Shovel. Sharpened edge allows for cutting, weight allows for brain thumping. Can clean up the mess afterward.
Were I in a zombie Apocalypse setting, I would lock all fire doors on a stairwell, but the highest floor. Use my shovel on the opposing elevator doors. Attract as much attention as I could from the zombies to get as large a pile up as I can, and then open the door to the stair well. Work my way up the stair well planted with a few visible trip wires to slow them down but not me, and then at the very top floor walk across a makeshift board from one side of the elevator shaft to another pulling the board behind me. The zombies shouldn't be aware enough to know that the drop in front of them is lethal. Even if they do know however, the press of zombies behind them should push the front line forward continuously. Once I know the shaft is sufficiently and safely full, I either jam the elevator door shut and open up the next set of elevators, or exit from whatever exit I can find.
I call it the Zombie Press.
Basically fill up as many skyscrapers/tall building as I can, hopefully lock the doors behind me, or somehow demolish after myself. It's my answer for Urban Environment large scale zombie destruction.
Every building has multiple stairwells, or elevator banks. You lock one up completely in advance, making an escape route from the top down. Or hell, often times you can reach a service elevator that's purposes kept away from the regular foot traffic. The zombie path is a separate stairwell. You cordone off the entryway of zombies so that once you've opened the doors to them, they only have one direction to go. Up. Zombies will follow the path of least resistance for the most part, so if you control that path you're good to go. Open a hole, put something tempting on the other end, they'll fill it. An elevator shaft is just long enough that jumping is impractical, but shuffling is a definite suicide. Eventually you'll reach a point of zombie cushioning that will prevent instant zombie deaths, but as more zombies pile on top, the pressure holds the ones below.
The tight quarters of the stairwell would force the shambling zombies to move with the stream of zombie traffic. So long as everything is dammed up, you are basically creating a butchering chute. You'd have to do a bit of scouting for a building that opens up on both sides of the elevator at a higher floor, and you need to confirm that an alternate stairwell/path of egress exists on both sides.
Tons of work also necessary for welding or at least chain locking but not out of the question.
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gavindelThe reason all your softwareis brokenRegistered Userregular
It always bothers me that some zombies rot and others don't. If zombies rot, then laugh. You know what nature calls slow moving hunks of rotting meat with poor reflexes? A buffet.
Except sometimes the zombie thing is contagious to animals, in which case the ecology would probably flip into some weird form of zombie driven evolution.
And if zombies don't rot then you have continuous growth of dead, animated matter. Theoritically, you could create perpetual motion machines, cause you've just violated thermodynamics!
Angels, innovations, and the hubris of tiny things: my book now free on Royal Road! Seraphim
I'd imagine a zombie apocalypse wouldn't be dead people but people infected with some form of mad cow disease that makes them completely lose their minds and become vicious, killing machines. But all their bodily functions are still active.
My weapon of choice would probably be one of those carbon steel hatchets or machetes. All you'd need is a whetstone to keep it sharp and it'll never stop.
The zombie bug, whatever it may be is actually pretty interesting, when you consider the motivations. Often times the trope is that the zombie is reduced to its most basic functioning desire, that of hunger, but in fact that is not the case.
Were hunger the pure motivator, zombies or infected, would in fact attack each other. Or anything considered edible. The real basic motivator is not hunger but procreation. The drive to grow and expand is what drives zombies. So yeah.... when you get bit you're really getting the equivalent of zombie sexed up.
Several things: WHY would anyone make a lifelike spider robot, fuck man my nightmares are reality. (of course the actual benefits of this technology, but still)
I do not envy the people that had to research and stare at spiders for countless hours to make those.
I like to imagine towards the end there is what a race of sentient spiders would be like if they understood rhythm and dancing.
See I find moths very cool in theory and looking at them whilst they're not moving or dead and preserved. But, the moment you flip on a light and that goddamn moth almost flies into your mouth, bumps into your lip or hits you in the eye and worst of all flies into your ear and gets stuck causing a trip to the hospital... man, that's why moths scare the shit out of me. Jugg couldn't have put it better.
So is there a way to get the video hangout going again without calling EVERYONE, because I'm going to be editing for a while and was going to do it. Can't seem to figure this crap out.. stupid hangouts *grumble*
So I'm trying to make a decision on the logo for the site.
My superintendent prefers the non-serifed font, but options can be mixed in between each.
I imagine bottom left image is the same font in black, with an ever present separation of the image from the font.
The top allows for the tip of the stag to hit the words, but the dropped shadow over laps it.
My concern is that when we replicate this logo for the other schools "Upper Greenwood Lake" will require 3 lines, and thus force the font to over lap the logo anyway.
The right side shows...well i don't know the different between the two other than one has a larger font? But anyway, a thin stroke.
Would it make sense to have the non-serif font white with a drop shadow?
err sorry pixelization occured on the conversion of the psd.
Hangouts: I'm gonna try to do them either Sunday or Monday nights around 8-9, keep a little bit of a schedule maybe. We'll see how that works out, but you guys that have trouble making them can hopefully plan around one of those at least.
Man, my Macbook Pro gets really hot. Do those lap fan things really keep it cool?
I've had mine for 5 years and I've been afraid that it would melt either itself or me, but it's been fine.
Since I upgraded to the retina display macbook pro though it hasn't gotten as hot. Partly because it's better tech, but also I think maybe the SDD helps?
First 3 pages of my natcowrimo project are scripted thus far! It's dark, very, very dark. Darker than a truckload of assholes.
I'm not sure if I should awesome anything with "a truckload of assholes as a part of the statement"
I am also not sure how many pages of actual comic my script translates into, yet. It may be ten, it may be three, I'm really only working out the dialog.
Posts
Were I in a zombie Apocalypse setting, I would lock all fire doors on a stairwell, but the highest floor. Use my shovel on the opposing elevator doors. Attract as much attention as I could from the zombies to get as large a pile up as I can, and then open the door to the stair well. Work my way up the stair well planted with a few visible trip wires to slow them down but not me, and then at the very top floor walk across a makeshift board from one side of the elevator shaft to another pulling the board behind me. The zombies shouldn't be aware enough to know that the drop in front of them is lethal. Even if they do know however, the press of zombies behind them should push the front line forward continuously. Once I know the shaft is sufficiently and safely full, I either jam the elevator door shut and open up the next set of elevators, or exit from whatever exit I can find.
I call it the Zombie Press.
Basically fill up as many skyscrapers/tall building as I can, hopefully lock the doors behind me, or somehow demolish after myself. It's my answer for Urban Environment large scale zombie destruction.
Nicely done.
The tight quarters of the stairwell would force the shambling zombies to move with the stream of zombie traffic. So long as everything is dammed up, you are basically creating a butchering chute. You'd have to do a bit of scouting for a building that opens up on both sides of the elevator at a higher floor, and you need to confirm that an alternate stairwell/path of egress exists on both sides.
Tons of work also necessary for welding or at least chain locking but not out of the question.
Except sometimes the zombie thing is contagious to animals, in which case the ecology would probably flip into some weird form of zombie driven evolution.
And if zombies don't rot then you have continuous growth of dead, animated matter. Theoritically, you could create perpetual motion machines, cause you've just violated thermodynamics!
My weapon of choice would probably be one of those carbon steel hatchets or machetes. All you'd need is a whetstone to keep it sharp and it'll never stop.
Were hunger the pure motivator, zombies or infected, would in fact attack each other. Or anything considered edible. The real basic motivator is not hunger but procreation. The drive to grow and expand is what drives zombies. So yeah.... when you get bit you're really getting the equivalent of zombie sexed up.
Game over man. Game over.
"Yes, yes. Its a mad house. I know."
I do not envy the people that had to research and stare at spiders for countless hours to make those.
I like to imagine towards the end there is what a race of sentient spiders would be like if they understood rhythm and dancing.
Yeah it should look more like this o__O__O__o
Camel spiders are the only spider that freak me out, other than that - Moths scare the shit out of me way more than spiders.
My Portfolio Site
2kawaii4 me
both this and the spider robot
I have a deathhead hawksmoth on my desk named Reginald.
My Portfolio Site
It's even bigger than it looks in that video too:
My Portfolio Site
I DON'T THINK I CAN MAKE IT BECAUSE I'M A BAD SLEEPY PERSON
E: I tricked it by emailing the location to myself. https://plus.google.com/hangouts/_/9440d62467a29854bba6ea659c832ab72f7e9a01?hl=en_USj
I'm bribing you all because I have my cute dog with me.
My Portfolio Site
My superintendent prefers the non-serifed font, but options can be mixed in between each.
I imagine bottom left image is the same font in black, with an ever present separation of the image from the font.
The top allows for the tip of the stag to hit the words, but the dropped shadow over laps it.
My concern is that when we replicate this logo for the other schools "Upper Greenwood Lake" will require 3 lines, and thus force the font to over lap the logo anyway.
The right side shows...well i don't know the different between the two other than one has a larger font? But anyway, a thin stroke.
Would it make sense to have the non-serif font white with a drop shadow?
err sorry pixelization occured on the conversion of the psd.
yeah, actually, they work pretty well.
I've had mine for 5 years and I've been afraid that it would melt either itself or me, but it's been fine.
Since I upgraded to the retina display macbook pro though it hasn't gotten as hot. Partly because it's better tech, but also I think maybe the SDD helps?
http://www.zbrushworkshops.com/member/danny-williams/free-class-session/?inf_contact_key=da655507e634775cf778d295f478111e65e2b21f2029cd33bba13d164cf4bc57
Friday night hangout, let's make it happen.
As for the overlapping text -can't you move the line and the text that says "school district" a bit lower in that version?
I'm still grinning.
I'm seeing it on Saturday, I can't waitttttt
Those spoilers are just weird bits of code that I couldn't get rid of while trying to embed the video... So weird...
Comics
I'm not sure if I should awesome anything with "a truckload of assholes as a part of the statement"
I am also not sure how many pages of actual comic my script translates into, yet. It may be ten, it may be three, I'm really only working out the dialog.
Wholy crap. I actually recognize some of those shots. Good work man.
yeessss, let's do it.