Truest me, I've tried locking on, not locking on and my run speed is good enough that I can easily get around past their back (thanks havel's ring!). I just suck evidently.
Edit: Scratch that, fatty finally had the decency to die for me. I really ought to get a better weapon mind.
altid on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited February 2014
There is a sweet spot. Practice on the zombies at firelink. You need to be angled precisely onto them as well, which is why it is easier without lock on. You just have to run behind them and get that angle, with your shield down and them not trying to turn into you. Don't attack before you hit this angle. As in don't be almost at the angle and then start attacking and finish the turn, because the game lets you spin while attacking but backstabs register at frame 0 of an attack, so you've busted your chance. You need to wait until you are right there and then attack.
Some enemies recover fast enough that it is very hard to hit them before they start to turn, but even silver knights are pretty easy to backstab if you know what you are doing. Try to think to yourself "Need to get behind them and then press attack while they are recovering" not "Need to hit their back" and it becomes a lot easier.
It isn't something you can just pick up effortlessly. You have to practice a bit and try to fix small mistakes you are making without realising at the time. It's just that once you do get the technique down it doesn't change much. Some enemies give you more time than others to get behind them, some enemies it's quite difficult because of the environment, or only a few attacks really let you get behind them and so on. But how to actually trigger it is something you can learn well enough that you only need to worry about these other factors when encountering a new enemy.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Smough and Ornstein are down on my first try, and I was solo! I got super lucky and I think my gear helped a bunch too. A Black Knight Sword +5, with a Tower Shield and a set of Steel Armor ranging from +6 to +10 helped a ton. So from here on out smooth sailing right?
I think I'm almost done this playthrough's set too. I'm going to fully upgrade my Steel Armor then craft that Greatshield from Sif's soul. Still debating on the weapon though. Might stick with the Black Knight Sword or switch to the Gravelord Sword.
Smough and Ornstein are down on my first try, and I was solo! I got super lucky and I think my gear helped a bunch too. A Black Knight Sword +5, with a Tower Shield and a set of Steel Armor ranging from +6 to +10 helped a ton. So from here on out smooth sailing right?
Smough and Ornstein are down on my first try, and I was solo! I got super lucky and I think my gear helped a bunch too. A Black Knight Sword +5, with a Tower Shield and a set of Steel Armor ranging from +6 to +10 helped a ton. So from here on out smooth sailing right?
Backstabs are super reliable - what may be happening is that you perceive a creature's back to be somewhere it is not due to their attack animation moving their model's back, but not actually shifting where the creature is considered to be standing.
+1
FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
I will say Artorias was probably the most fun boss fight in the game.
Smough and Ornstein are down on my first try, and I was solo! I got super lucky and I think my gear helped a bunch too. A Black Knight Sword +5, with a Tower Shield and a set of Steel Armor ranging from +6 to +10 helped a ton. So from here on out smooth sailing right?
HA HA HA HA HA HA HA
Hey now, let the prince of Saiyans have his day in the sun.
Soon there will be darkness, invisible bridges and dragon asses.
The uchi on the other hand is much faster then a claymore, and the stab is nice.
Bleed is more useful PvP then vs enemies in the game, but a nice bonus. it is just that most things die way before the bleed triggers.
The moonlight sword is very fun later when you can get it, just buy a lot of repairpower ready for it.
Some bosses are extremly week to Bleed.
The Lifehunt Scythe my last playthough took out Demon Firesage in two hits.
The uchi on the other hand is much faster then a claymore, and the stab is nice.
Bleed is more useful PvP then vs enemies in the game, but a nice bonus. it is just that most things die way before the bleed triggers.
The moonlight sword is very fun later when you can get it, just buy a lot of repairpower ready for it.
Uchi's faster, yeah, but I tried enchanting it at some point, and the damage just didn't compare with Claymore. Also, the reach is shorter. I don't really like the moveset of most katanas either, but that's obviously a personal preference.
If I want to use bleed, I use the Lifehunt Scythe.
Basically, try out both, and decide on what you prefer to use, and enchant that. It's pretty great how most weapons are viable.
Not sure why I'm taking so much damage on New game+. I don't expect to shrug off damage, I'm not using the right equipment or spec for that. But with like 27 Points in Vitality/Endurance and wearing halfway upgraded Sun armor, Iron Leggings and Wanderer's Manchette plus the stoneplate Ring, you'd think normal enemies wouldn't just chopp off half my healthbar.
I'm figuring a shield is fairly necessary for the odd occasion, so I'm thinking main claymore (or uchi or MLGS or newbie crutch or whatever, love this game and its flexibility, but not spear because cowering behind a shield and poking at things sounds incredibly dull)/bow, off small shield (or more likely grass crest shield because I'm a scrub, deal with it)/pyro flame (swapping for catalyst later, see below); armour pretty much whatever I can wear whilst staying under or as close to 25% burden as possible.
Idea being to start by throwing enough souls into str/dex to equip the gear, then end so I can equip the gear and run around like a ninja. Then pump int with the occasional vit. The gear should get me through the first few areas, pyromancy being more of a crutch when I unlock the trainer. Then the idea is to transition into magic weapons/bows to abuse high int, ending up with the MLGS, which is enchantable on top of scaling (ha) with int. Higher int will also end up boosting damage potential of sorcery over pyromancy in the long term, and the idea of going full Gandalf with sword-and-staff strikes me as incredibly cool.
I don't really have any PvP/Co-op in mind particularly with DS2 on the horizon, but in any event I'd aim to stop at SL200 or so to balance up having lots of levels' worth of stats to make PvE fun whilst still being relatively free to Darkmoon fools around the PvP meta level of 100-120 or so. This would translate to max vit, max end, max dex (casting speed), 30 fai for DMB, nothing excess in str or res and then everything else in int. Proceed to pewpew everything I can't snickersnack.
Does this sound like a plan? Yes I am a twinking scrub, that's what I find fun about games like this.
I will just say this, you can't enchant the MLGS unless you roll-glitch, and SL200 will take NG+3 at least to reach unless you really enjoy farming. In witch case PvP is actually a fun and kind of fast way to get souls, as each kill kan be as much as a boss kill in souls.
Why not try one or two different builds in the same time as it would take to get SL200 on that one? Gives you a deeper understanding and appreciation of the game.
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
Not sure why I'm taking so much damage on New game+. I don't expect to shrug off damage, I'm not using the right equipment or spec for that. But with like 27 Points in Vitality/Endurance and wearing halfway upgraded Sun armor, Iron Leggings and Wanderer's Manchette plus the stoneplate Ring, you'd think normal enemies wouldn't just chopp off half my healthbar.
Yer gear is crap and yer health is too.
Like, sorry. I know you don't want to hear that.
I tell it like it is.
40 health. Fully upgraded armor. That's what it's designed for. At a minimum. You jumped in too early.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Bluh, I forgot how many hoops you need to jump through to get all the sorceries, miracles, rings and armour. I wonder if I can even get summoned for Gwyn at level 95, or if I should just press on to NG+.
Not sure why I'm taking so much damage on New game+. I don't expect to shrug off damage, I'm not using the right equipment or spec for that. But with like 27 Points in Vitality/Endurance and wearing halfway upgraded Sun armor, Iron Leggings and Wanderer's Manchette plus the stoneplate Ring, you'd think normal enemies wouldn't just chopp off half my healthbar.
Yer gear is crap and yer health is too.
Like, sorry. I know you don't want to hear that.
I tell it like it is.
40 health. Fully upgraded armor. That's what it's designed for. At a minimum. You jumped in too early.
Nah. I just can't tank for shit. Killed the Taurus Demon, Belly Gargoyles, Capra Demon, Gaping Dragon, Pinwheel, Hydra. On my way to Queelag. The game's not too difficulty, I just wouldn't have imagined taking this much damage.
My magic does so much damage, I literally killed the Gaping Dragon in less than 10 seconds. Homing Crystals, Crystal Soul Spear, Homing Crystals, BAM. Done.
Though I will say, I regret not doing the DLC content or the Paintet World at all on my first playthrough. Could've gotten a few free levels.
Also, those Necromancers can still go fuck themselves.
Not sure why I'm taking so much damage on New game+. I don't expect to shrug off damage, I'm not using the right equipment or spec for that. But with like 27 Points in Vitality/Endurance and wearing halfway upgraded Sun armor, Iron Leggings and Wanderer's Manchette plus the stoneplate Ring, you'd think normal enemies wouldn't just chopp off half my healthbar.
Yer gear is crap and yer health is too.
Like, sorry. I know you don't want to hear that.
I tell it like it is.
40 health. Fully upgraded armor. That's what it's designed for. At a minimum. You jumped in too early.
Nah. I just can't tank for shit. Killed the Taurus Demon, Belly Gargoyles, Capra Demon, Gaping Dragon, Pinwheel, Hydra. On my way to Queelag. The game's not too difficulty, I just wouldn't have imagined taking this much damage.
My magic does so much damage, I literally killed the Gaping Dragon in less than 10 seconds. Homing Crystals, Crystal Soul Spear, Homing Crystals, BAM. Done.
Though I will say, I regret not doing the DLC content or the Paintet World at all on my first playthrough. Could've gotten a few free levels.
Also, those Necromancers can still go fuck themselves.
Was I talking about your offense?
I thought I was talking about your defense.
I also thought that was what you were complaining about.
With the right offense and dodging skill defense isn't very important, but you should not be surprised at the damage you are taking. It is because your health pool and armor values are too low. Simple as that.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I will just say this, you can't enchant the MLGS unless you roll-glitch, and SL200 will take NG+3 at least to reach unless you really enjoy farming. In witch case PvP is actually a fun and kind of fast way to get souls, as each kill kan be as much as a boss kill in souls.
Why not try one or two different builds in the same time as it would take to get SL200 on that one? Gives you a deeper understanding and appreciation of the game.
Derp, good point on the MLGS. To ease your conscience, I do indeed really enjoy farming, but I'll definitely give PvP a go some time later on.
I've gone through part way with my heavy-armour-zweihander build, which was fun if a bit reliant on ALL THE END (and Havel's ring) to move around faster than a light jog. What I'll probably end up doing is taking a dex weapon up to +15 and use that to enchant, maybe a katana or a scythe, see how that shapes up versus the +5 MLGS or a +5 enchanted weapon. Since I'll be throwing up dex to boost cast speed later on, it may end up being the better option to use that instead of int. Going to be fun finding out!
Not sure why I'm taking so much damage on New game+. I don't expect to shrug off damage, I'm not using the right equipment or spec for that. But with like 27 Points in Vitality/Endurance and wearing halfway upgraded Sun armor, Iron Leggings and Wanderer's Manchette plus the stoneplate Ring, you'd think normal enemies wouldn't just chopp off half my healthbar.
Yer gear is crap and yer health is too.
Like, sorry. I know you don't want to hear that.
I tell it like it is.
40 health. Fully upgraded armor. That's what it's designed for. At a minimum. You jumped in too early.
Nah. I just can't tank for shit. Killed the Taurus Demon, Belly Gargoyles, Capra Demon, Gaping Dragon, Pinwheel, Hydra. On my way to Queelag. The game's not too difficulty, I just wouldn't have imagined taking this much damage.
My magic does so much damage, I literally killed the Gaping Dragon in less than 10 seconds. Homing Crystals, Crystal Soul Spear, Homing Crystals, BAM. Done.
Though I will say, I regret not doing the DLC content or the Paintet World at all on my first playthrough. Could've gotten a few free levels.
Also, those Necromancers can still go fuck themselves.
Was I talking about your offense?
I thought I was talking about your defense.
I also thought that was what you were complaining about.
With the right offense and dodging skill defense isn't very important, but you should not be surprised at the damage you are taking. It is because your health pool and armor values are too low. Simple as that.
No need to get defensive. I was merely stating my surprise. I'm not even saying you can't be tanky in Dark Souls, because you can - at least in a normal New game - I tried it myself. At this rate, if I don't start speccing more into Vit/Resistance and getting better gear, enemies in new Game+2 really will one-shot me.
Also killed Queelag. Summoned Maneater something phantom, she was content to walk into the fog barrier while I killed Queelag myself.
Pretty good invader. I would not want to fight him in Sen's. I even saw some new jump kills in there.
I wonder if these kind of BS ambushes will be the baseline in DS2 as well. Giving the invader all of the advantages didn't work that well in the first game.
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
Not sure why I'm taking so much damage on New game+. I don't expect to shrug off damage, I'm not using the right equipment or spec for that. But with like 27 Points in Vitality/Endurance and wearing halfway upgraded Sun armor, Iron Leggings and Wanderer's Manchette plus the stoneplate Ring, you'd think normal enemies wouldn't just chopp off half my healthbar.
Yer gear is crap and yer health is too.
Like, sorry. I know you don't want to hear that.
I tell it like it is.
40 health. Fully upgraded armor. That's what it's designed for. At a minimum. You jumped in too early.
Nah. I just can't tank for shit. Killed the Taurus Demon, Belly Gargoyles, Capra Demon, Gaping Dragon, Pinwheel, Hydra. On my way to Queelag. The game's not too difficulty, I just wouldn't have imagined taking this much damage.
My magic does so much damage, I literally killed the Gaping Dragon in less than 10 seconds. Homing Crystals, Crystal Soul Spear, Homing Crystals, BAM. Done.
Though I will say, I regret not doing the DLC content or the Paintet World at all on my first playthrough. Could've gotten a few free levels.
Also, those Necromancers can still go fuck themselves.
Was I talking about your offense?
I thought I was talking about your defense.
I also thought that was what you were complaining about.
With the right offense and dodging skill defense isn't very important, but you should not be surprised at the damage you are taking. It is because your health pool and armor values are too low. Simple as that.
No need to get defensive. I was merely stating my surprise. I'm not even saying you can't be tanky in Dark Souls, because you can - at least in a normal New game - I tried it myself. At this rate, if I don't start speccing more into Vit/Resistance and getting better gear, enemies in new Game+2 really will one-shot me.
Also killed Queelag. Summoned Maneater something phantom, she was content to walk into the fog barrier while I killed Queelag myself.
Sorry I'm a bit out of it today. I wasn't being defensive. I was just being literal to try to clear up the misunderstanding. Or at least, what I thought was a misunderstanding. I might be more out of it than I thought.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Pretty good invader. I would not want to fight him in Sen's. I even saw some new jump kills in there.
I wonder if these kind of BS ambushes will be the baseline in DS2 as well. Giving the invader all of the advantages didn't work that well in the first game.
As long as backstabs are gone, the fighting should prove to be much more fun. That video was not so much fun for me, since the guy just fishes for backstabs.
Pretty good invader. I would not want to fight him in Sen's. I even saw some new jump kills in there.
I wonder if these kind of BS ambushes will be the baseline in DS2 as well. Giving the invader all of the advantages didn't work that well in the first game.
As long as backstabs are gone, the fighting should prove to be much more fun. That video was not so much fun for me, since the guy just fishes for backstabs.
Most of his kills were death from aboves.
Most of his best kills were DFA where he died too. The last minute or so was priceless.
He only ever backstabbed if that didn't work.
There were a few normal fights here and there but they weren't why I watched the video.
The most interesting thing I found out about matchmaking is twofold.
You can join a covenant that auto summons bodyguards if you get invaded.
Matchmaking is based on both SL and time played.
So all the sl1 deprived twinks are going to end up fighting each other.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Yeah that video was not about the backstabs, it was about the use of Sen's fortress and skilled jumps.
I watched his other videos later on and he is crazy good in PvP from what I've seen, a little disappointed he used so much pyro in that one.
Dark Souls 2 seems to get rid of much of the twinking, and that is fine. I will be sad however if that means that an SL1 run is now impossible. Im looking forward to all the fresh invading and fighting in any case.
I get that some people get REALLY pissed off when killed by an invader, and I wish they could take it less seriously. Most of the time it is a 1 minute run back to where you got killed, and you get to fight something more clever then the dumb enemies. I will be very excited playing DS2 and getting invaded by people with gear you never seen before. Like glimpses of unknown treasure.
Also: whoever is taking those screenshots are doing a fucking terrible job. I've seen the game in person. The image quality is not as crap as these screenies would indicate.
The fact that you don't have to be near the end of the game to PvP regularly in the first place already fixes twinks.
I look forward to being invaded and invading in return as much as Demon's Souls again.
Posts
Edit: Scratch that, fatty finally had the decency to die for me. I really ought to get a better weapon mind.
Some enemies recover fast enough that it is very hard to hit them before they start to turn, but even silver knights are pretty easy to backstab if you know what you are doing. Try to think to yourself "Need to get behind them and then press attack while they are recovering" not "Need to hit their back" and it becomes a lot easier.
It isn't something you can just pick up effortlessly. You have to practice a bit and try to fix small mistakes you are making without realising at the time. It's just that once you do get the technique down it doesn't change much. Some enemies give you more time than others to get behind them, some enemies it's quite difficult because of the environment, or only a few attacks really let you get behind them and so on. But how to actually trigger it is something you can learn well enough that you only need to worry about these other factors when encountering a new enemy.
I think I'm almost done this playthrough's set too. I'm going to fully upgrade my Steel Armor then craft that Greatshield from Sif's soul. Still debating on the weapon though. Might stick with the Black Knight Sword or switch to the Gravelord Sword.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
HA HA HA HA HA HA HA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Well... it's smoother.
Pretty good invader. I would not want to fight him in Sen's. I even saw some new jump kills in there.
Hey now, let the prince of Saiyans have his day in the sun.
Soon there will be darkness, invisible bridges and dragon asses.
Currently playing: GW2 and TSW
Some bosses are extremly week to Bleed.
The Lifehunt Scythe my last playthough took out Demon Firesage in two hits.
// Switch: SW-5306-0651-6424 //
Uchi's faster, yeah, but I tried enchanting it at some point, and the damage just didn't compare with Claymore. Also, the reach is shorter. I don't really like the moveset of most katanas either, but that's obviously a personal preference.
If I want to use bleed, I use the Lifehunt Scythe.
Basically, try out both, and decide on what you prefer to use, and enchant that. It's pretty great how most weapons are viable.
Currently playing: GW2 and TSW
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Idea being to start by throwing enough souls into str/dex to equip the gear, then end so I can equip the gear and run around like a ninja. Then pump int with the occasional vit. The gear should get me through the first few areas, pyromancy being more of a crutch when I unlock the trainer. Then the idea is to transition into magic weapons/bows to abuse high int, ending up with the MLGS, which is enchantable on top of scaling (ha) with int. Higher int will also end up boosting damage potential of sorcery over pyromancy in the long term, and the idea of going full Gandalf with sword-and-staff strikes me as incredibly cool.
I don't really have any PvP/Co-op in mind particularly with DS2 on the horizon, but in any event I'd aim to stop at SL200 or so to balance up having lots of levels' worth of stats to make PvE fun whilst still being relatively free to Darkmoon fools around the PvP meta level of 100-120 or so. This would translate to max vit, max end, max dex (casting speed), 30 fai for DMB, nothing excess in str or res and then everything else in int. Proceed to pewpew everything I can't snickersnack.
Does this sound like a plan? Yes I am a twinking scrub, that's what I find fun about games like this.
Why not try one or two different builds in the same time as it would take to get SL200 on that one? Gives you a deeper understanding and appreciation of the game.
Yer gear is crap and yer health is too.
Like, sorry. I know you don't want to hear that.
I tell it like it is.
40 health. Fully upgraded armor. That's what it's designed for. At a minimum. You jumped in too early.
Nah. I just can't tank for shit. Killed the Taurus Demon, Belly Gargoyles, Capra Demon, Gaping Dragon, Pinwheel, Hydra. On my way to Queelag. The game's not too difficulty, I just wouldn't have imagined taking this much damage.
My magic does so much damage, I literally killed the Gaping Dragon in less than 10 seconds. Homing Crystals, Crystal Soul Spear, Homing Crystals, BAM. Done.
Though I will say, I regret not doing the DLC content or the Paintet World at all on my first playthrough. Could've gotten a few free levels.
Also, those Necromancers can still go fuck themselves.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Was I talking about your offense?
I thought I was talking about your defense.
I also thought that was what you were complaining about.
With the right offense and dodging skill defense isn't very important, but you should not be surprised at the damage you are taking. It is because your health pool and armor values are too low. Simple as that.
Derp, good point on the MLGS. To ease your conscience, I do indeed really enjoy farming, but I'll definitely give PvP a go some time later on.
I've gone through part way with my heavy-armour-zweihander build, which was fun if a bit reliant on ALL THE END (and Havel's ring) to move around faster than a light jog. What I'll probably end up doing is taking a dex weapon up to +15 and use that to enchant, maybe a katana or a scythe, see how that shapes up versus the +5 MLGS or a +5 enchanted weapon. Since I'll be throwing up dex to boost cast speed later on, it may end up being the better option to use that instead of int. Going to be fun finding out!
No need to get defensive. I was merely stating my surprise. I'm not even saying you can't be tanky in Dark Souls, because you can - at least in a normal New game - I tried it myself. At this rate, if I don't start speccing more into Vit/Resistance and getting better gear, enemies in new Game+2 really will one-shot me.
Also killed Queelag. Summoned Maneater something phantom, she was content to walk into the fog barrier while I killed Queelag myself.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
I wonder if these kind of BS ambushes will be the baseline in DS2 as well. Giving the invader all of the advantages didn't work that well in the first game.
Sorry I'm a bit out of it today. I wasn't being defensive. I was just being literal to try to clear up the misunderstanding. Or at least, what I thought was a misunderstanding. I might be more out of it than I thought.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
As long as backstabs are gone, the fighting should prove to be much more fun. That video was not so much fun for me, since the guy just fishes for backstabs.
And other stuff.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
No idea what the Explorer class is supposed to be like though.
Most of his kills were death from aboves.
Most of his best kills were DFA where he died too. The last minute or so was priceless.
He only ever backstabbed if that didn't work.
There were a few normal fights here and there but they weren't why I watched the video.
The most interesting thing I found out about matchmaking is twofold.
You can join a covenant that auto summons bodyguards if you get invaded.
Matchmaking is based on both SL and time played.
So all the sl1 deprived twinks are going to end up fighting each other.
Finally
Finally started playing this for realsies.
So far I have avoided uninstalling it and killing the Taurus demon.
I watched his other videos later on and he is crazy good in PvP from what I've seen, a little disappointed he used so much pyro in that one.
Dark Souls 2 seems to get rid of much of the twinking, and that is fine. I will be sad however if that means that an SL1 run is now impossible. Im looking forward to all the fresh invading and fighting in any case.
I get that some people get REALLY pissed off when killed by an invader, and I wish they could take it less seriously. Most of the time it is a 1 minute run back to where you got killed, and you get to fight something more clever then the dumb enemies. I will be very excited playing DS2 and getting invaded by people with gear you never seen before. Like glimpses of unknown treasure.
GOTY 2014.
Also: whoever is taking those screenshots are doing a fucking terrible job. I've seen the game in person. The image quality is not as crap as these screenies would indicate.
Currently playing: GW2 and TSW
If this is true, and works, it is a beautiful thing. They deserve each other.
I look forward to being invaded and invading in return as much as Demon's Souls again.
// Switch: SW-5306-0651-6424 //