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My Little Giant Bomb: Videogames Are Bullshit

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Posts

  • LanglyLangly Registered User regular
    I cannot wait for divekick

    TallahasseerielMs DapperVirgil_Leads_YouOne Thousand Cables
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    The Betman wrote: »
    i'm gonna divekick

    gonna kick so many dudes

    See, now you just fell into my trap because I just dived.

  • DichotomyDichotomy Registered User regular
    divekick seems to me like a dramatically overextended punchline

    0BnD8l3.gif
    LockedOnTargetDuke 2.0AistanSkylark
  • TallahasseerielTallahasseeriel Registered User regular
    I have money down on the last of us still I guess.

    That game looks cool.

    But I wonder if I should switch it to Black Flag.

  • LanglyLangly Registered User regular
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

  • KilroyKilroy timaeusTestified Registered User regular
    divekick is the galaxy quest of fighting games

    Theodore Flooseveltgtrmp
  • TallahasseerielTallahasseeriel Registered User regular
    Speaking of Fighting Games.

    at the end of MK9 my friend who is much better than me at fighting games ended up taking like 4 and a half hours to beat shao khan.

    Bosses in Fighting Games are bullshit.

    Artreus
  • Ms DapperMs Dapper Yuri Librarian Registered User regular
    I wasn't big on Divekick until I actually played it, now I'm all in.

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    Tumblr | Twitter PSN: misterdapper Av by Satellite_09
    Maddoc
  • ChicoBlueChicoBlue Registered User regular
    Dichotomy wrote: »
    divekick seems to me like a dramatically overextended punchline

    A kickline, surely.

    The BetgirlaugustLanglyKilroyOlivawSpeed RacerOdinSCREECH OF THE FARGYaYamasterofmetroidgtrmpEuphemonSkylark
  • LockedOnTargetLockedOnTarget Registered User regular
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

  • LanglyLangly Registered User regular
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    well you know they all have abilities and special moves and a meter, right?

  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    Divekick seems like an extended joke that might actually be a fun game too.

    Also I keep forgetting that The Last Of Us is out in a few months. Not that I think it's bad looking, for some reason I just always think it's a 2014 game.

  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    Uriel wrote: »
    Speaking of Fighting Games.

    at the end of MK9 my friend who is much better than me at fighting games ended up taking like 4 and a half hours to beat shao khan.

    Bosses in Fighting Games are bullshit.

    God yes. My strategy at the end was to nick him for stupid damage and then do my best to avoid him until the timer ran out and I won.

    Then in Ladder on Normal sometimes he'd just get into a stupid taunting loop where I could just charge him and back off and he wouldn't be able to touch me.

    sig.gif
  • WeedLordVegetaWeedLordVegeta Registered User regular
    Dichotomy wrote: »
    great now some comedic genius is gonna post a pony/persona crossover something
    shy-guy-hates-my-little-pony-shy-guy-31038795-259-194.jpg

  • TallahasseerielTallahasseeriel Registered User regular
    SimBen wrote: »
    Uriel wrote: »
    Speaking of Fighting Games.

    at the end of MK9 my friend who is much better than me at fighting games ended up taking like 4 and a half hours to beat shao khan.

    Bosses in Fighting Games are bullshit.

    God yes. My strategy at the end was to nick him for stupid damage and then do my best to avoid him until the timer ran out and I won.

    Then in Ladder on Normal sometimes he'd just get into a stupid taunting loop where I could just charge him and back off and he wouldn't be able to touch me.

    Yeah he was getting pissed at the game.

    Almost thought he'd snap my PS3 controller in two.

    Doesn't help that it makes you fight him as raiden.

  • LockedOnTargetLockedOnTarget Registered User regular
    Langly wrote: »
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    well you know they all have abilities and special moves and a meter, right?

    Well I watched that whole TNT and I honestly can't remember any of that, so that speaks to how visually interesting those mechanics were to me I guess.

  • KilroyKilroy timaeusTestified Registered User regular
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    one mistake doesn't cost you the game

    five mistakes do

    and it's really really easy to see what those mistakes are

  • LockedOnTargetLockedOnTarget Registered User regular
    Uriel wrote: »
    SimBen wrote: »
    Uriel wrote: »
    Speaking of Fighting Games.

    at the end of MK9 my friend who is much better than me at fighting games ended up taking like 4 and a half hours to beat shao khan.

    Bosses in Fighting Games are bullshit.

    God yes. My strategy at the end was to nick him for stupid damage and then do my best to avoid him until the timer ran out and I won.

    Then in Ladder on Normal sometimes he'd just get into a stupid taunting loop where I could just charge him and back off and he wouldn't be able to touch me.

    Yeah he was getting pissed at the game.

    Almost thought he'd snap my PS3 controller in two.

    Doesn't help that it makes you fight him as raiden.

    That fight was such bullshit.

    So glad they didn't pull any of that crap with the story mode in Injustice.

  • Vann DirasVann Diras Registered User regular
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    okay so you just play fighting games just mashing around with your friends, that's cool

    for people who actually enjoy and get into the deeper elements of fighting games, divekick looks like an absolute joy

  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    Shao Kahn was bullshit but he was no Seth.

    Fucking Seth.

    sig.gif
    GR_Zombie
  • LockedOnTargetLockedOnTarget Registered User regular
    Kilroy wrote: »
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    one mistake doesn't cost you the game

    five mistakes do

    and it's really really easy to see what those mistakes are

    Sorry man, I don't like one-hit rounds.

    To each his own.

  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    Divekick seems like a game that started out as a joke but turned into an actual game

    Like "oh what if we made a fighting game that was just two buttons to do the most common thing people do in fighting games? hahaha... wait shit that could actually work"

    And then it did!

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    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
    PaperLuigi44One Thousand Cables
  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    I just hope Divekick inspires some RTS designer to make something along the same vein. Starcraft became a whole lot harder to watch when I found out the appeal of the game for a majority of the fanbase was the mechanical challenge.

    VRXwDW7.png
    Der Waffle Mous
  • LanglyLangly Registered User regular
    Langly wrote: »
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    well you know they all have abilities and special moves and a meter, right?

    Well I watched that whole TNT and I honestly can't remember any of that, so that speaks to how visually interesting those mechanics were to me I guess.

    I mean, one character creates in and out portals in order to teleport around the map while another one wears shoes on his hands and can flip positions for what he's standing on. All the characters can do things other than "jump and kick," which was what you were complaining about, not that they weren't doing final fantasy summons when they did it.

  • TallahasseerielTallahasseeriel Registered User regular
    SimBen wrote: »
    Shao Kahn was bullshit but he was no Seth.

    Fucking Seth.

    7baOWgS.jpg

  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    Duke 2.0 wrote: »
    I just hope Divekick inspires some RTS designer to make something along the same vein. Starcraft became a whole lot harder to watch when I found out the appeal of the game for a majority of the fanbase was the mechanical challenge.

    APM

    all you can do is actions

    whoever does the most per minute wins

    sig.gif
    Duke 2.0
  • LockedOnTargetLockedOnTarget Registered User regular
    edited April 2013
    Vann Diras wrote: »
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    okay so you just play fighting games just mashing around with your friends, that's cool

    for people who actually enjoy and get into the deeper elements of fighting games, divekick looks like an absolute joy

    I don't mash. I try to play as well as I can. I'm not very good, but I'm not just a brainless button masher.

    I'm not saying people interested in this are having badwrongfun, I am only explaining why this doesn't appeal to me. I find the fights to be visually boring.

    LockedOnTarget on
  • WeedLordVegetaWeedLordVegeta Registered User regular
    I think my favorite trick is The Party Starter

  • MeldingMelding Registered User regular
    As someone mostlt buttonmasjes divekick looks neat because it is all timeing and mind games

    TallahasseerielSimBenUnbrokenEva
  • KilroyKilroy timaeusTestified Registered User regular
    fair enough

    I hate flashy visuals and dumb screen-filling attacks

    LanglyVann Diras
  • LanglyLangly Registered User regular
    Vann Diras wrote: »
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    okay so you just play fighting games just mashing around with your friends, that's cool

    for people who actually enjoy and get into the deeper elements of fighting games, divekick looks like an absolute joy

    I am really excited about it because I suck at fighting games, but really like reading about them. I feel like I might be able to get good at this game where I simply can't seem to break through in others.

    WeedLordVegeta
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    Melding wrote: »
    As someone mostlt buttonmasjes divekick looks neat because it is all timeing and mind games

    You go Melding. Represent all those mostlt buttonmasjes.

    sig.gif
    MeldingOlivawThe BetgirlSkylark
  • Vann DirasVann Diras Registered User regular
    Vann Diras wrote: »
    Langly wrote: »
    what's the point of doing flashy shit if you don't know what you're doing and you lose all the time because you suck

    Well that's why I mostly play fighting games with friends. Because they all suck, too.

    I dunno man I just find a never ending series of jump up and do the same kick over and over again to be hella boring.

    Also I don't really feel like going to a kind of game where one mistake costs you the whole fight is any better.

    okay so you just play fighting games just mashing around with your friends, that's cool

    for people who actually enjoy and get into the deeper elements of fighting games, divekick looks like an absolute joy

    I don't mash. I try to play as well as I can. I'm not very good, but I'm not just a brainless button masher.

    I'm not saying people interested in this are having badwrongfun, I am onl explaining why this doesn't appeal to me. I find the fights to be visually boring.

    my use of "mashing" wasn't meant to be derogatory

    my point was that divekick is designed from the ground up for people who are really interested in the meta element of fighting games, and not what's really happening on screen

    it seems like that is not you

    T4CT
  • LanglyLangly Registered User regular
    the mechanics just sound so tight, like how the timer will pick the winner as the person closest to the middle of the map (where you are the most vulnerable), or how one of the characters' mechanics revolves around gaming that same system with his super move.

    that shit is already built on a foundation of tight mechanics around a simple concept, and getting into what players will attempt before it's even out.

    Kilroy
  • LanglyLangly Registered User regular
    SimBen wrote: »
    Melding wrote: »
    As someone mostlt buttonmasjes divekick looks neat because it is all timeing and mind games

    You go Melding. Represent all those mostlt buttonmasjes.

    they're from Sweden

    Skylark
  • WeedLordVegetaWeedLordVegeta Registered User regular
    as someone who literally cannot move his fingers fast enough for fighting game combos, I am so excited for divekick

    the only fighting game I was remotely good at was Soul Calibur, which is a MUCH slower fighting game that relies on knowing the characters and your opponent

    divekick is that, distilled

  • LockedOnTargetLockedOnTarget Registered User regular
    And I'm not saying I need it to be the exact opposite, ether.

    MK9/Injustice is the right balance between flash and substance for me. I don't like the hyper-kinetic, screen-filling crazy-ass stuff lots of anime fighters bring, especially with how fast they are. Divekick is on the other end of the spectrum. Netherealms makes their stuff slow enough for me to keep up but flashy enough to make me feel like even as a bad player I can do things that look cool and interesting.

    So that is the kind of fighter I gravitate towards. That and Smash-style games I guess.

  • DichotomyDichotomy Registered User regular
    seems pretty slimy to poke fun at someone who has difficulties with spelling

    0BnD8l3.gif
  • LanglyLangly Registered User regular
    if that is off of what I said, melding isn't really from sweden, that just looked like chef speak from the muppets.

  • TallahasseerielTallahasseeriel Registered User regular
    I follow this awesome guide for streetfighter http://i.imgur.com/OFY7c.gif

    Skylark
This discussion has been closed.