Okay, Vayne nerfs for some reason going up on the PBE
Riot seem to have gotten a little over aggressive with the nerf cycle recently
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eeSanGI slice like a goddamn hammer.Registered Userregular
They nerfed Draven and Caitlyn a little bit ago. Now the lane bullies are less effective and Vayne is one of the most popular Marksmen in both Pro level play and Solo Queue.
It's a cycle of nerfs where they weaken the most popular pick only for the next in line in power and popularity to take their place. Then they too will get nerfed in some time.
A lot of bets are on Twitch becoming the next popular Marksman. Eventually even Corki will get his chance.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
I've found, on the "shitty lane partner" thing, that if my support isn't that great, the trick is to hope they don't feed too much, and learn how to farm really well under the turret and safely. Then just hope your team doesn't suck and stay alive and don't lose.
They nerfed Draven and Caitlyn a little bit ago. Now the lane bullies are less effective and Vayne is one of the most popular Marksmen in both Pro level play and Solo Queue.
Sure, I'm just saying it's literally been less than two weeks that Vayne's been FotM and she's getting hit with a nerf already. It's a love tap, admittedly, but that's a hell of a lot quicker than either (say) Ez or Cait's nerfs.
Vayne is just flat out better than every other ADC once she has items. Not 6 items, but like 3 items. Problem is, botrk made her so much stronger early/mid game, so now she needs nerfed.
So I just played a ranked game and it seemed like my team wasn't going to do enough damage for mid game team fights, so I built elder lizard, nashor's tooth, zerker's greaves Nautilus, and I can confirm that this shit is hilarious. I built a sunfire cape after that but the game was pretty much over by then. So much aoe damage on top of all that CC. Hilarity.
They nerfed Draven and Caitlyn a little bit ago. Now the lane bullies are less effective and Vayne is one of the most popular Marksmen in both Pro level play and Solo Queue.
It's a cycle of nerfs where they weaken the most popular pick only for the next in line in power and popularity to take their place. Then they too will get nerfed in some time.
A lot of bets are on Twitch becoming the next popular Marksman. Eventually even Corki will get his chance.
I was watching the Korean championships today, and of their mids had 336 CS before the 30 min mark (27:30 or so). This wasn't a farm game. Towers were down, many fights, and teams rotating, and still such high CS. That ahri could have been 0/5/0 and with that CS would still be scary. I wonder what the CS difference is between NA and Korea on average
I was watching the Korean championships today, and of their mids had 336 CS before the 30 min mark (27:30 or so). This wasn't a farm game. Towers were down, many fights, and teams rotating, and still such high CS. That ahri could have been 0/5/0 and with that CS would still be scary. I wonder what the CS difference is between NA and Korea on average
I think froggens record is somewhere around 300 at 22 minutes.
Sivir went through like, two weeks where she was super popular, then wasn't again for some reason.
She's still pretty boss.
Also, I like these Vayne changes. Now at 6 her power isn't just balls to the wall for a bit if she's ahead, and she's more about positioning, which is what Vayne is anyways. I always think of her has a super high-risk positional hyper-carry. If you know where to be, she fucks everything up. If you just hit shit, she's too close and dies. Except she's just become "Shit dies after the 25 minute mark".
Though when everyone else starts worshipping at the great altar of Twitch I've created and he gets nerfed I will be sad
I was watching the Korean championships today, and of their mids had 336 CS before the 30 min mark (27:30 or so). This wasn't a farm game. Towers were down, many fights, and teams rotating, and still such high CS. That ahri could have been 0/5/0 and with that CS would still be scary. I wonder what the CS difference is between NA and Korea on average
Doublelift is the only ADC player in NA that is even capable of that, afaik.
You sometimes see Karthus players get up there.
But Ahri? That's a little strange. You don't typically channel that much farm to Ahri because she's sort've a single-target assassin. You don't need a 15,000 gold build to blow up a squishy or two.
Sokpuppet on
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eeSanGI slice like a goddamn hammer.Registered Userregular
Taking Wraiths as often as you can as Mid is a great way to pad your CS; Those 3 small wraiths don't give you crap but it's a +3 to your CS count.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
The small wraiths are still 30g. Consider casting minions are, what 23? They're a good way to get your cs up and a good gold count.
Same as Golemns for ADC. Just snag them every time you're going back. If your cs is fine, then you'll be able to take out the golemns no problem.
I almost always take out camps on the way to a different lane, Just take them out quickly and tell your team or hope your team doesn't engage without you.
I was watching the Korean championships today, and of their mids had 336 CS before the 30 min mark (27:30 or so). This wasn't a farm game. Towers were down, many fights, and teams rotating, and still such high CS. That ahri could have been 0/5/0 and with that CS would still be scary. I wonder what the CS difference is between NA and Korea on average
The CS difference between NA and Korea is pretty low, i would actually say that on average Korea tends to have lower CS. This is not because players in Korea are bad, but because the meta revolves around even earlier tower pushes and fighting over objectives which discourages CS since players spend more time dead and more time fighting rather than farming(except in a few instances where there are full farm games due to meta picks against the early tower push meta).
Indeed, if you look at the CS in pro games over the last couple of seasons you are likely to find falling CS numbers. This is just because players are fighting more and farming less.
Specifically, getting that much CS requires that they're funneling farm to their mid. Froggen used to do this alot (maybe his team still does) where he would have like 400 CS at 30 minutes.
But in order to do that he has to clear wraiths and wolves every time they were up. He would clear the wave in lane, go clear wraiths, clear the wave then go clear wolves. He almost never left lane (except for blue and maybe dragon). This mean't that he had an extra ~7 CS/minute at the expensive of his jungler. Given near perfect lane CS this meant that at 20 minutes he would have roughly 220 CS from creeps plus 10 to 15 minutes of jungle creeps, so another 70 to 105 creeps. His record was 300 CS at 23 minutes and iirc he had nearly 400 by 30 minutes in that game (at the world championships no less)
But in order to do this its 7 cs/minute that your jungler/top/bottom doesn't get, the team has to make a concerted effort in order to shuffle that farm onto the mid and also go without mid presence in other lanes. This can work, but its still risky (after all the EU did not perform spectacularly compared to NA in the last worlds and that was when CLG.eu was actually considered a good team, now they're way behind in the meta)
Putting that much farm on Ahri is kinda weird really.
Goumindong on
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eeSanGI slice like a goddamn hammer.Registered Userregular
edited July 2013
If that Ahri was Mid King from LG-IM, his lane was the only one that went even remotely decently so they started funneling everything into him in a desperate hope that he could carry the game.
If it was Faker, well why not put as many eggs as you can into your best basket?
eeSanG on
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
I was watching the Korean championships today, and of their mids had 336 CS before the 30 min mark (27:30 or so). This wasn't a farm game. Towers were down, many fights, and teams rotating, and still such high CS. That ahri could have been 0/5/0 and with that CS would still be scary. I wonder what the CS difference is between NA and Korea on average
The CS difference between NA and Korea is pretty low, i would actually say that on average Korea tends to have lower CS. This is not because players in Korea are bad, but because the meta revolves around even earlier tower pushes and fighting over objectives which discourages CS since players spend more time dead and more time fighting rather than farming(except in a few instances where there are full farm games due to meta picks against the early tower push meta).
Indeed, if you look at the CS in pro games over the last couple of seasons you are likely to find falling CS numbers. This is just because players are fighting more and farming less.
Specifically, getting that much CS requires that they're funneling farm to their mid. Froggen used to do this alot (maybe his team still does) where he would have like 400 CS at 30 minutes.
But in order to do that he has to clear wraiths and wolves every time they were up. He would clear the wave in lane, go clear wraiths, clear the wave then go clear wolves. He almost never left lane (except for blue and maybe dragon). This mean't that he had an extra ~7 CS/minute at the expensive of his jungler. Given near perfect lane CS this meant that at 20 minutes he would have roughly 220 CS from creeps plus 10 to 15 minutes of jungle creeps, so another 70 to 105 creeps. His record was 300 CS at 23 minutes and iirc he had nearly 400 by 30 minutes in that game (at the world championships no less)
But in order to do this its 7 cs/minute that your jungler/top/bottom doesn't get, the team has to make a concerted effort in order to shuffle that farm onto the mid and also go without mid presence in other lanes. This can work, but its still risky (after all the EU did not perform spectacularly compared to NA in the last worlds and that was when CLG.eu was actually considered a good team, now they're way behind in the meta)
Putting that much farm on Ahri is kinda weird really.
The big this was this wasn't a free farm game. Typical Korean meta with early towers, fights, skirmishes, etc. even the announcers were quite dumbfounded. It was MVP blue vs Telecom team 1.
I need to figure out how to kill all enemies AND get all of the CS. Maybe then I can carry hard enough.
Also seriously I can never beat wu kong. He is by far the one champ that gives me the most trouble in any game no matter what role I am in. What weakness does he exploit because it is obviously a hole in my game.
I need to figure out how to kill all enemies AND get all of the CS. Maybe then I can carry hard enough.
Also seriously I can never beat wu kong. He is by far the one champ that gives me the most trouble in any game no matter what role I am in. What weakness does he exploit because it is obviously a hole in my game.
Wukong exploits the weakness of the enemy not picking darius. He is OP.
Like, legitimately they should nerf him and the only reason they don't is because, for some reason, no one plays him.
Like, legitimately they should nerf him and the only reason they don't is because, for some reason, no one plays him.
It's not even this - his pick rate's pretty average. It's because nobody complains about him being overpowered.
Such a weird situation. When one of your design team is publicly stating "Oh yeah, his win rate's stupidly high and we know he's overpowered" maybe you should do something about it.
I need to figure out how to kill all enemies AND get all of the CS. Maybe then I can carry hard enough.
Also seriously I can never beat wu kong. He is by far the one champ that gives me the most trouble in any game no matter what role I am in. What weakness does he exploit because it is obviously a hole in my game.
Wukong exploits the weakness of the enemy not picking darius. He is OP.
Like, legitimately they should nerf him and the only reason they don't is because, for some reason, no one plays him.
Wukong is awesome and I've been playing him as my go to top. And I'll agree with you. His laning is strong and his mid game is amazing. Even if you do poorly your ult is game changing. You don't even lose to Darius that badly, you just need to play safe and trade decently. A single good early gank can dramatically tip the lane in your favor.
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eeSanGI slice like a goddamn hammer.Registered Userregular
Koreans consider Wukong the strongest champion in the game at level 2.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
For gold, there are a whole bunch of us in Orianna's Outriders.
Get. OUT. This is my league! Go hit Plat!
I would, I would, but I'm terrible. I haven't been able to carry a single game since I hit gold II last weekend. Ranked, normals, doesn't matter, can't carry. Until my play improves, I'm going to avoid ranked.
I need to figure out how to kill all enemies AND get all of the CS. Maybe then I can carry hard enough.
Also seriously I can never beat wu kong. He is by far the one champ that gives me the most trouble in any game no matter what role I am in. What weakness does he exploit because it is obviously a hole in my game.
Wukong exploits the weakness of the enemy not picking darius. He is OP.
Like, legitimately they should nerf him and the only reason they don't is because, for some reason, no one plays him.
oh.
so that WHAT THE FUCK IS THIS BULLSHIT GET AWAY FROM ME
I need to figure out how to kill all enemies AND get all of the CS. Maybe then I can carry hard enough.
Also seriously I can never beat wu kong. He is by far the one champ that gives me the most trouble in any game no matter what role I am in. What weakness does he exploit because it is obviously a hole in my game.
Wukong exploits the weakness of the enemy not picking darius. He is OP.
Like, legitimately they should nerf him and the only reason they don't is because, for some reason, no one plays him.
Wukong is awesome and I've been playing him as my go to top. And I'll agree with you. His laning is strong and his mid game is amazing. Even if you do poorly your ult is game changing. You don't even lose to Darius that badly, you just need to play safe and trade decently. A single good early gank can dramatically tip the lane in your favor.
Okay, Vayne nerfs for some reason going up on the PBE
Riot seem to have gotten a little over aggressive with the nerf cycle recently
I've always thought the cooldown of Final Hour is way too short at early ranks. You don't even have to think about using it. And it's also so short that it has the problem Riot doesn't like of a champion just killing you every time you walk into lane if they get ahead.
Just pick Darius or Garen and laugh all the way to being easily fed versus Wukong. He doesn't even do that much damage with his ult unless he builds AD, and he can't do that without being super squishy.
I have a feeling Sivir is getting more than a visual re-work.
Morello hinted that they would be making some gameplay changes with the model update, but he said it won't be increasing her range, so I'm sure they will only be Trundle level changes. I'm nearly certain the new model will not make her stop to cast ult, at least, because that's just dumb.
Coinage on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
J4 is not a jungler you do a 2 minute red invade with IMO. His damage isn't that good. If you're going to invade and kill or chase off Amumu at his red you need to be somebody who can kill him before his lanes even react. Udyr, Shyvana, Shaco, Lee Sin, etc. Not to mention, if dude did his blue buff, then you had time to do blue and get to your red brush before he did then there was something wrong with that dude. It just shouldn't have been possible.
It's not that hard to not get invaded in solo queue though honestly, if you want to play Amumu or whatever. You can just have your support ward your red, or safer yet, just start at your red buff. The other guys probably aren't going to ward anything so if you start red he'll just show up to your red and waste his time.
No this is completely wrong
J2's L2 invade is strong because the CC he does when he goes in means that he gets their buff for free. Then J2 beats their face in.
If your post is meaning to say that J4's knockup makes it easy for him to smite steal the buff, I'd remind you that nothing except suppression stops smite so that has no bearing whatsoever.
Also, if you're not dumb you check the brush for invade and then pull the buff into the brush before attacking it as well so the other guy can't just sit there until it's low enough for a surprise smite.
Why did you not ward their buff before you got there?
You always check the reverse side brush every time? I seriously doubt that.
Hypothetically, if I started blue then went red against a jungler that could kill me at it, I would 100% check to make sure they weren't there, and fight the red buff inside that brush.
In reality, if I'm a jungler who is weak early and against a jungler I think would invade my red if he's smart, I 100% start at my red buff, ask my top/bot to just cover my blue to make sure it's not invaded/warded, and I tell my mid to take the long route to lane so the enemy jungler doesn't see that I got red buff leashed first. If I'm blue side I'll typically just ask my support to ward my red and still start blue, just because the enemy jungler will usually just sit on a ward at red and then die when my bot lane just collapses on him and it's too late for him to get out.
It's not hard not to lose your first 2 buffs. It's not like you have to start at blue buff when you're playing Sejuani or whatever.
Either way, I was mainly responding to your indication that somehow J4's knockup makes it easy to smite steal a buff, when in fact if the enemy jungler has the buff almost in smite range, EQ does nothing other than knock him up and he just smites his buff anyway. Sure, you can get outsmited like any other time, but you implied he gets a free buff from the CC, which leads me to think maybe you didn't know that smite isn't effected by anything but suppress?
This is bad practice because even 'strong' junglers are vulnerable to invades. I will gladly invade on even Lee Sin early on many characters.
I've never had someone manage the Smite while invading with J4. Even if they are not actually prevented from Smite, the vast majority of players won't do it correctly, especially as their first inclination will be to fight and/or run away. It freezes and short circuits their decision making.
Umm, everybody can be invaded, but if you're routinely invading champions that can kill you 1v1 easily then you're kind of just asking to die. The only way you get an advantage is if the other guy is a moron and just fights the buff and loses 25% of his health while you camp the brush next to him waiting for a smite steal/attack. I already covered that before, and the assumption should be made that the enemy jungler is not dumb enough to not fight the buff in the brush.
If somebody "freezes up" and misses their smite because you attack them at their buff, frankly they're just a shitty jungler and probably were going to lose the game anyway no matter what. When you're fighting your buff, the only thing that matters is making sure nobody else takes it. Especially right now as if they smite it properly then they're a level up on you and double buffed at least until next patch.
I'm not saying you're wrong that bad junglers always just run or fight you while still taking damage from their buff. That's true. But that doesn't mean all junglers are bad. The assumption must be made that your opponent knows what he's doing if you want to consistently make good decisions. Making decisions based on assuming your enemy is stupid will just make you do things that will get you killed when it turns out that he's not, like invading a jungler who can kill you 1v1.
No Josh, I literally just told you, you're waiting in the reverse brush with the actual brush next to the buff warded. It is impossible to pull the buff into there so you can keep watch. You smite on them, you're a level up, then you ruin them. If you botch the Smite, they're still at 1/3 health while you're close to full, you still have time to get away or even win regardless.
This is easiest to do when you're on Blue side, because most Purple junglers start Blue side to get their leash from bot lane, so you can go Red->Red for even higher combat power.
If they position it correctly, you're not in smite range from the brush behind the red buff camp. Either way, this doesn't work against a competent team, because even if they started blue(which they probably didn't), and even if you did all this, your red buff would've been warded by their support too, so when their jungler doesn't see you at your red, he knows you're there. If he just waits a few seconds to see if you go to your red, then he has the choice to ask his lanes to collapse on you in that brush you're camping and they chase you off, or he just goes to your red and takes it. Even if you had it warded, you're too far away to get there before he smites it so your only recourse is to take his red if you have time and his lanes didn't already burn your flash and health.
Against competent opponents stealing one of their first two buffs just doesn't happen. It's all about out mind gaming the other jungler during the first 3 minutes of the game. My posts are colored by my experience though, and frankly, I don't get out mind gamed by enemy junglers. At my high silver/low gold MMR though, I'm basically playing a different game than the junglers I face. At most points in the game I could tell you where their jungler is with probably 75% accuracy at any given time.
I'm not trying to be combative with you, just give my views on what we're talking about. You sound like you know what you're doing in the jungle too, so I'm not trying to take anything away from that. I'm actually interested in how the changes on the PBE will effect my jungling invade strategies, now that you have to kill the entire buff camp to get the level exp.
Can't just smite their buff to hit level 3 any more so you have to make a decision there. My current freelo jungle strat is just to run Eve with ignite/smite and just go all in on them at their red buff if I think they started blue. I start at my red and go to theirs also so it's pretty much an impossible 1v1 for anybody who starts blue since I have red buff ignite advantage.
Extra points because even if they ward for their jungler, unless they invested a pink at level 1 they have no chance of seeing it coming.
You don't need to be in Smite range from the brush behind the camp, you just need to be in the area and *not be seen*, since you just need to get close. Hell, when they drag it into the bush, even if they're standing at the very very edge, there's still a blind corner you can use to take two steps out of the bush and into Smite range. And that's if you're going for a pure Smite steal, which I don't bother with these days because most players in Gold *will* get the Smite off correctly if not pressured. This is talking solo queue, even in high gold no support is warding your initial red buff or theirs, you need to do it yourself as the jungler. Assuming Blue side, there is pretty much 0 chance your initial red buff (which you start) got warded by their support and so the enemy jungler has no idea what you're doing.
Even against 'competent' opponents, it happens all the time, because you then assume your team is 'competent', which means that you can tell them to early push for early 2 and invade/pressure with you. Going buff->buff is too strong, you just need to guess correctly whether your opponent got a bad leash and is taking their buff slow or whether they're actually invading Blue->your Red, in which case (since you already took your red), you get his Red for free, then optionally gank, then do your Blue (which may get taken if you gank, mind).
StragintDo Not GiftAlways DeclinesRegistered Userregular
edited July 2013
I hate silver 5. The people I got in bronze 1 were far superior. I just need to force my way into ADC. Every game my ADC fails like a dumbass and ends up doing nothing. A Cait that by 30 minutes had a LW, Shiv, Homeguard Zerkers, and a Pickaxe. Just had a Twitch that couldn't fight his way out of a paper bag.
ADC 4 lyfe it seems.
Stragint on
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What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
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Riot seem to have gotten a little over aggressive with the nerf cycle recently
It's a cycle of nerfs where they weaken the most popular pick only for the next in line in power and popularity to take their place. Then they too will get nerfed in some time.
A lot of bets are on Twitch becoming the next popular Marksman. Eventually even Corki will get his chance.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
Or just play twitch and win everything
Sure, I'm just saying it's literally been less than two weeks that Vayne's been FotM and she's getting hit with a nerf already. It's a love tap, admittedly, but that's a hell of a lot quicker than either (say) Ez or Cait's nerfs.
So I just played a ranked game and it seemed like my team wasn't going to do enough damage for mid game team fights, so I built elder lizard, nashor's tooth, zerker's greaves Nautilus, and I can confirm that this shit is hilarious. I built a sunfire cape after that but the game was pretty much over by then. So much aoe damage on top of all that CC. Hilarity.
But not Sivir
I think froggens record is somewhere around 300 at 22 minutes.
She's still pretty boss.
Also, I like these Vayne changes. Now at 6 her power isn't just balls to the wall for a bit if she's ahead, and she's more about positioning, which is what Vayne is anyways. I always think of her has a super high-risk positional hyper-carry. If you know where to be, she fucks everything up. If you just hit shit, she's too close and dies. Except she's just become "Shit dies after the 25 minute mark".
Though when everyone else starts worshipping at the great altar of Twitch I've created and he gets nerfed I will be sad
Doublelift is the only ADC player in NA that is even capable of that, afaik.
You sometimes see Karthus players get up there.
But Ahri? That's a little strange. You don't typically channel that much farm to Ahri because she's sort've a single-target assassin. You don't need a 15,000 gold build to blow up a squishy or two.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
Same as Golemns for ADC. Just snag them every time you're going back. If your cs is fine, then you'll be able to take out the golemns no problem.
I almost always take out camps on the way to a different lane, Just take them out quickly and tell your team or hope your team doesn't engage without you.
The CS difference between NA and Korea is pretty low, i would actually say that on average Korea tends to have lower CS. This is not because players in Korea are bad, but because the meta revolves around even earlier tower pushes and fighting over objectives which discourages CS since players spend more time dead and more time fighting rather than farming(except in a few instances where there are full farm games due to meta picks against the early tower push meta).
Indeed, if you look at the CS in pro games over the last couple of seasons you are likely to find falling CS numbers. This is just because players are fighting more and farming less.
Specifically, getting that much CS requires that they're funneling farm to their mid. Froggen used to do this alot (maybe his team still does) where he would have like 400 CS at 30 minutes.
But in order to do that he has to clear wraiths and wolves every time they were up. He would clear the wave in lane, go clear wraiths, clear the wave then go clear wolves. He almost never left lane (except for blue and maybe dragon). This mean't that he had an extra ~7 CS/minute at the expensive of his jungler. Given near perfect lane CS this meant that at 20 minutes he would have roughly 220 CS from creeps plus 10 to 15 minutes of jungle creeps, so another 70 to 105 creeps. His record was 300 CS at 23 minutes and iirc he had nearly 400 by 30 minutes in that game (at the world championships no less)
But in order to do this its 7 cs/minute that your jungler/top/bottom doesn't get, the team has to make a concerted effort in order to shuffle that farm onto the mid and also go without mid presence in other lanes. This can work, but its still risky (after all the EU did not perform spectacularly compared to NA in the last worlds and that was when CLG.eu was actually considered a good team, now they're way behind in the meta)
Putting that much farm on Ahri is kinda weird really.
If it was Faker, well why not put as many eggs as you can into your best basket?
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
on the pbe, his ap ult ratio just got gutted to 0.1, so...
The big this was this wasn't a free farm game. Typical Korean meta with early towers, fights, skirmishes, etc. even the announcers were quite dumbfounded. It was MVP blue vs Telecom team 1.
Also seriously I can never beat wu kong. He is by far the one champ that gives me the most trouble in any game no matter what role I am in. What weakness does he exploit because it is obviously a hole in my game.
Wukong exploits the weakness of the enemy not picking darius. He is OP.
Like, legitimately they should nerf him and the only reason they don't is because, for some reason, no one plays him.
It's not even this - his pick rate's pretty average. It's because nobody complains about him being overpowered.
Such a weird situation. When one of your design team is publicly stating "Oh yeah, his win rate's stupidly high and we know he's overpowered" maybe you should do something about it.
Wukong is awesome and I've been playing him as my go to top. And I'll agree with you. His laning is strong and his mid game is amazing. Even if you do poorly your ult is game changing. You don't even lose to Darius that badly, you just need to play safe and trade decently. A single good early gank can dramatically tip the lane in your favor.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
I would, I would, but I'm terrible. I haven't been able to carry a single game since I hit gold II last weekend. Ranked, normals, doesn't matter, can't carry. Until my play improves, I'm going to avoid ranked.
oh.
so that WHAT THE FUCK IS THIS BULLSHIT GET AWAY FROM ME
feeling is normal when facing a good Wu Kong?
MWO: Adamski
I don't. Though I'd actually love to see a roll-back on her. I miss pre-rework Sivir.
Hanuman is the greatest animal in the kingdom.
Even against 'competent' opponents, it happens all the time, because you then assume your team is 'competent', which means that you can tell them to early push for early 2 and invade/pressure with you. Going buff->buff is too strong, you just need to guess correctly whether your opponent got a bad leash and is taking their buff slow or whether they're actually invading Blue->your Red, in which case (since you already took your red), you get his Red for free, then optionally gank, then do your Blue (which may get taken if you gank, mind).
ADC 4 lyfe it seems.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.