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[Arkham Horror] Slimy Shores: Thin Ice

mi-go huntermi-go hunter Once again I'm back in the lab.Cleaning my knives, ready for stabs.Registered User regular
edited July 2013 in Critical Failures
arkhamhorror_02.jpg

A rotting fishing village on the coast of Massachusetts,
Innsmouth is being devoured from within by a cancer.
The Marsh family, greatly respected in the town by most,
have long brought prosperity to the little village, but only
they know at what cost. For just off the shore, beneath the
waves, lies a secret so terrible that the Marshes would
destroy anyone and anything to protect it. The investigators
must venture into this xenophobic backwater, fearing for
their very lives, in order to stop the plans of the Ancient
One. The investigators will find no allies in Innsmouth,
and few safe havens. But if they are to stop the advance of
the terrible Deep Ones, they have no other choice.


The Rules: http://www.fantasyflightgames.com/ffg_content/Arkham_Horror/Support/Arkham_Horror_Rules_Lo-Res.pdf

Innsmouth Rules: http://www.fantasyflightgames.com/ffg_content/Arkham_Horror/Innsmouth Horror/ah_ih_rules.pdf


Gameboard:
9258436435_0f4fe345c3_b.jpg

Locations proceeding clockwise:

NORTHSIDE (ORANGE):
Curiositie Shoppe
Newspaper
Train Station

DOWNTOWN (WHITE):
Bank of Arkham
Arkham Asylum
Independence Square

EASTOWN (GREY):
Hibb's Roadhouse
Velma's Diner
Police Station

RIVERTOWN (PURPLE):
Graveyard
Black Cave
General Store

FRENCH HILL (BLUE):
The Witch House
The Silver Twilight Lodge

SOUTHSIDE (BROWN):
Ma's Boarding House
South Church
Historical Society

UPTOWN (RED):
Woods
Ye Olde Magick Shoppe
St. Mary's Hospital

MISKATONIC U (YELLOW):
Library
Administration
Science Building

MERCHANT DISTRICT (GREEN):
The Unnamable
River Docks (AQUATIC)
Unvisited Isle (AQUATIC)

Innsmouth Board:
9261218950_2f66c84f9e_b.jpg

Locations proceeding clockwise:

CHURCH GREEN (ORANGE):
Innsmouth Jail
Esoteric Order of Dagon

INNSMOUTH SHORE (GREEN) (AQUATIC):
Devil Reef (AQUATIC)
Y’ha-nthlei (AQUATIC)
Falcon Point (AQUATIC)

FACTORY DISTRICT (BLUE) (AQUATIC):
Marsh Refinery
Gilman House Hotel
First National Grocery

Other World Locations from Top to Bottom:
R'lyeh

Plateau of Leng

The Dreamlands

Great Hall of Celeano

Yuggoth

City of the Great Race

Abyss

Another Dimension

Location Special Abilities:
CURIOSITIE SHOPPE:
Shop: Instead of having an encounter here, you may draw 3 Unique Items and purchase one of them for its list price. Discard the other two items.

BANK OF ARKHAM:
Bank Loan: Instead of having an encounter here, you may take out a Bank Loan if you don't have one yet.

ARKHAM ASYLUM:
Psychiatric Care: Instead of having an encounter here, you may recover Sanity by receiving psychiatric care. You may either regain 1 Sanity for free, or pay $2 to restore your Sanity to its maximum value.

POLICE STATION:
Deputized: Instead of having an encounter here, you may spend 10 toughness worth of monster trophies, 2 gate trophies, or 5 toughness worth of monster trophies and 1 gate trophy to become the Deputy of Arkham. Take the Deputy of Arkham card.

GENERAL STORE:
Shop: Instead of having an encounter here, you may draw 3 Common Items and purchase one of them for its list price. Discard the other two items.

SILVER TWILIGHT LODGE:
Inner Sanctum: If you have a Silver Twilight Membership, then you look at the Inner Sanctum entry when having encounters here.

MA'S BOARDING HOUSE:
Recruit: Instead of having an encounter here, you may spend 10 toughness worth of monster trophies, 2 gate trophies, or 5 toughness worth of monster trophies and 1 gate trophy to take any 1 Ally of your choice from the Ally deck.

SOUTH CHURCH:
Blessing: Instead of having an encounter here, you may spend 5 toughness worth of monster trophies or 1 gate trophy to have any investigator you choose be blessed

YE OLD MAGICK SHOPPE:
Magic Lessons: Instead of having an encounter here, you may pay $5 to draw 2 Spells. Keep one of them and discard the other.

ST. MARY's HOSPITAL:
Medical Care: Instead of having an encounter here, you may recover Stamina by receiving medical care. You may either regain 1 Stamina for free, or pay $2 to restore your Stamina to its maximum value.

ADMINISTRATION:
Classes: Instead of having an encounter here, you may pay $8 to draw 2 Skills. Keep one of them and discard the other.

SCIENCE BUILDING:
Dissection: Instead of having an encounter here, you may spend 5 toughness worth of monster trophies or 1 gate trophy to gain 2 Clue tokens.

RIVER DOCKS:
Shady Character: Instead of having an encounter here, you may spend 5 toughness worth of monster trophies or 1 gate trophy to gain $5.

Innsmouth Location Special Abilities:
INNSMOUTH JAIL:
Jail Break: Each investigator in the Jail Cell during the Arkham Encounter Phase makes a Sneak (-1) check and draws one encounter card, plus one additional card for every success rolled, encountering one card of his choice and discarding the others.

SAWBONE ALLEY:
Outside Help: Investigators imprisoned in Innsmouth Jail gain one extra success on their Jail Break roll for every investigator in Sawbone Alley.

DEVIL REEF:
Accursed: Investigators must end their movement upon entering Devil Reef. Flying Monsters may move into Devil Reef as though it were a street area.

Y'HA-NTHLEI:
Inaccessible: Investigators may only enter Y'ha-nthlei from Devil Reef or when returning to Arkham from an Other World, regardless of other game effects. This is true even if there is an open gate here.

FALCON POINT:
Boat Charter: During the Movement Phase, you may spend $2 to move to any aquatic location and have an encounter there (if applicable), or move any other investigator in an aquatic location to Falcon Point. Investigators may not move any further after moving with this location ability.

GILMAN HOUSE HOTEL:
Uneasy Sleep: After having an encounter here, if you are still at this location, you may gain 1 Sanity or 1 Stamina.

FIRST NATIONAL GROCERY:
Food and Gossip: Instead of having an encounter here, you may spend $1 to search the Common Item deck for a "Food" or "Research Materials" card.

Gamestate:
ACTIVITY:

CLOSED:
General Store
Ma's Boarding House

ALLIES IN THE BOX:
Ruby Standish
Tom "Mountain" Murphy
Richard Upton Pickman

TERROR LEVEL: 3

OPEN GATE LIMIT: 6
# of GATES OPEN: 4

OUTSKIRTS LIMIT: 3
MONSTERS IN THE OUTSKIRTS: 3

MONSTER LIMIT: 9
MONSTERS IN ARKHAM: 4

MONSTERS IN INNSMOUTH: 4

2 MONSTERS DRAWN FROM EACH GATE OPENING

Gate and Monster Locations:
GATES OPEN:
City of the Great Race in Hibb's Roadhouse (Triangle, +0)
R'lyeh in Devil Reef (Plus, -3)
R'lyeh in Unvisited Isle (Plus, -3)
The Abyss in Historical Society (Hexagon, -2)


MONSTERS IN ARKHAM:
Dimensional Shambler in Downtown Streets
Dark Young in Historical Society


MONSTERS IN INNSMOUTH:
Shoggoth in Church Green Streets
High Priest in Innsmouth Shore Streets
Deep One in Factory District Streets
Deep One in Sawbone Alley


MONSTERS IN THE OUTSKIRTS:
Lloigor
Cultist
Chthonian


MONSTERS IN THE SKY:
Nightgaunt
Flying Polyp


Investigators:
Tayrun as "Ashcan" Pete:
AshcanPete.pngPsAshcanPeteFailed.png

Sanity: 2/4
Stamina: 6/6

SPEED/SNEAK: 3(+3)/3
FIGHT/WILL: 3/4
LORE/LUCK: 2/1

CURRENT LOCATION: City of the Great Race Area 2

MONEY: $4

CLUE TOKENS: 7

INVENTORY: Ruby of R'lyeh, Rifle

SPELLS:

SKILL: Stealth

SPECIAL:

ALLIES:

MONSTER TROPHIES: Star Spawn (3)

GATE TROPHIES:

Psycholarry1 as Norman Withers:
NormanWithers.pngPsNormanWithersFailed.png

Sanity: 2/6
Stamina: 2/4

SPEED/SNEAK: 2/2
FIGHT/WILL: 3/1
LORE/LUCK: 4/3

CURRENT LOCATION: Uptown Streets

MONEY: $3

CLUE TOKENS: 1

INVENTORY: Lucky Cigarette Case

SPELLS:

SKILL: Bravery

SPECIAL: Delirium

ALLIES:

MONSTER TROPHIES: Ghost (1), Deep One Hybrid (1), Deep One (2)

GATE TROPHIES:

Chrysis as Zoey Samaras:
ZoeySamaras.pngPsZoeySamarasPassed.png

Sanity: 3/4
Stamina: 6/7

SPEED/SNEAK: 4/1
FIGHT/WILL: 1(+1)/4
LORE/LUCK: 4/2

CURRENT LOCATION: Miskatonic U Streets

MONEY: $0

CLUE TOKENS: 6

INVENTORY: Cross, Knife, Holy Water, Powder of Ibn-Ghazi, Deputy's Revolver

SPELLS:

SKILL: Stealth

SPECIAL:

ALLIES:

MONSTER TROPHIES: Deep One Hybrid (1), Ghost (1), Deep One Hybrid (1), Cultist (1), Zombie (1), Maniac (1)

GATE TROPHIES:

Daemonis as ???
DaisyWalker.pngPsDaisyWalkerPassed.png

Sanity: 3/5
Stamina: 5/5

SPEED/SNEAK: 4(+2)/1
FIGHT/WILL: 2/3
LORE/LUCK: 5/1(2)

CURRENT LOCATION: Innsmouth Jail Cell

MONEY: $5

CLUE TOKENS: 2

INVENTORY: Motorcycle, Enchanted Blade, Necronomicon, Cabala of Saboth

SPELLS: Shrivelling, Voice of Ra, Wither, Enchant Weapon, Dread Curse of Azathoth

SKILL: Luck

SPECIAL:

ALLIES:

MONSTER TROPHIES: Ghost (1), Dark Young

GATE TROPHIES: Great Hall of Celeano

Faraz as Tommy Muldoon (DELAYED):
TommyMuldoon.png

Sanity: 3/6
Stamina: 4/4

SPEED/SNEAK: 1(+1)/3
FIGHT/WILL: 3(4)/3
LORE/LUCK: 2/4

CURRENT LOCATION: Lost in Time and Space

MONEY: $4

CLUE TOKENS: 6

INVENTORY: Map of Arkham, Tommy Gun, Bullwhip, Patrol Wagon

SPELLS:

SKILL: Expert Occultist, Fight

SPECIAL: Deputy of Arkham

ALLIES:

MONSTER TROPHIES: Proto-Shoggoth (3), Ghoul (1)

GATE TROPHIES:

stever777 as Finn Edwards (FIRST PLAYER) (DELAYED):
FinnEdwards.pngPsFinnEdwardsFailed.png

Sanity: 3/4
Stamina: 3/6

SPEED/SNEAK: 5(-1)/4
FIGHT/WILL: 1/2
LORE/LUCK: 2(3)/3

CURRENT LOCATION: Abyss Area 1

MONEY: $8

CLUE TOKENS: 1

INVENTORY: .45 Automatic, Map of Arkham, Nameless Cults

SPELLS: Enchant Weapon

SKILL: Speed, Lore

SPECIAL: Can't take Bank Loan, CURSED

ALLIES:

MONSTER TROPHIES: Cultist (1+1)

GATE TROPHIES: Great Hall of Celeano

Ancient One, Herald, and Guardian:
Zhar:
Zhar.jpg

King in Yellow:
pic402127_lg.jpg

Nodens:
Nodens.png

DOOM TRACK: 10/11

DEEP ONE RISING: 5/6

ELDER SIGNS: 3/6

GATE TROPHIES COLLECTED: 2/6

BLIGHTS:
Blight13.pngBlight7.pngBlight12.png

Enviroment, Rumors, and Modifiers:
ENVIROMENT:
Mythos29.png

RUMOR:

WORSHIPPERS ABILITY:

Personal Stories:
Zoey Samaras:
PASSED

Daisy Walker:
PASSED

Finn Edwards:
FAILED

Norman Withers:
FAILED

Tommy Muldoon:
PsTommyMuldoonFront.pngPsTommyMuldoonPassed.pngPsTommyMuldoonFailed.png

"Ashcan" Pete:
FAILED

Special Cards: http://www.arkhamhorrorwiki.com/Special

Common Items: http://www.arkhamhorrorwiki.com/Common_item

Unique Items: http://www.arkhamhorrorwiki.com/Unique_item

Spells: http://www.arkhamhorrorwiki.com/Spell

Skills: http://www.arkhamhorrorwiki.com/Skill

Allies: http://www.arkhamhorrorwiki.com/Ally

Monster Encylopedia: http://www.arkhamhorrorwiki.com/Monster

The Worlds Beyond: http://www.arkhamhorrorwiki.com/Gate_marker

Players:
Psycholarry1
Chrysis
Tayrun
Daemonis
stever777
Faraz

Reserves:
Void Slayer
jdarksun
Auralynx

Dice rolls will be done with invisiblecastle; you can use the algorithm "Xd6.hits(Y)" to count successes for this game. (Y should be set to 4 for blessed, 5 for normal rolls, and 6 for cursed.)
On Orokos, use Xd6tY to count successes (Y should be set to 4 for blessed, 5 for normal rolls, and 6 for cursed.)


The UNVISITED ISLE and RIVER DOCKS are considered AQUATIC.

Train Station and Joe Sargent's Bus Service are connected and are DEPOT LOCATIONS.

MARTIAL LAW IS ACTIVE

mi-go hunter on
«13456710

Posts

  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Okay, first let's start with signups. This game will be played with the Innsmouth Expansion so it is for experienced, masochistic players only!

    Let me start by notifying players who expressed special interest to play in this game. I will accept up to six players.
    @Daemonis
    @Tayrun
    @Chrysis
    @Psycholarry1
    @jdarksun

    I AM LOOKING FOR ONE MORE PLAYER. First come, first serve.

    Also, jdarksun and Daemonis, since you played last Innsmouth game, you should step down if any new players want to try the expansion and didn't get a spot last game.

  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Players that I notified, please let me know if you still wish to play.

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    edited May 2013
    Sign up! (If I can)

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Awesome! All six players.

    While I'm waiting for the rest to confirm, any newbies who want to try the expansion can still sign up. I will pick one of the veterans here at random and expel him from the player list.

  • Options
    ChrysisChrysis Registered User regular
    You can count me in again. For something a little different, I think I'll take Zoey Samaras. I'm gonna go monster hunting.

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Meanwhile, which components from Innsmouth Horror and other expansions would you like to see in this game? A simple yes or no will do for each prompt.

    Heralds and Epic Battle cards ratchet up the difficulty. Guardians decrease the difficulty.

    1) Innsmouth investigators
    2) Innsmouth AOs
    3) Personal Story cards
    4) Heralds (Father Dagon and/or Mother Hydra)
    5) Investigators from other expansions
    6) AOs from other expansions
    7) Heralds from other expansions
    8) Epic Battle cards (from the Kingsport Expansion)
    9) Guardians (from the Kingsport Expansion)
    10) Injury and Madness (Dunwich Expansion)

  • Options
    DaemonisDaemonis Registered User regular
    I'm in

  • Options
    Void SlayerVoid Slayer Very Suspicious Registered User regular
    Oh your running this again, hopefully better luck then last time.

    I'll reserve if that is alright, but mostly as an excuse to keep up with it. Always fun to read these.

    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • Options
    TayrunTayrun Registered User regular
    Totes in, definitely.

    No experience with the options/modules, so whatever you think will be the most fun.

  • Options
    jdarksunjdarksun Struggler VARegistered User regular
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    edited May 2013
    Remember to vote which options you want! Or you can have no opinion.

    mi-go hunter on
  • Options
    DaemonisDaemonis Registered User regular
    I vote YES for all options.

  • Options
    FarazFaraz Registered User regular
    Would love to play if there's space

    I'll go with the majority for components.

  • Options
    CythraulCythraul Registered User regular
    Mi-go give me a shout next time you're running a regular game! We didn't end up finishing the last one and it was my very first! :(

    Steam
    Confusion will be my epitaph
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Cythraul wrote: »
    Mi-go give me a shout next time you're running a regular game! We didn't end up finishing the last one and it was my very first! :(

    Will do. ^^

    Okay, any veterans (@stever777, @jdarksun, @Daemonis) willing to step down from the list? If not, I can add a seventh player for Faraz.

  • Options
    jdarksunjdarksun Struggler VARegistered User regular
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    jdarksun wrote: »
    Sure, I'll step down. Tag me if you need a replacement!

    Thanks jdark, appreciate it =)

    I'll put you in reserves.

  • Options
    FarazFaraz Registered User regular
    jdarksun wrote: »
    Sure, I'll step down. Tag me if you need a replacement!

    Thanks :)

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    I'll also go with the majority for components.
    If I need to be moved for someone else's play slot, I'm OK with that.
    If not, C'mon, AO!

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ChrysisChrysis Registered User regular
    I'm in favour of going all in. What could possibly go wrong?

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    edited May 2013
    Alright, all in it is!

    1) Innsmouth investigators
    2) Innsmouth AOs
    3) Personal Story cards
    4) Heralds (Father Dagon and/or Mother Hydra)
    5) Investigators from other expansions
    6) AOs from other expansions
    7) Heralds from other expansions
    8) Epic Battle cards (from the Kingsport Expansion)
    9) Guardians (from the Kingsport Expansion)
    10) Injury and Madness (Dunwich Expansion)

    Firstly.... uh select investigators. He/she can be from any expansion or base set.

    Do you want me to randomly determine heralds, guardians, and Ancient Ones?

    mi-go hunter on
  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Do you want me to randomly determine heralds, guardians, and Ancient Ones?

    Yeah. Then we can blame you!

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ChrysisChrysis Registered User regular
    stever777 wrote: »
    Do you want me to randomly determine heralds, guardians, and Ancient Ones?

    Yeah. Then we can blame you!

    Or you could make Geth choose. Then we can blame the unfeeling robot overlord.

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    I'm benevolent enough to spare you all from the wrath of this nasty fella:

    Atlach-Nacha.png

  • Options
    DaemonisDaemonis Registered User regular
    Gonna be Daisy Walker, the Librarian.

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    edited May 2013
    Finn Edwards
    FinnEdwards.png
    Sanity: 4/4
    Stamina: 6/6

    SPEED/SNEAK: 5/3
    FIGHT/WILL: 2/1
    LORE/LUCK: 2/3

    CURRENT LOCATION: Bank of Arkham

    MONEY: $8

    CLUE TOKENS: 0

    INVENTORY:
    Discard Whiskey to reduce any Sanity loss by 1.
    Whiskey.pngBankLoan.png

    SPELLS:

    SKILL:

    SPECIAL:

    ALLIES:

    MONSTER TROPHIES:

    GATE TROPHIES:



    PsFinnEdwardsFront.pngPsFinnEdwardsPassed.pngPsFinnEdwardsFailed.png

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
  • Options
    TayrunTayrun Registered User regular
    I'd like to be "Ashcan" Pete please!

  • Options
    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Sorry I missed the sign-ups for this. If there's a loop, keep me in it; I've got the game and a lot of the expansions.

    kshu0oba7xnr.png

  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    edited May 2013
    Auralynx wrote: »
    Sorry I missed the sign-ups for this. If there's a loop, keep me in it; I've got the game and a lot of the expansions.

    Alright, I'll put you in reserves. :)

    Looks like we just need @Faraz and @Psycholarry1 to pick investigators. Remember that he/she can be from any expansion.

    mi-go hunter on
  • Options
    PsychoLarry1PsychoLarry1 Registered User regular
    I will take Norman Withers, Astronomer and bearded gentleman.

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Well you're prepared @stever777 :o

    Eh, I'm just getting into that host thing that as much info as possible should be in front of the players.
    Makes life easier for all.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ChrysisChrysis Registered User regular
    This seems like the best place to ask experts. You work around the Mythos card anti-clockwise from the bottom-left, correct? So Gate opening and subsequent monster spawning, monster movement, and then the text and clue token. Does this mean that monsters that spawn from the gate (or surge) will also move assuming they match one of the movement icons? It looks to me like they do and I couldn't find anything that said otherwise, but I don't recall it happening in the last game. The movement may have just been done without mentioning it, so I may just have missed it.

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Options
    FarazFaraz Registered User regular
    edited May 2013
    I'll go with:
    pic493382_md.jpg

    Sanity: 5/5
    Stamina: 5/5

    SPEED/SNEAK: 3/2
    FIGHT/WILL: 2/3
    LORE/LUCK: 3/2

    CURRENT LOCATION: Curiositie Shoppe

    MONEY: $2

    CLUE TOKENS: 3

    INVENTORY:

    SPELLS:

    SKILL:

    SPECIAL:

    ALLIES:

    MONSTER TROPHIES:

    GATE TROPHIES:

    PsPatriceHathawayFront.pngPsPatriceHathawayPassed.pngPsPatriceHathawayFailed.png

    Faraz on
  • Options
    DaemonisDaemonis Registered User regular
    Chrysis wrote: »
    This seems like the best place to ask experts. You work around the Mythos card anti-clockwise from the bottom-left, correct? So Gate opening and subsequent monster spawning, monster movement, and then the text and clue token. Does this mean that monsters that spawn from the gate (or surge) will also move assuming they match one of the movement icons? It looks to me like they do and I couldn't find anything that said otherwise, but I don't recall it happening in the last game. The movement may have just been done without mentioning it, so I may just have missed it.
    I'm not sure what do you mean by "last game" but in the game I moderated fresh spawned monsters moved and all movement was explicitely mentioned :)

  • Options
    ChrysisChrysis Registered User regular
    Daemonis wrote: »
    Chrysis wrote: »
    This seems like the best place to ask experts. You work around the Mythos card anti-clockwise from the bottom-left, correct? So Gate opening and subsequent monster spawning, monster movement, and then the text and clue token. Does this mean that monsters that spawn from the gate (or surge) will also move assuming they match one of the movement icons? It looks to me like they do and I couldn't find anything that said otherwise, but I don't recall it happening in the last game. The movement may have just been done without mentioning it, so I may just have missed it.
    I'm not sure what do you mean by "last game" but in the game I moderated fresh spawned monsters moved and all movement was explicitely mentioned :)

    I did, in fact mean that game. I must have just missed it. I remember reading all the movement notices, I just don't remember ever making the connection between a movement notice and a fresh monster. Although I must admit I never gave the movement notices as much attention as they probably needed because the important part was where the monsters ended up and that was more readily displayed on the map.

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Options
    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Faraz wrote: »
    I'll go with:
    pic493382_md.jpg

    Sanity: 5/5
    Stamina: 5/5

    SPEED/SNEAK: 3/2
    FIGHT/WILL: 2/3
    LORE/LUCK: 3/2

    CURRENT LOCATION: Curiositie Shoppe

    MONEY: $2

    CLUE TOKENS: 3

    INVENTORY:

    SPELLS:

    SKILL:

    SPECIAL:

    ALLIES:

    MONSTER TROPHIES:

    GATE TROPHIES:

    PsPatriceHathawayFront.pngPsPatriceHathawayPassed.pngPsPatriceHathawayFailed.png

    Ack! But she's so OP!

    If you don't mind @Faraz, I will nerf her by removing the Ominous Dreams ability. With Inspiring, she's still a top tier investigator. Sounds good?

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    mi-go huntermi-go hunter Once again I'm back in the lab. Cleaning my knives, ready for stabs.Registered User regular
    Chrysis wrote: »
    This seems like the best place to ask experts. You work around the Mythos card anti-clockwise from the bottom-left, correct? So Gate opening and subsequent monster spawning, monster movement, and then the text and clue token. Does this mean that monsters that spawn from the gate (or surge) will also move assuming they match one of the movement icons? It looks to me like they do and I couldn't find anything that said otherwise, but I don't recall it happening in the last game. The movement may have just been done without mentioning it, so I may just have missed it.

    Correct. Gate opens and monsters are placed, monsters move, clue token is placed, and special text of the card is resolved. Monsters freshly spawned from gates can move immediately.

    I'll get this game rolling tomorrow, hopefully!

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    FarazFaraz Registered User regular
    edited May 2013
    Ack! But she's so OP!

    If you don't mind @Faraz, I will nerf her by removing the Ominous Dreams ability. With Inspiring, she's still a top tier investigator. Sounds good?


    Sure, I've never tried Innsmouth so if she's OP and removing that ability brings her in line with everyone else I don't mind. Just don't nerf me too much ;)

    Faraz on
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    ChrysisChrysis Registered User regular
    Clue token is placed before the special text? That's new to me, although I can't think of any situation in which it would be relevant. I should probably have a proper, cover to cover, read of the rulebook so I can pick up on all those little details like when the clue token is placed and when the first player token gets passed on.

    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
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