[Twilight Imperium] Game 6 - Game Over.

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  • LockeoutLockeout Anchorage, AKRegistered User regular
    My only concern with team-ups is it seems like turns would take much longer having to coordinate back and forth between every action (especially if there's a huge time zone difference).

  • Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    edited April 2013
    We managed it pretty well in the last game - it only took us seven months to finish (which is how long I presume that 12-player face-to-face game took)!

    That said, if people who didn't get in last time would rather play solo, I can be left out.

    Iron Weasel on
    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
  • MrBlarneyMrBlarney Registered User regular
    Eight months, actually - one month per round is an expected case.

    If teammates have to coordinate every single action, yes, it can slow the game down. But if there's good communication, then each can act without need of the other's input and make the game go faster. It all depends on how people play it.

    In any case, it looks like the best option is to have two separate games - I'll draw six players from the people with some experience for this one (considering that house rules will make things a bit more complicated) and then the remainder can be drawn for MrBody's game (which may be a mix of new and experienced players). Hopefully that'll work? I don't plan on doing the draw until tonight, so there's still time to discuss.

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  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    I am down with that. If there is a New Guy game, perhaps we could use fewer expansions to simplify matters?

  • SeGaTaiSeGaTai Registered User regular
    Auralynx wrote: »
    I am down with that. If there is a New Guy game, perhaps we could use fewer expansions to simplify matters?

    MrBody already said his game would be running a simpler game, part for newbies and part because I think it is just easier to run.

    PSN SeGaTai
  • FidohFidoh BelgiumRegistered User regular
    If MrBody is cool to run a second game, then that sounds like a great option.

    Can we be guaranteed a different race from last time, pretty please? :)

    "A total of seventeen races are available for play, of which eight will be randomly drawn for selection and six chosen for play"
    How does this work?

  • MrBlarneyMrBlarney Registered User regular
    Read the next section, on game setup.

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  • MrBodyMrBody Registered User regular
    Eight non-Yin races :p

  • MrBlarneyMrBlarney Registered User regular
    edited May 2013
    Player Selection

    The RNG has spoken, and chosen the following players for this game:

    Player 1: caliber
    Player 2: Fidoh
    Player 3: Void Slayer
    Player 4: MrBody
    Player 5: Lykouragh
    Player 6: robinlambert

    Apologies to all other people who signed up but didn't get in - but I'll keep your names in reserve in case one is needed. In addition, hopefully MrBody will have another game running soon so that you'll be able to play.

    Board Creation

    Starting Map

    For galaxy creation, 32 system tiles have been shuffled together, comprising 4 red-bordered systems, 8 empty systems (including both wormhole systems), and 20 regular systems (including both wormhole-containing systems). Two systems have been randomly taken out of the stack and each player has received 5 tiles. Tile distribution has been constrained such that each player has approximately the same number of empty or red-bordered systems. In turn, players will place tiles to the board observing the following restrictions:
    • Each ring must be filled completely before moving on to the next, starting from the center and moving outwards.
    • Special systems with red borders may not be placed adjacent to one another.
    • If a player has placed a system containing no planets, then a system containing at least one planet must be placed on their next turn.
    Tile placement will be in the following order:
    • Inner Ring (1-X): 1, 2, 3, 4, 5, 6
    • Middle Ring (2-X): 3, 4, 5, 6, 1, 2, 2, 1, 6, 5, 4, 3
    • Outer Ring (3-X): 5, 6, 1, 2, 3, 4, 4, 3, 2, 1, 6, 5
    Once all tiles have been placed, eight races will be drawn and each player will have a choice of selecting a start position (A-F) or a race in the following order: 1, 2, 3, 4, 5, 6, 6, 5, 4, 3, 2, 1.

    caliber may make his first system placement at any time.

    EDIT: As promised, I shall list the potential list of objectives from which the Public Objectives line will be created:
    Stage I
    [1 VP] I have 5 Technology Advances.
    [1 VP] I have Technology Advances in all 4 colors.
    [1 VP] I now spend 8 resources or 8 influence.
    [1 VP] I new spend 3 Command Counters from my Command and/or Strategy Allocation areas.
    [1 VP] I am blockading an opponent’s Space Dock or have destroyed an opponent’s Space Dock this turn.
    [1 VP] I won a Space Battle against at least 3 opposing ships in one system this turn.
    [1 VP] I successfully invaded one planet containing at least 1 opposing Ground Force or Mechanized Unit this turn.
    [1 VP] I took control of 3 planets this turn.
    [1 VP] I control 5 planets outside my Home System.
    [1 VP] I control Mecatol Rex.

    Stage II
    [2 VP] I have 5 Technology Advances of the same color.
    [2 VP] I have at least 9 Technology Advances.
    [2 VP] I now spend 16 resources or 16 influence.
    [2 VP] I now spend 6 Command Counters from my Command and/or Strategy Allocation areas.
    [2 VP] I won two Space Battles this turn, each in different systems and against at least 3 opposing ships.
    [2 VP] I successfully invaded two planets, each containing at least 1 opposing Ground Force or Mechanized Unit, this turn.
    [2 VP] I control 10 planets outside my Home System.
    [2 VP] I control the Mecatol Rex system and at least 3 systems adjacent to it. I "control" a system if I have at least one (non-Fighter) ship there, and I control every planet in the system.
    [WIN] Domination!: I control all the planets in the Home Systems of two other players and have at least 4 (non-Fighter) ships in each.
    [GAME OVER] Imperium Rex: As soon as this card is revealed, the game ends immediately. The player with the most victory points wins the game.

    MrBlarney on
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  • MrBodyMrBody Registered User regular
    Working on it. I'm thinking it'll be up around Sunday.

  • FidohFidoh BelgiumRegistered User regular
    Good luck everyone.

  • calibercaliber Registered User regular
    All right, so I place first right? Let's start simple, Empty tile to 1-3.

  • MrBlarneyMrBlarney Registered User regular
    edited April 2013
    Fidoh has conditional orders to place the El'nath (2R, 0I, B) system in 1-6. It is now Void Slayer's turn to place a system tile.

    EDIT: Oh, right - for systems that have no worlds, their placing player may elect to name the system so that it may be uniquely identified. I'll name any systems that remain unnamed at the end of galaxy building.

    MrBlarney on
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  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    Supernova system to 1-5, named Pride.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • MrBodyMrBody Registered User regular
    Lodor to 1-1

  • LykouraghLykouragh Registered User regular
    Let's have an exciting middle; Gravity Rift - Cormund (2R, 0I) to 1-2.

  • MrBodyMrBody Registered User regular
  • MrBlarneyMrBlarney Registered User regular
    Round 0: Galaxy Creation Update 1

    caliber: Place Empty system "Void's Smile" at 1-3.
    Fidoh: Place El'nath system at 1-6.
    Void Slayer: Place Supernova system "Pride" at 1-5.
    MrBody: Place Lodor system at 1-1.
    Lykouragh: Place Cormund system at 1-2.

    Current Map

    robinlambert is up for the last placement of the innermost ring.

    The middle ring will start with Void Slayer, followed by MrBody, Lykouragh, robinlambert, caliber, and Fidoh, then snaking back.

    4463rwiq7r47.png
  • robinlambertrobinlambert Registered User regular
    Let's balance that other worm hole: Beta Wormhole.

  • MrBodyMrBody Registered User regular
    That's what she said.

  • MrBlarneyMrBlarney Registered User regular
    Void Slayer, you're up to start creation of the second ring.

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  • FidohFidoh BelgiumRegistered User regular
    edited April 2013
    Is it bad form to mention someone with an @ when it's their turn? I don't want to sound rude. :)

    Also, how do you do it when someone (like Void Slayer) has a space in their name?

    Fidoh on
  • calibercaliber Registered User regular
    Generally no, although unless a player asks for it I tend to give them at least a few hours. Some people can't post from work and such. For someone with a space, enclose the name in quotes after the @ symbol. Quote my post to see precisely what I mean: @Void Slayer

  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited April 2013
    @Void Slayer

    You surround the name with "
    @"Void Slayer"
    

    Place Ashtroth (2R, 0I) - Abaddon (1R, 0I, R) - Loki (1R, 2I) at 2-10.

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • MrBodyMrBody Registered User regular
    Ion Storm to 2-11

  • LykouraghLykouragh Registered User regular
    Quann (2R, 1I, G) - Beta Wormhole to 2-1.

  • robinlambertrobinlambert Registered User regular
    Qucen'n (1R, 2I) - Rarron (0R, 3I, G) to 2-4

  • MrBlarneyMrBlarney Registered User regular
    Round 0: Galaxy Creation Update 2

    robinlambert: Place Beta Wormhole system at 1-4.
    Void Slayer: Place Ashtroth-Abaddon-Loki system at 2-10.
    MrBody: Place Ion Storm system at 2-11.
    Lykouragh: Place Quann system at 2-1.
    robinlambert: Place Qucen'n-Rarron system at 2-4.

    Current Map

    caliber is next to place, followed by Fidoh, who will place twice and the order snakes back.

    4463rwiq7r47.png
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    Don't forget to name your Ion storm.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • calibercaliber Registered User regular
    edited May 2013
    Industrex (2R, 0I, R (x2)) to 2-6.

    @Fidoh (you get to place twice!)

    caliber on
  • FidohFidoh BelgiumRegistered User regular
    edited May 2013
    Capha (2r, 0i, Blue) at 2-3
    Mehar Xull (1r, 3i, Blue) at 2-5

    @caliber

    Fidoh on
  • MrBodyMrBody Registered User regular
    Name Ion Storm system "Negative Nancy"

  • robinlambertrobinlambert Registered User regular
    Lesab (2R, 1I, G) to 2-9

    @Lykoraugh

  • MrBlarneyMrBlarney Registered User regular
    Round 0 - Galaxy Creation Update 3

    caliber: Place Industrex system at 2-6.
    Fidoh: Place Capha system at 2-3.
    Fidoh: Place Mehar Xull system at 2-5.
    caliber: Place Lazar-Sakulag system at 2-7.
    robinlambert: Place Lesab system at 2-9.

    Current Map

    Lykouragh, MrBody, and Void Slayer are last to place in the middle ring.

    System placement on the outer ring will then start with Lykouragh, followed by robinlambert, caliber, Fidoh, Void Slayer, and MrBody, then snaking back.

    4463rwiq7r47.png
  • LykouraghLykouragh Registered User regular
    Empty to 2-2; name it "Promises".

  • MrBlarneyMrBlarney Registered User regular
    MrBody has conditional orders to place the Arinam (1R, 2I, B) - Meer (0R, 4I) system at 2-12.

    Void Slayer is to place a system at 2-8, after which construction of the outer ring will commence (starting with Lykouragh).

    4463rwiq7r47.png
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