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[The Evil Within] Bethesda's new game from RE creator Shinji Mikami (AKA Project Zwei)

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  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    I'm really liking it so far. There are some things I really hate, like the Sprint/Stamina system, and the letterboxing, but overall I'm liking it. It's not scary at all, but it is very tense.

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    edited October 2014
    TEW feels weird. It's unwelcoming, surreal and what you see one minute doesn't prepare you for what comes next. An experienced player develops a sort of instinct for how a new area works and how you should go through it, but TEW defies that kind of "flow". All that makes for a good but frustrating horror game, but I feel as if the feeling of frustration is enough to make you fear dying without making the entire ordeal feel artificial or poorly constructed.

    The FOV is the main issue - it impairs you too much and detracts more than it contributes because of the camera niggles coupled with the many contextual actions that require moving to the right spot at the right angle. The camera should be close, but not that close.
    azith28 wrote: »
    Soooo...in chapter...4? 5?
    When you have to enter the three rooms and push the buttons to stab the body bags....did anyone figure out what exactly the puzzle is? I just got the correct one from trial and error....
    If you look at the walls in one of the rooms you will find the correct button's symbol or motif among the mad scribblings. I assume it is like that for all the rooms, but I actually lucked out on the previous two and found the motif in the third.

    Absalon on
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Oh yeah, the camera is also really bad, yeah.

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • PreacherPreacher Registered User regular
    Yeah for a game that is supposed to be about planning your actions and stealthing at times, that camera horrifucks you. Like part of my issue in chapter 1 was how much I couldn't literally see the monster I was to be avoiding.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    The thing is that an imperfect camera that gets caught on a few things and doesn't provide you clean angles to spy on enemy routes and numbers makes sense if you want a good survival honor game that puts you in the shoes of a vulnerable average person. However, it is too unreliable in this game, especially when you face
    the boss of chapter 6, a humongous death-dog covered in tumors and teeth that for some reason elects to pounce at you from bushes like a cowardly ladpdog. Criminy was that not a fun encounter. Pro tip: use electric bolts and spend your sniper ammo while it is getting shocked.

  • PreacherPreacher Registered User regular
    What's sad is that for whatever other sins the Dead Space Franchise may have committed real or imagined, they nailed control and camera. Come on other developers steal that shit.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited October 2014
    Agree on the camera issue, it's my #1 problem with the game and I hope it gets patched at some point because otherwise it is going to be a pretty frustrating playthrough.

    joshofalltrades on
  • azith28azith28 Registered User regular
    I think the camera is fine. Most people in a life or death situation do not have the ability to see whats happening over a half-wall your hiding behind. Its against standard convention but I just think it makes me work more carefully to see patterns inbetween boxes and such. it helps the tension. I will bet the game isnt nearly as tense with the standard camera.

    Stercus, Stercus, Stercus, Morituri Sum
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    No. I should not have trouble seeing things because my own body is getting in the way.

  • WybornWyborn GET EQUIPPED Registered User regular
    I actually like the camera quite a bit

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  • PreacherPreacher Registered User regular
    No. I should not have trouble seeing things because my own body is getting in the way.

    Yeah the issue of course is that in first person view I'd be able to see things, when my hobbled character obscures something that ends up killing me I take issue with that.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • metaghostmetaghost An intriguing odor A delicate touchRegistered User regular
    Chapter 3 "Boss" Question:
    Am I supposed to be able to kill the chainsaw man? Or do I have to trick him into cutting the chain?

    Overall, I'm finding the game enjoyable, but it definitely seems to be lacking a healthy dose of polish.

  • PreacherPreacher Registered User regular
    You are able to kill him flat out.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    So we got a consensus on this yet? Cause the vibe I'm getting is butt-town population: Evil Within.

    Like "It's Resi 4 but..." buy's a lot of goodwill, but there's a lot not to like here. :I

    Oh brilliant
  • PreacherPreacher Registered User regular
    From what I've played its not RE4's level of action game play, more like a combo of silent hill and RE.

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Chessboxing909Chessboxing909 Registered User regular
    So we got a consensus on this yet? Cause the vibe I'm getting is butt-town population: Evil Within.

    Like "It's Resi 4 but..." buy's a lot of goodwill, but there's a lot not to like here. :I

    It has some cool bits, there's some creepy stuff in the mix. It just still plays a lot like a resident evil game and I think I'm expecting more progress in the gameplay, the gameplay feels like it's a step back from Deadspace. The story is clunky and kinda crappy like a lot of what went on in the resident evil series. It's worth playing but I'd wait for a price drop from what I've seen so far.

    "I will f**kin' beat you into the ground in front of your whole life that I don't get to have." -Nick Diaz

    I love south american ground karate
  • CorpekataCorpekata Registered User regular
    Better FOV fix, this time a trainer so you don't need Cheat Engine.

    http://www.reddit.com/r/theevilwithin/comments/2jde9g/modevil_within_fov_mod/

  • DesmondPfeifferDesmondPfeiffer The secret diary of- Registered User regular
    I think the enjoyment of the game lies in how much nostalgia you have for late 90's early 00's survival horror. Coming from someone who loved RE4, but never found it to be very survival-y or horror-y, I find it refreshing.

  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Bleh end of chapter 5 and chapter 6 have soured me on this game right quick

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    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • EspantaPajaroEspantaPajaro Registered User regular
    Just finished the game 15 hours -63 deaths . I loved the game but if you dont like hard fights you may not. Also for the love of god please save all your .357 ammo for the last keeper fight in chapter 14 I had just enough to finish that fight , swear none of my other weapons even hurt them.

  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited October 2014
    The FOV isn't the only problem with the camera:

    i.imgur.com/Hx3ki9A.jpg (linked because my phone didn't tell me how huge the file was)

    This is what's on my screen while I'm trying to sneak around a couple baddies. It's not a particularly out of the way spot, just the nearest place to move around them.

    And there are times when it's worse and a leaf is blocking the entire damn FOV. Who in the hell decided it'd be okay to let a fucking low-res leaf block my camera?!

    joshofalltrades on
  • never dienever die Registered User regular
    So we got a consensus on this yet? Cause the vibe I'm getting is butt-town population: Evil Within.

    Like "It's Resi 4 but..." buy's a lot of goodwill, but there's a lot not to like here. :I

    I'm on chapter 6, and my opinion so far is that Chapter 1 is a horrible introduction to the game, being an Amnesia like hide n seek section, which I feel the game does better on Chapter 5's end boss. I feel like a less capable Leon from 4 a lot of the time. I can't shoot as fast, my accuracy is a little worse, but the fights are intense and fun.

    I also wish I got some video of my fight earlier in Chapter 5, where I got swarmed by not-zombies and shot them witha fire arrow. Everyone, including me, went up in flames.

  • azith28azith28 Registered User regular
    Grr. in chapter nine and ammo is *really* getting scarce. Might need to start over and apply my learned awesomeness to the early game to suck less.

    Anyone know if after you beat it you open new game + and get to keep your upgrades for another playthrough?

    Stercus, Stercus, Stercus, Morituri Sum
  • PLAPLA The process.Registered User regular
    SyphonBlue wrote: »
    Man....the game's only female (outside of creepy nurse) you have to rescue from a pool of water, and she then spends the rest of the chapter running around in a wet see-through shirt with black bra.

    Sigh....

    I didn't notice. Honestly, I was more concerned with how infected his leg would be after falling into the shit the main character falls into in chapter 1. If you think about that for a minute, it's pretty gross.

    Infections take time to happen, and he's injecting himself with "medicine" he "found" "lying around". So he's probably boned either way.

    The thing that bothered me more was how his white shirt still looked clean and pressed after climbing out. Was it coated in a superomniphobic nanoscale polymer coating or something?

    It's too stylish to be stained by low-level filth. That was too weak.

  • AlphaRomeroAlphaRomero Registered User regular
    Ok so has anyone managed to comprehend what the plot is about because I've finished it and it makes no sense. I missed some collectibles despite looking, and going off some of the ones I did find they sometimes contained information that is expressed nowhere else in the game.
    So Ruvik and sister are burned, she dies.
    For some reason, dad hates Ruvik even before this, but after the fact he locks him in the basement, I assume because he is burned to heck.
    Ruvik escapes, murders dad and the mum who cared about him.
    Uses money to fund his research into collective consciousness. Murders and maims people for this
    Develops STEM, which allows people to synchronize their minds and finds a method to subdue their individuality so they become his slaves. All creatures in the game are either the consciousnesses of connected or former connected/now dead test subjects or manifestations of memories.
    Doctor Jimenez betrays Ruvik for cash, Ruvik is dismembered, his brain experimented on using his own torturous research, and he is made the main part of STEM, again for some reason.

    Life goes on.

    Ruvik somehow manifests in the real world, slaughters hospital staff and collects people to put in the STEM machine (chooses not to just kill Sebastian in the real world since he can do this, but we'll argue that once in, they will stay there whether the real body dies or not)
    Kidman is up to SOMETHING for SOME REASON for UNNECESSARY SECRET ORGANIZATION, but none of this will be explained here, just in DLC.
    For some reason some people become infected and turn into the monsters, seemingly based on how much Ruvik has pushed their suicidal tendencies to force away their individuality, but Joseph and Sebastian manage to remain largely unaffected.

    Ruvik wants Leslie, I assume to possess his body even though he can manifest in the real world, again I didn't find an explanation in the game I just assume it was his intent.
    Ruvik wants people to suffer so he deliberately doesn't end Sebastian for this purpose?
    End is possessed Leslie walking off through a crowd of uncaring cops, Joseph who was just shot, and healed, is shot again and dies, but this would mean his consciousness lives on in the STEM as a monster.
    Kidman tells her secret organization to leave Sebastian and some others, but then Sebastian wakes up in the real world? Was this the secret organization in the real world before the cops arrive?

    Why can collective consciousness let you turn into a real-world speedy ghostalez?

    A lot of it didn't seem to make sense even if it is apparently all taking place inside Ruvik's constructed world. Like is it an overlay of the real world since Sebastian comes to a point where he can see his own body?

    Not incredibly impressed, the black bars are atrocious and the camera/movement is not acceptable for the capabilities of the enemies. My other disappointment is more misinformation, since you spend like 6 hours traipsing through forests, woods, castles, and other boring locations while I'm waiting to get to the mansions and asylums for the creepy environments and set pieces.

  • programjunkieprogramjunkie Registered User regular
    Ok so has anyone managed to comprehend what the plot is about because I've finished it and it makes no sense. I missed some collectibles despite looking, and going off some of the ones I did find they sometimes contained information that is expressed nowhere else in the game.

    Major ending spoilers:
    My best guess is you're already in the simulation when the game begins, and, for that matter, in it when the game ends. You got captured while looking at the truth behind what happened to your wife and hooked up to the machine.

  • AlphaRomeroAlphaRomero Registered User regular
    Ok so has anyone managed to comprehend what the plot is about because I've finished it and it makes no sense. I missed some collectibles despite looking, and going off some of the ones I did find they sometimes contained information that is expressed nowhere else in the game.

    Major ending spoilers:
    My best guess is you're already in the simulation when the game begins, and, for that matter, in it when the game ends. You got captured while looking at the truth behind what happened to your wife and hooked up to the machine.
    Maybe, although that wouldn't explain the hospital massacre. And that reminds me of another point, Sebastian's wife. I assume Ruvik was the serial killer, but that plot never seems to be concluded either, there's no mention of it between Sebastian and Ruvik.

  • Chessboxing909Chessboxing909 Registered User regular
    Can anyone tell me how to avoid Ruvik randomly murdering me in chapter 9. Freaking annoying.

    "I will f**kin' beat you into the ground in front of your whole life that I don't get to have." -Nick Diaz

    I love south american ground karate
  • AlphaRomeroAlphaRomero Registered User regular
    Can anyone tell me how to avoid Ruvik randomly murdering me in chapter 9. Freaking annoying.

    Hide like you would from the initial butcher monster.

  • UselesswarriorUselesswarrior Registered User regular
    This game is incredible so far. I honestly did not expect to enjoy it as much as I have so far. Played it for 6 hours today and had trouble putting it down.

    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    It's a good action/survival gorror game. Fix the camera and it would be on par with the first Dead Space.

    It doesn't frighten me though. Occasionally it startles me, which isn't the same thing.

  • DesmondPfeifferDesmondPfeiffer The secret diary of- Registered User regular
    It's a good action/survival gorror game. Fix the camera and it would be on par with the first Dead Space.

    It doesn't frighten me though. Occasionally it startles me, which isn't the same thing.

    Yeah, I would agree with this. I don't think I've had the frightened experience from a survival horror game since Silent Hill, maybe Silent Hill 2. I had to actually stop playing not because I really wanted to, but because my nerves were shot for the night. I kind of miss that, but I don't think it's possible anymore, having been desensitized almost entirely to the genre. Maybe when VR gets more accessible and better utilized.

  • lodianlodian Coffee Grindhouse Titan VRegistered User regular
    I had to actually stop playing not because I really wanted to, but because my nerves were shot for the night. I kind of miss that, but I don't think it's possible anymore, having been desensitized almost entirely to the genre. Maybe when VR gets more accessible and better utilized.
    You should try Outlast or Alien: Isolation, if you haven't already. Alien: Isolation is like the perfect hybrid evolution of survival horror/adventure games. You will be tense.

    camo_sig2.pngPSN: aeroplane22 || Steam: kozmikx
  • Fists of DissentFists of Dissent Registered User regular
    "Oh, what's that? You were waiting for the needle to spin again so you can get the timing just right and dismantle that explosive trap? Well fuck you and here's an explosion to your face for all your troubles".

    After finishing the first two chapters I feel like I have a good grasp on how the game should be played, but damn does it like to get violent with you whenever you fuck up in the slightest.

    Is there any way to change the aiming view? I don't like how it zooms in so close.


    T3NT0NH4MM3R.jpg
  • DesmondPfeifferDesmondPfeiffer The secret diary of- Registered User regular
    lodian wrote: »
    I had to actually stop playing not because I really wanted to, but because my nerves were shot for the night. I kind of miss that, but I don't think it's possible anymore, having been desensitized almost entirely to the genre. Maybe when VR gets more accessible and better utilized.
    You should try Outlast or Alien: Isolation, if you haven't already. Alien: Isolation is like the perfect hybrid evolution of survival horror/adventure games. You will be tense.

    As far as Outlast, I'm kind of iffy on that one. I'm not a big fan of the newer breed of horror games where you are completely defenseless and have to rely on running around and hiding in closets and conveniently placed armiores. I gave Amnesia a fair shot, after a friend hyped it up, but I just couldn't get into it. It was sort of unnerving until I actually saw monsters, then it kind of derailed the horror for me. It ended up being neither very scary nor very fun, and just sort of fell into boring. When I know there's always a way to get out of a situation without confrontation, and the game actually hinges on that, it just doesn't do much for me. In Outlast's defense, from what little I've seen of it, it looks 1000x faster paced, which I'm sure would help in the tension department.

    I'm definitely planning on picking up Isolation though. I was expecting it to be bad, so I put my potential purchase towards other things for the time being. Then I heard it was actually good. Once it goes on sale, or I get some extra money again, I'll be giving it a go. It looks like it straddles a fine line between defenseless versus not-defenseless schools of horror game design.

  • AbsalonAbsalon Lands of Always WinterRegistered User regular
    edited October 2014
    65 deaths, 16 hours 53 minutes.

    A rigorous and original foundation damaged by technical niggles, unambitious storytelling and a lack of truly scary set-pieces (oodles of tension, stress and worry though).

    Anything less than 7 or more than 8 would be inaccurate if you ask me. I hope we get more like this in the future.

    Absalon on
  • Gaming-FreakGaming-Freak Registered User regular
    Holy shit, the nightmare is over, and I've completed the Evil Within.

    Death Count: 105
    Time Complete: 15:35:39

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    XBL: GamingFreak5514
    PSN: GamingFreak1234
  • Fists of DissentFists of Dissent Registered User regular
    edited October 2014
    Fuck, appearantly I missed the shotgun in Ch.3, but no way in hell I'm gonna restart the game now. Is there any other place you can grab it later on?

    Fists of Dissent on

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