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Tropes vs. Women, the Anita Sarkeesian video series

NickTheNewbieNickTheNewbie Registered User regular
Anita Sarkeesian has, to date, released two videos in her "Tropes vs. Women" series

Part 1:
http://www.youtube.com/watch?v=X6p5AZp7r_Q

Part 2:
http://www.youtube.com/watch?v=toa_vH6xGqs


This is not a thread to discuss her kickstarter, nor is this is a #1reasonwhy thread. We will talk about the points raised in this video series in a calm and mature manner.



I personally feel that she has raised a very good point that the role of female characters in games is often as little more than an objective. The princess to rescue, the wife to avenge, yadda yadda. When the main character is a female, its often a sexually exaggerated female with non-realistic/non-proportional features. While I think she does a good job pointing out the pervasiveness of this trend, I think her lack of positive female portrayal examples is somewhat slowing down the delivery of the point she's trying to make. I watch the videos and think "yeah, that's true, I guess the medium is fucked, so what are we supposed to do about it?" If the videos gave more time showcasing those few positive examples, then it can give us concrete examples of how things SHOULD work, rather then just telling us why things currently DON'T work.

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    redxredx I(x)=2(x)+1 whole numbersRegistered User regular
    edited June 2013
    She is not very successful in keeping these even mildly interesting. Like, ok, I've agreed with your point since I first thought about it for 2 seconds more than a decade ago.

    grumble.


    Edit: and done watching the second one. Skipped around a lot.

    Aside from the massive damsel in distress thing, most of this boils down to:
    1) Video games are largely aimed at males.
    2) Video games are largely poorly written.
    3) As video games are largely aimed at heteronormative men, having a woman being endangered is a easy way to ratchet up the emotional response from the player. Something poor writers will seek.
    4) Violence is typically the only method of conflict resolution in video games.

    The creation of games with a gender neutral targeted audience, written by people with more talent who don't need to rely on sex make relationships have emotional weight, with the option for or even necessity of non-violent conflict and plot resolution, would lead to games which are less sexist(and probably a hell of a lot more interesting).

    I don't disagree with any of this.

    Like, there are a lot of gender value neutral games out there. Some of them do involve non-sexualized female characters not acting to save a man.

    I sort of wish i had played through the translated versions of the touhou project games. apparently despite all the creepy fan art they generate, they are not nightmarishly sexist.

    redx on
    They moistly come out at night, moistly.
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    NickTheNewbieNickTheNewbie Registered User regular
    Do you think the writing's poor, or the examples get repeditive, or what?

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    redxredx I(x)=2(x)+1 whole numbersRegistered User regular
    Do you think the writing's poor, or the examples get repeditive, or what?

    Too many examples. It will bore the choir and ehh, well... I don't know how people who disagree with her feel, but I don't know if they would be much more receptive to ~35 minutes of examples of the exact same thing.

    Like, I think if you are going to have that many examples, a funny catchy infographic is going to be more effective than a youTube video and a half constantly driving home the same point.

    They moistly come out at night, moistly.
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    The EnderThe Ender Registered User regular
    edited June 2013
    I laughed really hard when she brought-up Bionic Commando (although, in my opinion, that was a matter of the developer just trolling the player - not being sexist).

    I have to say, I've been disappointed by Anita so far. It has taken her an absurdly long time to produce these videos, especially given their production quality, after receiving such a huge windfall on her campaign. I also think she delivers the content competently, but can't help but feel she's just throwing meat to crowd, so to speak.

    I'm hoping some of the topics I'm more interested in - like the Fighting Fuck Toy trope - cover new ground and are better produced. There is no reason we should be given such low fidelity video samples with the amount of money at the author's disposal.

    The Ender on
    With Love and Courage
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    BlackjackBlackjack Registered User regular
    I feel like she is trying to reach the people that don't agree with her/the point because...like @redx says, any reasonable person who thinks about it for more than ten seconds will agree with her. But...the problem then comes with the fact that the people that don't agree with her generally are not reasonable people. I remember seeing a comment on some site after her first video that basically said "She's wearing pink and has earrings on! Alert the feminazi horde!" so I mean...if this is the audience you're targeting, you need to do something more than she is.

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    override367override367 ALL minions Registered User regular
    edited June 2013
    okay for a real post

    I think her videos are pretty good, not very informative for someone who has even dipped their toes into the subject, but good at provoking discussion. The reactions against them prove the necessity of these points to be repeated over and over

    My only real issue is with the hinted link between violence against women around the world, that society blames women for being beaten in too many places, and fiction of any kind. If I run over a hooker or twelve in GTA it doesn't say anything about me as a person, at all. GTA's writing of female characters says something about the developers though, I think.

    Joke cross post from another thread: I feel like You people don't want any women showing off their tits in a videogame and that's censorship!

    you owe me three nickels enmememe

    override367 on
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    redxredx I(x)=2(x)+1 whole numbersRegistered User regular
    You people don't want any women showing off their tits in a videogame and that's censorship!

    really more of a 'don't want every woman showing off tits in every videogame, unless they are supposed to be unattractive.'

    But, that hasn't really come up yet.


    They moistly come out at night, moistly.
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    The EnderThe Ender Registered User regular
    edited June 2013
    Blackjack wrote: »
    I feel like she is trying to reach the people that don't agree with her/the point because...like @redx says, any reasonable person who thinks about it for more than ten seconds will agree with her. But...the problem then comes with the fact that the people that don't agree with her generally are not reasonable people. I remember seeing a comment on some site after her first video that basically said "She's wearing pink and has earrings on! Alert the feminazi horde!" so I mean...if this is the audience you're targeting, you need to do something more than she is.

    The thing is: you can never reach those people anyway, just like you could never convince VenomFangX or his fanclub that the world is more than a few thousand years old. Anita's probably aiming at anyone 'on the fence' or anyone with the, "I'm for women's rights but oh noes not FEMINISTS!" outlook, which is usually temporary pending hearing out someone like Anita.

    The Ender on
    With Love and Courage
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    The EnderThe Ender Registered User regular
    If I run over a hooker or twelve in GTA it doesn't say anything about me as a person, at all.

    I understand that this attitude is basically gospel here, but it doesn't fly with me (depending somewhat on context). I think if you actively seek out and kill women in GTA, that does say something about you & your preferences. It doesn't make you a serial murderer, but it certainly does say something about you.

    With Love and Courage
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    SanderJKSanderJK Crocodylus Pontifex Sinterklasicus Madrid, 3000 ADRegistered User regular
    The point of the very many examples is to support her main point that this is endemic, not coincidental. If she made a five minute video with 5 examples, somemensrightdude* could make a video and show counterexamples. This format cuts off that kind of response.

    It's easy to nitpick about examples, and I'd agree not all of them are equally strong, but the point of the video isn't to tell single developers that they did something wrong, it's to point out that in general the move towards a helpless female in videogames as a motivation for the main character is cheap, overdone, and due to it's prevalence creates a bad association in people who consume this type of media a lot.

    Being more aware of what media you consume, what the thoughtprocesses between these character designs are, and being openly critical of design decisions that you disagree with is the path that leads to better games for everyone, more diverse and more aligned with real life, and would also help with destigmatization of games as being 'for kids' and more specificially 'for boys.'

    *Assuming he didn't just run away with some indiegogo cash instead.

    Steam: SanderJK Origin: SanderJK
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    override367override367 ALL minions Registered User regular
    edited June 2013
    The Ender wrote: »
    If I run over a hooker or twelve in GTA it doesn't say anything about me as a person, at all.

    I understand that this attitude is basically gospel here, but it doesn't fly with me (depending somewhat on context). I think if you actively seek out and kill women in GTA, that does say something about you & your preferences. It doesn't make you a serial murderer, but it certainly does say something about you.

    I think it depends a fuck load more than "somewhat" on context

    Edit: or rather, it should

    override367 on
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    The EnderThe Ender Registered User regular
    SanderJK wrote: »
    The point of the very many examples is to support her main point that this is endemic, not coincidental. If she made a five minute video with 5 examples, somemensrightdude* could make a video and show counterexamples. This format cuts off that kind of response.

    It's easy to nitpick about examples, and I'd agree not all of them are equally strong, but the point of the video isn't to tell single developers that they did something wrong, it's to point out that in general the move towards a helpless female in videogames as a motivation for the main character is cheap, overdone, and due to it's prevalence creates a bad association in people who consume this type of media a lot.

    Being more aware of what media you consume, what the thoughtprocesses between these character designs are, and being openly critical of design decisions that you disagree with is the path that leads to better games for everyone, more diverse and more aligned with real life, and would also help with destigmatization of games as being 'for kids' and more specificially 'for boys.'

    *Assuming he didn't just run away with some indiegogo cash instead.

    The strongest theme in the first videos for me, so far, has been Anita's criticisms of The Holy Nintendo and everyone's favorite game designer. I mean, Mario and Zelda represent some of the most profound benchmarks in gaming and this is one of the only times I've seen their central conflicts dissected and unapologetically displayed as negative examples. The language is never couched in, "These were good games, but..." hand-wringing: the nitty-gritty is that the games feature regressive themes and these themes have had a regressive impact.

    With Love and Courage
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    tbloxhamtbloxham Registered User regular
    The Ender wrote: »
    SanderJK wrote: »
    The point of the very many examples is to support her main point that this is endemic, not coincidental. If she made a five minute video with 5 examples, somemensrightdude* could make a video and show counterexamples. This format cuts off that kind of response.

    It's easy to nitpick about examples, and I'd agree not all of them are equally strong, but the point of the video isn't to tell single developers that they did something wrong, it's to point out that in general the move towards a helpless female in videogames as a motivation for the main character is cheap, overdone, and due to it's prevalence creates a bad association in people who consume this type of media a lot.

    Being more aware of what media you consume, what the thoughtprocesses between these character designs are, and being openly critical of design decisions that you disagree with is the path that leads to better games for everyone, more diverse and more aligned with real life, and would also help with destigmatization of games as being 'for kids' and more specificially 'for boys.'

    *Assuming he didn't just run away with some indiegogo cash instead.

    The strongest theme in the first videos for me, so far, has been Anita's criticisms of The Holy Nintendo and everyone's favorite game designer. I mean, Mario and Zelda represent some of the most profound benchmarks in gaming and this is one of the only times I've seen their central conflicts dissected and unapologetically displayed as negative examples. The language is never couched in, "These were good games, but..." hand-wringing: the nitty-gritty is that the games feature regressive themes and these themes have had a regressive impact.

    The problem with her argument is that she is wading in to attack video games, while in fact video games are just doing what EVERY media source does. Provide wish fulfillment in some form for its primary audience, often in the easiest way possible. She's attacking games, when they just 'learned it watching you!'

    In fact, by presenting a simple, overly trite series of examples of how games are sexist and hurt people, targeted mainly at an audience of people who want to see examples of how they are right that games are sexist and hurt people she is doing EXACTLY the same thing that she says games are bad for doing.

    Games provide burly men and barely clothed women in need of saving, because that's the easiest thing to give the perceived largest market for the media
    She provides pictures of games providing barely clothed women in need of saving, because that the easiest thing to give perceived largest market for HER media

    She's doing the same damn thing she's complaining about. If she wants to change games, then she needs to change EVERYTHING about the relationship between media and it's consumers. Or, if she simply wants games to change, then the way to do so is to persuade game makers that they are wrong about what their perceived market IS or WANTS. An interesting line for her to take would be her interviewing men 13-25 (the perceived target of all these tight bikini tops in distress) to see if they actually like all that nonsense (my bet is, yes kinda, but also no because it makes playing games embarrassing. Could game companies please mix it up a bit so they could have some games to play with their girlfriends and wives?)

    Hopefully the quality of her own videos will do what she wants video games to do, and present a more interesting angle on the issue.

    "That is cool" - Abraham Lincoln
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    QuidQuid Definitely not a banana Registered User regular
    I'm sure you would.

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    BlackjackBlackjack Registered User regular
    Do we really need to have the "media affects society at large even those people that don't partake in that specific form of media and even you are affected by media, no really you are, no I mean it" discussion again?

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    reVersereVerse Attack and Dethrone God Registered User regular
    tbloxham wrote: »
    In fact, by presenting a simple, overly trite series of examples of how games are sexist and hurt people, targeted mainly at an audience of people who want to see examples of how they are right that games are sexist and hurt people she is doing EXACTLY the same thing that she says games are bad for doing.

    Games provide burly men and barely clothed women in need of saving, because that's the easiest thing to give the perceived largest market for the media
    She provides pictures of games providing barely clothed women in need of saving, because that the easiest thing to give perceived largest market for HER media

    She's doing the same damn thing she's complaining about.

    Talking about how a thing is bad and showing that thing is just as bad as the thing itself?

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    BlackjackBlackjack Registered User regular
    Oh, so your argument is "why don't you care about something that really matters"?

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    ArchArch Neat-o, mosquito! Registered User regular
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    This is almost the most fatuous criticism of the video series possible.

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    reVersereVerse Attack and Dethrone God Registered User regular
    edited June 2013
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    Here kid, go buy yourself a soda. Adults are talking.

    reVerse on
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    QuidQuid Definitely not a banana Registered User regular
    edited June 2013
    Sexism affects everyone at large.

    And if you care so much about getting clean drinking water to people why don't you actually do something about it rather than frittering away your time campaigning against people "wasting their time"?

    Why don't you do something really important?

    Quid on
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    BlackjackBlackjack Registered User regular
    Blackjack wrote: »
    Oh, so your argument is "why don't you care about something that really matters"?

    No my argument is that she could be spending her funding and money on matters that affect the people at large and not only the subsection which can afford to play games, not only in North America, but the world at large.

    Sure eliminating "regressive themes" should be a goal but who does that help when a child in Asia is dying of hunger or a child in Africa is dying because of thirst? Does achieving equality in video games, of all things, eliminate these issues?

    This just in: sexism does not affect people at large.

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    redxredx I(x)=2(x)+1 whole numbersRegistered User regular
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    These are the issues her contributors decided to support. While there are other problems in the world, this is the one they have chosen to work on. Addressing this issue will, one hopes, help to improve gender relations and the image of gaming in the public. Her work on this does not prevent other people, such as yourself, from tackling those other issues.

    They moistly come out at night, moistly.
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    QuidQuid Definitely not a banana Registered User regular
    Alright you know what? We all know TNC. We all know his views and mindset. I propose we jump straight to ignoring him. I certainly will.

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    BlackjackBlackjack Registered User regular
    redx wrote: »
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    These are the issues her contributors decided to support. While there are other problems in the world, this is the one they have chosen to work on. Addressing this issue will, one hopes, help to improve gender relations and the image of gaming in the public. Her work on this does not prevent other people, such as yourself, from tackling those other issues.
    It doesn't even prevent her from tackling those other issues, if she wants! People can care about lots of things.

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    CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    One of the more surprising criticisms I see of this series is "She's right, but this is boring/pointless." It's a criticism that can't possibly be true, because if it were the amount of nerd rage that she even dared to do this series would have been non-existant. And no you can't argue that gamers will always explode at a molecular level when their precious games are criticized, because if that were true then the billions of essays about what was wrong with the Mass Effect 3 ending would have caused a lot more rape and death threats than they did.

    "If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
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    ArchArch Neat-o, mosquito! Registered User regular
    edited June 2013
    Listen, if Dawkins doesn't get to use the "this isn't a real issue" argument, you don't either TNC.

    Sorry.

    EDIT: there are three links in the above post

    Arch on
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    LoveIsUnityLoveIsUnity Registered User regular
    tbloxham wrote: »
    The Ender wrote: »
    SanderJK wrote: »
    The point of the very many examples is to support her main point that this is endemic, not coincidental. If she made a five minute video with 5 examples, somemensrightdude* could make a video and show counterexamples. This format cuts off that kind of response.

    It's easy to nitpick about examples, and I'd agree not all of them are equally strong, but the point of the video isn't to tell single developers that they did something wrong, it's to point out that in general the move towards a helpless female in videogames as a motivation for the main character is cheap, overdone, and due to it's prevalence creates a bad association in people who consume this type of media a lot.

    Being more aware of what media you consume, what the thoughtprocesses between these character designs are, and being openly critical of design decisions that you disagree with is the path that leads to better games for everyone, more diverse and more aligned with real life, and would also help with destigmatization of games as being 'for kids' and more specificially 'for boys.'

    *Assuming he didn't just run away with some indiegogo cash instead.

    The strongest theme in the first videos for me, so far, has been Anita's criticisms of The Holy Nintendo and everyone's favorite game designer. I mean, Mario and Zelda represent some of the most profound benchmarks in gaming and this is one of the only times I've seen their central conflicts dissected and unapologetically displayed as negative examples. The language is never couched in, "These were good games, but..." hand-wringing: the nitty-gritty is that the games feature regressive themes and these themes have had a regressive impact.

    The problem with her argument is that she is wading in to attack video games, while in fact video games are just doing what EVERY media source does. Provide wish fulfillment in some form for its primary audience, often in the easiest way possible. She's attacking games, when they just 'learned it watching you!'

    In fact, by presenting a simple, overly trite series of examples of how games are sexist and hurt people, targeted mainly at an audience of people who want to see examples of how they are right that games are sexist and hurt people she is doing EXACTLY the same thing that she says games are bad for doing.

    Games provide burly men and barely clothed women in need of saving, because that's the easiest thing to give the perceived largest market for the media
    She provides pictures of games providing barely clothed women in need of saving, because that the easiest thing to give perceived largest market for HER media

    She's doing the same damn thing she's complaining about. If she wants to change games, then she needs to change EVERYTHING about the relationship between media and it's consumers. Or, if she simply wants games to change, then the way to do so is to persuade game makers that they are wrong about what their perceived market IS or WANTS. An interesting line for her to take would be her interviewing men 13-25 (the perceived target of all these tight bikini tops in distress) to see if they actually like all that nonsense (my bet is, yes kinda, but also no because it makes playing games embarrassing. Could game companies please mix it up a bit so they could have some games to play with their girlfriends and wives?)

    Hopefully the quality of her own videos will do what she wants video games to do, and present a more interesting angle on the issue.

    She's not attacking video games. She likes video games. She's a fan. One of the opening bits in the second video is about being a fan of media that can be considered problematic. It's fully possible to enjoy something and still recognize it has problematic elements. In fact, I think one of the biggest things I'm noticing as I watch people discuss her work and her videos is that criticism is conflated with "attack" all the damn time. I'm not sure where this came from, but it's a misrepresentation of what she's trying to do as a cultural critic, and it's a misrepresentation of what most critics do. Taking a feminist stance or using feminist theory on a work to expose elements of sexism and misogyny doesn't mean the person making the critique is attempting to invalidate the work itself. It doesn't work that way.

    As far as the "they're just giving gamers what they want" thing, I don't think that even deserves a response. You think that she's making a trite argument, well...

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    QuidQuid Definitely not a banana Registered User regular
    Cambiata wrote: »
    One of the more surprising criticisms I see of this series is "She's right, but this is boring/pointless." It's a criticism that can't possibly be true, because if it were the amount of nerd rage that she even dared to do this series would have been non-existant. And no you can't argue that gamers will always explode at a molecular level when their precious games are criticized, because if that were true then the billions of essays about what was wrong with the Mass Effect 3 ending would have caused a lot more rape and death threats than they did.

    I've only watched the first so far. For me personally it ran a bit long. But I agree that at least part of the idea was to simply bombard people with the actual sheer number of examples available which actually did surprise me when laid out one after the other. Which I can't think of a non monotonous way to do.

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    FrankiedarlingFrankiedarling Registered User regular
    The Ender wrote: »
    If I run over a hooker or twelve in GTA it doesn't say anything about me as a person, at all.

    I understand that this attitude is basically gospel here, but it doesn't fly with me (depending somewhat on context). I think if you actively seek out and kill women in GTA, that does say something about you & your preferences. It doesn't make you a serial murderer, but it certainly does say something about you.

    Really. What does it say? What about when I kill lizard people? Or ninjas? Or zombies? What does that say about me then?

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    Kipling217Kipling217 Registered User regular
    [
    reVerse wrote: »
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    Here sweety, go buy yourself a soda. Adults are talking.

    You can keep your condescending remarks to yourself. This is a debate.

    Yes, this is a debate. You are not contributing.

    While everything you have brought up are important, you have not brought up for example Clean Drinking water because you think its an important issue. Rather I suspect you brought it up so you can avoid having a debate on how sexism in media permeates society and how such sexism benefits men. Men like you. Because if women are considered inferior by their very sex, the standards by which men are judge as winners is lower. Less competition for the golden prizes as it where.

    However if you feel that all the issues you brought up are so important, why are you spending time here in a site dedicated to gaming? Should you be out there digging wells or something? Considering your posting history and self-proclaimed background, I find the idea of you doing physical labor amusing.

    The sky was full of stars, every star an exploding ship. One of ours.
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    QuidQuid Definitely not a banana Registered User regular
    The Ender wrote: »
    If I run over a hooker or twelve in GTA it doesn't say anything about me as a person, at all.

    I understand that this attitude is basically gospel here, but it doesn't fly with me (depending somewhat on context). I think if you actively seek out and kill women in GTA, that does say something about you & your preferences. It doesn't make you a serial murderer, but it certainly does say something about you.

    Really. What does it say? What about when I kill lizard people? Or ninjas? Or zombies? What does that say about me then?

    It says you're the type of person who prefers to hurt specifically women.

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    reVersereVerse Attack and Dethrone God Registered User regular
    The Ender wrote: »
    If I run over a hooker or twelve in GTA it doesn't say anything about me as a person, at all.

    I understand that this attitude is basically gospel here, but it doesn't fly with me (depending somewhat on context). I think if you actively seek out and kill women in GTA, that does say something about you & your preferences. It doesn't make you a serial murderer, but it certainly does say something about you.

    Really. What does it say? What about when I kill lizard people? Or ninjas? Or zombies? What does that say about me then?

    It says that you're eliminating obstacles that are standing between you and the goal.

    If you then stick around and meticulously begin stabbing and slicing apart the corpses, well...

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    ArchArch Neat-o, mosquito! Registered User regular
    So, as not to spend the entire time engaging in rebuttals of dumb criticisms, I will post this instead.

    This is basically a repost and summation of my discussions of not only Sarkeesian's "Tropes vs Women" series, but also her channel (Feminist Frequency) at large.

    In short- the biggest, and really most glaring problem with the series' (serieses? multiple video episodes!) is this

    They really still don't know who they are for, exactly. As others have said, if one knows more than a basic level of feminism and/or critical theory, her videos will either be preaching to the choir, or enough of a reduction to annoy. (The phenomena wherein a knowledgeable person is irritated by reducing arguments has to have a name, I am sure...)

    However, if one doesn't know word one about either feminism or critical theory, the videos (while enlightening potentially) will probably go over the viewer's head. She asserts some things that are not Common Sense or Common Knowledge, but that are rather well supported both in feminist thinking or in other disciplines. The biggest example of this is her assertion that the mystical pregnancy trope has stuck around as a way to enforce reproductive control over women is...spurious if one does not know that there is a decent amount of anthropological and feminist justification for the statement.

    So for the lay audience, she makes some seemingly bold and radical proclamations, that really aren't. The more educated viewers, however, will be able to spot flaws in her arguments, or things she leaves out for either space or ease of communication, and be either annoyed or confused.

    Neither of these are ideal.

    That isn't to say all her videos are like this, or that they are worthless, or stupid, or pointless. They are certainly informative, well-written, and well-presented, even if their intended audience is unclear.

    If you are interested in watching more, her videos on menstrual products, and LEGO's rebrand are both excellent starts.

    And of course, the amount of outrage a woman talking slowly and calmly about sexism can encourage is justification enough for their existence.

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    tbloxhamtbloxham Registered User regular
    reVerse wrote: »
    tbloxham wrote: »
    In fact, by presenting a simple, overly trite series of examples of how games are sexist and hurt people, targeted mainly at an audience of people who want to see examples of how they are right that games are sexist and hurt people she is doing EXACTLY the same thing that she says games are bad for doing.

    Games provide burly men and barely clothed women in need of saving, because that's the easiest thing to give the perceived largest market for the media
    She provides pictures of games providing barely clothed women in need of saving, because that the easiest thing to give perceived largest market for HER media

    She's doing the same damn thing she's complaining about.

    Talking about how a thing is bad and showing that thing is just as bad as the thing itself?

    My point is that the 'real problem' with video games is that all they often do is play to the lowest perceived common denominator of their target market. So if you want to attract attention, showing some women in need of rescuing who have made poor clothing choices is some low hanging fruit. ALL MEDIA IS GUILTY OF THIS. Porn contains many negative images of women, because producers think thats what porn watchers want. Post apocalyptic literature contains many idiotic liberals getting shot because they weren't manly enough to buy guns, because that what writers think their audience wants. Romance drama contains a lot of sensitive dudes with dark secrets who reveal themselves to be assertive in the bedroom, because ....

    By making her show nothing but a montage of 'low hanging fruit' arguments then she is making the same fundamental mistake.

    How can she expect video games to change, if she herself can't address the problem of the relationship between audience and creator?

    If she doesn't plan to address the relationship, then how does simply showing that video games do what we know they do help anyone?

    If the work has no purpose other than to confirm the stereotypes of people watching it, then it's no better than the worst pulp fiction. A documentary should have a higher goal, espescially when trying to expose how another media has failed to reach a higher goal.

    (And sure, video games can be pretty darn sexist, and sexism is a bad thing which (even if you believe nothing else about it) prevents us being comfortable sharing our media with others in our lives)

    "That is cool" - Abraham Lincoln
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    MortiousMortious The Nightmare Begins Move to New ZealandRegistered User regular
    Arch wrote: »
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    This is almost the most fatuous criticism of the video series possible.

    It isn't. I'm making the point that while she might think that this debate has relevance to the population I think that this is really pandering only to a tiny minority of the population who can afford to play games. I doubt that a single parent woman trying to survive has more important issues to worry about than if games really do equalize women with men.
    reVerse wrote: »
    Quid wrote: »
    I'm sure you would.

    There are more important issues, such as the availability of clean drinking water, the availability of food, clothing, houses, jobs, child care, and ton of other important issues than focusing her efforts on a tiny section of North America's and the World's population who can afford to play games.

    She has taken the easy route.

    Here sweety, go buy yourself a soda. Adults are talking.

    You can keep your condescending remarks to yourself. This is a debate.

    It is indeed. However it is one about her videos, and not about how to solve problems in other countries.

    That said, I'm not a huge fan of her videos.

    Probably because I'm not her target audience.

    The most interesting thing to me about her particular videos, is the coverage they get tend to generate some interesting discussions.

    Looking forward to that (once some blog/news site sifts out the non-horrible parts)

    Move to New Zealand
    It’s not a very important country most of the time
    http://steamcommunity.com/id/mortious
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    FrankiedarlingFrankiedarling Registered User regular
    edited June 2013
    Double Post.

    Frankiedarling on
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