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  • RizziRizzi Sydney, Australia.Registered User regular
    Ok, I've finally gone ahead and purchased Telltale's The Walking Dead.
    Let's see how I do in a zombie apocalypse...

    You are in for a fantastic time.

    KhildithKoopahTroopah
  • CroakerBCCroakerBC TorontoRegistered User regular
    Last Son wrote: »
    Luchaire wrote: »
    tsmvengy wrote: »
    What do we think about Krater? It's $3.75 on gamersgate looks like.

    I played it for like 15 minutes a while back (last summer maybe?). I don't recall that it was bad or anything but it totally failed to grab my attention before something else distracted me. Of course, that's not exactly hard to oh look shiny!

    This was my reaction to it as well, though I put 2 hours in.

    It just completely failed to grab me.

    Krater always came off to me like a sci-fi Torchlight.
    That isn't a bad thing, mind you.

    It has that semi-top down perspective that's been used since Diablo. It has a variety of 'classes', and hirable minions you use to create a party of three, and then go out and wreck stuff. The setting, a post-apocalyptic Sweden, is interesting, but didn't carry much depth for me - mind you I only got a couple of hours in, myself. Having said that, I'm coming to realise that lack of depth may be symptomatic of the genre.

    Still, it's run a party around a dungeon/pit/maze/whatever, explode NPC's, grab the <shiny> of choice, and get Phat Lootz.

    It's not a bad game, good for a quick run around, and I do mean to get back to it - is it worth $15? Maybe not. Is it worth $4? Probably, depending on if you've bought today's coffee or not.

    (Disclaimer: It does feel a bit...brown. I really, really wanted a few shattered undeground labs or something. A few more sci-fi environments)

  • StollsStolls Brave Corporate Logo Chicago, ILRegistered User regular
    Ok, I've finally gone ahead and purchased Telltale's The Walking Dead.
    Let's see how I do in a zombie apocalypse...

    Your handle could not possibly be more appropriate for what you are about to experience.

    kstolls on Twitch, streaming weekends at 9pm CST!Now playing: Weird West (Deus Ex completed, thread here!)Sunday Spotlight: Dredge
  • BrocksMulletBrocksMullet Into the sunrise, on a jet-ski. Natch.Registered User regular
    quote="Houn;26693818"]Yeah, play Ep1. The Alyx companionship is in many ways a prototype for Bioshock Infinite's Elizabeth, and her writing and voice acting was incredibly engaging.

    Plus that one part. You all know what I'm talking about.[/quote]

    I don't, actually. What do you mean?

    I, for one, enjoyed the Mako.

    Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/


  • SmokeStacksSmokeStacks Registered User regular
    And Dear Esther.
    And Thirty Flights of Loving.
    And Gone Home.

    Why, here's a helpful link right here:
    http://forums.penny-arcade.com/discussion/170145/gone-home-my-so-called-life-system-shock/p1

    Sweet, I'll have to keep an eye on these.

    Houn wrote: »
    Yeah, play Ep1. The Alyx companionship is in many ways a prototype for Bioshock Infinite's Elizabeth, and her writing and voice acting was incredibly engaging.

    Plus that one part. You all know what I'm talking about.

    Episode 1 is beautiful because it is an escort mission, only you are the one being escorted.

    Plus, Alyx's stupid zombie jokes are hilarious. She's got some really cool dialogue and reactions depending on what you do, especially in the tunnels.

    I wish Valve would at least acknowledge that the Half Life series even exists anymore. It's been five and a half years since Episode 2 and its ending, the least they could do is be like "Yeah, we're working on it" or "No, we're not working on it right now".

    I understand that they've got a lot on their plate right now with trying to enter the peripheral space and Steam for Linux and the Steambox and the hatconomy and and and... but still man, just a quick blurb about HL2 E3/HL3/whatever they are planning on calling it would be really nice for all of the fans that have been waiting for so long. I mean (EP2 ending spoilers):
    you spend an entire game and two expansions getting the player to really care about the characters, get them super invested in their well being and the story in general, then you give them a cliffhanger to end all cliffhangers, and then nothing outside of like two pieces of leaked concept art and a couple of nods in the Portal series for half a decade.

    Not cool man.

    hea7mcrkmvmx.jpg
    Drovek
  • Renegade WolfRenegade Wolf Registered User regular
    Ok, I've finally gone ahead and purchased Telltale's The Walking Dead.
    Let's see how I do in a zombie apocalypse...

    ehh

    I think the newer Walking Dead game, Survival Instincts, probably has better emotional impact

    plus its an amazing shooter as well so you don't need to bother playing spec ops afterwards

    (people usually need to do that after finishing the telltale one because there is hardly any shooting and they start needing good old fashioned FPS gameplay)

  • oakkeoakke Registered User regular
    edited May 2013
    Ok, I've finally gone ahead and purchased Telltale's The Walking Dead.
    Let's see how I do in a zombie apocalypse...

    ehh

    I think the newer Walking Dead game, Survival Instincts, probably has better emotional impact

    plus its an amazing shooter as well so you don't need to bother playing spec ops afterwards

    (people usually need to do that after finishing the telltale one because there is hardly any shooting and they start needing good old fashioned FPS gameplay)

    Wait, what? I thought Survival Instincts was supposed to be a piece of shit cash in.

    edit: I'm missing some sarcasm here, aren't I?

    oakke on
    steam_sig.png
  • Renegade WolfRenegade Wolf Registered User regular
    This new big font for steam chat is realllly annoying

    CatalasePeewiTychoCelchuuuVi MonksLitany
  • Big ClassyBig Classy Registered User regular
    Okay, I may have lied about not wanting to play more Alan Wake and being burned out on it. American Nightmare was incredible and I may have just finished it in one sitting. It is only 6 hours or so. Though I did spend four hours prior to that playing and finishing the base games' dlc. 10 hours straight on the same game. Haven't done that in a while!

    Stabbity StyleIoloStolls
  • RoshinRoshin My backlog can be seen from space SwedenRegistered User regular
    Okay, I'm at the first boss in Prime World: Defenders and this seems to be a serious difficulty spike. I have upgraded (and maxed out) some of my cards and I'm throwing everything at him, but the best I can do is chip him down to half health before he casually strolls out of the level. I guess my only option is to grind for cards, upgrades, and money now?

    steam_sig.png
    Botznoy
  • CatalaseCatalase Registered User regular
    This new big font for steam chat is realllly annoying
    Ugh it is the worst, I hope they give us an option to switch it back.

    "Life before death, strength before weakness, journey before destination."
    TychoCelchuuu
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited May 2013
    And Dear Esther.
    And Thirty Flights of Loving.
    And Gone Home.

    Why, here's a helpful link right here:
    http://forums.penny-arcade.com/discussion/170145/gone-home-my-so-called-life-system-shock/p1

    Sweet, I'll have to keep an eye on these.

    Houn wrote: »
    Yeah, play Ep1. The Alyx companionship is in many ways a prototype for Bioshock Infinite's Elizabeth, and her writing and voice acting was incredibly engaging.

    Plus that one part. You all know what I'm talking about.

    Episode 1 is beautiful because it is an escort mission, only you are the one being escorted.

    Plus, Alyx's stupid zombie jokes are hilarious. She's got some really cool dialogue and reactions depending on what you do, especially in the tunnels.

    I wish Valve would at least acknowledge that the Half Life series even exists anymore. It's been five and a half years since Episode 2 and its ending, the least they could do is be like "Yeah, we're working on it" or "No, we're not working on it right now".

    I understand that they've got a lot on their plate right now with trying to enter the peripheral space and Steam for Linux and the Steambox and the hatconomy and and and... but still man, just a quick blurb about HL2 E3/HL3/whatever they are planning on calling it would be really nice for all of the fans that have been waiting for so long. I mean (EP2 ending spoilers):
    you spend an entire game and two expansions getting the player to really care about the characters, get them super invested in their well being and the story in general, then you give them a cliffhanger to end all cliffhangers, and then nothing outside of like two pieces of leaked concept art and a couple of nods in the Portal series for half a decade.

    Not cool man.

    They confirmed "Ricochet 2" was in production a few months back, along with Source 2.

    I mean, I suppose they could really mean Ricochet 2, but given the last time they used that name in was in reference to continuing story, I doubt it.

    EDIT: Basically
    In April last year, he said: "In terms of Ricochet 2, we always have this problem that when we talk about things too far in advance. We end up changing our minds as we're going through and developing stuff, so as we're thinking through the giant story arc which is Ricochet 2, you might get to a point where you're saying something is surprising us in a positive way and something is surprising us in a negative way."
    Source
    Newell answered, "We've been working on new engine stuff for a while." The audio then became garbled, but subtitles read, "We've just been waiting for a game to roll it out with." Regardless of the incomprehensible audio, someone asked a straightforward follow-up question: "Is it more than just an extension to Source? Like, is it an entirely new engine?"

    "Yeah," Newell said.

    In August a group uncovered code for a "Source 2 engine" in the Source Filmmaker application, alongside "Source 2 tools" icons. The engine was labeled "next-gen."

    Also during /v/'s Valve takeover, Newell and co. confirmed that Ricochet 2 is in development.
    Source

    Undead Scottsman on
    Drake
  • IoloIolo iolo Registered User regular
    edited May 2013
    Roshin wrote: »
    Okay, I'm at the first boss in Prime World: Defenders and this seems to be a serious difficulty spike. I have upgraded (and maxed out) some of my cards and I'm throwing everything at him, but the best I can do is chip him down to half health before he casually strolls out of the level. I guess my only option is to grind for cards, upgrades, and money now?

    @Roshin, that's the first map where you really need to use towers to move the boss/mob's path. (I didn't do this, but presumably on his return voyage you could do the classic TD move and take him down one path and then switch a cheap tower to make him go an alternate route.) Here's the path I took him down:
    EE72E813BD0982451DC7D141701814FB4A784CEE

    Those are my current towers. I think back when I first played that level I made liberal use of slow + poison. There are windier paths to be made, too.

    Do you have a bunch of stars? The "unique" cards and boosters from the store have generally been terrific. Maybe fire up a pack of those if you can swing it. (Note to those of you who don't have it - that's 'store' with only in-game currencies. No pay to play here.)

    Iolo on
    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    edited May 2013
    Welp, that's that. I'm going to have to jump on the Prime World Defenders train next payday.

    I blame @Iolo. Well, it could be the fault of any of half a dozen of you peoples, but I think I prefer to blame Iolo anyway.

    Pixelated Pixie on
    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
    Albino BunnyLindsay LohanIoloThe BraysterStolls
  • ShadowhopeShadowhope Baa. Registered User regular
    Man, I'm pretty deep into the game, but I have no idea what towers those are that look like melted blobs.


    For me, it's been Dragon Towers almost all the time lately.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
  • Idx86Idx86 Long days and pleasant nights.Registered User regular
    Are we still listing games we've beaten this year on Steam? I'm a little late to the party, but here's what I've tallied so far:

    The Walking Dead
    To the Moon
    Spec Ops: The Line
    Alice: Madness Returns

    I blame my rekindled love of Black Ops 2 on the 360 as my main detractor from completing more Steam games.

    sig.gif

    2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
  • IoloIolo iolo Registered User regular
    Shadowhope wrote: »
    Man, I'm pretty deep into the game, but I have no idea what towers those are that look like melted blobs.


    For me, it's been Dragon Towers almost all the time lately.

    The boulders smoking the dapper pipe? Those are cheap (6p), no damage towers just for blocking lanes.

    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • Commander ZoomCommander Zoom Registered User regular
    Dahkath wrote: »
    Luchaire wrote: »
    Edit: I should like to point out that not only have I never beat the main quest for Skyrim but I have never gotten further than the first quest after going up the mountain to meet the old dudes for the first time.

    All Elder Scrolls Games follow the exact same pattern with me:

    Step 1: Finish forced starter/tutorial quest
    Step 2: Get bread crumb trail to first plot quest
    Step 3: ????
    Step 4: Randomly wander back into the beginning town/area several in game years later wielding the power of the gods
    Step 5: Get thanked for quickly coming to their aid
    Step 6: Complete Quest, and get bread crumb trail to second plot quest
    Step 7: Snowflake becomes blizzard, see Step 3

    After playing these games for so long, I can feel when my interest is starting to falter a bit. At that point, I rush back to the main plot line and finish it up to complete the game before apathy sets in and I put the game down.

    Ian McConville's classic MOG*MOD for Morrowind has a part in the accompanying/explanatory comic, toward the end, where he follows a very similar path - bails on the main quest, eventually shows up on the doorstep of the putative Big Bad all leveled up and kitted out in fantastic gear, and forces/threatens said Big Bad into doing all the tedious and/or menial side-quests for him.

    steam_sig.png
    Steam, Warframe: Megajoule
  • SteevLSteevL What can I do for you? Registered User regular
    First, a brief recap of my adventure that I mentioned last Friday:
    So, somehow I survived the trip to Illinois, although I am without reliable internet (currently tethered through my phone). Basically, on Friday morning my fiancee picked me up, and we drove north for 4 hours to Gainesville, Florida. We got a moving truck, started loading it up with her stuff from the storage facility, and then her dad and siblings showed up to help. We finally got on the road with the moving truck + car carrier with my fiancee's car and another car being driven by her dad around 3:30 PM. We made it to Champaign-Urbana, Illinois by 12 PM Florida time, or 11 AM Illinois time. I cannot ever recommend doing this sort of thing in one shot like we did. I think I'm finally properly recovered today. Anyway, my fiancee now lives here in the same city as Volition, the creators of Saints Row and Red Faction! Sadly, I'm headed back to Florida on Saturday.

    Anyway, I see we're posting about Steam games we've completed this year. Here's mine!

    Far Cry 2
    Half-Minute Hero
    No Time to Explain
    Metro 2033
    Ys
    Ys II
    BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien
    Little Inferno
    Red Faction Armageddon
    Bioshock Infinite
    Strong Bad Episode 3: Baddest of the Bands
    Deadlight
    Section 8 Prejudice

    Hm, not bad!

  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    Wait, you went to all that trouble to move your fiancee away from you?

    steam_sig.png

    3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
    Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
  • Clown ShoesClown Shoes Give me hay or give me death. Registered User regular
    I've got 3 Steam invites for the Arma 3 alpha if anyone's interested.

    If more than 3 people want one, the winner will be decided by gladiatorial combat.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Are there any plans for multiplayer Prime World Defenders? Hopefully co-op?

  • IncindiumIncindium Registered User regular
    Iolo wrote: »
    Shadowhope wrote: »
    Man, I'm pretty deep into the game, but I have no idea what towers those are that look like melted blobs.


    For me, it's been Dragon Towers almost all the time lately.

    The boulders smoking the dapper pipe? Those are cheap (6p), no damage towers just for blocking lanes.

    Those are generally a wasted card slot though as you can use your normal towers to do the same thing but they cause damage. I think I got Mortar which made that first boss not to bad... That or maybe I just upgraded my Wooden towers to max. I don't remember.

    steam_sig.png
    Nintendo ID: Incindium
    PSN: IncindiumX
  • RoshinRoshin My backlog can be seen from space SwedenRegistered User regular
    Iolo wrote: »
    Roshin wrote: »
    Okay, I'm at the first boss in Prime World: Defenders and this seems to be a serious difficulty spike. I have upgraded (and maxed out) some of my cards and I'm throwing everything at him, but the best I can do is chip him down to half health before he casually strolls out of the level. I guess my only option is to grind for cards, upgrades, and money now?

    @Roshin, that's the first map where you really need to use towers to move the boss/mob's path. (I didn't do this, but presumably on his return voyage you could do the classic TD move and take him down one path and then switch a cheap tower to make him go an alternate route.) Here's the path I took him down:
    EE72E813BD0982451DC7D141701814FB4A784CEE

    Those are my current towers. I think back when I first played that level I made liberal use of slow + poison. There are windier paths to be made, too.

    Do you have a bunch of stars? The "unique" cards and boosters from the store have generally been terrific. Maybe fire up a pack of those if you can swing it. (Note to those of you who don't have it - that's 'store' with only in-game currencies. No pay to play here.)

    Well, I got past the boss (barely) by leading him along the absolute longest path around the map. I get the feeling this game is going to be a lot of grinding mixed up with really difficult boss battles to stop you in your tracks. And you better like the maps, because goddammit, you'll be seeing them a lot.

    steam_sig.png
  • SteevLSteevL What can I do for you? Registered User regular
    Wait, you went to all that trouble to move your fiancee away from you?

    Crazy, eh? We were already a 4-hour car trip away from each other. But yeah, I'll be looking into jobs up here over the next few months. And I figure if I can't find one within a certain amount of time, I'll move up anyway and live off my savings for a while.

    ...which is why I am trying my best to avoid buying stuff on Steam these days.

  • ArcSynArcSyn Registered User regular
    edited May 2013
    Let's see, Steam games I've completed so far this year.

    - ... umm, crap.

    Well, I've still got 8 months left to finish something...

    edit: WAIT, wait! Borderlands 2. HA!

    ArcSyn on
    4dm3dwuxq302.png
    Spoit
  • EvilMonkeyEvilMonkey Registered User regular
    ArcSyn wrote: »
    Let's see, Steam games I've completed so far this year.

    - ... umm, crap.

    Well, I've still got 8 months left to finish something...

    edit: WAIT, wait! Borderlands 2. HA!

    Do you have the season pass? Because you're not finished yet if you do :p

    [PSN: SciencePiggy] [Steam]
    Iolo
  • SmokeStacksSmokeStacks Registered User regular
    They confirmed "Ricochet 2" was in production a few months back, along with Source 2.

    I had heard that they were working on a Source 2 because in some ways Source, as awesome as it is, is really, really, stupidly archaic when it comes to content creation, but I don't remember ever hearing about "Ricochet 2". Hopefully it'll be what we all hope it'll be, since lately Valve has seemed to develop an inability to count to 3 that is rivaled only by early to mid 90s Capcom.

    hea7mcrkmvmx.jpg
  • KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    Idx86 wrote: »
    Are we still listing games we've beaten this year on Steam? I'm a little late to the party, but here's what I've tallied so far:

    The Walking Dead
    To the Moon
    Spec Ops: The Line
    Alice: Madness Returns

    I can't recommend this game (and the first one) enough. I'll admit it gets bland and repetitive half way though the game, but holy fuck is it beautiful.
    178734.jpg

  • mere_immortalmere_immortal So tasty!Registered User regular
    About 10 hours into Kingdoms of Amalur this time, really enjoying it now that I'm playing it without being halfway through something else.

    I keep telling myself to not pick up every side quest but most of them have been pretty fun so far, think the only ones I've skipped are the obvious "get potion" or "collect ingredients".

    Also chakrams are civilisation. Giving mages a really active combat weapon like that was a great idea.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • IoloIolo iolo Registered User regular
    edited May 2013
    Incindium wrote: »
    Iolo wrote: »
    Shadowhope wrote: »
    Man, I'm pretty deep into the game, but I have no idea what towers those are that look like melted blobs.

    For me, it's been Dragon Towers almost all the time lately.

    The boulders smoking the dapper pipe? Those are cheap (6p), no damage towers just for blocking lanes.

    Those are generally a wasted card slot though as you can use your normal towers to do the same thing but they cause damage. I think I got Mortar which made that first boss not to bad... That or maybe I just upgraded my Wooden towers to max. I don't remember.

    Well sure. I just popped them into my loadout for a quick run for Roshin between walking the dog and getting in the shower this morning.

    I do like them on this particular map since there are a lot of spots where you get 90 degrees or less value out of a cheap wood or stone tower. That little uphill jaunt in particular pains me to block with a firing tower since the mobs don't go that way once you block it. Plus, since the cost of each type of tower goes up the more you use it, that can really add up on this map starting at 30 instead of 6.

    Definitely agree, Roshin, that map variety is not a strength of the game. Having different boosts in different spots on the same map does help a little.

    The upgraded mortar is civilization.

    Iolo on
    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • ArcSynArcSyn Registered User regular
    EvilMonkey wrote: »
    ArcSyn wrote: »
    Let's see, Steam games I've completed so far this year.

    - ... umm, crap.

    Well, I've still got 8 months left to finish something...

    edit: WAIT, wait! Borderlands 2. HA!

    Do you have the season pass? Because you're not finished yet if you do :p

    ARGH. You're right.

    Nevermind, still nothing.

    4dm3dwuxq302.png
    TeeMan
  • Pixelated PixiePixelated Pixie They/Them Registered User regular
    About 10 hours into Kingdoms of Amalur this time, really enjoying it now that I'm playing it without being halfway through something else.

    I keep telling myself to not pick up every side quest but most of them have been pretty fun so far, think the only ones I've skipped are the obvious "get potion" or "collect ingredients".

    Also chakrams are civilisation. Giving mages a really active combat weapon like that was a great idea.

    I've also recently restarted KoA and am having a helluva lot of fun with it, now that I'm taking on its own terms and really getting into reading/absorbing the lore and whatnot. I'm probably 10-12 hours in, as well.

    Playing a rogue this time and absolutely loving some of the combat skills. Plus, faeblades are win.

    As KoopahTroopah said above in regard to Alice, the same applies to KoA: It's so fucking beautiful. Gobstoppingly so.


    Between KoA and a recently reinstalled Vampire:TMB** plus my continuing quest to see every road in Europe in Euro Truck Sim, I'm pretty well booked for gaming time!


    **I mentioned it. So who's gonna be the next to reinstall it?

    ~~ Pixie on Steam ~~
    ironzerg wrote: »
    Chipmunks are like nature's nipple clamps, I guess?
    KoopahTroopah
  • KandenKanden Registered User regular
    The Showdown Effect Devs are saying that it's going to be the deal of the day today.

  • mere_immortalmere_immortal So tasty!Registered User regular
    Yeah it does look really nice when you're out in the forests. Also having a complete respec option is welcomed, every weapon and skill looks super fun so might switch from pure magic in a few hours and try some of the warrior or rogue stuff.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • TodesbartTodesbart Registered User regular
    Anyone interested in buying Anomaly 2 together? It might take a few days for the money to get transfered to my PayPal account, but the 2 for 1 deal seems to be going 'till May 15th, so there's still quite some time left.

    steam_sig.png
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited May 2013
    Iolo wrote: »
    Incindium wrote: »
    Iolo wrote: »
    Shadowhope wrote: »
    Man, I'm pretty deep into the game, but I have no idea what towers those are that look like melted blobs.

    For me, it's been Dragon Towers almost all the time lately.

    The boulders smoking the dapper pipe? Those are cheap (6p), no damage towers just for blocking lanes.

    Those are generally a wasted card slot though as you can use your normal towers to do the same thing but they cause damage. I think I got Mortar which made that first boss not to bad... That or maybe I just upgraded my Wooden towers to max. I don't remember.

    Well sure. I just popped them into my loadout for a quick run for Roshin between walking the dog and getting in the shower this morning.

    I do like them on this particular map since there are a lot of spots where you get 90 degrees or less value out of a cheap wood or stone tower. That little uphill jaunt in particular pains me to block with a firing tower since the mobs don't go that way once you block it. Plus, since the cost of each type of tower goes up the more you use it, that can really add up on this map starting at 30 instead of 6.

    Definitely agree, Roshin, that map variety is not a strength of the game. Having different boosts in different spots on the same map does help a little.

    The upgraded mortar is civilization.

    Once you get all your tower slots open up, it's not a bad idea to just leave the boulder in one of them at all times. The other 6 slots are generally more than enough to provide as much versatility as you'd ever need. Usually you have enough Prime, if you're not worried about score or anything, to just use Cannon Towers or something to block paths, but if you're going for scores you can't afford to be dropping 30+ prime early on to block a path you could with 7-11.

    Also map versatility isn't bad once you unlock them all; so raid maps are just chosen randomly from everything you've done. There is definitely a disparity in the quality of maps though; and the randomness of the boulders placed in raid maps can make 'easy' maps pretty annoying.

    The boss fights aren't so bad once you kinda get the groove with them. They're just a change of mindset from the normal TD maps because what trivializes everything else might not even put a dent in bosses.

    But if you're willing to do some raiding between maps and/or have good luck with the card choices, things are much smoother.

    Mortar, fully upgraded, particularly on buff relic (of any type really; they all technically increase damage...bigger range = more hits, faster shots = more hits, more damage = more damage) is usually all you need for the bosses, except the flying one; I'd recommend 'grinding' up a lightning tower, if not forged, evolved to III.

    Also, It can be tricky to use right, but an upgraded Tower of the Sun is brutal on every boss because of how its damage works; combine it with curse or an accursed tower and it will eat any boss for breakfast in short order. The problem is, it needs to be 'off' of trash, and in a place where its only getting the boss so it doesn't get distracted.

    EDIT: Oh, and so upgrades. The game handles them weird. I wanna say that many TD's the scaling on upgrading your towers on maps is higher than the 2x/4x that this game has (or they have more levels, and the pricing is different). Prime for Prime, upgrading is usually the most cost efficient thing to do, like every other TD, but here it's only because of the cost scaling for placing more of the same tower. However, the price difference is often trivial enough as to make it not the best option. Two level 2 mortars costs the same as 1 level 3 and do the same overall damage because of the multipliers. Aside from the base cost (that can increase after 4+ towers of the same type), the cost of upgrading is identical to the cost of placing. Plus those 2 mortars are going to provide you much more coverage and 'up time', as it were, for those shots to hit, even at half the damage, making 2 mortars, particularly if they're on relics, do substantially more damage, in the end, than one 3.

    My point being, given how some of the enemies work (many, actually, particularly if you're pushing tab a lot to speed up the waves) you are often better off having 2 level 2's instead of 1 level 3. One level 3 lightning tower is usually going to let through just as many bats/kobolds as one level 2; so to pick up the remaining bats you'll need another tower anyway; so you're better off placing 2 level 2's spaced to pick up the runners.

    I think Nival made a mistake with their upgrade stats. They should either keep the current upgrade prices and change the multiplier to 2.5x and 6x, to make the value of upgrading more important, or keep it 2x and 4x but reduce the price of upgrading to .75% and 1.5%. Or make another upgrade tier. What I'm saying is that the linear upgrade cost/power actually makes it counter-intuitive to upgrade; unlike pretty much every other TD game where upgrading is obviously the right choice. Changing it up isn't a bad thing, don't get me wrong, but their linear upgrade cost/power just doesn't work for TD games. Placing 6 level 1 cannon towers, even with the bit of cost increase for placing those last 2, are actually going to be more effective overall than placing 2 level 3's. And that shouldn't be the case.

    I'm not meaning to sound overly critical. According to steam I have 28 hours played this week so....I'm clearly enjoying myself. But with 28 hours played you start noticing where the imbalances are a lot easier and it gets hard to not nit-pick. :(

    But for a rational human who wouldn't get OCD obsessed, these things probably won't even come up as an issue.

    Everyone should buy the game either way.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • IoloIolo iolo Registered User regular
    Mortar + Poison arrow are my workhorses right now, with slingshot and/or reveal tower if needed.

    I just got the dragon and lightning towers at the end of my session last night. I'm looking forward to playing around with them.

    I hope all my cheevos trigger correctly on Steam once the game goes live. :)

    Lt. Iolo's First Day
    Steam profile.
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  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited May 2013
    Yeah I'll be annoyed if those achievements don't trigger. I have almost all of them already, and I don't particularly want to do them again.

    I just also want to add that folks should not neglect magic. Magic can make or break your score, and can make some things that would otherwise be frustrating trivial. Rain of Fire is fucking brutal and if you're rushing through waves with tab, you can take out multiple waves with one spell if you have things set up right. Curse has a super low cooldown and leaves an area of effect on the ground, that can take the place of an accursed tower for the harder waves when you need it anyway; and ditto with ice storm. Upgrading these spells can make a substantial difference too.

    EDIT: I'm torn on Meteor though. It does a ton of Damage, its cooldown is decently low, but it's a one shot spell. The stun is relatively short, but it's long enough to make a substantial difference on, say, a boss already taking damage from a Tower of the Sun. You just often don't really need the stun for general use, and the damage it does is overkill for most non-bosses.

    EDIT: @Iolo you're on my friends list but your scores aren't showing up in my game. Am I showing up in yours?

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • jclastjclast Registered User regular
    I wish I was at home playing Prime World or Darksiders II. Both are far better games than "CSS and HTML and complete horseshit" which is what I'm playing today at work.

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