Hey dude, sick nasty man. This is all fucking fantastic.
Have a question for you though, on that bit about color picking for lighting, could you give a short explanation? I'm tracking, but I would like to know why and how you figured it out.
The theory behind the sub surface scattering is that the light will enter the object, bounce around, and the ejected light hue and saturation is influence by whatever is inside the object.
Interesting, I have enough of a handle on 3D that I could probably be using it to try and set up some environments, but I've been trying to freehand more things before I jump into it. Seeing that stuff from you is really cool, Seems to come natural to you even if its not sexy ladies.
Interesting, I have enough of a handle on 3D that I could probably be using it to try and set up some environments, but I've been trying to freehand more things before I jump into it. Seeing that stuff from you is really cool, Seems to come natural to you even if its not sexy ladies.
It's incredibly easy to learn. My Coworker showed me how to use it I was making concepts with it in a couple days. Also, get the rendering program podium because it's pretty awesome too.
I'm interested as to why you left the lines around her nose as such a soft tone compared to her other features on the right hand side? It seems a little jarring.
Skin tones are off the chart incredible as always. Just so sensual and perfect.
Thanks guys! I might do a recording of a painting some time soon. All I have to do is free up more than 10 gigs so I can record and not get scratch disk is full errors.
NappuccinoSurveyor of Things and StuffRegistered Userregular
Fucking just, goddamn.
How much do you use textures in your work? I've got really inexperienced eyes and I can't always tell when something your doing is "natural" with just various brushes and when something is an overlayed texture.
I use textures for the skin, lips, eyes and things like that. Sometimes for clothing but that's usually more work than what its worth. The lace is half texture and half painting.
EDIT: The last picture has about 6 references for the girl. A couple for the face, couple for the hair, one for the hand, and a couple for the body. I usually do a sketch and the search through my massive reference folder to find matching reference. My GF is going to have to pose for the last bit to do the skirt since I can't find any reference for it.
wakkawa on
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NappuccinoSurveyor of Things and StuffRegistered Userregular
So you put in the rough (or final) colors and then overlay the texture from there? I guess you do some extra work refining things after the textures is in?
Thanks for the link on that skin texture--seems like it works fantastically.
I love that shark piece and the fourth one down! Wish I could add something a bit more constructive and imaginative other than "these are gorgeous", but there you go... That's all I got.
Posts
Here are a couple of things I did for imagineFX.
Have a question for you though, on that bit about color picking for lighting, could you give a short explanation? I'm tracking, but I would like to know why and how you figured it out.
The Scoundrel & The Bastard
My Comics Thread
The theory behind the sub surface scattering is that the light will enter the object, bounce around, and the ejected light hue and saturation is influence by whatever is inside the object.
EDIT: So this was released today. So a bridge!
So another figure, haaaa
Not finished. Need to cleanup some edges.
anyways, moar
The bridge was hand drawn but the others are done in sketchup. So much easier than drawing it.
We only have like a day to do most of the building designs. Also the sims style is pretty blocky and simple so sketchup is perfect.
It's incredibly easy to learn. My Coworker showed me how to use it I was making concepts with it in a couple days. Also, get the rendering program podium because it's pretty awesome too.
moar
Skin tones are off the chart incredible as always. Just so sensual and perfect.
I've always marveled at people who can do this type of art, wonderful.
Here is the last pic finished
How much do you use textures in your work? I've got really inexperienced eyes and I can't always tell when something your doing is "natural" with just various brushes and when something is an overlayed texture.
This is the texture I use for skin:
http://farm4.staticflickr.com/3565/3451225706_66b72cac9b_z.jpg
The hair is just brushwork from a brush I made.
EDIT: The last picture has about 6 references for the girl. A couple for the face, couple for the hair, one for the hand, and a couple for the body. I usually do a sketch and the search through my massive reference folder to find matching reference. My GF is going to have to pose for the last bit to do the skirt since I can't find any reference for it.
Thanks for the link on that skin texture--seems like it works fantastically.
I can feel the textures
edit: considering the subject matter, that might be the perviest thing I have said in a long time
anyway wakk, good fucking job
Comics
Panning For Clouds, a writing blog dedicated to my fiction and writing columns! Updates at least twice a week.