i enjoy the additional thing for randomization they did
before every fight with bad dudes, you draw cards from a deck that give you a temporary mutation
so you could grow a third arm, stone skin, big feet, mind switch powers
what's the benefit of big feet
Big.. shoes.
The one about the fucking space hairdresser and the cowboy. He's got a tinfoil pal and a pedal bin
+4
ButtlordFornicusLord of Bondage and PainRegistered Userregular
guys
clearly the best system is the one where you can do magic by getting drunk
and all of the powers reflect your status as a drunk
or the one where you tell chance to eat a big fat cock and can, for example, spend a minor charge to call someone
anyone
anywhere on the planet
even if you have absolutely no way of knowing their number
or if they don't have a phone
you just pick up a phone and stab blindly at buttons and it turns out that hey what a coincidence that's the number of the phone closest to them
crazy
also entropomancy's Blast power (direct damage) is you make the word "pain" appear all over the target's body in different languages spelled out in burns and boils and cuts and shit
that one i don't get but it's hardcore
0
AntimatterDevo Was RightGates of SteelRegistered Userregular
oh right, that Big Foot mutation references something in the normal cards
the Overcharge mechanic
if you roll a d20, and get 10+, you get a bonus attribute to your mutation
if you get 9 or below, you get something that is a hindrance
for example:
Aquatic Adaptation (Bio) All that time you spent in the tub as a youngster is finally paying off!
Benefit: You can breathe water, and you gain a Swim speed equal to your speed.
Overcharge: At any time, you can roll a d20. 10+: While this card is readied, you can mentally communicate with fish within a mile of you.
9 or less: While this card is readied, you think you can mentally communicate with fish within a mile of you.
+8
AntimatterDevo Was RightGates of SteelRegistered Userregular
also, you can go to the moon, because in alternate timelines the moon was colonized by people, mutants, aliens, robots, plants, and other things
0
CorporateLogoThe toilet knowshow I feelRegistered Userregular
The event which caused this horribleness is called The Big Mistake
That sealed the deal for me with GW
I'm quite sure you're thinking of the Horus Heresy
Do not have a cow, mortal.
0
ButtlordFornicusLord of Bondage and PainRegistered Userregular
edited April 2013
PLUTOMANTIC BLAST STYLE
A Plutomancer doesn't hurt you, he makes you hurt yourself. This school's blast makes you deliberately injure yourself with whatever is convenient. Under the influence of PIutomantic blasts, people have shot themselves, broken television screens on their heads, jumped in front of cars, and put blowtorches against their own temples
If there is anything I have never claimed to be it is too cool for nerdy shit
I just have never seen anything that generates any interest for D&D in me
Come be a time traveling secret agent in the gloss thread
fun facts for the interested: the first version gamma world came out years and years before wasteland and fallout
Which isn't to say Post-Apocalyptic wastelands weren't already a well established thing at that point.
i was just really grumpy seeing an article for the cancelled gamma world video game and people were acting like it was a ripoff
0
AntimatterDevo Was RightGates of SteelRegistered Userregular
edited April 2013
there are a total of 203 alpha mutation/omega tech cards, 80 in the starter set, 120 in boosters, 3 promo cards
omega tech is in place of magic items, after you defeat guys you get Ancient Junk and Omega Tech, the latter being powerful weaponry from the past
love this game so much
there's also five Cryptic Alliance cards that you can choose to use
you keep them hidden until you want to reveal them, when you get a benefit
i want to say it was the 5th or 6th editon of gamma world that actually tried to explain why they ate clothing, and i'm really glad wizards didn't ever bring it up again.
Cause it was dumb. dumber than the flying talking lion thing, which is a feat.
0
AntimatterDevo Was RightGates of SteelRegistered Userregular
By the by, remember the Yexil? You know, the giant bat/lion/scorpion thing that only eats clothing? This is the first edition to give a reason why it only eats clothes. Of course, it involves a weird symbiotic relationship with fabric recycling-producing Nanites, but hey, at least they stood up to the challenge that many others had refused.
oh, White Wolf Publishing, please never touch Gamma World again
What? 40ish is like when you should be beating the entire game unless you were excessively grinding.
I'm usually early 20s when I get to the WoR, unless I'm really trying for a LLG to maximize Esper bonuses.
And yeah, Setzer can be pretty powerful, if only because you can rig Slots to always give you Joker Death, even in fights where it was supposed to be disallowed (and it's even easier to rig in the Advance version). Fixed Dice do let him hit multiple 9999 attacks earlier than most other characters, and his armor equips are decent enough. Plus most of his weapons do full damage from the back row. Sure, he's no Mog/Terra/Gau, but he's at the very least solid mid-tier if you ignore his Slot rigging.
Certainly miles better than Umaro and Cyan who are comparatively the worst characters in the game.
cyan is great in the world of balance
but yeah, in the wor he is just the worst
and it's too bad because "ronin out for vengeance" is a concept that deserves better
Posts
oh here comes crazy old man solar with his wacky ideas
That sealed the deal for me with GW
theres an enemy faction called the programmers that worship pre-mistake tech
their elites are called Users
Somebody's going to have to explain that and make me feel dumb.
Tron
tron
This is why I don't like pop culture references in my roleplaying games - they just serve to exclude people.
Unless I get them, in which case they're hilarious and awesome.
Do you... really feel excluded by jokes you don't get?
before every fight with bad dudes, you draw cards from a deck that give you a temporary mutation
so you could grow a third arm, stone skin, big feet, mind switch powers
real question
what's the benefit of big feet
I was genuinely sad to lose my second head that one time.
Depends on how they're delivered. "Exclude" is probably the wrong word.
Here is the actual card for that mutation
Big.. shoes.
clearly the best system is the one where you can do magic by getting drunk
and all of the powers reflect your status as a drunk
or the one where you tell chance to eat a big fat cock and can, for example, spend a minor charge to call someone
anyone
anywhere on the planet
even if you have absolutely no way of knowing their number
or if they don't have a phone
you just pick up a phone and stab blindly at buttons and it turns out that hey what a coincidence that's the number of the phone closest to them
crazy
also entropomancy's Blast power (direct damage) is you make the word "pain" appear all over the target's body in different languages spelled out in burns and boils and cuts and shit
that one i don't get but it's hardcore
the Overcharge mechanic
if you roll a d20, and get 10+, you get a bonus attribute to your mutation
if you get 9 or below, you get something that is a hindrance
for example:
I'm quite sure you're thinking of the Horus Heresy
hello yes i would like moneymagic now
Which isn't to say Post-Apocalyptic wastelands weren't already a well established thing at that point.
And it just occurred to me: I would really, really love to see a proper Gamma World module for Mutants and Masterminds.
Come be a time traveling secret agent in the gloss thread
http://www.audioentropy.com/
i was just really grumpy seeing an article for the cancelled gamma world video game and people were acting like it was a ripoff
there are a total of 203 alpha mutation/omega tech cards, 80 in the starter set, 120 in boosters, 3 promo cards
omega tech is in place of magic items, after you defeat guys you get Ancient Junk and Omega Tech, the latter being powerful weaponry from the past
love this game so much
there's also five Cryptic Alliance cards that you can choose to use
you keep them hidden until you want to reveal them, when you get a benefit
Ah, yeah, that is a shame.
Man, I would still be really curious to see the original, GURPS-based Fallout.
Also you're forgetting the giant flying lion with bat wings and a scorpion tail that can shoot lasers and talk. It also only ever eats clothing.
all of the official monster art for the Gamma World enemy sections
8->
Cause it was dumb. dumber than the flying talking lion thing, which is a feat.
I must know what the tiny spaceman with the cattleprod is.
that is an example of the Visitors, one of the main baddies in Famine in Far-Go
their ship crashlanded and they need parts to fix it so they can leave
which probably means the next edition of Gamma World will have the advantage/disadvantage mechanics,. Hopefully they keep it light hearted.
Even with my problems with 4e, I'm still disappointed I've never gotten to try Gamma World.
if i weren't a total mental case I'd be running a PBP game
cyan is great in the world of balance
but yeah, in the wor he is just the worst
and it's too bad because "ronin out for vengeance" is a concept that deserves better