Whatever you do, get the PC version of CoC, if you can run it. The Xbox version is absolutely horrendous by comparison.
Also, you will probably get frustrated by it at points. It's great atmospherically, and the developers did do some ballsy stuff in terms of gameplay, but it's just not always that well designed. You will die A LOT, and it won't always be your fault. But if you stick with it, it'll ultimately pay off.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
Is the xbox version that bad? My pc is located in my kitchen, next to the washing machine and has a 17" tft monitor and two crappy stereo speakers.
Compare this to my living room which has a BIG comfy sofa, a decent 5.1 system and a 32" hdtv (and wireless xbox pad). Consider if I hadn't SEEN the pc version, would I be able to cope with the xbox one?
I gave up PC gaming over 5 years ago, so I can't speak to the PC version of CoC, but that 32" with 5.1 should be a good set up. You definitely want the surround sound going when you play this game. And don't leave the lights on.
Also, everything Cherrn said about getting frustrated is on the money. This game does have issues. But overall, I think the design decisions serve it very well and getting the shit scared out of you by this game will outweigh some of the problems you'll run into.
NexusSix on
REASON - Version 1.0B7 Gatling type 3 mm hypervelocity railgun system
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
Purchased. I phoned up said gf and asked her to pick it up in town. Telling her the title, then spelling it (and then eventually describing box art) was a hassle.
I loved Cthulhu, it's a shame I ran into a game crippling bug near the end. I have the PC version, last I checked there wasn't a patch either, and it seems to be a very rare bug, I saw one other person with the same problem on a messageboard but no one could help him.
(not really spoilers but..)
Near the end of the game, when you are on the boat going towards devils reef, once the waves start hitting you are supposed to get on the cannon and shoot the 3 mages on the island, the 3 blue lights. Well those lights never show up, because that island is floating in the sky, on the monitor it's about an inch above sea level. Nothing I can do to fix this.
Also, it's a problem with my saved game, cause I installed it on another machine and the same glitch happened, I only had two saves, one in the chapter before, and one right before the waves hit. I tried the chapter before, thinking it would reload the chapter I had a problem with and fix it, no dice. I reloaded so many times hoping that just once the problem would be fixed.
So I guess I won't be able to beat the game, and I don't wan't to play through it again despite it being awesome.
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited March 2007
That's the reason I'd rather stick with the XB version. At least I won't have to worry about glitches/patching. I'll usually only get a PC game if it's just for PC.
Just thought I'd pop in and talk about Clock Tower 3, as it doesn't sound like anyone who has played it has said anything. (I did a quick Ctrl+F, so forgive me if I'm wrong).
The controls are fine, but the static camera angle switches a lot from scene to scene, so it fucks with your controls.
Cutscenes are pretty well-done, voice acting is pretty good, and the models animate well. However, the weak-ish story itself kinda ruined a lot of these good aspects.
The first main level, imo, is awesome. The atmosphere is just right, and the setting really did it for me. I personally think the game went downhill from there. I was craving a semi-historic setting, and only the first level and part of the second really do this. Also, once you understand the way that the system for monsters/hiding works, the monsters become more of an annoyance rather than an immediate threat. And don't get me started on the boss battles; the idea they tried to implement is nice, but it ends up being annoying and badly executed.
TL;DR: The game is somewhat pretty and the idea is interesting, but the gameplay and story are a bit of a let down. The game isn't really scary at all, but it can provide for tension in some places where the atmosphere is just right. Also, the game is pretty short (~6 hours).
Shit, there's an actual Cthulu game? Set in Innsmouth? Oh God, Lovecraft overload! I need to play this game. Too bad my computer is an utter POS and I don't own an Xbox. Bah. something to keep in mind for when I finally do get a 360 a few years down the road I guess. Unless it isn't BC, of course...
I know that everyone says SH4 is the worst one of the series, and really, I'd say they're right - the plot makes little to no sense without all the extra little details mentioned in the guide, the main character's bland as pudding and the second half of the game (you know what I'm talking about) can be excruciating.
But every time I play through it I get nightmares at least once, which is something no other piece of visual media has ever managed. It's the apartment, man. That place is just claustrophobic.
I know that everyone says SH4 is the worst one of the series, and really, I'd say they're right - the plot makes little to no sense without all the extra little details mentioned in the guide, the main character's bland as pudding and the second half of the game (you know what I'm talking about) can be excruciating.
But every time I play through it I get nightmares at least once, which is something no other piece of visual media has ever managed. It's the apartment, man. That place is just claustrophobic.
The apartment was very well done, in terms of making it look creepy. It brings to mind shades of Fatal Frame 3, and that ain't a bad thing; not sure which came first, of course, but whatever. Point is, The Room worked. It unwisely threw out some other Silent Hill conventions, such as the light and radio, and yes, the second half of the game was annoying. Still, it was by no means a bad game.
Additionally, I said it a while ago, and it bears repeating.
FUCK THE GIANT HEAD IN THE HOSPITAL. I was in no way prepared for that. :shock:
That's the reason I'd rather stick with the XB version. At least I won't have to worry about glitches/patching. I'll usually only get a PC game if it's just for PC.
Apparantly the Xbox version had more glitches.
The pc version had most fixed.
I don't think I ever got far into into SH4 to get to the really weird stuff. The room posessions that the manual kept warning me about, things you had to use candles on and such, never happened.
But I was so freaked out whenever I was in The Room. The first person view was perfect for making me not want to turn and look at what that noise was. Every time I got into the apartment, I was just waiting for something to pop out and scare me as soon as I turned.
I remember hearing a strange noise, and starting to freak out. I was scrambling around, looking for what was causing it. Oh god, it's coming from the door...!
It was the handyman outside sweeping. The same thing happens later with the girl next door.
Arrrrgh. All worked up over that. Staring through the hole in the wall and seeing that stuffed animal just sitting there. I stared at it for quite a while, waiting for it to move or something. I'd bet money that happens later.
in CoC I didnt really have any glitches except a game breaking one litterally right at the end
after you kill Hydra you have to run through the caverns as explosions make shit fall from the ceiling. well a lot of people have a bug where a scripted rock that comes down is impossible to avoid, thus crushing you every single time. I had to watch the fucking end video on youtube
in CoC I didnt really have any glitches except a game breaking one litterally right at the end
after you kill Hydra you have to run through the caverns as explosions make shit fall from the ceiling. well a lot of people have a bug where a scripted rock that comes down is impossible to avoid, thus crushing you every single time. I had to watch the fucking end video on youtube
There's something to that:
For some reason, the scripting here is incredibly unforgiving, to the point where if you don't reach X position in Y time, you die - rather than having a set time in which you must escape. I'm told there is also some glitch where movement speed is related to screen size and performance; I do know that in certain areas on my old computer, I would move very slowly while other characters were very quick. For instance, during the Order of Dagon mission, my movement was really sluggish (not my framerate), and the other soldiers quickly got ahead of me. When I bought a new computer and tried it, the problem seemed less pronounced, particularly at lower resolutions.
Getting chased out of the hotel in Innsmouth, after reloading a quicksave, the bedroom door was left open from the last session. So instead of the townspeople rattling the door and having a harrowing chase from room to room, they immediately barge in and blast my character with shotguns.
Ok, well, I didn't get any time, again. But at least I have games to play when I do :-)
Someone mentioned Silent Hill 4 not making sense without the manual, considering I have the box and manual for Silent Hill 2 but the disc for Silent Hill 4... is there anything particularily important I should know?
I actually lied, I have had a bit of time to videogame recently but my friend was online at the same time and we've decided to play GOW. It fucked me over royally though, on one of the split parts in "The Belly of the Beast", just after you fall down a Goonies esque slide, we died. Then when it restarted instead of being given the guns I had at the time, I was given a shotgun with 20 ammo. NOTHING else, the rest of my inventory lacks ammo.
So we played that section for about 45minutes last night till I managed to get through it by beating those damn screaming things over the head with my shotgun and running away quickly before they exploded.
S.T.A.L.K.E.R. Is a pretty scary game. It is really a pretty sad looking world. And when you have to search it's bowels and plume it's depths, things can get VERY scary, very quickly.
Yeah S.T.A.L.K.E.R. is pretty scary with the whole Chernobyl scenery. Chernobyl is just such a fucked up place and everything is just so abnormal.
S.T.A.L.K.E.R. Is a pretty scary game. It is really a pretty sad looking world. And when you have to search it's bowels and plume it's depths, things can get VERY scary, very quickly.
Yeah S.T.A.L.K.E.R. is pretty scary with the whole Chernobyl scenery. Chernobyl is just such a fucked up place and everything is just so abnormal.
for realz. I get chills just looking at photos of Pripyat
I loved "Eternal Darkness" for the Gamecube. It actually made me jump a couple times, and it was uber creepy.
To me, it was very repetitive.
Excessively so.
The following nested spoiler contains increasingly spoilerific information. First spoiler is less spoiler-y, more complain-y.
You go through about 9 generations, and that makes you go through the same maze/level at least three times, but each time the level gets larger. You go through the older parts, but you have to take a longer path to get to them.
And then when you beat it...
You have to play through the entire game 2 more times with minimal variations (you play as a disciple of one of the other gods) to see the ultimate ending, which...
...is simply created from a cut scene you've already had to watch three prior times.
So....di-.....did we tell him to get Silent Hill 2 yet?
In all seriousness, the nightmare hospital freaked the fuck out of me.
Exar Kun on
I like pie.
0
Magus`The fun has been DOUBLED!Registered Userregular
edited April 2007
Nightmare Hospital in 2? I don't recall that. Unless you're talking about the place after that one fight. However, it didn't look all that different from the hospital before the fight.
Now in SH3, THAT had a nightmare hospital. That place was fucked up.
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited April 2007
Right before the girl joins you, there's a hall of wheelchairs. There's one room with a giant living version of her head, and the camera faces the other way until you come RIGHT up against it.
cj iwakura on
0
Magus`The fun has been DOUBLED!Registered Userregular
edited April 2007
Yeah, that was cool. Too bad the constant BRAAAAAAAAP-ing nurses ruined that part of the game.
I loved "Eternal Darkness" for the Gamecube. It actually made me jump a couple times, and it was uber creepy.
To me, it was very repetitive.
Excessively so.
The following nested spoiler contains increasingly spoilerific information. First spoiler is less spoiler-y, more complain-y.
You go through about 9 generations, and that makes you go through the same maze/level at least three times, but each time the level gets larger. You go through the older parts, but you have to take a longer path to get to them.
And then when you beat it...
You have to play through the entire game 2 more times with minimal variations (you play as a disciple of one of the other gods) to see the ultimate ending, which...
...is simply created from a cut scene you've already had to watch three prior times.
That's why I just beat the game once and then watched the rest on Youtube. Youtube constantly saves me from having to replay games to see stuff that I missed.
Posts
I shall alternate CoC on Sat night and SH4 on Sun night.
If my girlfriend lets me, she's more terrifying than any horror film/game.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Also, you will probably get frustrated by it at points. It's great atmospherically, and the developers did do some ballsy stuff in terms of gameplay, but it's just not always that well designed. You will die A LOT, and it won't always be your fault. But if you stick with it, it'll ultimately pay off.
Compare this to my living room which has a BIG comfy sofa, a decent 5.1 system and a 32" hdtv (and wireless xbox pad). Consider if I hadn't SEEN the pc version, would I be able to cope with the xbox one?
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Also, everything Cherrn said about getting frustrated is on the money. This game does have issues. But overall, I think the design decisions serve it very well and getting the shit scared out of you by this game will outweigh some of the problems you'll run into.
Ng Security Industries, Inc.
PRERELEASE VERSION-NOT FOR FIELD USE - DO NOT TEST IN A POPULATED AREA
-ULTIMA RATIO REGUM-
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Mouselook ftw.
(not really spoilers but..)
Near the end of the game, when you are on the boat going towards devils reef, once the waves start hitting you are supposed to get on the cannon and shoot the 3 mages on the island, the 3 blue lights. Well those lights never show up, because that island is floating in the sky, on the monitor it's about an inch above sea level. Nothing I can do to fix this.
Also, it's a problem with my saved game, cause I installed it on another machine and the same glitch happened, I only had two saves, one in the chapter before, and one right before the waves hit. I tried the chapter before, thinking it would reload the chapter I had a problem with and fix it, no dice. I reloaded so many times hoping that just once the problem would be fixed.
So I guess I won't be able to beat the game, and I don't wan't to play through it again despite it being awesome.
The controls are fine, but the static camera angle switches a lot from scene to scene, so it fucks with your controls.
Cutscenes are pretty well-done, voice acting is pretty good, and the models animate well. However, the weak-ish story itself kinda ruined a lot of these good aspects.
The first main level, imo, is awesome. The atmosphere is just right, and the setting really did it for me. I personally think the game went downhill from there. I was craving a semi-historic setting, and only the first level and part of the second really do this. Also, once you understand the way that the system for monsters/hiding works, the monsters become more of an annoyance rather than an immediate threat. And don't get me started on the boss battles; the idea they tried to implement is nice, but it ends up being annoying and badly executed.
TL;DR: The game is somewhat pretty and the idea is interesting, but the gameplay and story are a bit of a let down. The game isn't really scary at all, but it can provide for tension in some places where the atmosphere is just right. Also, the game is pretty short (~6 hours).
Silent Hill 2 is all kinds of scary awesome, complete with
But every time I play through it I get nightmares at least once, which is something no other piece of visual media has ever managed. It's the apartment, man. That place is just claustrophobic.
It sort of is as long as you download the patch. Otherwise you won't be able to see the FMVs.
It doesn't make the game fun or scary, sadly, but at least you get to see the movies.
The apartment was very well done, in terms of making it look creepy. It brings to mind shades of Fatal Frame 3, and that ain't a bad thing; not sure which came first, of course, but whatever. Point is, The Room worked. It unwisely threw out some other Silent Hill conventions, such as the light and radio, and yes, the second half of the game was annoying. Still, it was by no means a bad game.
Additionally, I said it a while ago, and it bears repeating.
Apparantly the Xbox version had more glitches.
The pc version had most fixed.
But I was so freaked out whenever I was in The Room. The first person view was perfect for making me not want to turn and look at what that noise was. Every time I got into the apartment, I was just waiting for something to pop out and scare me as soon as I turned.
I remember hearing a strange noise, and starting to freak out. I was scrambling around, looking for what was causing it. Oh god, it's coming from the door...!
Arrrrgh. All worked up over that. Staring through the hole in the wall and seeing that stuffed animal just sitting there. I stared at it for quite a while, waiting for it to move or something. I'd bet money that happens later.
There's something to that:
So far I haven't found it the least bit frightening.
Of course, so far the only enemy I've encountered are these armless dancing things that apparently pick up AM talk stations.
hahahaha so young, so naive
Someone mentioned Silent Hill 4 not making sense without the manual, considering I have the box and manual for Silent Hill 2 but the disc for Silent Hill 4... is there anything particularily important I should know?
I actually lied, I have had a bit of time to videogame recently but my friend was online at the same time and we've decided to play GOW. It fucked me over royally though, on one of the split parts in "The Belly of the Beast", just after you fall down a Goonies esque slide, we died. Then when it restarted instead of being given the guns I had at the time, I was given a shotgun with 20 ammo. NOTHING else, the rest of my inventory lacks ammo.
So we played that section for about 45minutes last night till I managed to get through it by beating those damn screaming things over the head with my shotgun and running away quickly before they exploded.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Don't worry, you'll wish you hadn't said that soon enough.
And there are a few pretty good "OMG MONSTER IN MAI FACE!!!" moments too.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Yeah S.T.A.L.K.E.R. is pretty scary with the whole Chernobyl scenery. Chernobyl is just such a fucked up place and everything is just so abnormal.
I never asked for this!
for realz. I get chills just looking at photos of Pripyat
To me, it was very repetitive.
Excessively so.
The following nested spoiler contains increasingly spoilerific information. First spoiler is less spoiler-y, more complain-y.
And then when you beat it...
Hey, hey. If you hear metal being dragged against concrete, be on your guard
In all seriousness, the nightmare hospital freaked the fuck out of me.
Now in SH3, THAT had a nightmare hospital. That place was fucked up.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
That's why I just beat the game once and then watched the rest on Youtube. Youtube constantly saves me from having to replay games to see stuff that I missed.