to get the best time and the other team gets a chance after watching the first team go.

    If anything my biggest gripe about the MP is that there is no FFA. I keep feeling like it must be in there somewhere and somehow I'm just missing it but alas I guess you really just have to play 2v2. Kind of blows when I have three people available locally on the couch because playing 2v1 is just stupid. I can't really even imagine why there is no way to just play a FFA deathmatch.

    WGGBannerSwitch.png
  • TetraNitroCubaneTetraNitroCubane Not Angry... Just VERY Disappointed...Registered User regular
    edited April 2013
    Can we just take a moment to talk about how amazing the song is when you find a secret area?

    http://www.youtube.com/watch?v=LawPej_s6Ak

    Because it's pretty amazing.

    TetraNitroCubane on
  • Ken OKen O Registered User regular
    When I found my first secret area I put the controler down for a minute or two just to take in the song. So much fun.

    http://www.fingmonkey.com/
    Comics, Games, Booze
  • quovadis13quovadis13 Registered User regular
    Picked this game up pretty much after just watching the opening cinematic. I have been pretty entertained by it. The last few chapters were pretty damn tough, even with unlimited lives. Not really looking forward to doing them on Insane mode. If anyone wants to run through some co-op levels with me, feel free to add me

  • LarsLars Registered User regular
    I finally bought this last night and my wife and I spent a few hours playing it.

    Though I was completely unaware that there were special heads you could unlock by playing the "Featured" playlist, and thus I've already missed the two from the first week. That's a little annoying, as I've never been a fan of games that only give you an unlock if you played at a specific time, but fortunately the website seems to indicate that those heads might cycle back into another Featured playlist in the future. And in the meantime there's still like 300 other heads available.

  • DarkewolfeDarkewolfe Registered User regular
    Lars wrote: »
    I finally bought this last night and my wife and I spent a few hours playing it.

    Though I was completely unaware that there were special heads you could unlock by playing the "Featured" playlist, and thus I've already missed the two from the first week. That's a little annoying, as I've never been a fan of games that only give you an unlock if you played at a specific time, but fortunately the website seems to indicate that those heads might cycle back into another Featured playlist in the future. And in the meantime there's still like 300 other heads available.

    Do what now? I was also completely unaware of this.

    What is this I don't even.
  • LarsLars Registered User regular
    edited April 2013
    There's something called something like "Furbottom's Features" or something like that.

    It's apparently user-created level packs that the dev's picked, and if you beat them (don't have to get all the gems or do the encores, just beat all the normal levels and the finale) then you unlock a head.

    The first week it was a chicken head like their logo (there was also another head just for playing the first week).

    This week there are two heads: a donut head if you beat the solo Featured maps, and a chihuahua(maybe? some kind of small dog) head if you beat the co-op ones.

    Make sure you do them through the Featured Playlist option though, as apparently if you just do the maps in the regular user content section it won't count. Also some people are reporting a bug with the Co-op one where if you do it online only the host gets it (but local co-op seems to work fine and will let both accounts get it).

    Edit: Also, the featured levels are crazy hard.

    Lars on
  • MrDelishMrDelish Registered User regular
    Yeah the featured levels are harder than anything but the last level of the normal game, I thought.

  • vamenvamen Registered User regular
    Lars wrote: »
    There's something called something like "Furbottom's Features" or something like that.

    It's apparently user-created level packs that the dev's picked, and if you beat them (don't have to get all the gems or do the encores, just beat all the normal levels and the finale) then you unlock a head.

    The first week it was a chicken head like their logo (there was also another head just for playing the first week).

    This week there are two heads: a donut head if you beat the solo Featured maps, and a chihuahua(maybe? some kind of small dog) head if you beat the co-op ones.

    Make sure you do them through the Featured Playlist option though, as apparently if you just do the maps in the regular user content section it won't count. Also some people are reporting a bug with the Co-op one where if you do it online only the host gets it (but local co-op seems to work fine and will let both accounts get it).

    Edit: Also, the featured levels are crazy hard.

    This just sold me on the game.

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