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[Metro 2033] Last Light is almost upon us, Artyom..

John ZoidbergJohn Zoidberg Registered User regular
edited April 2013 in Games and Technology
Metro-2033-Logo.jpg
Wikipedia wrote:
Metro 2033 is a first-person shooter video game, which is based on the novel Metro 2033 by Russian author Dmitry Glukhovsky. It was developed by 4A Games in Ukraine and released in March 2010 for Microsoft Windows and Xbox 360. A PlayStation 3 version was planned, but ultimately cancelled. In March 2006, 4A Games announced a partnership with Glukhovsky to collaborate on the game. The game was announced at the 2009 Games Convention in Leipzig; along with an official trailer. A sequel was announced, currently titled Metro: Last Light. As part of the marketing campaign for the series upcoming sequel, THQ had offered free copies of Metro 2033 until 17 December 2012 (or until product keys ran out) to individuals 'liking' the Metro (THQ) Facebook page.

MetroLastNight_Hero.JPG
Wikipedia wrote:
Metro: Last Light (formerly Metro 2034) is an upcoming first-person shooter video game developed by Ukrainian studio 4A Games and published by Deep Silver for Microsoft Windows, Xbox 360, and PlayStation 3. It is set for release in May 2013. The game is set in a post-apocalyptic world and features action-oriented gameplay with a combination of survival horror elements.
Previously announced as Metro 2034, the game is a sequel to Metro 2033, and although author Dmitry Glukhovsky has apparently been working with the developers, it bears no relation to the book Metro 2034. Initially, the game was to be published under THQ and expected to be released in the middle of 2012; it was announced on February 2, 2012, that the game would be delayed until the first quarter of 2013. Following THQ's closure in January 2013, the intellectual property was acquired by video game publisher Deep Silver.

http://www.youtube.com/watch?v=FOH-Bnq4rgI

http://www.youtube.com/watch?v=Xc2hhef-Nzo

http://www.youtube.com/watch?v=5mOr8-I2H70

http://www.youtube.com/watch?v=GAnmUdEQgag

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  • John ZoidbergJohn Zoidberg Registered User regular
    Tried to find an existing thread but came up empty.

    Just pre-ordered this and I can't flipping wait. Metro 2033 came out of nowhere for me and cemented itself as one of my favourite games of all time. New trailer came out today also:

    http://www.youtube.com/watch?v=i53_8hUTYcc

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Craaaap, didn't really this was coming out so soon.

    That new trailer is waaaaay too overdramatic, though.

    Not like it would even remotely keep me from getting this, but still, pretty over the top as far as the whole "LEADER-HERO SAVE WORLD" thing.

  • LanrutconLanrutcon The LabyrinthRegistered User regular
    Are the system requirements more intense this time? The last one was pretty system shattering already :(

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • John ZoidbergJohn Zoidberg Registered User regular
    Lanrutcon wrote: »
    Are the system requirements more intense this time? The last one was pretty system shattering already :(
    4A Games' official system specifications for the title, released this week, split target systems into the usual 'Minimum' and 'Recommended' categories, but also add an 'Optimum' level which may raise gamers' eyebrows with its demands.

    First, 'Minimum:' according to 4A Games, Metro: Last Light will require a 2.2GHz dual-core processor, 2GB of RAM, and a DirectX9 Shader Model 3 compliant graphics card of equivalent performance to an Nvidia GeForce GTS 250 or AMD Radeon HD 4000 series. Those who want to take advantage of the game's support for Nvidia 3D Vision, meanwhile, will need a GeForce GTX 275 or higher, 3D Vision-certified 120Hz monitor and shutter glasses. For those who have yet to upgrade, the news of compatibility with the 32-bit release of Windows XP will be a pleasant surprise.

    The 'Recommended' level ups the game, ditching Windows XP support and asking for a 2.6GHz quad-core processor and 4GB of RAM. 4A Games also asks that gamers use a DirectX11 capable graphics card equivalent to an Nvidia GeForce GTX 580 or GTX 660 Ti or AMD Radeon HD 7870 or better.

    Finally, 'Optimum:' 4A Games is asking users who want to get the very best from the game to have at least a 3.4GHz quad-core or better processor, 8GB of RAM, and either an Nvidia GTX 690 or an Nvidia Titan - with no mention of what an AMD fan would need to get the maximum graphical fidelity. That no AMD graphics card is recommended for the 'Optimum' experience is, perhaps, unsurprising given publisher Deep Silver's partnership with Nvidia, but will come as a blow to the red camp nevertheless.

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • NuzakNuzak Registered User regular
    yesssssssssss

  • RchanenRchanen Registered User regular
    One of my favorite games. All the atmosphere of Stalker. None of the ball-punching insane difficulty. I mean it still has its tough points, but Stalker is just frustratingly hard.

    Oh and I bet you the savior the trailer is referring to is not Artyom. Fake-out seems so likely.

  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    So I've had Metro 2033 installed for quite some time. Got it for 5 steambux long ago and have never played it. This thread has inspired me to give it a go as I have the next 4 days off. Anything crucially important I must know? Can this game be modded like Stalker?

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    Haven't played the first game yet but I assume it'll go on sale close to the sequel's release.

    Both look good though, could always use some more post apocalyptic video games in my life.

    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • iRevertiRevert Tactical Martha Stewart Registered User regular
    We should point out that "Ranger Mode" in unlocked through additional DLC or by pre-ordering. This is bad, and unless it adds an expansion pack to the game or something of that sort rather than some extra mil-rounds, a 74u, and difficulty level it is bullshit.

    That being said I am going to be waiting for @helloween to do a LP of it, because Sausagemonstersv2

  • LanrutconLanrutcon The LabyrinthRegistered User regular
    Rchanen wrote: »
    One of my favorite games. All the atmosphere of Stalker. None of the ball-punching insane difficulty. I mean it still has its tough points, but Stalker is just frustratingly hard.

    Oh and I bet you the savior the trailer is referring to is not Artyom. Fake-out seems so likely.

    Unmodded STALKER is only hard for the first hour of play. Then you wander somewhere there is a good gun in a static stash, grab that and the world is your mollusc. I played through COP again the other day, it's pretty tame.

    I should go finish the original Metro game :/

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • CangoFettCangoFett Registered User regular
    Pre-order and receive the Limited Edition for Free!

    Ranger Mode - Experience complete immersion. No HUD. Less bullets. Brutal Combat. Hardcore.

    Let me put this calmly...

    ARE YOU FUCKING KIDDING ME!?

    The thing that made the original stand out so far, how immersive it was due in part to lack of HUD, is a MOTHER FUCKING PRE-ORDER BONUS?

    Hey guess what 4A Games, this was gonna be a birthday gift, but since thats in August, and what made the game so appealing is now a piece of shit pre-order bonus, I guess theres no fucking point, eh?


    In other news Elder Scrolls 6 will have 8 classes to choose from, but if you preorder you can level up individual skills instead!

    If you pre-order the next Mario game, you can ride Yoshi in the game.

    If you pre-order Zelda, you'll get to fight a boss at the end of the dungeons.

    If you pre-order Pokemon, you'll get to trade pokemon with your friends.


    No wait none of that is true because it'd be fucking stupid!



  • finnithfinnith ... TorontoRegistered User regular
    Could be that people are jumping to conclusions with regards to the Ranger Mode as DLC thing. Who knows, maybe they actually listened to feedback from reviewers and fans alike and actually rebalanced the normal modes.

    I might be broke but I'm somehow going to get this game.

    Bnet: CavilatRest#1874
    Steam: CavilatRest
  • iRevertiRevert Tactical Martha Stewart Registered User regular
    finnith wrote: »
    Could be that people are jumping to conclusions with regards to the Ranger Mode as DLC thing. Who knows, maybe they actually listened to feedback from reviewers and fans alike and actually rebalanced the normal modes.

    I might be broke but I'm somehow going to get this game.

    Buy a new graphics card, Nvidia has last light bundled right now and that would be the most expensive way to do it.

  • finnithfinnith ... TorontoRegistered User regular
    iRevert wrote: »
    finnith wrote: »
    Could be that people are jumping to conclusions with regards to the Ranger Mode as DLC thing. Who knows, maybe they actually listened to feedback from reviewers and fans alike and actually rebalanced the normal modes.

    I might be broke but I'm somehow going to get this game.

    Buy a new graphics card, Nvidia has last light bundled right now and that would be the most expensive way to do it.

    I'd have to buy a desktop to go with it. Given the fact that my current laptop hits temps of 130 celsius though that's probably needed.

    We're going back to D6 with 2034 I think right?

    Bnet: CavilatRest#1874
    Steam: CavilatRest
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    Ranger Mode being preorder-only sounds like some hot bullshit. I can take or leave skin/unbalanced pieces of equipment/hats/whatever, but entire game modes/modifiers? Come the fuck on.

  • CaptainNemoCaptainNemo Registered User regular
    Um. Wasn't Ranger Mode DLC for the first one?

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  • John ZoidbergJohn Zoidberg Registered User regular
    Um. Wasn't Ranger Mode DLC for the first one?

    Yeah. The modes came well after the release and it was free iirc. I haven't read up on the situation this time around but I hope it's just a case of pre-order and get Ranger mode from the outset and anyone else gets it free a week or two later.

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited April 2013
    It won't be free. If you don't get it from preordering/LE, you're going to have to pay up.

    E: appears though they're doing the Battlefield thing where the initial copies are the LE, so preordering isn't strictly necessary if you snag it before they run out. I still maintain it's pretty weak, but just less so.

    Zxerol on
  • Foolish ChaosFoolish Chaos Registered User regular
    I hope they change... something about the filter/gas-mask mechanic.

    I think its pretty cool and all, but I am literally 5 minutes from the end of the game and there is no filter in sight.

  • GrimthwackerGrimthwacker Registered User regular
    I actually managed to finish Metro on an old desktop that could barely run it by minimizing all the graphics settings and lowering the resolution last year, and it was an. . . interesting experience to be sure. Enjoyable, yes, but rough around the edges. The atmosphere was great but the enemies (especially the mutants) became bullet sponges by the end, even when using the primo ammo. Oh, and I wound up getting the "normal" ending just as I figured out there were subtle cues and clues to get an alternate one, so maybe a repeat playthrough on the new custom-built system that can actually play it well is in order.

    Hopefully all the chaos surrounding THQ's demise and the license being shipped around didn't stop 4A from polishing and refining Last Light. I'll be keeping an eye on this.

  • John ZoidbergJohn Zoidberg Registered User regular
    If you ordered from Greenmangaming then check your email. Just got my codes to activate it on Steam alongside the DLC.

    No pre-load yet but still good to have.

    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • urahonkyurahonky Cynical Old Man Registered User regular
    I recently tried to get into Metro 2033 for the PC but I just couldn't do it. The lack of vsync was killing me (I even tried the D3Overrider and it still persisted). I never really get further than the intro before I feel very nauseated.

  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    I hope they change... something about the filter/gas-mask mechanic.

    I think its pretty cool and all, but I am literally 5 minutes from the end of the game and there is no filter in sight.
    I would prefer they give a 'gas mask abundant' mode. I loved that stuff, it was one of many things that contributed to the sense of danger that Metro had.

    ...and of course, as always, Kill Hitler.
  • RchanenRchanen Registered User regular
    I was thinking of getting the book Roadside Picnic to kind of warm myself up for this game.

    Good idea? Bad idea?

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    urahonky wrote: »
    I recently tried to get into Metro 2033 for the PC but I just couldn't do it. The lack of vsync was killing me (I even tried the D3Overrider and it still persisted). I never really get further than the intro before I feel very nauseated.

    Not even turning on vsync in the config files worked?

  • GaslightGaslight Registered User regular
    The stupid thing about 2033's endings is that to get the "good" ending you're required to make some choices that are totally counterintuitive to the point of defying common sense, all the way back to the beginning of the game.

    Like, as I recall, one of the things you need to do is not take the very first gun offered to you so that you're dependent on your NPC allies for the ensuing fight. Which is just like, there is no rational reason you would make that choice if you didn't know about the "good" ending stuff ahead of time.

  • CorpekataCorpekata Registered User regular
    edited May 2013
    Gaslight wrote: »
    The stupid thing about 2033's endings is that to get the "good" ending you're required to make some choices that are totally counterintuitive to the point of defying common sense, all the way back to the beginning of the game.

    Like, as I recall, one of the things you need to do is not take the very first gun offered to you so that you're dependent on your NPC allies for the ensuing fight. Which is just like, there is no rational reason you would make that choice if you didn't know about the "good" ending stuff ahead of time.

    I don't think this is correct at all. There's also nothing you "need" to do really anyway, there's just a ton of small moments that will get you good moral points, and a few that will get you negative ones. Most of the negative ones are pretty straight forward. The good ones can be a bit obtuse though. Things like "talking" to NPCs even though that just means standing around them and listening.

    Corpekata on
  • AntithesisAntithesis Registered User regular
    edited May 2013
    (Are we open spoilers on Metro 2033 in this thread?)
    Most of the presented (or even obscure ones like taking a beggar's bullets) moral choices don't matter nearly as much as "reaching out" in the visions.

    I really admire the game, because after my first playthrough I realized that I'd done the "right" thing with all the clear, well-presented and binary choices, and still done wrong because I hadn't paid deep attention or reconsidered what was happening. The game doesn't care if you "fail" (and is even unfair in distracting you with less important choices like refusing bullets for payment), and that works really well for making a strong argument with its mechanics. I do think that some of the important moments have design issues-
    There's definitely a problem in the earlier "they are reaching out to you" moments. The first vision cutscene with the Dark One falling down doesn't read well, and I flat out didn't spot any of them in Moscow, and so never linked the visions of a restored city to them. All of the visions where you can choose to "reach out" had issues, because the first vision was a genuine Anomaly and would just kill you if you went away from the door, while with the rest, reaching out could look terrifying and you'd be much less likely to take that risk if you'd died in that first vision.

    but if you view the goal of the game as getting the player to take Khan's lesson to heart by "failing" and regretting it, while not feeling cheated (I feel that the "good" ending is still *just* reachable enough if you don't know that it exists, and more so if you do), then even those flaws work in the game's favor.

    Antithesis on
  • SyngyneSyngyne Registered User regular
    edited May 2013
    Rchanen wrote: »
    I was thinking of getting the book Roadside Picnic to kind of warm myself up for this game.

    Good idea? Bad idea?

    It's more relevant if you're playing STALKER, but it's a good idea anyway because it's a good read.

    Syngyne on
    5gsowHm.png
  • Foolish ChaosFoolish Chaos Registered User regular
    Antithesis wrote: »
    There's definitely a problem in the earlier "they are reaching out to you" moments. The first vision cutscene with the Dark One falling down doesn't read well, and I flat out didn't spot any of them in Moscow, and so never linked the visions of a restored city to them. All of the visions where you can choose to "reach out" had issues, because the first vision was a genuine Anomaly and would just kill you if you went away from the door, while with the rest, reaching out could look terrifying and you'd be much less likely to take that risk if you'd died in that first vision.
    Yeah I had to look up a FAQ to figure out how to get the enlightened ending. Everything I had seen told me that approaching the dark ones in the visions would result in death. It probably didn't help that one of the Penumbra games had very similar sequences, also with these fail states.

    Also I don't exactly understand the ending anyway. Or at least I don't agree with it.

    Even if the Dark Ones were just trying to communicate with the metro dwellers and driving them crazy as a side-effect, they were still driving them crazy. I like Khan's analogy to fire, but if a fire was approaching my home town I would still try to stop it.

    But honestly, the choices/ending being kind of clunky and weird I don't especially mind in Metro 2033. It feels foreign, just like most of the game, if that makes sense.

  • Zoku GojiraZoku Gojira Monster IslandRegistered User regular
    Syngyne wrote: »
    Rchanen wrote: »
    I was thinking of getting the book Roadside Picnic to kind of warm myself up for this game.

    Good idea? Bad idea?

    It's more relevant if you're playing STALKER, but it's a good idea anyway because it's a good read.

    It's never a bad idea, or a bad time, to read Roadside Picnic. Great novel, and a quick read. Also, unless the Wikipedia page is way out of date, it has been made available for free legal download by the Strugatsky brothers.

    "Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Corpekata wrote: »
    Gaslight wrote: »
    The stupid thing about 2033's endings is that to get the "good" ending you're required to make some choices that are totally counterintuitive to the point of defying common sense, all the way back to the beginning of the game.

    Like, as I recall, one of the things you need to do is not take the very first gun offered to you so that you're dependent on your NPC allies for the ensuing fight. Which is just like, there is no rational reason you would make that choice if you didn't know about the "good" ending stuff ahead of time.

    I don't think this is correct at all. There's also nothing you "need" to do really anyway, there's just a ton of small moments that will get you good moral points, and a few that will get you negative ones. Most of the negative ones are pretty straight forward. The good ones can be a bit obtuse though. Things like "talking" to NPCs even though that just means standing around them and listening.

    Yeah, I was always able to get the option for the good ending, and I don't think I ever "reached out" in any of the visions. I just did stuff like not taking what I didn't need and that sort of thing.

    Not that the morality system was in any way clear, but still, I found it a welcome change from the usual Bioware-type morality systems which give you "Lucifer made manifest" or "ultimate saint" options and try to pass them off as meaningful.

  • urahonkyurahonky Cynical Old Man Registered User regular
    urahonky wrote: »
    I recently tried to get into Metro 2033 for the PC but I just couldn't do it. The lack of vsync was killing me (I even tried the D3Overrider and it still persisted). I never really get further than the intro before I feel very nauseated.

    Not even turning on vsync in the config files worked?

    No I changed it in all 3 places and it is still very, very choppy.

  • Ah_PookAh_Pook Registered User regular
    so last light is out this tuesday huh. i never played the first one, but the gameplay ive seen of last light looks pretty neat...

  • SyngyneSyngyne Registered User regular
    Zxerol wrote: »
    It won't be free. If you don't get it from preordering/LE, you're going to have to pay up.

    E: appears though they're doing the Battlefield thing where the initial copies are the LE, so preordering isn't strictly necessary if you snag it before they run out. I still maintain it's pretty weak, but just less so.

    PC Gamer article about Ranger mode being preorder only.
    Koch wrote:
    “Game makers and publishers now live in a world where offering game content as a pre-order exclusive is a requirement by retail, and Ranger Mode seemed like the best choice since it was a mode for hardcore fans who would most likely pre-order the game, or purchase it at launch in any case,” he says. “We rejected requests to make story content or additional missions exclusive. We also rejected requests to make this a timed exclusive.”

    5gsowHm.png
  • RchanenRchanen Registered User regular
    Syngyne wrote: »
    Zxerol wrote: »
    It won't be free. If you don't get it from preordering/LE, you're going to have to pay up.

    E: appears though they're doing the Battlefield thing where the initial copies are the LE, so preordering isn't strictly necessary if you snag it before they run out. I still maintain it's pretty weak, but just less so.

    PC Gamer article about Ranger mode being preorder only.
    Koch wrote:
    “Game makers and publishers now live in a world where offering game content as a pre-order exclusive is a requirement by retail, and Ranger Mode seemed like the best choice since it was a mode for hardcore fans who would most likely pre-order the game, or purchase it at launch in any case,” he says. “We rejected requests to make story content or additional missions exclusive. We also rejected requests to make this a timed exclusive.”

    Wow the article makes them sound pretty damn decent. Its a PR puff piece, but it is so easy to sell executive meddling.

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited May 2013
    For a decent video:
    http://www.youtube.com/watch?v=5mOr8-I2H70

    Important bits:
    -still looks pretty graphically intensive
    -your watch gives an EXACT amount of time, in seconds, that your current filter has on it
    -looks like the PC version gets gamepad support this time (and it looks like they could actually be good)
    -lots of crazy great details like flies walking across your gasmask faceplate
    -more variety to the environments
    -lotsa critters, both dangerous and just for flavor

    Overall, the animations and environment design just absolutely scream more of the same great stuff Metro 2033 had, so I just Steam preordered the thing without hesitating. Dunno the size of the "open" areas, but the swamp in the video also gives a huge STALKER vibe, which is works for me in all sorts of delicious ways.

    EDIT: And another 20 minute video:
    http://www.youtube.com/watch?v=cKmi9QhuVVU

    I haven't watched this second one much, so beware of spoilers. I don't know if it actually has any, but that's a possibility.

    Ninja Snarl P on
  • Foolish ChaosFoolish Chaos Registered User regular
    edited May 2013
    Man... I love me some ranger hardcore in Metro 2033. "The way it was meant to be played" is a dumb line, but I do think that way about ranger hardcore. It wasn't necessarily super hard, you and your enemies just felt less like bullet sponges, which is a good thing imo. It emphasizes the stealth element of the game, which I always felt was stronger than the pure combat. I might have to preorder.

    Although getting a gun/bullet advantage is not really something I'm into, and I hope there is a way to disable that (although I doubt it).

    Foolish Chaos on
  • CantidoCantido Registered User regular
    I have a save at the Library where I gave up. I'm lost inside the library and bad guys keep coming, draining my ammo. I hope I can break out of that situation.

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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited May 2013
    Cantido wrote: »
    I have a save at the Library where I gave up. I'm lost inside the library and bad guys keep coming, draining my ammo. I hope I can break out of that situation.

    Having the spear gun makes the Library much more straightforward. Overpressure it, hit one of the big bads with a headshot, then hit them once or twice more. Collect arrows, repeat.

    Or if ammo is the problem, stop shooting them. It's touchy, but you can keep them at bay by just staring at them and backing away; unless you shoot them, they don't really give chase as long as you look at them. Fairly easy to get turned around inside there, though, so that's pretty understandable.

    Ninja Snarl P on
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