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Posts

  • UncleSporkyUncleSporky Registered User regular
    So a while back we were talking about Cloudberry Kingdom.
    The idea that someone would call themselves a platformer junkie and not list Cloudberry Kingdom is laughable

    Maybe they like fun games and nor spastic seizure nightmares?

    It'll only be a spastic seizure nightmare if you're good enough for it to present itself as a spastic seizure nightmare

    It scales to your difficulty

    Everything I've heard has said that the control is as precise as something like Super Meat Boy

    SMB being the best pure platformer of this past gen, anything that gets compared to it gets me hot and bothered
    It's not going to be that good.

    It's not going to be able to compare to a game where every platform challenge is well-designed by a real designer.

    It's one of those where I expect people will play it for and hour and go "oh...oh." And then maybe try to keep playing it for a little while longer to get your money out of it, and then never play it again.

    Just wondered what came of that. :P Anyone play it? From what I hear people had good first impressions but all discussion dropped off the face of the earth a couple days after release. Even the neogaf thread died at 3 pages. Did it have the longevity people thought it would, due to the infinite replayability, procedurally generated levels?

    Did that matter, in the end?

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    Kind of an interesting analysis on Wii U:
    http://www.usgamer.net/articles/whats-nintendos-next-move

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    So a while back we were talking about Cloudberry Kingdom.
    The idea that someone would call themselves a platformer junkie and not list Cloudberry Kingdom is laughable

    Maybe they like fun games and nor spastic seizure nightmares?

    It'll only be a spastic seizure nightmare if you're good enough for it to present itself as a spastic seizure nightmare

    It scales to your difficulty

    Everything I've heard has said that the control is as precise as something like Super Meat Boy

    SMB being the best pure platformer of this past gen, anything that gets compared to it gets me hot and bothered
    It's not going to be that good.

    It's not going to be able to compare to a game where every platform challenge is well-designed by a real designer.

    It's one of those where I expect people will play it for and hour and go "oh...oh." And then maybe try to keep playing it for a little while longer to get your money out of it, and then never play it again.

    Just wondered what came of that. :P Anyone play it? From what I hear people had good first impressions but all discussion dropped off the face of the earth a couple days after release. Even the neogaf thread died at 3 pages. Did it have the longevity people thought it would, due to the infinite replayability, procedurally generated levels?

    Did that matter, in the end?

    I played the demo on 360, and the game was just too ugly and felt too floaty for me to justify buying it.

  • JihadJesusJihadJesus Registered User regular
    Warlock82 wrote: »
    Kind of an interesting analysis on Wii U:
    http://www.usgamer.net/articles/whats-nintendos-next-move
    That's probably the most reasonable take I've read on the WiiU, which coincidentally I agree with almost completely :p

    I definitely think the U-->GC parallels are clear, and I loved my cube. If that means I get X and an Eternal Darkness follow up, well, a Takahashi Xeno game and an ED revival would justify just about anything short if an NGage to me.

  • UnbreakableVowUnbreakableVow Registered User regular
    So a while back we were talking about Cloudberry Kingdom.
    The idea that someone would call themselves a platformer junkie and not list Cloudberry Kingdom is laughable

    Maybe they like fun games and nor spastic seizure nightmares?

    It'll only be a spastic seizure nightmare if you're good enough for it to present itself as a spastic seizure nightmare

    It scales to your difficulty

    Everything I've heard has said that the control is as precise as something like Super Meat Boy

    SMB being the best pure platformer of this past gen, anything that gets compared to it gets me hot and bothered
    It's not going to be that good.

    It's not going to be able to compare to a game where every platform challenge is well-designed by a real designer.

    It's one of those where I expect people will play it for and hour and go "oh...oh." And then maybe try to keep playing it for a little while longer to get your money out of it, and then never play it again.

    Just wondered what came of that. :P Anyone play it? From what I hear people had good first impressions but all discussion dropped off the face of the earth a couple days after release. Even the neogaf thread died at 3 pages. Did it have the longevity people thought it would, due to the infinite replayability, procedurally generated levels?

    Did that matter, in the end?

    It's awesome, and quite a different beast from other platformers I've played

    Not as good as a Super Meat Boy, and that comes from simply having all the levels be "start at the left, go to the right"

    The actual content within those levels was definitely engaging and fun, moreso than randomly generated has a right to be, but it did mean they couldn't get too inventive about objectives other than "get to the end"

    If they had done like, say, five or six more possible level layouts in addition to all the modifiers they had in there, it would be something truly special

  • skeldareskeldare Gresham, ORRegistered User regular
    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
    HAIL HYDRA
  • TimFijiTimFiji Beast Lord Halfway2AnywhereRegistered User regular
    Anyone getting Splinter Cell tuesday? Let me know if you do; we can break necks together.

    Switch: SW-2322-2047-3148
    Steam: Archpriest
    Streaming games and playing music

  • MulletudeMulletude Registered User regular
    Will the WiiU version have online MP? If so, I will probably get it. I would love to coop with PA dudes

    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • TimFijiTimFiji Beast Lord Halfway2AnywhereRegistered User regular
    Yup!

    Switch: SW-2322-2047-3148
    Steam: Archpriest
    Streaming games and playing music

    Mulletude
  • MulletudeMulletude Registered User regular
    Well...Fuckity fuck. Looks like I need to kiss $60 goodbye then. ;)

    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • UncleSporkyUncleSporky Registered User regular
    It's awesome, and quite a different beast from other platformers I've played

    Not as good as a Super Meat Boy, and that comes from simply having all the levels be "start at the left, go to the right"

    The actual content within those levels was definitely engaging and fun, moreso than randomly generated has a right to be, but it did mean they couldn't get too inventive about objectives other than "get to the end"

    If they had done like, say, five or six more possible level layouts in addition to all the modifiers they had in there, it would be something truly special

    Ah, ok. I know the game's technically unbeatable, but did you beat the main story mode?

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • CantidoCantido Registered User regular
    Zen Pinball is so good on my new 50 inch screen <3

    3DS Friendcode 5413-1311-3767
  • TaramoorTaramoor Storyteller Registered User regular
    edited August 2013
    Garage sales are fun.

    Picked up Deadly Creatures, Mario Strikers, and Catherine for $10 total.

    If you have a Wii or WiiU I highly recommend you seek out a copy of Deadly Creatures.

    Taramoor on
  • pirateluigipirateluigi Arr, it be me. Registered User regular
    Downloaded Spin the Bottle and played it at a party tonight. It's actually really fun if you have the right crowd for it. Great presentation, but surprisingly phallic character design.

    http://www.danreviewstheworld.com
    Nintendo Network ID - PirateLuigi 3DS: 3136-6586-7691
    G&T Grass Type Pokemon Gym Leader, In-Game Name: Dan
  • MblackwellMblackwell Registered User regular
    Blah. I have some other obligations that will keep me from getting Splinter Cell in the near future, but if someone sees a good deal let me know...

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • skeldareskeldare Gresham, ORRegistered User regular
    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
    HAIL HYDRA
  • MblackwellMblackwell Registered User regular
    So no SF4/etc but at least we get the best version of SF on VC?

    Hm.

    Music: The Rejected Applications | Nintendo Network ID: Mblackwell

  • RidleySariaRidleySaria AnaheimRegistered User regular
    Mblackwell wrote: »
    So no SF4/etc but at least we get the best version of SF on VC?

    Hm.

    Yeah, but these releases don't really cost Capcom anything. A port of Street Fighter 4 on Wii U would probably lose them money.

    -- Switch friend code: 2978-3296-1491 -- PSN: RidleySaria -- Genshin Impact UID: 607033509 --
  • Xenogears of BoreXenogears of Bore Registered User regular
    none of those games are Super Turbo.

    3DS CODE: 3093-7068-3576
    ReynoldsZxerolMNC DoverBrainiac 8
  • KriegaffeKriegaffe Registered User regular
    I've got SF2 Turbo on Wii VC so it will nice to bring it across cheaply for the GamePad. Though to be honest, after years of playing it through High School, I might be just about done with those games.

  • UnbreakableVowUnbreakableVow Registered User regular
    It's awesome, and quite a different beast from other platformers I've played

    Not as good as a Super Meat Boy, and that comes from simply having all the levels be "start at the left, go to the right"

    The actual content within those levels was definitely engaging and fun, moreso than randomly generated has a right to be, but it did mean they couldn't get too inventive about objectives other than "get to the end"

    If they had done like, say, five or six more possible level layouts in addition to all the modifiers they had in there, it would be something truly special

    Ah, ok. I know the game's technically unbeatable, but did you beat the main story mode?

    Not yet, in the upper 200s of...I believe it's 500?

  • ZephiranZephiran Registered User regular
    Alright and in this next scene all the animals have AIDS.

    I got a little excited when I saw your ship.
    AthenorQuicalLindsay Lohandipuc4lifeMNC DoveraStoryAboutYouWarlock82Cantidochiasaur11AbsoluteZeroshoeboxjeddyTurkey
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    Jeez. Those have to be tool assisted, right? I mean.. damn.

    He/Him | "A boat is always safest in the harbor, but that’s not why we build boats." | "If you run, you gain one. If you move forward, you gain two." - Suletta Mercury, G-Witch
  • QuicalQuical Registered User regular
    Tool assisted in what way?

    NNID: Quical
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  • ZephiranZephiran Registered User regular
    In a sense some of them are, but only the videos where Boost Mode is being used to place blocks as makeshift platforms to allow routes otherwise impossible.

    Other than that though it mostly seems to just be Nintendo's unassisted QA staff having a bit of fun.

    Alright and in this next scene all the animals have AIDS.

    I got a little excited when I saw your ship.
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    skeldare wrote: »

    So which of these are the best? I am tempted to pick up ONE of them. Is Cammy only in New Challengers?

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • skeldareskeldare Gresham, ORRegistered User regular
    Warlock82 wrote: »
    skeldare wrote: »

    So which of these are the best? I am tempted to pick up ONE of them. Is Cammy only in New Challengers?

    Of those, yeah Cammy's only available in Super Street Fighter 2: The New Challengers.

    Nintendo Console Codes
    Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
    PM Me if you add me!
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  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited August 2013
    That's probably what I'll grab then (I really give no shits about the Turbo stuff). Are there any characters not available in New Challengers that are in other versions?

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • GnizmoGnizmo Registered User regular
    What the fuck?! I mean I knew it had to be possible to use Squirrel Suit and Pink Yoshi to cheese stages like that but to watch it in motion was such a thing of pure beauty. I am not normally humbled by others ability in 2D platformers but I seriously doubt I could pull off Luigi's part in that.

  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    I don't know if I'd call that "cheesing the stage" :P That's certainly a bit harder than riding those platforms :)

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • GnizmoGnizmo Registered User regular
    Warlock82 wrote: »
    I don't know if I'd call that "cheesing the stage" :P That's certainly a bit harder than riding those platforms :)

    I am used to my antics being called cheesing by friends going all the way back to Super Mario World. You are right in that it is not the best choice of words.

  • RotamRotam Registered User regular
    Where the hell is Megaman X over here. I would like that on the EU Wii U VC please.

    I will probably get SF2 Turbo anyway because I love that one. But goddamn it, MEGAMAN ME BABY.

    KriegaffeMaz-
  • UnbreakableVowUnbreakableVow Registered User regular
    It's so hard to go back to SF2 after SF4

  • TaramoorTaramoor Storyteller Registered User regular
    I have HD Remix on my 360, so I'll probably stick with that (online play and everything).

    Still though, always good to see more streets being fought in the world.

  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    It's so hard to go back to SF2 after SF4

    SF2 is the only Street Fighter I've played, so it should be easy for me :P

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • UnbreakableVowUnbreakableVow Registered User regular
    Bummer they're not releasing Ultra SFIV on the Wii U

    That would be rad on the Game Pad

    Especially because they could do what they did with Super on the 3DS, and let you tie Super/Ultra moves to the touch screen when you're playing on the TV

    MulletudeOniros25Turkey
  • KriegaffeKriegaffe Registered User regular
    It's so hard to go back to SF2 after SF4

    Part of me likes fighting games pre-Super/Ultra Bars. They can be hard to pull off with the standard controller; changes the dynamic of fights, with the closing moments being all about the super/ultra move.

    It's not always the case, but I found SFIV very hard to enjoy. It has many commands requiring multiple button pushes. In comparison MvC and DarkStalkers have slightly more useable commands and the use of supers is spread more evenly through the fights.

  • UnbreakableVowUnbreakableVow Registered User regular
    Wow, really?

    As far as approachable Capcom fighters go, I consider SFIV to be the tops

    MvC is way too insane for me, I love the deliberate pace of SFIV

    My real love is Virtua Fighter but I don't think we'll ever see it on a Nintendo console for some reason or another

    Turkey
  • KriegaffeKriegaffe Registered User regular
    Wow, really?

    As far as approachable Capcom fighters go, I consider SFIV to be the tops

    MvC is way too insane for me, I love the deliberate pace of SFIV

    My real love is Virtua Fighter but I don't think we'll ever see it on a Nintendo console for some reason or another

    Yeah, two quarter circles to the left and a trigger button (which I've mapped to PPP) for an Ultra move is something I can't hit consistantly under pressure.

    MvC has one quarter circle and two face buttons which is much easier to do.

    I do like the 1v1 combat in SF4, but the game seems designed for a 6 button arcade stick, not a 4 button + triggers controller.

  • SirialisSirialis of the Halite Throne. Registered User regular
    I have never owned a Wii and I'm curious about the Virtual Console stuff, do you have to have a Wii U to get Earthbound and Megaman X, or is it possible to get them on a normal Wii?

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