Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I have said that being able to render something as basic as a sphere is the first step to really leaning how to draw. From Simple shapes, to still lives, we have studied the ground work for being able to make things from imagination. Character construction is about consistency and volume. Using your knowledge of how to make a shape seem real, you then apply that knowledge to build a character as if out of blocks. Characters may be flexible and squishy, muscles may have rule sets for how they contract and extend, but when it comes down to it, if you cant make a block on top of a cylinder, you are going to have a very hard time.
You may choose to work on one, or all of the following:
Golden Age Cartoon Studies Bugs bunny has more bones than you think, and is harder to draw on model than you think. Challenge yourself to work from the bottom up, and put the character together based on you knowledge of shape and volume rather than trying to copy the flat picture
Your own Character model sheets Do you know what the standards are for your own characters are? This is important for any comic artist and animator, but is also good practice for concept artists who need to make turn arounds for 3D work. Create notations that will help you be consistent in the future.
Find the structure in a master copy Paint studies and draw over master paintings and find the basic shapes with in. Inform yourself of the volume happening by drawing grids over the form. Be studious and attentive to detail, and really work to gather as much knowledge from this activity as possible. old and new masters are fine for this, whatever interests you the most.