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[The Evil Within] Bethesda's new game from RE creator Shinji Mikami (AKA Project Zwei)
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Man, I've gotten really bad at keeping track of games.
And it's excellent!
I feel kinda bad for Bethesda (as bad as one can feel for a publisher), as this and Prey are both great games that are seemingly overshadowed by the much bigger titles released in the same time frame, not to mentioned being attached to brands that weren't very well received previously.
so maybe it's not just me that wasn't aware?
It's definitely on my list now, especially since thread comments seem to be that it's better than the first, which I was already in to
No. Just know some crazy, largely incomprehensible shit happened in a Matrix-like virtual environment and now it's happening again.
This has been a delightful surprise so far.
I fully plan to come back tho, and that's good info right there.
Yes, stuff stays dead. But between chapters, stuff happens that may bring them back/form new monsters.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
And the immortal ghost lady is gone now, too.
I was very into this game for the first half, but this second half is boring and not very good at all. It's completely lost its horror, and therefore appeal. But I'm on the next to last chapter, so I may as well finish.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
I completely agree.
Once the game abandons the open-world-ish parts and replaces them with a pile of linear, crappy, boring corridor crawls, I don't there's anything of quality left in the game design. It's like somebody reached back to the late 90s to dredge up some truly ancient and terribly outdated map design.
I feel like they ran out of game about halfway through, and everything following that is just recycled or they were winging it.
I never saw any bodies come back in the first one, to be honest! That mechanic was more of a tricky splash damage type thing than a Crimson Head scenario
Been drinking so much coffee....I've got 70 + herbs in my back pocket.
While the story has it's ups and downs the ending fits well. There was some nice moments and I enjoyed all the boss fights especially the final boss.
Thing is after playing it, I kinda want to jump straight back into New-Game + which is very rare for me these days.
Yeah I can see what your saying, the second half was definitely no where near as good as the first but I wouldn't have said I trudged through it. The open world areas I spent a huge amount of time exploring and stealth killing nearly every enemy.
Enjoyed the game a lot more than thought was possible and think I totally be open to another game if they lean into more of the open world environment as it made it a refreshing change.
My numerical nitpicking aside, I enjoyed TEW and TEW2. I could imagine a third game about taking the fight to Mobius that I'd be interested in seeing.
I can see what people say about the second half taking a more linear tack, but I liked it about the same. Open-world survival horror is a weird concept in general - you can't balance the game around completionists that will clear out the whole map, but on the flip side that means that those that do will be swimming in resources. By the end of the game I was carting around hundreds of gunpowder and it turned from survival horror into a shooting gallery.
Guess it's time to see how I do on Nightmare... I get the feeling I will not be ending the game with 100+ powder again.
I'm curious, now, mechanically, about the differences in the modes. Grabbing the melee damage upgrades was dubious after the first area, it felt like - even though I did enjoy being able to melee kill sleepers in that area for free resources. If the harder difficulty jacks up hitpoint values, though, may be on the 'avoid' list... I'm not sure how useful Kick is, as well. It definitely does damage, but I don't know how much, or whether I should just be using my time to go for headshots.
PSN: ShogunGunshow
Origin: ShogunGunshow
Classic mode sounds totally ridiculous.
This is gonna be the worst.
PSN: ShogunGunshow
Origin: ShogunGunshow
Also, this game has a freaking instant death fetish that makes progressing tedious. Every few minutes there's an instant death trap and I have to redo it all.
Please tell me I'm almost done. And which dlc should I play before EW2?
The 2nd part has been wild and is a ton of fun. The story actually makes some (SOME) sense now!
Overall, a much slower experience, with more of a focus on stealth kills. As a consequence I had something like 550 gunpowder going into the second, boss-heavy half of the game. The Cabin and Walk Through Fire sequences were about as bad as I was expecting them to be, and thank christ I picked up one of the headshot upgrades for the pistol for the latter, or that would have been awful.
I eventually had so much gel that I ended up picking up the Matrix Time ability in combat for the final two bosses, and holy shit does that ability ever trivialize combat.
Brass knuckoos unlocked.
I'm side-eyeing Classic, but the more I hear about it, the less it appeals. Nightmare+ difficulty with no character/gun upgrades and limited saves sound like bollocks to me.
PSN: ShogunGunshow
Origin: ShogunGunshow
1) After playing all recent shooters on PC I'm really, really bad at aiming with a controller.
2)it is infuriating that you can't sneak kill or stomp enemies that are lying down before they 'wake up.' like man, I see you, I know you're going to spring into action as soon as I pick up this ammo.
Blew one at the beginning. I really wish, at the very least, the game let you skip the intro/tutorial section. There's like ~20 minutes of unskippable crap before you get to the Hungry Boy cabin. You should have the option to just start there...
From guides I've seen, looks like remaining saves will be:
Just before the Cabin Fight
Just before the Fire Walk
Just before the Retro Fight
And one just before the final boss.
Cabin Fight to Fire Walk is going to be a fucking bitch and a half. If only I hadn't used that save at the beginning...
PSN: ShogunGunshow
Origin: ShogunGunshow
It's actually kind of my perfect Resident Evil...?
RE5 is my favorite Resident Evil and I'm a huge baby so I hate being scared, and EW2 is just the perfect blend of terrifying but also enough running and gunning and action that I'm incredibly enjoying this.
It's so much better than the first one it's insane. The story was batshit in all the right ways. Sebastian is one of my favorite protagonists now. His story arc was really fantastic.
It's what I always wanted from a Resident Evil. I'm a huge baby - so it was scary enough at the beginning I was terrified and felt powerless. By the end I just wanted my family and was going through hell to get them.
The part towards the end
I really, really hope we get some DLC or a 3rd game. It's fantastic.