The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Technologies: Enviro Compensator (+1 Space Dock's Capacity) Sarween Tools (+1 Resource for Production) Micro Technology (+1 TG for each Agreement) Cybernetics (+1 Fighter Combat) Gen Synthesis (+1 GF Combat & roll 5+ for any destroyed Naalu GF to return to Home System) Antimass Deflectors (Move through Asteroid Fields) Hylar V Assault Laser (+1 Cruiser/Destroyer Combat) Deep Space Cannon (PDS Can Fire on Adjacent Systems) Warsun
Trade Contracts: Hacan [3]; Saar [1]
Worlds: R - Druaa (3R, 1I) X - Maaluuk (0R, 2I) X - Zohbat (3R, 1I, B) X - Capha (3R, 0I)
Slow going but work is under way to reconstruct this game in Vassal.
One unfortunate result is that the action and political decks are going to be reshuffled, because going back through all 57 pages to look up and remove every single card that's been played is way too big of a headache. Unless someone really really wants to compile a list, I say we just proceed with a renewed deck.
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
I feel like we're close enough to the end that we can probably live with that.
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
Which brings up a problem. There were no PDS on the planet for Norr to play the Equipment Sabotage card on. It's too late to go back and do a different action, but it's not fair to just say oh well your card is gone and does nothing because I messed up an update.
Do you wish to target a different planet for that card instead, @segatai?
Weird, not sure when I missed that those shouldn't have been there. Yea if it everyone else is fine with it take out the PDS on Druaa. I believe when I played the card there was only 1 PDS there and the 2nd was built afterwards, might need to check. The card was mainly played as a delay, so doesn't really matter where the target ends up at.
-I control Mecatol Rex (1VP)
-I have a technology advance in all 4 colors (1VP) XxchaNaaluSaar
-I control at least 5 planets outside my home system (1VP) N'orrXxchaHacanSaarNaalu
-I successfully invaded one planet containing at least 1 opposing ground force this turn. 1 VP HacanN'orr
-I am blockading an opponent's space dock. 1 VP
-I now spend 10 influence. 1 VP Hacan
- I control 10 planets outside my home system. 2 VP Sardakk N'orr
2 part announcement regarding Gen. Synthesis tech:
1. I've totally forgot that Naalu had it and haven't been rolling for reanimated casualties. Least I can do is give them one bonus GF on their homeworld for whatever I've missed.
2. I know this is a rules as written game, but I'm going to close a nasty little loophole. The ground force revival aspect will only be done at the end of invasion combats. This will not affect any non-homeworld invasion combats. But rolling for it immediately after every casualty effectively makes homeworld invasions impossible. That's too big an aspect of the game to let one tech do that.
MrBody on
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
I'm ok with both those things.
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
Hey everyone, pardon me barging in on your game, but I came across this thread and thought you guys might be interested in a project I've been working on for the past year or so.
If you read the fantasy flight forums, you might have seen my megathread on Twilight Imperium Online. Well, for a number of reasons, we decided to move forward with our own TI3-based turn based multiplayer game, Arkis Vir. It is heavily inspired by TI3, and is a fan-made labor of love. We are looking to grow our community with board game and Twilight Imperium enthusiasts so we can continue balancing the game to our fans liking.
Here's a link to the Arkis Vir website we just released this week. We're really excited to be unveiling the game to the community (finally!), and our new promo video will be released within the next two weeks, shortly followed by closed Alpha testing of the game.
Thanks for reading, and continue with your galactic conquest!
Appreciate the post, Kroge, & I personally have no problem with game promos, (& will check out your game), but some mods do.
You may get a slap on the wrist.
Just a friendly FYI.
Posts
But the real question is, will @Lockeout use Turtle Power to kill this agenda?
The Division, Warframe (XB1)
GT: Tanith 6227
The Division, Warframe (XB1)
GT: Tanith 6227
The Black Hole of Cygnus X-1
geth roll 1d10
Norr gains 2 trade goods.
Everyone to decide on Assembly secondary.
PASS on secondary
TG/AC/PC: 0/2/0
SA/FS/CP: 0/5/1
Technologies:
Enviro Compensator (+1 Space Dock's Capacity)
Sarween Tools (+1 Resource for Production)
Micro Technology (+1 TG for each Agreement)
Cybernetics (+1 Fighter Combat)
Gen Synthesis (+1 GF Combat & roll 5+ for any destroyed Naalu GF to return to Home System)
Antimass Deflectors (Move through Asteroid Fields)
Hylar V Assault Laser (+1 Cruiser/Destroyer Combat)
Deep Space Cannon (PDS Can Fire on Adjacent Systems)
Warsun
Trade Contracts: Hacan [3]; Saar [1]
Worlds:
R - Druaa (3R, 1I)
X - Maaluuk (0R, 2I)
X - Zohbat (3R, 1I, B)
X - Capha (3R, 0I)
The Black Hole of Cygnus X-1
The Division, Warframe (XB1)
GT: Tanith 6227
TG/AC/PC: 0/3/1
SA/FS/CP: 1/2/2
One unfortunate result is that the action and political decks are going to be reshuffled, because going back through all 57 pages to look up and remove every single card that's been played is way too big of a headache. Unless someone really really wants to compile a list, I say we just proceed with a renewed deck.
The Division, Warframe (XB1)
GT: Tanith 6227
The Division, Warframe (XB1)
GT: Tanith 6227
(need to add race tokens to the victory objective cards)
(remove carrier + 4 GFs from Mecatol)
(space dock on centauri)
(Garbozia to Hacan)
Which brings up a problem. There were no PDS on the planet for Norr to play the Equipment Sabotage card on. It's too late to go back and do a different action, but it's not fair to just say oh well your card is gone and does nothing because I messed up an update.
Do you wish to target a different planet for that card instead, @segatai?
Anyone else see anything?
The Black Hole of Cygnus X-1
Will start the game again once everyone's chimed in that it looks in order.
The Division, Warframe (XB1)
GT: Tanith 6227
Round 7: Action Phase
Current Map: (Naalu has 2 action cards)
Victory Points and Objectives
Xxcha: 2 VP
Muaat: 1 VP
Saar: 4 VP
Naalu: 2 VP
Hacan: 5 VP
Public Objectives
-I control Mecatol Rex (1VP)
-I have a technology advance in all 4 colors (1VP) Xxcha Naalu Saar
-I control at least 5 planets outside my home system (1VP) N'orr Xxcha Hacan Saar Naalu
-I successfully invaded one planet containing at least 1 opposing ground force this turn. 1 VP Hacan N'orr
-I am blockading an opponent's space dock. 1 VP
-I now spend 10 influence. 1 VP Hacan
- I control 10 planets outside my home system. 2 VP Sardakk N'orr
Secret Objectives
Sardakk N'orr: 0
Xxcha: 1
Muaat: 1
Saar: 0
Naalu: 1
Hacan: 0
Naalu: (0) Technology PASS
Muaat: (1) Leadership
Saar: 2) Diplomacy
Sardakk N'orr: (3) Assembly
Hacan (4) Production CURRENT TURN
Xxcha:: (8) Bureaucracy
Cards in effect: Cultural Crises- Saar racial abilities nullified
1. I've totally forgot that Naalu had it and haven't been rolling for reanimated casualties. Least I can do is give them one bonus GF on their homeworld for whatever I've missed.
2. I know this is a rules as written game, but I'm going to close a nasty little loophole. The ground force revival aspect will only be done at the end of invasion combats. This will not affect any non-homeworld invasion combats. But rolling for it immediately after every casualty effectively makes homeworld invasions impossible. That's too big an aspect of the game to let one tech do that.
The Division, Warframe (XB1)
GT: Tanith 6227
If you read the fantasy flight forums, you might have seen my megathread on Twilight Imperium Online. Well, for a number of reasons, we decided to move forward with our own TI3-based turn based multiplayer game, Arkis Vir. It is heavily inspired by TI3, and is a fan-made labor of love. We are looking to grow our community with board game and Twilight Imperium enthusiasts so we can continue balancing the game to our fans liking.
Here's a link to the Arkis Vir website we just released this week. We're really excited to be unveiling the game to the community (finally!), and our new promo video will be released within the next two weeks, shortly followed by closed Alpha testing of the game.
Thanks for reading, and continue with your galactic conquest!
You may get a slap on the wrist.
Just a friendly FYI.
The Black Hole of Cygnus X-1