You can send me a tell or mail me with the name of the character you want to invite. Global handle is @hermetic. Alternatively, you can also ask in the Penny Arcade channel, and if there's anybody online who can invite they will do so.
Is this game good for duos? I just want to play it with a buddy but from what I read the only challenge that this game presents is for solo play..
Early game is a faceroll, but from midgame to late a duo is honest fun, and the five mans are appropriately tuned for the most part.
It gets legitimately hard to solo by the end, too. Lots of folks party up to get through it.
-
@Ryadic, to join the pa channel, type /channel_join Penny_Arcade
This is a cross game channel between all Cryptic releases, and you can usually catch someone with invite powers online. My global handle is @Clackson, I'm online now.
Man, those mind flayer quests are hard as hell to solo as a TR. I never expected to encounter mind flayers so soon, considering my days playing D&D and how damn terrifying they were. I would have rather fought a dragon than a nest of mind flayers, but I did play a semi-retarded half-orc fighter whose intelligence was so low knock-knock jokes still floored him and he had such low willpower he would jump off a bridge for no reason.
Theres a fun game under all of it, but the whole structure of the game feels just vaguely skuzzy. Around every corner is this wheedling voice saying 'buyzenbuyzenbuyzenbuyzen'.
When its trying so hard to make me spend money, I want to spend money less.
Theres a fun game under all of it, but the whole structure of the game feels just vaguely skuzzy. Around every corner is this wheedling voice saying 'buyzenbuyzenbuyzenbuyzen'.
When its trying so hard to make me spend money, I want to spend money less.
It's a shame.
Cryptic could do really well if they toned down the out-of-asia F2P style in favour of a more GW2 approach. But then I guess they are doing well already with the current approach judging by STO - though that might just be a case of them being successful despite their strategy, as the brand is strong enough to bring in the moneys.
Although from what other people said, with it being a PWI title... Any changes to the cash shop are basically a lost cause.
Maybe, maybe not. If the game also had a sub option like STO of most of (all of?) Perfect World's other games, I'd agree with you.
But since the game is going to live or die based around people actually buying Zen to spend on shit in their store or convert to Astral Diamonds, I think PWI may be a bit more inclined to implement sales or price drops for certain things.
In my mind, the three things that absolutely must either come down in price or have some kind of extra value-add - a bulk deal, account-wide, or both - are: bags, bank slots, and Power Point respecs.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I'll admit I was glad to see that the mounts are account-wide, but if they are gonna keep the hefty prices for so many things it needs to extend to the rest. $35 for a Honey Badger, which you only get on one character?
So wow, looks like maxing out Leadership will make for a good way to get rough Astral Diamonds. If you go severely overboard, you can make 57,600 rough diamonds a day. You know, over twice what you can even refine daily.
Theres a fun game under all of it, but the whole structure of the game feels just vaguely skuzzy. Around every corner is this wheedling voice saying 'buyzenbuyzenbuyzenbuyzen'.
When its trying so hard to make me spend money, I want to spend money less.
@Wassermelone I don't get this feeling. What are you doing that you feel like you're being compelled to spend money? Not trying to be snarky, serious question here.
So wow, looks like maxing out Leadership will make for a good way to get rough Astral Diamonds. If you go severely overboard, you can make 57,600 rough diamonds a day. You know, over twice what you can even refine daily.
Someone said you can only have 3 slots doing Astral Diamonds at a time, I think? I'm not sure if it's true, but it seems like they might be wise to put in place some way to prevent that kind of AD farming.
Does the $200 pack for Neverwinter come with a monthly Zen allowance?
If not, then whoah that's a ripoff compared to the "lifetime" subs of STO and CO.
Does the $200 pack for Neverwinter come with a monthly Zen allowance?
If not, then whoah that's a ripoff compared to the "lifetime" subs of STO and CO.
So does a third bag slot ever come from a quest, or is the first one the only freebie you get? Putting bags and bank space at the tier they have is criminal.
So does a third bag slot ever come from a quest, or is the first one the only freebie you get? Putting bags and bank space at the tier they have is criminal.
At level 30 there's a quest that gives you a 3rd bag. It's plenty of space.
So previously, I'd leveled up a rogue to about 22, and started to feel a bit frustrated at not having any AoE. It felt like I was always fighting groups of enemies and had no way to deal with them other than to burn each one down individually, and also I was pretty frustrated with the duelist's flurry ability.
As such, I rolled up a Control Wizard and, initially, felt as though my problems were solved. AoE, CC, pretty spell effects, it was awesome. I got my CW up to about the same level as my rogue, and again frustration set in. I noticed that, while yes there were always packs of enemies to fight, pretty much every one included a tough 'elite' type of mob that just took forever to kill. Sure, I'd melt all the minions, but have to whittle away at the elite's health while keeping him CC'd. It wasn't difficult, like, at all... but it sure was boring.
So I switched back to my rogue and it's amazing what a little perspective brings. Now I feel fast and agile, killing everything with such speed that I feel like a whirlwind of death. I also ditched flurry, which helped immensely. What a piece of crap that ability is, I mean... why would a rogue ever want to stand still for that long to get the flurry going? It's madness. Also, the fan of blades encounter power is pretty sweet; it's a decent multi-hit power that does serious damage, and the best part is that the animation includes a step back before the throw. I use it when a big mob is doing a wind up to put me out of melee range, after which the knives tear everything in front of me apart.
I still want to try GWF, though at this point I kinda fear I'll end up feeling a bit like I did with the Wizard... lotsa AoE but a grueling grind for high-health mobs.
Why would it come with a Zen allowance? There's no subscription here, like STO or CO.
Cryptic had to offer the Zen balance to lifers because they essentially got "ripped off" by buying lifetime subscriptions to games that went free to play. So comparing the situation to Neverwinter, a game that's free to play from the start isn't quite apples to apples.
And people also need to stop thinking about the Founder's packs as some sort of special "discount" buy for the game. They're Collector's Editions. Think of the Hero pack as the CE, and the Guardian pack as a Digital Deluxe.
I generally buy the CE of games I'm pretty excited about, and the $200 price of the Neverwinter pack looked really good, especially when virtually all the items are digital (something I prefer) versus paying extra money for an art book I may thumb through a couple times, or trinkets (like a statue, lunchbox or replica weapon) that just end up gathering dust on my bookshelves.
So from that perspective, I have a hard time understanding the hate towards the Founder's pack. Unless of course, you're one of those people who thumb their nose at the guys who got the SW:ToR or the GW2 CE...or any CE for that matter.
So does a third bag slot ever come from a quest, or is the first one the only freebie you get? Putting bags and bank space at the tier they have is criminal.
You get a 3rd, slight smaller (12 slot?) bag from completing the graveyard zone, ~28-30 or so.
So about this whole http://gateway.playneverwinter.com thing. Even though the servers are down I'm able to do stuff like shop the Auction House and, more importantly, work on my Leadership profession.
Bravo, Cryptic. Bravo. I want to see more stuff like this in the MMO genre.
So about this whole http://gateway.playneverwinter.com thing. Even though the servers are down I'm able to do stuff like shop the Auction House and, more importantly, work on my Leadership profession.
Bravo, Cryptic. Bravo. I want to see more stuff like this in the MMO genre.
It's also incredibly buggy, and it seems that anything that might award Astral Diamonds via Leadership simply does not work.
So about this whole http://gateway.playneverwinter.com thing. Even though the servers are down I'm able to do stuff like shop the Auction House and, more importantly, work on my Leadership profession.
Bravo, Cryptic. Bravo. I want to see more stuff like this in the MMO genre.
It's also incredibly buggy, and it seems that anything that might award Astral Diamonds via Leadership simply does not work.
It seems to be off and on as I know I got some of them but not all.
Mostly just huntin' monsters.
XBL:Phenyhelm - 3DS:Phenyhelm
Best use for the gateway is snatching up severly underpriced items. Although do it with caution since things are still coming down in price. First week of open beta I could buy a lvl 60 blue for 10-30k AD and flip it for 100k. Some of the same items are now 9k AD tops. Enchantments and what not are pretty decent if you catch people just unloading them for extremely low prices. The best thing is when people sell coalescent runes for cheap, since those are $10 in the store, anytime they show up on the AH for less AD than you could get with a zen > AD conversion its worth it to buy. Make about 500k off them already, I guess people get them with very rarely with the astral coin things or something? Dunno... but some decide to post them cheap.
I'm up to 30 and still keep Dazing Strike/Bait and Switch/Deft Strike (The high damage crit on Stealth). I have Impossible to Catch and the zoom behind the target for PvP. Tried Path of Blades but just wasn't impressed.
Really not impressed with anything higher up in the tree.
cptruggedI think it has something to do with free will.Registered Userregular
edited May 2013
Welp, after getting my Cleric up to the high 30s, I think I'm done with the Cleric for now. The agro problem makes group content nearly unplayable. Soloing is fine, but I can't stand soloing in MMOs. I spend most dungeon boss fights running around in a circle praying that someone will get off the boss for a few seconds. My best success so far has been to try and stand directly next to control wizards who will maybe hit adds when they too are surrounded by 4 Dire Helms. I got to the point where I switched multiple pieces of my armor to deflection / defense primary just to stay alive. And you literally can't stop running. Even with stacked defense, the adds (even the small ones) hit to hard for you to stand still and pray your constant healing to not die will eventually fall behind someone who is smacking it.
I personally put a lot of blame on the very first boss you fight. The black lake skirmish boss. Because he is the only boss that when you kill him all the adds die. So the very first group lesson you learn in the game is "focus the boss".
Contrarily, I'm enjoying the shit out of Cleric. Sure it sucks when your group is braindead and doing absolutely nothing with adds, but after some hiccups in the Dragon range of mid 30s, I've been having really good groups. Sure I'm skating and dodging and chaining huge groups of adds following me, but i'm also putting out 400k healing in a skirmish and hearing about how great the group is running. Its a hell of a lot more active than healing in other games, i'll tell ya.
CorriganX on Steam and just about everywhere else.
Theres a fun game under all of it, but the whole structure of the game feels just vaguely skuzzy. Around every corner is this wheedling voice saying 'buyzenbuyzenbuyzenbuyzen'.
When its trying so hard to make me spend money, I want to spend money less.
@Wassermelone I don't get this feeling. What are you doing that you feel like you're being compelled to spend money? Not trying to be snarky, serious question here.
It's not what are you/he is doing. It's the thing that you are level 16 and running around with 3 epic bags in your inventory that can give pretty good stuff and you need to pay money to open.
On the other hand your gear is barley green and you had that one chance of receiving a blue and a rarely brilliant person pressed need on the loot and won the item that he can't even use...
This could have been a turn around in MMO's but Cryptic/PerfectWorld decided to use the safe WOW formula.
Posts
You can send me a tell or mail me with the name of the character you want to invite. Global handle is @hermetic. Alternatively, you can also ask in the Penny Arcade channel, and if there's anybody online who can invite they will do so.
Early game is a faceroll, but from midgame to late a duo is honest fun, and the five mans are appropriately tuned for the most part.
It gets legitimately hard to solo by the end, too. Lots of folks party up to get through it.
-
@Ryadic, to join the pa channel, type /channel_join Penny_Arcade
This is a cross game channel between all Cryptic releases, and you can usually catch someone with invite powers online. My global handle is @Clackson, I'm online now.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Ever.
Can you queue for a skirmish or something?
CorriganX on Steam and just about everywhere else.
The Raid
Instances drop after like ten minutes in-activity. So if you log out and go muck about on youtube it should fix it for you.
Theres a fun game under all of it, but the whole structure of the game feels just vaguely skuzzy. Around every corner is this wheedling voice saying 'buyzenbuyzenbuyzenbuyzen'.
When its trying so hard to make me spend money, I want to spend money less.
It's a shame.
Cryptic could do really well if they toned down the out-of-asia F2P style in favour of a more GW2 approach. But then I guess they are doing well already with the current approach judging by STO - though that might just be a case of them being successful despite their strategy, as the brand is strong enough to bring in the moneys.
Make the combine percents reasonable for high level enchants.
Drop the price of shit by about 40-50%
Don't charge the UK more because you can't do conversion rates, you pillocks.
Make keys and dyes a very rare drop in game.
Maybe, maybe not. If the game also had a sub option like STO of most of (all of?) Perfect World's other games, I'd agree with you.
But since the game is going to live or die based around people actually buying Zen to spend on shit in their store or convert to Astral Diamonds, I think PWI may be a bit more inclined to implement sales or price drops for certain things.
In my mind, the three things that absolutely must either come down in price or have some kind of extra value-add - a bulk deal, account-wide, or both - are: bags, bank slots, and Power Point respecs.
- The Four Horsemen of the Apocalypse (2017, colorized)
=/
I like it so far.
@Wassermelone I don't get this feeling. What are you doing that you feel like you're being compelled to spend money? Not trying to be snarky, serious question here.
Someone said you can only have 3 slots doing Astral Diamonds at a time, I think? I'm not sure if it's true, but it seems like they might be wise to put in place some way to prevent that kind of AD farming.
If not, then whoah that's a ripoff compared to the "lifetime" subs of STO and CO.
Hahahaha.
No, no it does not.
At level 30 there's a quest that gives you a 3rd bag. It's plenty of space.
***
So previously, I'd leveled up a rogue to about 22, and started to feel a bit frustrated at not having any AoE. It felt like I was always fighting groups of enemies and had no way to deal with them other than to burn each one down individually, and also I was pretty frustrated with the duelist's flurry ability.
As such, I rolled up a Control Wizard and, initially, felt as though my problems were solved. AoE, CC, pretty spell effects, it was awesome. I got my CW up to about the same level as my rogue, and again frustration set in. I noticed that, while yes there were always packs of enemies to fight, pretty much every one included a tough 'elite' type of mob that just took forever to kill. Sure, I'd melt all the minions, but have to whittle away at the elite's health while keeping him CC'd. It wasn't difficult, like, at all... but it sure was boring.
So I switched back to my rogue and it's amazing what a little perspective brings. Now I feel fast and agile, killing everything with such speed that I feel like a whirlwind of death. I also ditched flurry, which helped immensely. What a piece of crap that ability is, I mean... why would a rogue ever want to stand still for that long to get the flurry going? It's madness. Also, the fan of blades encounter power is pretty sweet; it's a decent multi-hit power that does serious damage, and the best part is that the animation includes a step back before the throw. I use it when a big mob is doing a wind up to put me out of melee range, after which the knives tear everything in front of me apart.
I still want to try GWF, though at this point I kinda fear I'll end up feeling a bit like I did with the Wizard... lotsa AoE but a grueling grind for high-health mobs.
Cryptic had to offer the Zen balance to lifers because they essentially got "ripped off" by buying lifetime subscriptions to games that went free to play. So comparing the situation to Neverwinter, a game that's free to play from the start isn't quite apples to apples.
And people also need to stop thinking about the Founder's packs as some sort of special "discount" buy for the game. They're Collector's Editions. Think of the Hero pack as the CE, and the Guardian pack as a Digital Deluxe.
I generally buy the CE of games I'm pretty excited about, and the $200 price of the Neverwinter pack looked really good, especially when virtually all the items are digital (something I prefer) versus paying extra money for an art book I may thumb through a couple times, or trinkets (like a statue, lunchbox or replica weapon) that just end up gathering dust on my bookshelves.
So from that perspective, I have a hard time understanding the hate towards the Founder's pack. Unless of course, you're one of those people who thumb their nose at the guys who got the SW:ToR or the GW2 CE...or any CE for that matter.
You get a 3rd, slight smaller (12 slot?) bag from completing the graveyard zone, ~28-30 or so.
D3 Steam #TeamTangent STO
Blitz's dodge and slow are nice but Path of Blades ability to do well on single targets as well is also useful.
How many points worth of abilities do we not get? (As in, how many ranks do we wind up 'missing' in the end?)
Bravo, Cryptic. Bravo. I want to see more stuff like this in the MMO genre.
FFXIV - Milliardo Beoulve/Sargatanas
It's also incredibly buggy, and it seems that anything that might award Astral Diamonds via Leadership simply does not work.
It seems to be off and on as I know I got some of them but not all.
XBL:Phenyhelm - 3DS:Phenyhelm
¯\_(ツ)_/¯
Really not impressed with anything higher up in the tree.
I personally put a lot of blame on the very first boss you fight. The black lake skirmish boss. Because he is the only boss that when you kill him all the adds die. So the very first group lesson you learn in the game is "focus the boss".
Back to my lowbie pasta for a sword GWF.
CorriganX on Steam and just about everywhere else.
XBL:Phenyhelm - 3DS:Phenyhelm
It's not what are you/he is doing. It's the thing that you are level 16 and running around with 3 epic bags in your inventory that can give pretty good stuff and you need to pay money to open.
On the other hand your gear is barley green and you had that one chance of receiving a blue and a rarely brilliant person pressed need on the loot and won the item that he can't even use...
This could have been a turn around in MMO's but Cryptic/PerfectWorld decided to use the safe WOW formula.
Watch the jungle burning bright!