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New Civilization IV Expansion! (Beyond the Sword)

EthelredEthelred Registered User regular
edited March 2007 in Games and Technology
So, I didn't see a thread on this.

bts_logo_sm.jpg
Launching July 2007

Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a world-wide hit. The expansion will focus on the time periods after the invention of gunpowder and will deliver 12 unique and challenging scenarios created by the development team at Firaxis as well as some esteemed members of the Civ Community. Civ IV: Beyond the Sword will also include ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization’s power as they strive for world domination.

Expanded Epic Game: We’ve added more new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.

New Game Scenarios: The expansion will deliver 12 new scenarios custom designed by the team at Firaxis and some members of the Civ Fan Community.

New Civilizations: The pack will provide 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings.

More Civilization Leaders: Sixteen new leaders will be provided. The list will include leaders for the new civilizations as well as additional leaders for existing civilizations. Leaders such as Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans will provide the player with even more choices on who they want to play.

Corporations: A new gameplay feature similar to religion that allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.

Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents. Each civilization has the opportunity to fund espionage development, which will allow them to gain intelligence, sabotage structures, poison water supplies, cause rebellions, and much more.

Events: New random events challenge players with unique ways of interacting with the world. Players are presented with interesting decisions to make when faced with events such as natural disasters, pleas for help, or demands from their citizens.

New Wonders: There will be five new wonders including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues.

Expanded Space Victory: Winning a space ship victory will now require more strategic planning and tactical decision making.

Apostolic Palace: The United Nations will become available earlier in the game providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options.

Advanced Starts: A major fan request, this new feature will enable players to "buy" components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion in a shorter amount of time.

Enhanced AI: The AI has received many enhancements making it tougher to beat on the higher difficulty levels. The ways in which the AI will attempt to achieve victory have also been expanded.

Abraham_Lincoln_hires_original.jpg

2-lg.jpg

So far, it looks like the new civs are Babylon, the Native Americans, Portugal, and the Netherlands. New leaders include Abraham Lincoln, Hammurabi, and Sitting Bull. Looking at the concept art (and the file names), there's a possibility of Charlemagne as a leader (though of what I'm not sure. Franks? France, even? Holy Roman Empire?).

Some concept art:
"Modern Building Set"
"Afterworld Concept Art"
"Charlemagne Mounted Units"
Sitting Bull

History on the new wonders:
Statue of Zeus at Olympia
Cristo Redentor (Christ the Redeemer)
Shwedagon Paya
Mausoleum of Maussollos
Moai Statues



I'm excited. There's also a Eurogamer article here, but they got the name wrong.

Ethelred on
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    Squirminator2kSquirminator2k they/them North Hollywood, CARegistered User regular
    edited March 2007
    Colour me interested!

    Squirminator2k on
    Jump Leads - a scifi-comedy audiodrama podcast
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    LockeColeLockeCole Registered User regular
    edited March 2007
    I like the sound of this. I love Civ4 (and pretty much all of the Civ games) but anything that will expand the late game is welcome. Things tend to get very entrenced by the modern era, so unless you are already in a position of overwhelming superiority its difficult to do much in the later game.

    LockeCole on
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    SilpheedSilpheed Registered User regular
    edited March 2007
    Abe looks completly wasted in that screenshot.

    Silpheed on
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    AroducAroduc regular
    edited March 2007
    Oooooh the earlier diplomacy thing is nice. The corporations sound stupid though. I suppose it's to throw a bone to you pansies who never try to conquer the world and just sit there ending your turns constantly for the last half the game. Not a big fan of the espionage though. I usually end up with an absurd amount of cash in the midgame and going back to the ol "buy cities from your enemies" thing is so potentially problematic.

    No new traits though? Tch. Ah well.

    Aroduc on
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    DoronronDoronron Registered User regular
    edited March 2007
    Mine!

    mineminemineminemineminemineminemineminemineyes.

    Doronron on
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    thorpethorpe Registered User regular
    edited March 2007
    I wonder what changes to the space race there will be.

    Hopefully this will also signal a return to those retardedly late night matches we had going on when Civ 4 first came out, though.

    thorpe on
    [SIGPIC][/SIGPIC]
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    InvisibleInvisible Registered User regular
    edited March 2007
    Silpheed wrote: »
    Abe looks completly wasted in that screenshot.

    Heh, maybe they should offer the option to play as "less than optimal leaders." They'll have better benefits than normal leaders, but suffer random, horrible consequences.

    "President Johnson is drunk! Anarchy for [5] Turns! Oh no, all of your southern cities have fallen behind economically and scientifically due to your shoddy leadership!"

    "Fuhrer Hitler is blaming the Jews! 11 Million people have 'mysteriously' died! Your approval rating has plummeted! All other civilizations have declared war on you!"

    Invisible on
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    AroducAroduc regular
    edited March 2007
    thorpe wrote: »
    I wonder what changes to the space race there will be.

    Hopefully this will also signal a return to those retardedly late night matches we had going on when Civ 4 first came out, though.

    I imagine it'll just be something closer to the earlier Civs, where if you lost your capital, you lost all progress. Though in this case, probably need to build a launch pad or transfer parts or something along those lines.

    Aroduc on
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    DoronronDoronron Registered User regular
    edited March 2007
    I just remembered...I do hope they don't make the same mistake they did with Warlords and still only allow for 18 Civ games. It took a mod file to allow for all of the available Civs at once, and I'd really like to just see that functionality out of the box.

    Doronron on
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    thorpethorpe Registered User regular
    edited March 2007
    Corporations sounds like a fun new pursuit after religion has begun to lose its luster after beginning and mid game.



    Hell, looking at the list of features, this looks much more interesting than Warlords was.

    thorpe on
    [SIGPIC][/SIGPIC]
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    SeptusSeptus Registered User regular
    edited March 2007
    I don't own Civ4 yet, which is atrocious, but unfortunately, it looks like Steam doesn't even have the first xpac for this yet? I'll probably have to go buy both of these expansions.

    Septus on
    PSN: Kurahoshi1
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    EchoEcho ski-bap ba-dapModerator mod
    edited March 2007
    thorpe wrote: »
    Corporations sounds like a fun new pursuit after religion has begun to lose its luster after beginning and mid game.

    Well, capitalism is the modern-day world religion. :P

    Echo on
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    AroducAroduc regular
    edited March 2007
    thorpe wrote: »
    Corporations sounds like a fun new pursuit after religion has begun to lose its luster after beginning and mid game.



    Hell, looking at the list of features, this looks much more interesting than Warlords was.

    Meh, I almost always have 2-3 holy cities, and never have enough random downtime to spread the extra religions around. I don't need/want to be worrying about spreading McDonald's the enemy too.

    Aroduc on
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    TingleTingle __BANNED USERS regular
    edited March 2007
    I love Civ4 but this just sounds like simple cashing in. It probably took them only 3 days to make, tops. Some more effort would)ve been nice because these expansions don)t come cheap.

    Tingle on
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    DoronronDoronron Registered User regular
    edited March 2007
    I'd say about 80% of the features listed in the press release were either things I wished the game had or things I'd had to play with through several distinct mods -- but not in a single mod. A $35 purchase in July suits me just fine.

    Doronron on
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    tofutofu Registered User regular
    edited March 2007
    Tingle wrote: »
    I love Civ4 but this just sounds like simple cashing in. It probably took them only 3 days to make, tops. Some more effort would)ve been nice because these expansions don)t come cheap.

    I usually buy the expansions because the AI gets upgraded and for the new leaders and civs, I almost never play the scenarios.

    tofu on
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    LockeColeLockeCole Registered User regular
    edited March 2007
    tofu wrote: »
    Tingle wrote: »
    I love Civ4 but this just sounds like simple cashing in. It probably took them only 3 days to make, tops. Some more effort would)ve been nice because these expansions don)t come cheap.

    I usually buy the expansions because the AI gets upgraded and for the new leaders and civs, I almost never play the scenarios.

    Ditto, I almost never play the scenarios even in the original versions, I'd rather start a new empire of my own most of the time.

    LockeCole on
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    DoronronDoronron Registered User regular
    edited March 2007
    'xactly. Playing scenarios in Civ is like playing single-player in Warhammer 40K or SupCom. It's a nice diversion, but not really the point of the game.

    Doronron on
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    Wraith260Wraith260 Happiest Goomba! Registered User regular
    edited March 2007
    more Civ is always a good thing, and this new expansion sounds great. the idea of Events sounds interesting too. i always felt the earthquakes in SMAC added to the game, and have been hoping that they'd expand on that.

    Wraith260 on
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    FawfulFawful __BANNED USERS regular
    edited March 2007
    Doronron wrote: »
    'xactly. Playing scenarios in Civ is like playing single-player in Warhammer 40K or SupCom. It's a nice diversion, but not really the point of the game.
    Are you alluding to the Sandbox mode? Cuz that's all I play in this game as well, as I mosly do in these types of games (The Movies as well, for example).

    Fawful on
    hytd.jpg
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    EthelredEthelred Registered User regular
    edited March 2007
    Updated the OP with some more stuff.

    Ethelred on
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    Wraith260Wraith260 Happiest Goomba! Registered User regular
    edited March 2007
    'AfterWorld'? hmmm, now thats an interesting one. that combined with the concept art for the modern building(specifically the dome), and talk of an expanded Space Race, could we Civ be about to merge with SMAC? is this new expansion laying the ground work for an even further expanded end game?

    Wraith260 on
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    DoronronDoronron Registered User regular
    edited March 2007
    Fawful wrote: »
    Doronron wrote: »
    'xactly. Playing scenarios in Civ is like playing single-player in Warhammer 40K or SupCom. It's a nice diversion, but not really the point of the game.
    Are you alluding to the Sandbox mode? Cuz that's all I play in this game as well, as I mosly do in these types of games (The Movies as well, for example).

    Yes. The Epic mode.

    IRT OP: Out of the modern concept art, I'm interested to see what the domed cities are for.

    Doronron on
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    SilpheedSilpheed Registered User regular
    edited March 2007
    Goddamnit Sid, just start working on Alpha Centauri 2 instead or even better, X-COM.

    Silpheed on
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    SageinaRageSageinaRage Registered User regular
    edited March 2007
    Holy Hell, I don't even have the first expansion yet. I'll have to get back into civ after my new monitor gets delivered.

    SageinaRage on
    sig.gif
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    LockeColeLockeCole Registered User regular
    edited March 2007
    Silpheed wrote: »
    Goddamnit Sid, just start working on Alpha Centauri 2 instead or even better, X-COM.

    Man, I would love an Alpha Centauri 2... I love the Civ series, but I think that alpha centauri is still my favorite Sid game.

    LockeCole on
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    CraveonCraveon __BANNED USERS regular
    edited March 2007
    LockeCole wrote: »
    Silpheed wrote: »
    Goddamnit Sid, just start working on Alpha Centauri 2 instead or even better, X-COM.

    Man, I would love an Alpha Centauri 2... I love the Civ series, but I think that alpha centauri is still my favorite Sid game.
    I never played AC and only got into Civ with Civ4, and AC was already too dated by then. But it does look interesting, what makes it even better than Civ would you say?

    Craveon on
    elegyofemptiness.jpg
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    EthelredEthelred Registered User regular
    edited March 2007
    LockeCole wrote: »
    Silpheed wrote: »
    Goddamnit Sid, just start working on Alpha Centauri 2 instead or even better, X-COM.

    Man, I would love an Alpha Centauri 2... I love the Civ series, but I think that alpha centauri is still my favorite Sid game.

    There's not much of a chance for Alpha Centauri 2 since Alpha Centauri was published under EA, and thus they own the IP.

    That is, unless EA decides to make a cash-in sequel. They'd probably add an "urban" faction and then make you pay extra to Ascend to Transcendence.

    On another note, I think the domed city might be some sort of city improvement that protects against... you know, something. There may be some new type of end-game weapon we don't know about yet.

    Ethelred on
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    LockeColeLockeCole Registered User regular
    edited March 2007
    Craveon wrote: »
    LockeCole wrote: »
    Silpheed wrote: »
    Goddamnit Sid, just start working on Alpha Centauri 2 instead or even better, X-COM.

    Man, I would love an Alpha Centauri 2... I love the Civ series, but I think that alpha centauri is still my favorite Sid game.
    I never played AC and only got into Civ with Civ4, and AC was already too dated by then. But it does look interesting, what makes it even better than Civ would you say?

    One thing I really liked was that a lot of the units were kind of built your own... research yeilded basic frames (infantry, tanks, ect...) and different components. So you could mix and match a lot of your tech to make speciallized units to your liking/needs.

    LockeCole on
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    DoronronDoronron Registered User regular
    edited March 2007
    Ethelred wrote: »
    LockeCole wrote: »
    Silpheed wrote: »
    Goddamnit Sid, just start working on Alpha Centauri 2 instead or even better, X-COM.

    Man, I would love an Alpha Centauri 2... I love the Civ series, but I think that alpha centauri is still my favorite Sid game.

    There's not much of a chance for Alpha Centauri 2 since Alpha Centauri was published under EA, and thus they own the IP.

    That is, unless EA decides to make a cash-in sequel. They'd probably add an "urban" faction and then make you pay extra to Ascend to Transcendence.

    On another note, I think the domed city might be some sort of city improvement that protects against... you know, something. There may be some new type of end-game weapon we don't know about yet.

    One way around that is making a "spiritual successor" the same way SupCom is TA's sequel. Possibly a Sid Meier's Centauri! type title?

    You're probably right in assuming the domes are some kind of advanced SDI thing, but my first thought was: Underwater City ala Call to Power, with the second being: Mars City. The version of Civ2 I liked best was Test of Time. Though I think Sid had very little involvement in that, I still think one of the coolest features introduced in that was the parallel map game.

    Interesting as the Dome thing is, I still prefer a tech tree that ends with current stuff, or feasible stuff on the drawing board.

    Doronron on
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    LotharsLothars Registered User regular
    edited March 2007
    Septus wrote: »
    I don't own Civ4 yet, which is atrocious, but unfortunately, it looks like Steam doesn't even have the first xpac for this yet? I'll probably have to go buy both of these expansions.

    I know the feeling but I hope with this they release a gold edition with Civ 4 and both expansions.

    Lothars on
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    PheezerPheezer Registered User, ClubPA regular
    edited March 2007
    oh hell yes

    oh heeeeeells yes

    The last expansion was absolutely fantastic, and it did a great job on the era it focused on. I'm very excited to see what this one brings.

    Pheezer on
    IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
    CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
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    PheezerPheezer Registered User, ClubPA regular
    edited March 2007
    Lothars wrote: »
    Septus wrote: »
    I don't own Civ4 yet, which is atrocious, but unfortunately, it looks like Steam doesn't even have the first xpac for this yet? I'll probably have to go buy both of these expansions.

    I know the feeling but I hope with this they release a gold edition with Civ 4 and both expansions.

    I suspect they'll release a version of Civ IV with Warlords included, and sell this one separately. But it could go either way. Most companies won't bundle package a brand new expansion though, and I've never seen Firaxis/Atari do it either.

    Here's a thought though:

    Will there be a modern themed third expansion pack? Something that greatly expands upon the post-industrialization era? That'd be pretty sweet. I wouldn't mind that phase lasting an extra 50 or 150 turns, it's frequently my favourite anytime I'm playing a Civ title.

    Pheezer on
    IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
    CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
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    PheezerPheezer Registered User, ClubPA regular
    edited March 2007
    Doronron wrote: »
    You're probably right in assuming the domes are some kind of advanced SDI thing, but my first thought was: Underwater City ala Call to Power, with the second being: Mars City. The version of Civ2 I liked best was Test of Time. Though I think Sid had very little involvement in that, I still think one of the coolest features introduced in that was the parallel map game.

    Interesting as the Dome thing is, I still prefer a tech tree that ends with current stuff, or feasible stuff on the drawing board.

    Call To Power was the one that Sid, and anyone associated with any other Civ title, had nothing to do with. I think you're right about Sid not being involved with Test of Time, too. I didn't play either though.

    Pheezer on
    IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
    CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
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    Captain KCaptain K Registered User regular
    edited March 2007
    Does it strike anyone else as possibly belittling that "Native Americans" are presented as one civilization?

    Maybe it just seems that way to me because I'm a bit more familiar with the history where I live.

    Captain K on
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    PheezerPheezer Registered User, ClubPA regular
    edited March 2007
    Honestly, given that this is a game coming from an American company, I'm just stunned that they're not called "Injuns".

    Pheezer on
    IT'S GOT ME REACHING IN MY POCKET IT'S GOT ME FORKING OVER CASH
    CUZ THERE'S SOMETHING IN THE MIDDLE AND IT'S GIVING ME A RASH
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    SilpheedSilpheed Registered User regular
    edited March 2007
    pheezer FD wrote: »
    Honestly, given that this is a game coming from an American company, I'm just stunned that they're not called "Injuns".
    What kind of special unit do the "Injuns" get?

    Silpheed on
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    elkataselkatas Registered User regular
    edited March 2007
    Captain K wrote: »
    Does it strike anyone else as possibly belittling that "Native Americans" are presented as one civilization?

    Yup, it is. But in the other hand, it's would be hard to choose single tribe over others. But in the other hand, press release doesn't say anything about native americans. That was Ethelred's own addition.

    elkatas on
    Hypnotically inclined.
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    elkataselkatas Registered User regular
    edited March 2007
    Oh, and almost forgot:

    fapfapfapfapfapfapfapfapfapfapfapfapfapfap

    elkatas on
    Hypnotically inclined.
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    hambonehambone Registered User regular
    edited March 2007
    Ethelred wrote: »
    There's not much of a chance for Alpha Centauri 2 since Alpha Centauri was published under EA, and thus they own the IP.

    Uh, no.

    EA doesn't automatically own the IP of every game they publish. See: a little game called Half-Life 2.

    Especially since EA only published the Windows version of SMAC.

    hambone on
    Just a bunch of intoxicated pigeons.
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