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[Dungeons and Dragons: Neverwinter] It might have become Winter.

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Posts

  • davidsdurionsdavidsdurions Your Trusty Meatshield Panhandle NebraskaRegistered User regular
    Bummer, no free re-spec, eh? Or free bank space would have been nice.

    PwH4Ipj.jpg
  • grouch993grouch993 Both a man and a numberRegistered User regular
    I lost 15 celestial coins, a level and a half, and somewhere over 40,000 AD between three characters.

    Steam Profile Origin grouchiy
  • CobellCobell Registered User regular
    grouch993 wrote: »
    I lost 15 celestial coins, a level and a half, and somewhere over 40,000 AD between three characters.

    Yeah, but now we get a cape with a cat on it... so like... all is forgiven right?

  • Albino BunnyAlbino Bunny Jackie Registered User regular
    THAT CAPE HOLY SHIT.

    Bah, they screwed up and now we have cat capes and get to roleplay a super villain. Quite ya whining.

  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    I had 5-6 stones on 4 characters that I lost. That fucking sucks. Ugh. Idunno, I was kinda losing interest, then this hiccup isnt helping. I really want to get the cleric to 60 but im stuck in the early 40s and just dont want to do super long dungeons and zones anymore.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
    am0n
  • ironzergironzerg Registered User regular
    grouch993 wrote: »
    I lost 15 celestial coins, a level and a half, and somewhere over 40,000 AD between three characters.

    That pack is more valuable that 15 celestial coins, a level and a half and 40,000 AD between three characters.

  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    I'm happy with what they're giving out, but they really should've given out free celestial coins (or maybe one of the 7-coin packs) to make up for all the coins people lost due to the servers being down.

  • ArtereisArtereis Registered User regular
    It'd be nice if that pack had a 12 slot bag or a single bank expansion. The items seem nice, but my space is already cramped.

    How much space is in a default guild bank? Might need to look into one of those to help deal.

    davidsdurionsElvenshae
  • mrflippymrflippy Registered User regular
    grouch993 wrote: »
    I lost 15 celestial coins, a level and a half, and somewhere over 40,000 AD between three characters.

    Do you get way more AD at higher levels, or what? My main character is around 44, and I only have like 60k AD on her. I don't even know how I'd get that much AD in the short time that was rolled back.

  • mrflippymrflippy Registered User regular
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?

  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited May 2013
    ironzerg wrote: »
    grouch993 wrote: »
    I lost 15 celestial coins, a level and a half, and somewhere over 40,000 AD between three characters.

    That pack is more valuable that 15 celestial coins, a level and a half and 40,000 AD between three characters.

    Well he's now at 7 days of saving gone (if the 15 is 7+7+1) . The real problem with the Celestial coins disappearing is that there's no system put into place to assure you they won't die out on server crash. You're always in danger of losing those 7 for each character unless they can turn off decay when they take the servers down.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • BasilBasil Registered User regular
    edited May 2013
    mrflippy wrote: »
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?

    Hey man, an adventurer's gotta feed their health potion addiction somehow. Can't always be kissing dragons and slaying babies.

    Basil on
    9KmX8eN.jpg
  • ironzergironzerg Registered User regular
    Entaru wrote: »
    ironzerg wrote: »
    grouch993 wrote: »
    I lost 15 celestial coins, a level and a half, and somewhere over 40,000 AD between three characters.

    That pack is more valuable that 15 celestial coins, a level and a half and 40,000 AD between three characters.

    Well he's now 7 days of saving gone (if the 15 is 7+7+1) . The real problem with the Celestial coins disappearing is that there's no system put into place to assure you they won't die out on server crash. You're always in danger of losing those 7 for each character unless they can turn off decay when they take the servers down.

    But what's the value of the items you can buy with 7 celestial coins? An enchant pack with the possibility of dropping a ward? Outside of that, yes, the mechanic is kinda iffy, because it does leave you vulnerable to server crashes and outages, but ultimately we're not talking about MUST HAVE items for the coins. It's nothing character breaking.

  • DenadaDenada Registered User regular
    Welp, looks like I'm done with Neverwinter. Almost got to 30 with my cleric, but I just can't seem to find the motivation to log back in after this, particularly with all of my friends constantly harping on me about playing GW2.

    Anyone have a copy of Guild Wars 2 that they want to sell?

  • SquiddyBiscuitSquiddyBiscuit Registered User regular
    mrflippy wrote: »
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?
    Cryptic games require you to turn off your brain at multiple points :P

    It's kinda hilarious how obviously the Cryptic-brand of story telling is clashing with what one generally get in DnD RPGs. Even in R/G/B type of games you would probably be able to join the Nasherian rebellion - or given infiltrate them so that you can take them down from the inside (as opposed to following the bread crumbs and killing them all). In the Pirate Skyhold area, you'd most likely be able to pick sides - actually being able chase out the indigenous killing foreigners.

    Yeah, yeah, not really that type RPG - and it is an MMO, it's very rarely you get to make these sort of meaningful choices in MMOs aside from picking a faction to fight for in character creation (and it looks like we're moving towards less faction games in the future).

    steam_sig.png
  • Toxic PickleToxic Pickle Thash grape! Registered User regular
    The funniest part about the thread title is that, because of this mess, I started playing TERA again, and Caturday is the name of the PA guild leader.

    Confused me for a moment.

  • Burden of ProofBurden of Proof You three boys picked a beautiful hill to die on. Registered User regular
    mrflippy wrote: »
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?
    Cryptic games require you to turn off your brain at multiple points :P

    It's kinda hilarious how obviously the Cryptic-brand of story telling is clashing with what one generally get in DnD RPGs. Even in R/G/B type of games you would probably be able to join the Nasherian rebellion - or given infiltrate them so that you can take them down from the inside (as opposed to following the bread crumbs and killing them all). In the Pirate Skyhold area, you'd most likely be able to pick sides - actually being able chase out the indigenous killing foreigners.

    Yeah, yeah, not really that type RPG - and it is an MMO, it's very rarely you get to make these sort of meaningful choices in MMOs aside from picking a faction to fight for in character creation (and it looks like we're moving towards less faction games in the future).

    There's a foundry quest that does exactly that. Someone approaches you and tells you that members of the Nasher Rebels are dying from disease, you bring them medicine, realize that aren't all that bad, and they no longer appear as hostile mobs. Of course being a foundry quest, there's an "epic twist" at the end and you end up having to kill everyone. But it was still pretty good.

    ElvenshaeDivideByZero
  • Burden of ProofBurden of Proof You three boys picked a beautiful hill to die on. Registered User regular
    Denada wrote: »
    Welp, looks like I'm done with Neverwinter. Almost got to 30 with my cleric, but I just can't seem to find the motivation to log back in after this, particularly with all of my friends constantly harping on me about playing GW2.

    Anyone have a copy of Guild Wars 2 that they want to sell?

    I think Best Buy sells them.

  • DelmainDelmain Registered User regular
    There's a GW2 thread, =P

    Apparently the price is dropping for new accounts at Noon (I think PST).

    ironzerg
  • SquiddyBiscuitSquiddyBiscuit Registered User regular
    mrflippy wrote: »
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?
    Cryptic games require you to turn off your brain at multiple points :P

    It's kinda hilarious how obviously the Cryptic-brand of story telling is clashing with what one generally get in DnD RPGs. Even in R/G/B type of games you would probably be able to join the Nasherian rebellion - or given infiltrate them so that you can take them down from the inside (as opposed to following the bread crumbs and killing them all). In the Pirate Skyhold area, you'd most likely be able to pick sides - actually being able chase out the indigenous killing foreigners.

    Yeah, yeah, not really that type RPG - and it is an MMO, it's very rarely you get to make these sort of meaningful choices in MMOs aside from picking a faction to fight for in character creation (and it looks like we're moving towards less faction games in the future).

    There's a foundry quest that does exactly that. Someone approaches you and tells you that members of the Nasher Rebels are dying from disease, you bring them medicine, realize that aren't all that bad, and they no longer appear as hostile mobs. Of course being a foundry quest, there's an "epic twist" at the end and you end up having to kill everyone. But it was still pretty good.

    Oh, yes, I remember that one - aside from a tiny bit of grind, it was way more enjoyable than the current, dev-made quests.

    steam_sig.png
  • CobellCobell Registered User regular
    mrflippy wrote: »
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?
    Cryptic games require you to turn off your brain at multiple points :P

    It's kinda hilarious how obviously the Cryptic-brand of story telling is clashing with what one generally get in DnD RPGs. Even in R/G/B type of games you would probably be able to join the Nasherian rebellion - or given infiltrate them so that you can take them down from the inside (as opposed to following the bread crumbs and killing them all). In the Pirate Skyhold area, you'd most likely be able to pick sides - actually being able chase out the indigenous killing foreigners.

    Yeah, yeah, not really that type RPG - and it is an MMO, it's very rarely you get to make these sort of meaningful choices in MMOs aside from picking a faction to fight for in character creation (and it looks like we're moving towards less faction games in the future).

    There's also a dungeon where the mid-boss is "a competing band of adventurers". There's literally nothing story wise about them, and you just rush in and murder them all. I always feel bad about that one. Oh here are people trying to kill this horrible evil, too! We'll have none of that here.

    ElvenshaeEchoSquiddyBiscuit
  • CorriganXCorriganX Jacksonville, FLRegistered User regular
    If the competing band of adventurers was actually guild mates, I'd still kill them because fuck it its my loot.

    n1woEHJ.png
    CorriganX on Steam and just about everywhere else.
    Fartacus_the_Mighty
  • Albino BunnyAlbino Bunny Jackie Registered User regular
    Band of Adventurers

    COMPETING Band of Adventurers

    See the difference? One of them gets in the way of my rogues ego and we can't have that.

  • cptruggedcptrugged I think it has something to do with free will. Registered User regular
    Well, I mean, come on. They do attack you first.

  • SquiddyBiscuitSquiddyBiscuit Registered User regular
    Cobell wrote: »
    mrflippy wrote: »
    Also, I just made it to the Pirate Skyhold area, and playing through it makes me feel dirty. The main questline has you helping a big company push out/kill the indigenous people so the company can make some money? Really?
    Cryptic games require you to turn off your brain at multiple points :P

    It's kinda hilarious how obviously the Cryptic-brand of story telling is clashing with what one generally get in DnD RPGs. Even in R/G/B type of games you would probably be able to join the Nasherian rebellion - or given infiltrate them so that you can take them down from the inside (as opposed to following the bread crumbs and killing them all). In the Pirate Skyhold area, you'd most likely be able to pick sides - actually being able chase out the indigenous killing foreigners.

    Yeah, yeah, not really that type RPG - and it is an MMO, it's very rarely you get to make these sort of meaningful choices in MMOs aside from picking a faction to fight for in character creation (and it looks like we're moving towards less faction games in the future).

    There's also a dungeon where the mid-boss is "a competing band of adventurers". There's literally nothing story wise about them, and you just rush in and murder them all. I always feel bad about that one. Oh here are people trying to kill this horrible evil, too! We'll have none of that here.

    Oh, yes, that quest was awful.
    Why wouldn't I get into a dialogue with them?
    Some Intimidate- or Bluff-checks?

    Just awful.

    steam_sig.png
  • ironzergironzerg Registered User regular
    Oh come on, you know in 98% of tabletop games, the final outcome would be the same. Just because you need to justify it will a little "flavor text" doesn't make it any better :lol:

    Albino BunnyElvenshae
  • ScosglenScosglen Registered User regular
    Thank god my level 60 character now has some free XP boosting scrolls.

    Elvenshae
  • CripTonicCripTonic Registered User regular
    Caturday fallout has made several of my friends quit the game for good. The gift package is a joke all things considered, and they've displayed they are not prepared to take the appropriate steps to fully correct large economy exploitation.

    Was fun for a few weeks. C'est la vie.

    0liDg.png
  • ironzergironzerg Registered User regular
    Newsflash: The economy ain't broke.

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited May 2013
    Not a bad MMO, pretty cool so far.

    Got a lot of games on my plate right now so I probably won't really dig into it for now but the forgotten realms universe is starting to grow on me since I started playing Baldur's Gate.

    Also, this user quest is hilarious:

    http://youtu.be/7YuMzDFApbE

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • CobellCobell Registered User regular
    Scosglen wrote: »
    Thank god my level 60 character now has some free XP boosting scrolls.

    The annoying thing about the XP scrolls is that they're account (instead of character) bound, but there's no way to actually transfer them between characters.

  • FauxRealFauxReal Registered User regular
    There's a foundry quest that does exactly that. Someone approaches you and tells you that members of the Nasher Rebels are dying from disease, you bring them medicine, realize that aren't all that bad, and they no longer appear as hostile mobs. Of course being a foundry quest, there's an "epic twist" at the end and you end up having to kill everyone. But it was still pretty good.

    That one is pretty good, I liked it. But the best Foundry quest so far for me has been "The Lanaar Legacy". It's well written has good attention to detail and a nice storyline. So far there are two parts and a 3rd on the way.



    Steam: PusherBot
    XBL: SchematicRat
    PSN: SchematicRat

    Msg. me so I know you're from PA.
  • grouch993grouch993 Both a man and a numberRegistered User regular
    Cobell wrote: »
    Scosglen wrote: »
    Thank god my level 60 character now has some free XP boosting scrolls.

    The annoying thing about the XP scrolls is that they're account (instead of character) bound, but there's no way to actually transfer them between characters.

    You can't mail them to yourself at your @handle?

    Have you tried the Cragsteep Crypt foundry quest? One of our guys soloed it. Said it took him four hours and a pile of health pots.

    Steam Profile Origin grouchiy
  • cptruggedcptrugged I think it has something to do with free will. Registered User regular
    grouch993 wrote: »
    Cobell wrote: »
    Scosglen wrote: »
    Thank god my level 60 character now has some free XP boosting scrolls.

    The annoying thing about the XP scrolls is that they're account (instead of character) bound, but there's no way to actually transfer them between characters.

    You can't mail them to yourself at your @handle?

    Have you tried the Cragsteep Crypt foundry quest? One of our guys soloed it. Said it took him four hours and a pile of health pots.

    I duo'd that quest at level 35 with a buddy. We liked it a lot. A good challenge for a duo. Loooong though.

  • CobellCobell Registered User regular
    edited May 2013
    grouch993 wrote: »
    Cobell wrote: »
    Scosglen wrote: »
    Thank god my level 60 character now has some free XP boosting scrolls.

    The annoying thing about the XP scrolls is that they're account (instead of character) bound, but there's no way to actually transfer them between characters.

    You can't mail them to yourself at your @handle?

    Have you tried the Cragsteep Crypt foundry quest? One of our guys soloed it. Said it took him four hours and a pile of health pots.

    Nope, account bound items can't be mailed (even to @handle to yourself). They're just locked from mailing.

    It's the same way in STO, though they have a small shared bank for a player.

    Cobell on
  • Blood DriveBlood Drive Registered User regular
    Cobell wrote: »
    grouch993 wrote: »
    Cobell wrote: »
    Scosglen wrote: »
    Thank god my level 60 character now has some free XP boosting scrolls.

    The annoying thing about the XP scrolls is that they're account (instead of character) bound, but there's no way to actually transfer them between characters.

    You can't mail them to yourself at your @handle?

    Have you tried the Cragsteep Crypt foundry quest? One of our guys soloed it. Said it took him four hours and a pile of health pots.

    Nope, account bound items can't be mailed (even to @handle to yourself). They're just locked from mailing.

    It's the same way in STO, though they have a small shared bank for a player.

    So the bank dosn't work either? Because there is one just accros the way from the mailbox....

  • grouch993grouch993 Both a man and a numberRegistered User regular
    Unless I missed a tab, the bank slots are per character. (I would be thrilled to be wrong on this one)

    Steam Profile Origin grouchiy
  • CobellCobell Registered User regular
    Cobell wrote: »
    grouch993 wrote: »
    Cobell wrote: »
    Scosglen wrote: »
    Thank god my level 60 character now has some free XP boosting scrolls.

    The annoying thing about the XP scrolls is that they're account (instead of character) bound, but there's no way to actually transfer them between characters.

    You can't mail them to yourself at your @handle?

    Have you tried the Cragsteep Crypt foundry quest? One of our guys soloed it. Said it took him four hours and a pile of health pots.

    Nope, account bound items can't be mailed (even to @handle to yourself). They're just locked from mailing.

    It's the same way in STO, though they have a small shared bank for a player.

    So the bank dosn't work either? Because there is one just accros the way from the mailbox....

    Well you can leave it in your bank, but I there's no shared storage there.

  • ironzergironzerg Registered User regular
    The Reddit posts with people complaining about their permabans are delicious. Their tears have fueled my Wednesday morning.

    This is by far one of my favorites, only because of the twist of irony at the end.
    I did the same thing, i put items up for silly amounts cos i knew people were exploiting. They were some epic enchants worth quite a lot to begin with, but i put them out for 50-100mil each and they all sold.

    Permanently banned now. After investing money in the game. I'm done here, it's a real shame cos the game had potential, but it got ruined by exploiters and poor handling from the admins, imo.

    So a person takes advantage of an exploit, gets banned, then says he's quitting the game because it was ruined by exploiters.

    Huh?

    ArthilInfidelAlbino Bunny
  • am0nam0n Registered User regular
    edited May 2013
    Did he say he put them up for negative 50-100 million? Or that he merely put items up for high buyouts of 50-100 million (positive) and exploiters bought those items, yielding him a boatload of ADs?

    If he did the negative thing, I agree, irony at its best, but no where in that quote does he say he did anything wrong besides capitalize on the influx of ADs due to exploiters (which itself is NOT an exploit).

    am0n on
    ElvenshaeCripTonic
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