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Star Wars Battlefront | We got Death Star, we got Death Star, we got Death Star

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Posts

  • CenoCeno pizza time Registered User regular
    Patch released tomorrow morning.
    On early Wednesday morning, January 27th, Star Wars Battlefront servers will go offline for up to an hour as we launch the January update. Scheduled downtime is listed below; we apologize in advance for any inconveniences.

    Date: January 27th, 2016

    Time:
    Companion App: 8:00AM UTC (12:00AM PT / 3:00AM ET)
    PC: 8:00AM UTC (12:00AM PT / 3:00AM ET)
    PlayStation 4: 10:00AM UTC (2:00AM PT / 5:00AM ET)
    Xbox One: 12:00PM UTC ( 4:00AM PT / 7:00AM PT)

    KoopahTroopah
  • urahonkyurahonky Registered User regular
    God damn the only thing they changed was the fire rate of the DL-44? Well hopefully it means fewer bullshit kills from it.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    And still not a word about A-wing fixes...

    JusticeforPlutojdarksun
  • bloodatonementbloodatonement Registered User regular
    Ceno wrote: »
    Patch released tomorrow morning.
    On early Wednesday morning, January 27th, Star Wars Battlefront servers will go offline for up to an hour as we launch the January update. Scheduled downtime is listed below; we apologize in advance for any inconveniences.

    Date: January 27th, 2016

    Time:
    Companion App: 8:00AM UTC (12:00AM PT / 3:00AM ET)
    PC: 8:00AM UTC (12:00AM PT / 3:00AM ET)
    PlayStation 4: 10:00AM UTC (2:00AM PT / 5:00AM ET)
    Xbox One: 12:00PM UTC ( 4:00AM PT / 7:00AM PT)

    Well that gives me one last night to spam Han in HvV

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    Steam ID: Good Life
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited January 2016
    Expansion Pack Details!
    - Star Wars Battlefront Outer Rim (March 2016) – Fight among the factories of Sullust and battle within Jabba the Hutt's palace on Tatooine
    - Star Wars Battlefront Bespin (Summer 2016) – It's hunt or be hunted in this action-packed experience set in the Cloud City of Bespin
    - Star Wars Battlefront Death Star (Fall 2016) – That's no moon! One of the most iconic locations in the Star Wars universe makes its debut in Star Wars Battlefront.
    - Star Wars Battlefront Expansion Pack 4 – Title TBA (Early 2017)

    Bespin and the Death Star!

    EDIT:

    And coming in February:
    New Hoth multiplayer map supporting Walker Assault, Supremacy, Fighter Squadron, and Turning Point.
    Turning Point mode available on all maps that currently support Walker Assault and Supremacy.

    ObiFett on
    bloodatonementCenoEndaroBetsuniKoopahTroopahUnlucky
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    I was gonna say, I bet in a year when you can get the game and all the DLC for less than sixty bucks, this game will be great

    But then I realized no one will be playing it by then and there's no bot matches, soooo I guess not

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    SynthesisGaslight
  • SynthesisSynthesis Honda Today! Registered User regular
    Olivaw wrote: »
    I was gonna say, I bet in a year when you can get the game and all the DLC for less than sixty bucks, this game will be great

    But then I realized no one will be playing it by then and there's no bot matches, soooo I guess not

    On the bright side, you'll be able to look at empty matches and wistfully wish for a TIE Fighter game with those visuals.

    BetsuniOlivawjdarksun
  • CenoCeno pizza time Registered User regular
    These look like the free updates over Feb and March (mentioned in that GI article):
    February:

    Survival mission on Hoth (map not disclosed)
    New Hoth multiplayer map supporting Walker Assault, Supremacy, Fighter Squadron, and Turning Point.
    Turning Point mode available on all maps that currently support Walker Assault and Supremacy.

    March:

    New Endor multiplayer map supporting Walker Assault, Supremacy, and Turning Point.
    Tatooine Survival map.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Turning Point being available on all large maps is HUGE

    Unlucky
  • CenoCeno pizza time Registered User regular
    edited January 2016
    Olivaw wrote: »
    I was gonna say, I bet in a year when you can get the game and all the DLC for less than sixty bucks, this game will be great

    But then I realized no one will be playing it by then and there's no bot matches, soooo I guess not

    The inclusion of "private matches" indicates that maybe there will be bots as early as tomorrow? I could be wrong though.

    Still no mention of new heroes. I wonder if one will come out with each expansion or if they'll be released together at some other point.

    Ceno on
    Betsuni
  • bloodatonementbloodatonement Registered User regular
    Ceno wrote: »
    Olivaw wrote: »
    I was gonna say, I bet in a year when you can get the game and all the DLC for less than sixty bucks, this game will be great

    But then I realized no one will be playing it by then and there's no bot matches, soooo I guess not

    The inclusion of "private matches" indicates that maybe there will be bots as early as tomorrow? I could be wrong though.

    Still no mention of new heroes. I wonder if one will come out with each expansion or if they'll be released together at some other point.

    For Empire era, who else would they even add? I could see Ben for Death Star, and Lando for Bespin, but are they just gonna throw in a few more bounty hunters on the Empire side?

    Zdy0pmg.jpg
    Steam ID: Good Life
  • EndaroEndaro Registered User regular
    That's actually a pretty great list of changes, at least for me. All the of the set-ups that I thought were obnoxious got hit in some way or another, and the things I tend to like turned out fine. Explosive shot on EE-3/SE-14C, Homing Shot, Bowcasters, etc have all been some of the worst parts of the game lately, for me. I do well with (and prefer to play with) more traditional set ups, like an E-11 with a Thermal and a Smoke Grenade or an Ion Rocket/Grenade. When I do get wrecked, it's often a one hit kill when I turn a corner and run in to one of the things that just got nerfed. It seems a lot of Star Cards in general just got bigger delays, which is fine by me: the less spammy the better.

    Other small things, like the bug on Jakku or more randomized hero pickups in Fighter Squadron, are also appreciated.

    KoopahTroopah
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    Ceno wrote: »
    Olivaw wrote: »
    I was gonna say, I bet in a year when you can get the game and all the DLC for less than sixty bucks, this game will be great

    But then I realized no one will be playing it by then and there's no bot matches, soooo I guess not

    The inclusion of "private matches" indicates that maybe there will be bots as early as tomorrow? I could be wrong though.

    Still no mention of new heroes. I wonder if one will come out with each expansion or if they'll be released together at some other point.

    For Empire era, who else would they even add? I could see Ben for Death Star, and Lando for Bespin, but are they just gonna throw in a few more bounty hunters on the Empire side?

    Some kind of officer for the Death Star (Tarkin maybe) with powers similar to Leia.

    Bespin could be another bounty hunter, yeah.

  • RoyallyFlushedRoyallyFlushed Registered User regular
    >Huge list of nerfs
    >Rebel starfighters apparently untouched

    Explosive Shot and the Bowcaster look like they got nerfed so hard I wonder if they'll even be considered usable anymore or not.

  • CenoCeno pizza time Registered User regular
    Light side possibilities:
    Chewie
    Lando
    Obi-Wan
    Wicket

    Dark Side:
    Tarkin (could use stuff like orbital strike if they went that route)
    IG-88
    Bossk
    Pizza the Hut

  • bloodatonementbloodatonement Registered User regular
    Tarkin would be great.

    Throwing Chewie and a Gamorian on Tatooine could work.

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    Steam ID: Good Life
  • SynthesisSynthesis Honda Today! Registered User regular
    There's a severe dearth of characters (as in "people with any sort of name and who do anything besides appear for more than five seconds in a drab uniform while frowning") for the Empire in the original films.

    I mean, I think Peter Cushing is great, but let's face it--you're not going to have him running around with a blaster pistol shooting dudes while someone does a really bad Peter Cushing impression ("This bickering is pointless!"). What is his ability, especially inside the Death Star? Just a constantly respawning entourage of stormtroopers that follows him around wherever he goes? Portable Darth Vader? The Emperor at least got lightning (not to mention a lightsaber in the prequels).

    Besides the bounty hunters (who all had a grand total of one appearance), that leaves--I guess some of the stormtrooper officers who briefed Vader in ANH? Maybe make them extremely tough stormtroopers in hero mode?

    An Imperial Guard? We never see any of them fight, but they have those staffs, I guess.

    Shit, I have no idea. I would just throw in some bad-ass stormtrooper commandos, but all that EU stuff got dumped out with the bathwater.

  • EndaroEndaro Registered User regular
    edited January 2016
    Synthesis wrote: »
    I don't disagree at all with the value of immersion, but that honestly seems more immersion breaking to me. It's sort of like, "Why don't we see the medical droid? It's in the films, it helps save Luke." Yes, it helped save Luke surrounded by equipment in a military hospital--in actual combat though?

    Actually, the medical droid is in the game. It's in the medical room on the Hoth level.
    urahonky wrote: »
    God damn the only thing they changed was the fire rate of the DL-44? Well hopefully it means fewer bullshit kills from it.

    They also changed how fast it overheats.

    Endaro on
    KoopahTroopah
  • SynthesisSynthesis Honda Today! Registered User regular
    Endaro wrote: »
    Synthesis wrote: »
    I don't disagree at all with the value of immersion, but that honestly seems more immersion breaking to me. It's sort of like, "Why don't we see the medical droid? It's in the films, it helps save Luke." Yes, it helped save Luke surrounded by equipment in a military hospital--in actual combat though?

    Actually, the medical droid is in the game. It's in the medical room on the Hoth level.

    As I remember, at least in the beta, it's nothing but a set piece--it doesn't help recovery/whatever, much less move as a unit. It's as much in combat as the box at the end of the hall.

  • CenoCeno pizza time Registered User regular
    DICE employees have begun tweeting their relief at announced info. One confirmed space fights, which I assume will be in the Death Star pack. Another assumed that an A-wing fix was in this patch so it sounds like something they are aware of and working on.

    EndaroUnlucky
  • GONG-00GONG-00 Registered User regular
    Synthesis wrote: »
    There's a severe dearth of characters (as in "people with any sort of name and who do anything besides appear for more than five seconds in a drab uniform while frowning") for the Empire in the original films.

    I mean, I think Peter Cushing is great, but let's face it--you're not going to have him running around with a blaster pistol shooting dudes while someone does a really bad Peter Cushing impression ("This bickering is pointless!"). What is his ability, especially inside the Death Star? Just a constantly respawning entourage of stormtroopers that follows him around wherever he goes? Portable Darth Vader? The Emperor at least got lightning (not to mention a lightsaber in the prequels).

    Besides the bounty hunters (who all had a grand total of one appearance), that leaves--I guess some of the stormtrooper officers who briefed Vader in ANH? Maybe make them extremely tough stormtroopers in hero mode?

    An Imperial Guard? We never see any of them fight, but they have those staffs, I guess.

    Shit, I have no idea. I would just throw in some bad-ass stormtrooper commandos, but all that EU stuff got dumped out with the bathwater.

    General Veers in his AT-AT garb would work IMO.

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    ObiFettShorty
  • SynthesisSynthesis Honda Today! Registered User regular
    GONG-00 wrote: »
    Synthesis wrote: »
    There's a severe dearth of characters (as in "people with any sort of name and who do anything besides appear for more than five seconds in a drab uniform while frowning") for the Empire in the original films.

    I mean, I think Peter Cushing is great, but let's face it--you're not going to have him running around with a blaster pistol shooting dudes while someone does a really bad Peter Cushing impression ("This bickering is pointless!"). What is his ability, especially inside the Death Star? Just a constantly respawning entourage of stormtroopers that follows him around wherever he goes? Portable Darth Vader? The Emperor at least got lightning (not to mention a lightsaber in the prequels).

    Besides the bounty hunters (who all had a grand total of one appearance), that leaves--I guess some of the stormtrooper officers who briefed Vader in ANH? Maybe make them extremely tough stormtroopers in hero mode?

    An Imperial Guard? We never see any of them fight, but they have those staffs, I guess.

    Shit, I have no idea. I would just throw in some bad-ass stormtrooper commandos, but all that EU stuff got dumped out with the bathwater.

    General Veers in his AT-AT garb would work IMO.

    True, honestly, that's a lot better than the other alternatives.

    At a certain point, you might as well take the other named officers--like the stormtrooper commander who warns Vader, "Holding her is dangerous! She'll die before she tells you anything!"--and just have them run around like maniacs in their black uniforms, Princess Leia style.

  • EndaroEndaro Registered User regular
    Ceno wrote: »
    DICE employees have begun tweeting their relief at announced info. One confirmed space fights, which I assume will be in the Death Star pack. Another assumed that an A-wing fix was in this patch so it sounds like something they are aware of and working on.

    Honestly, with that, I can't think of much else I'd like for them to address in the patch that they haven't. Hopefully the player count stays high enough for it to matter?

    ObiFettBetsuniZiggymon
  • JusticeforPlutoJusticeforPluto Registered User regular
    Spook the expansion packs are only adding a map each?

    Expect for the first one which adds 2 on planets we already have?

    Kinda underwhelmed to be honest.

  • MuffinatronMuffinatron Registered User regular
    Spook the expansion packs are only adding a map each?

    Expect for the first one which adds 2 on planets we already have?

    Kinda underwhelmed to be honest.

    Season pass says 16 maps total across the 4 dlc packs.

    I imagine there'll be bigger and smaller maps on the bespin and Death Star locations.

    I do question how there'll be a walker assault on the Death Star.

    PSN: Holy-Promethium
  • SynthesisSynthesis Honda Today! Registered User regular
    They need to just add a reverse version of Walker Assault.

    Have some big, slow-moving Rebel vehicle (like the big transport or something else, for christ sake, military forces have more than one ground vehicle in their entire inventory), that moves very slowly through a cavern, and the Imperial team needs to signal TIE Bombers to blow the crap out of it with bombs to bring down its shields, and then everyone else shoots at it.

    Bam. New game mode. Call it "Cargo Escort" or some shit. You're welcome, DICE.

  • JusticeforPlutoJusticeforPluto Registered User regular
    Spook the expansion packs are only adding a map each?

    Expect for the first one which adds 2 on planets we already have?

    Kinda underwhelmed to be honest.

    Season pass says 16 maps total across the 4 dlc packs.

    I imagine there'll be bigger and smaller maps on the bespin and Death Star locations.

    I do question how there'll be a walker assault on the Death Star.

    Death Star is big yo.
    Synthesis wrote: »
    They need to just add a reverse version of Walker Assault.

    Have some big, slow-moving Rebel vehicle (like the big transport or something else, for christ sake, military forces have more than one ground vehicle in their entire inventory), that moves very slowly through a cavern, and the Imperial team needs to signal TIE Bombers to blow the crap out of it with bombs to bring down its shields, and then everyone else shoots at it.

    Bam. New game mode. Call it "Cargo Escort" or some shit. You're welcome, DICE.

    I think the removal of the EU vehicles really cut down what they could use.

    Still, it's not like they couldn't due a Juggernaut for the rebels, or even a stolen AT AT.

  • CenoCeno pizza time Registered User regular
    A giant Tauntaun

  • President EvilPresident Evil Let's Rock Registered User regular
    Porkins

    KoopahTroopahBlackbird SR-71C
  • Local H JayLocal H Jay Registered User regular
    The X-Wings, Y-Wings and A-Wings firm together to make Voltron

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    PS - Local_H_Jay
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    Elvenshae
  • BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    I can't wait for the new update so I can get more friend zones in videogames as well as real life!

    :D

  • Local H JayLocal H Jay Registered User regular
    Ceno wrote: »
    Light side possibilities:
    Chewie
    Lando
    Obi-Wan
    Wicket

    Dark Side:
    Tarkin (could use stuff like orbital strike if they went that route)
    IG-88
    Bossk
    Pizza the Hut

    I want Obi-Wan. He could play more tanky and slow, but have like, samurai moves. And of course, his death animation would be the robes falling to the ground.

    Xbox - Local H Jay
    PS - Local_H_Jay
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    And Twitch
    EndaroGaslight
  • WingedWeaselWingedWeasel Registered User regular
    changes seem pretty good, but i really wish there was an a-wing change since my friends and i play a lot of fighter squadron and walker assault.

    Unlucky
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    I think the removal of the EU vehicles really cut down what they could use.

    Still, it's not like they couldn't due a Juggernaut for the rebels, or even a stolen AT AT.

    Probably because they want it to be canon. They made a big deal pre release that it was a canon game for the most part, outside of, say, characters showing up at odd times like Boba Fett on Endor.

    A good comparison is the FFG Imperial Assault boardgame, where they're happy to add HK droids, Imperial Repulsor tanks and other stuff (although they tend to rename them) and class the game as a Legends setting.

    DICE probably should have said fuck it, lets make it a Legends game, and throw some cool shit in there, because the only land vehicles being speeder bikes, AT-AT's and AT-ST's gets a touch boring after a while.

    JusticeforPlutoSynthesis
  • Ov3rchargeOv3rcharge R.I.P. Mass Effect You were dead to me for yearsRegistered User regular
    ObiFett wrote: »
    Expansion Pack Details!
    - Star Wars Battlefront Outer Rim (March 2016) – Fight among the factories of Sullust and battle within Jabba the Hutt's palace on Tatooine
    - Star Wars Battlefront Bespin (Summer 2016) – It's hunt or be hunted in this action-packed experience set in the Cloud City of Bespin
    - Star Wars Battlefront Death Star (Fall 2016) – That's no moon! One of the most iconic locations in the Star Wars universe makes its debut in Star Wars Battlefront.
    - Star Wars Battlefront Expansion Pack 4 – Title TBA (Early 2017)

    Bespin and the Death Star!

    EDIT:

    And coming in February:
    New Hoth multiplayer map supporting Walker Assault, Supremacy, Fighter Squadron, and Turning Point.
    Turning Point mode available on all maps that currently support Walker Assault and Supremacy.

    I know the details are still vague but that seems awfully skimpy for fifty dollars.

  • JusticeforPlutoJusticeforPluto Registered User regular
    -Loki- wrote: »
    I think the removal of the EU vehicles really cut down what they could use.

    Still, it's not like they couldn't due a Juggernaut for the rebels, or even a stolen AT AT.

    Probably because they want it to be canon. They made a big deal pre release that it was a canon game for the most part, outside of, say, characters showing up at odd times like Boba Fett on Endor.

    A good comparison is the FFG Imperial Assault boardgame, where they're happy to add HK droids, Imperial Repulsor tanks and other stuff (although they tend to rename them) and class the game as a Legends setting.

    DICE probably should have said fuck it, lets make it a Legends game, and throw some cool shit in there, because the only land vehicles being speeder bikes, AT-AT's and AT-ST's gets a touch boring after a while.

    Yeah is canon but dead characters show up, they fly X wings during the battle of Hoth and TiEs have Proton Torpedoes.

    It's the worst of both worlds.

    GaslightElvenshae
  • EndaroEndaro Registered User regular
    they fly X wings during the battle of Hoth.

    For what it's worth, this one is basically accurate. They had X-wings at the battle of Hoth, they're shown in the hangars and people get in them. Some of them are shown in a shot escorting out a transport.

  • CenoCeno pizza time Registered User regular
    Patch is up on PS4.

  • SynthesisSynthesis Honda Today! Registered User regular
    -Loki- wrote: »
    I think the removal of the EU vehicles really cut down what they could use.

    Still, it's not like they couldn't due a Juggernaut for the rebels, or even a stolen AT AT.

    Probably because they want it to be canon. They made a big deal pre release that it was a canon game for the most part, outside of, say, characters showing up at odd times like Boba Fett on Endor.

    A good comparison is the FFG Imperial Assault boardgame, where they're happy to add HK droids, Imperial Repulsor tanks and other stuff (although they tend to rename them) and class the game as a Legends setting.

    DICE probably should have said fuck it, lets make it a Legends game, and throw some cool shit in there, because the only land vehicles being speeder bikes, AT-AT's and AT-ST's gets a touch boring after a while.

    It's even worse if they try and adapt it for The Force Awakens, where the two opposing forces literally have only one make of fighter craft each, and only one major warship appears on screen for any length of time. At least A New Hope had an ISD-I, a corvette, X-Wings, Y-Wings, TIE Fighters, and Vader's own fighter by itself.

    Assuming they don't wait for Episode 8 (which might not add further ship designs anyway).

    In Battlefield it's generally okay if Russia, China, and America each only have one jet fighter, because fuck, least they each have a ground-attack aircraft, an attack helicopter, a transport helicopter, a MBT, a IFV, scout vehicles, etc. None of that shit exists in Star Wars outside of the old EU, since it wouldn't make a huge amount of sense to take it from the PT (even though in real life, we use 20 year old military equipment all the time).

    It's not a great situation.

  • KingOfKOFKingOfKOF Registered User regular
    >Huge list of nerfs
    >Rebel starfighters apparently untouched

    Explosive Shot and the Bowcaster look like they got nerfed so hard I wonder if they'll even be considered usable anymore or not.

    Explosive Shot being nerfed is kinda meh. It wasn't used in the top end game bullshit builds and actually gave earlier builds a viable chance at fighting back. Bowcaster needs a nerf.

    When it comes to "rebel star fighters" you mean the A-wing right because the X-wing is not really a problem. I'd also argue that, at least in Fighter Squadron, nerfing the fighter pickups hits the A-wing harder than any other fighter. It's the only one fast enough with shields to run loops through them in an almost constant state of shielding/health healing if it has to. It's hit box and damage still needs a nerf, and frankly those are bigger problems than pickup running but it's still something.

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