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Forum Dice Roller Testing & Development Extravaganza Thread?

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Posts

  • BowenBowen Sup? Registered User regular
    I think this is acceptable. What about notifications?

    geth roll 2d5 @icyliquid this one's for you

    you:
    2d5 7 [2d5=3, 4]

  • ArbitraryDescriptorArbitraryDescriptor Registered User regular
    edited May 2013
    Geth roll 1d5 for Icy loves us this much: <br/>1 So much <br/>2 Too much <br/>3 Potato <br/>4-5 DEATH

    ---
    Aww, <3

    Icy loves us this much:
    1 So much
    2 Too much
    3 Potato
    4-5 DEATH
    :
    1d5 1 [1d5=1]

    ArbitraryDescriptor on
  • wildwoodwildwood Registered User regular
    Ok, one thing that I would find handy, but I'm not sure whether it's in scope for this.

    I'm using this in a couple of different games now, and one thing I find I'm doing a fair amount is a "post-roll edit", where I sum up the results of the roll, or make additional choices that the roll dictates. Problem is, when I edit the post, Geth's roll disappears, which makes it harder to refer back to for my summing up.

    Would it be possible, during post editing, for the roll results to stay visible? Not editable, of course, but possibly visible just below the editing window, for reference?

    Though I suppose I could always just do the summing up in another post.

  • ArbitraryDescriptorArbitraryDescriptor Registered User regular
    edited May 2013
    Like this?

    Blah blah blah fluff.
    Geth roll 1d2 for No/Yes

    Blah blah -No- I wouldn't like another.

    Edit: Oh sorry, I get what you're saying.

    No/Yes:
    1d2 1 [1d2=1]

    ArbitraryDescriptor on
  • LarsLars Registered User regular
    Geth roll 1d6 for a dice test.

    a dice test:
    1d6 5 [1d6=5]

  • tastydonutstastydonuts Registered User regular
    edited May 2013
    This is pretty awesome. The only thing I can think of as far as suggestions would be to have an option that would embed the results in their own spoiler, to keep IC posts cleaner.

    but then again...
    Geth roll 1d20+13;1d10+5 for attack and damage

    edit: nope, it doesn't do it!

    attack and damage:
    1d20+13 22 [1d20=9]
    1d10+5 8 [1d10=3]

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    Not sure why you'd want to auto-spoiler tag the results. The roll is a function meant to be seen.

  • tastydonutstastydonuts Registered User regular
    Henroid wrote: »
    Not sure why you'd want to auto-spoiler tag the results. The roll is a function meant to be seen.

    To keep IC posts cleaner! :P

    Non-spoilered results probably works fine in a board game, but they stick out in a PbP game imo.

    I'm not suggesting that all results be spoilered, but just that when declaring a roll there be a parameter to mask them as needed.

    “I used to draw, hard to admit that I used to draw...”
  • UncleSporkyUncleSporky Registered User regular
    edited May 2013
    Geth roll 17d76 for When in the Course of human events, it becomes necessary for one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation.

    EDIT: Ha, it broke at the last "for" in the text.

    one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation:
    17d76 687 [17d76=31, 74, 5, 40, 3, 48, 19, 74, 15, 75, 64, 74, 38, 51, 27, 41, 8]

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • BigityBigity Lubbock, TXRegistered User regular
    Does Geth do Step rolls for Earthdawn? :)

  • InfidelInfidel Heretic Registered User regular
    Depends, what's a step roll for Earthdawn?

  • BigityBigity Lubbock, TXRegistered User regular
    Well mostly it would be translating 'Roll Step 7' into the corresponding die pool.

    For example, Step 4 is 1d6. It gets more complicated, rolling a die of 2-3 different types or multiples of the same type.

    Step Action Dice
    1 D6-3
    2 D6-2
    3 D6-1
    4 D6
    5 D8
    6 D10
    7 D12
    8 2D6
    9 D8+D6
    10 2D8
    11 D10+D8
    12 2D10
    13 D12+D10
    14 2D12
    15 D12+2D6
    16 D12+D8+D6
    17 D12+2D8
    18 D12+D10+D8
    19 D12+2D10
    20 2D12+D10
    21 3D12
    22 2D12+2D6
    23 2D12+D8+D6
    24 2D12+2D8

  • InfidelInfidel Heretic Registered User regular
    Not likely, since when I add features I normally require that they add to what already can be done, to avoid creep.

  • BigityBigity Lubbock, TXRegistered User regular
    Not a big deal, that's why ED players have a chart handy or eventually memorize it.

  • agilemaniaagilemania Lyon EstatesRegistered User regular
    edited May 2013
    The good news is that as long as you know what each step is, Geth can still do the rolling.

    Geth roll 2d12;1d8;1d6 for Earthdawn Step 23

    Earthdawn Step 23:
    2d12 19 [2d12=7, 12]
    1d8 1 [1d8=1]
    1d6 4 [1d6=4]

    agilemania on
  • InfidelInfidel Heretic Registered User regular
    From what I looked up, you would want exploding dice, and you add the entire "step" up to beat a target number?

    Something like this?

    Geth roll 2d12o12+1d8o8+1d6o6 for Step 23 vs 16

    Step 23 vs 16:
    2d12o12+1d8o8+1d6o6 15 [2d12o12=4, 3] [1d8o8=6] [1d6o6=2]

  • InfidelInfidel Heretic Registered User regular
    Just missed it.

  • SmasherSmasher Starting to get dizzy Registered User regular
    Geth roll 1d6 for Science
    Geth roll 3d1 for All fоr one and one fоr all!

    Science:
    1d6 6 [1d6=6]
    All f?r one and one f?r all!:
    3d1 3 [3d1=1, 1, 1]

  • SmasherSmasher Starting to get dizzy Registered User regular
    Geth roll 2d10 for Time for a different tactic.

    a different tactic:
    2d10 9 [2d10=6, 3]

  • InfidelInfidel Heretic Registered User regular
    Hahaha, did you unicode some shit in there? :P

  • SmasherSmasher Starting to get dizzy Registered User regular
    Yeah, went with the cyrillic o. I'm trying to think of a way to put "for" in the label without resorting to f0r.

  • InfidelInfidel Heretic Registered User regular
    Maybe Icy can change the parser to break on the first "for" encountered instead and it shouldn't be an issue.

  • IcyLiquidIcyLiquid Two Steaks Montreal, QuebecAdministrator, Vanilla Staff vanilla
    Maybe...

    Geth roll 1d20 for sausages and for balls and for my general amusement

    sausages and for balls and for my general amusement:
    1d20 2 [1d20=2]

  • SpoitSpoit *twitch twitch* Registered User regular
    Geth roll 1d20 test for reasons

    reasons:
    1d20 15 [1d20=15]

    steam_sig.png
  • ChrysisChrysis Registered User regular
    edited May 2013
    Geth roll 1d6 for 双六

    Geth roll 1D6 For やった

    EDIT: Looks like Geth doesn't appreciate Japanese.

    ??:
    1d6 4 [1d6=4]

    Chrysis on
    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • jothkijothki Registered User regular
    Geth roll 1d6 and then roll 2d5

    and then roll 2d5:
    1d6 2 [1d6=2]

  • PhyphorPhyphor Building Planet Busters Tasting FruitRegistered User regular
    Upper limit on # of rolls seems to be much higher now

  • InfidelInfidel Heretic Registered User regular
    Yes, it is more or less using the Orokos limits. Icy and I moved the limits to an option of the API so he can tweak them if he deems it necessary.

    Hasn't ever been a problem on Orokos though.

  • jothkijothki Registered User regular
    edited May 2013
    What is the limit, though?

    Geth roll 123456789d1

    Edit: Ooh, threatening error message!

    jothki on
  • InfidelInfidel Heretic Registered User regular
    Geth doesn't have many settings other than threatening.

  • TwoQuestionsTwoQuestions Registered User regular
    Geth roll 14d10 for average Exalted dice pool.

    average Exalted dice pool:
    14d10 73 [14d10=3, 7, 1, 10, 6, 7, 4, 3, 9, 7, 2, 3, 3, 8]

    steam_sig.png
  • InfidelInfidel Heretic Registered User regular
    Geth roll 14d10x7 for I think you want this

    I think you want this:
    14d10x7 7 [14d10x7=3, 1, 2, 5, 5, 1, 8, 5, 8, 3, 10, 7, 7, 7]

  • SnowbeatSnowbeat i need something to kick this thing's ass over the lineRegistered User regular
    edited May 2013
    Geth roll 2d10 for Under: 50

    <50:
    2d10 8 [2d10=5, 3]

    Snowbeat on
    Q1e6oi8.gif
  • SnowbeatSnowbeat i need something to kick this thing's ass over the lineRegistered User regular
    edited May 2013
    Geth, roll d100 for Rolling under 65.

    edit: does Geth do d100s?

    Snowbeat on
    Q1e6oi8.gif
  • jdarksunjdarksun Struggler CORegistered User regular
    edited May 2013
    Geth, roll 1d100 please.

    Edit: yes.

    please.:
    1d100 15 [1d100=15]

    jdarksun on
  • InfidelInfidel Heretic Registered User regular
    Geth roll 1d100u65

    1d100u65 1 [1d100u65=56]

  • PantsBPantsB Fake Thomas Jefferson Registered User regular
    Geth roll 3d0x0B

  • PantsBPantsB Fake Thomas Jefferson Registered User regular
    Geth roll 2d10 for 3d5

    3d5:
    2d10 10 [2d10=3, 7]

  • PantsBPantsB Fake Thomas Jefferson Registered User regular
    Geth roll 2d10 for Geth roll 3d5 for recursion

    Geth roll 3d5 for recursion:
    2d10 16 [2d10=8, 8]

  • PantsBPantsB Fake Thomas Jefferson Registered User regular
    Geth roll 2d10 for <br></html>

    </html>:
    2d10 4 [2d10=3, 1]

This discussion has been closed.