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Objective: Defend Convoy to New Space Sim Thread for 5:00 Minutes

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Posts

  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    The ship designs in Elite leave a lot to be desired from what I can see.

    Is there a decent gallery of them anywhere?

  • LindLind Registered User regular
    Regular beta starts at the end of the month. Honestly, at this point I would just wait until then since the normal beta is cheaper than the premium beta, might as well save the bucks.

    Also, regular beta will probably have tons more things to do then the limited (albeit still fun) premium beta.

    Good info, +1 Awesome.

    I cant wait to haul cargo around the universe and end up in some backwater part of the galaxy with no fuel due to a missjump :) And this time its not just me in the universe but others as well. I think this game might just devour my lite.

  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited July 2014
    I can only speak for myself, but I never played (or heard of) Elite growing up, so it holds no nostalgic interest for me. The few screenshots I've seen look good, but it's not something I'm excited by at the moment. I'll wait until it comes out and if it looks great, I'll pick it up.

    Yeah, that's kinda the group I'm in. I was aware of the old Elite game but I never played it. Conversely, I knew damn well who Chris Roberts was due to playing some of the WC games and adoring the shit out of Freelancer which is why Chris has unlimted access to my bank account and Elite is only backed at sane "just gimme the game when it's done" level. It doesn't help that I think the default ship in Elite just isn't all that cool looking, even if it does make a smidge more sense for spaceflight. I may bump up to the regular beta access level just for giggles though.

    TOGSolid on
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    Sir Carcass
  • CampyCampy Registered User regular
    Woah, I had no idea Elite was going to be fully multiplayer. The massive galaxy suddenly seems a little less massive (still pretty fucking massive). I was hoping to have an Oculus Rift or similar before it came out, but it sounds like release is much closer than any of them.

  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    I love the ship design and aesthetic in Elite a shitload. It's way cooler by my measure than anything I've seen from Star Citizen. I love the sleek utilitarian thing.

  • imperialparadoximperialparadox Houston, TXRegistered User regular
    The ship designs in Elite leave a lot to be desired from what I can see.

    Is there a decent gallery of them anywhere?

    The ships in Star Citizen are undoubtedly prettier, and their visual damage models are pretty amazing. While I never did play the old Elite games, I do appreciate the callbacks to that design that the new game is making. Ships in Elite have a very distinct flavor, and some of them look nice (there's even a ship that looks more like a traditional starfighter as opposed to a piece of geometry, so I think that there will be more variety in the finished product). I don't know if there is a full gallery anywhere though, as opposed to just finding random screenshots of things.

    Really, both games are probably going to end up vastly different in terms of art design. Star Citizen is gorgeous and incredibly flashy, and I bet a lot of places in the Persistent Universe will look like the stages in Arena Commander with lots of floating debris and flare. Elite, by contrast, seems to emphasize the vast coldness of space, where there is just a whole lot of black out there interspersed with lonely structures. I'd guess that Elite will end up being more 'realistic,' but Star Citizen will be much prettier to look at.

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    Elvenshae
  • ZeroczZerocz Space Cowboy In SpaceRegistered User regular
    I'm really liking Elite's style of in-system travel. No set jump points. Just go wherever you want.

  • darleysamdarleysam On my way to UKRegistered User regular
    It's the vast coldness of space that appeals to me. I know it's not for everyone, but that has always been my jam, ever since I got hooked on Elite and sci-fi in general as a kid.

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    DrakeZibblsnrt
  • SyngyneSyngyne Registered User regular
    I've only watched videos, but at the moment it looks like Elite has a much more solid in-cockpit experience. The sound design in that game in particular is pretty amazing.

    5gsowHm.png
    Zeroczimperialparadox
  • imperialparadoximperialparadox Houston, TXRegistered User regular
    The sound is pretty amazing, I love the engine warbles. I'm eagerly and impatiently awaiting to get a Rift, because the VR experience is supposed to be pretty nice with the game as well.

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    Campy
  • SyngyneSyngyne Registered User regular
    One thing that does bug me is the docking/undocking animation... there's no bounce/wobble when your ship is being carted around on the lift, and it feels a little like your ship has no mass when it's being moved.

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  • ZeroczZerocz Space Cowboy In SpaceRegistered User regular
    That would be a nice touch.

  • OrogogusOrogogus San DiegoRegistered User regular
    The ship designs in Elite leave a lot to be desired from what I can see.

    Is there a decent gallery of them anywhere?

    I'm not in the beta, but from what I've seen most of the player ships seem to be the same ones from the 1984 original (and sequels), which is why they're all polygon-y.

    Elite Dangerous wiki:
    http://elite-dangerous.wikia.com/wiki/Ships

    1984:
    http://www.c64-wiki.com/images/thumb/0/0b/EliteShipIdentificationChart.jpg/800px-EliteShipIdentificationChart.jpg

  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    I don't want to put the game down, because the actual gameplay looks fantastic. I just love my spaceship aesthetics and poor ship designs will unfortunately have a lot to do with how much I will want to fly ships.

    There's bound to be one in there that I like though, I'll keep watching.

  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    You can keep calling them poor designs I guess, but everything I see from Elite looks sexy as hell.

    TychoCelchuuuCampyElvenshaedarleysam
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    Maybe we should fight, lord knows neither of us can just accept a conflicting opinion.
    This is the internet

  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    There is a world of difference between poor design and stuff you don't like.

  • belligerentbelligerent Registered User regular
    it must be a tiny planetoid then, because both are based on opinion.

  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    Opinions can be demonstrably wrong.

    Elite_04.jpg

    AnacondaCardHD.jpg

    Calling work like that poor design is just lazy or disingenuous. Saying so is insulting to the people who do the work and those who happen to appreciate it.

    That is what it means when I say there is a world of difference between poor design and stuff you don't like.

    minor incidentdarleysamL Ron HowardDarmakSeidkonaElvenshaeKashaar
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited July 2014
    My Anaconda don't want none unless you got guns, hun. . .

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
    ElvenshaeSyngyneRoyceSraphimSoggybiscuitBrolo
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited July 2014
    Speaking of Elite: Dangerous and graphics, via the latest newsletter, here are some ship decals they are working on:

    3.jpg

    TychoCelchuuu on
    SeidkonaDrakeElvenshaeRoyceSraphimL Ron HowardStormwatcherbloodatonementimperialparadoxTOGSolidShadowfireDockenCommander ZoomZeroczdarleysamPoketpixie
  • L Ron HowardL Ron Howard The duck MinnesotaRegistered User regular
    OK those are just plain RAD.

    bloodatonementElvenshae
  • imperialparadoximperialparadox Houston, TXRegistered User regular
    I kind of like #8 (the white one with the blue stripes and splash). I wonder how hard the all-black one (#6) will be to see in space - some of the planetary ring sites (asteroid belts) are really freaggin' dark.

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  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    This is my new favorite spaceship ever.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
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  • wonderpugwonderpug Registered User regular
    Drake wrote: »
    Opinions can be demonstrably wrong.

    Elite_04.jpg

    AnacondaCardHD.jpg

    Calling work like that poor design is just lazy or disingenuous. Saying so is insulting to the people who do the work and those who happen to appreciate it.

    That is what it means when I say there is a world of difference between poor design and stuff you don't like.

    But your evidence that that ship is good design is that you like the design of the ship. Someone is allowed to think that's a bad ship design and still recognize a lot of hard work an love went into making the design. I'm sure there's people that even think the Millenium Falcon has a bad design.

    How would you objectively determine if this building in MIT had good or bad design?

    7mVGJEo.jpg

    There are people that hate it as well as people who think it's an architectural wonder.

  • KashaarKashaar Low OrbitRegistered User regular
    If you have no clue about design, of course you're going to conflate "stuff I like" with "good design". If you do have at least the tiniest clue, you can tell when something is designed well, no matter if you like it or not.

    This isn't art we're trailing about, but design.

    Indie Dev Blog | Twitter | Steam
    Unreal Engine 4 Developers Community.

    I'm working on a cute little video game! Here's a link for you.
    DrakeDockenminor incidentZerocz
  • SyngyneSyngyne Registered User regular
    I kind of like #8 (the white one with the blue stripes and splash). I wonder how hard the all-black one (#6) will be to see in space - some of the planetary ring sites (asteroid belts) are really freaggin' dark.

    The pattern on #4 is pretty boss. It's like a racing ship.

    5gsowHm.png
    imperialparadox
  • wonderpugwonderpug Registered User regular
    This is clearly a subject that needs be discussed with thinly veiled insults.

    KashaarStormwatcherDockenDarmakCommander ZoomRhan9ElvenshaetsmvengyLowlander
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    wonderpug wrote: »
    This is clearly a subject that needs be discussed with thinly veiled insults.

    Well, that's just, like, your opinion, man.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • imperialparadoximperialparadox Houston, TXRegistered User regular
    The crime and punishment stuff sounds interesting. I hope it's not like EVE with invincible cops, but more of a thing where you have a chance to get away or perhaps fight back for a time (at least until bigger reinforcements come). I'm fine with defenses around stations being pretty full-proof though.

    That might actually make a cool ship module - some kind of communication unit that sends out a distress call that causes police (or paid security) to show up when you are attacked. Then, you can outfit your giant hauler with the idea of being able to survive long enough for help to come.

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    Geth
  • TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular

    Entaru wrote: »
    My Anaconda don't want none unless you got guns, hun. . .

    I like space ships and I cannot lie
    You other captains can't deny
    when a cruiser flies in with a big ole brace
    and sticks those cannons in your face you get sprung

    Wanna man that helm
    Cause you noticed that bridge was packed
    Flight computers everywhere
    Targeting systems armed for bear

    Oh Navy, lets get positioned
    And start this mission
    My XO has been tested
    And this fleet we got cannot be bested

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    imperialparadoxStormwatcherSeidkonaSir CarcassL Ron HowardSoggybiscuitOrcaRoyceSraphimdarleysamElvenshaetsmvengyf3rretPoketpixie
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    Is there a way to pay a remotely less silly amount to play this?

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
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  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    Saying my opinions are "demonstrably wrong" and insinuating I have no clue about design are pointlessly rude. I have a bachelor of industrial design and I cruise around conceptships.blogspot.com.au every second day, it's pretty insulting. You can say you strongly disagree, and on the flipside I can also say that some designs are good, hence my "I'll keep watching". "Demonstrably wrong" and "no clue about design" never have to come into it.

    My criticisms are the interactions between the forms of the ships (one surface and another), and the simplicity of the forms. The pentagonal ship doesn't strike me as a good looking ship, the Anaconda does. The designs seem to be more plain than some of the other contemporary games coming out, that will be attractive to some people, and would do less for others.

  • SyngyneSyngyne Registered User regular
    I think a lot of the attraction to the Cobra and Adder (the pentagonish ships) is nostalgia. The ships have had pretty much the same shape since the first game, so they're pretty iconic. While compared to more modern ship design they're basic bordering on dull, I think they've done a good job of fleshing out the detail on them for an updated look, while still keeping the iconic shape.

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    LowlanderCommander Zoom
  • RoyceSraphimRoyceSraphim Registered User regular
    Between Terminus, Skyrim, M&B Warband, and State of Decay, I have way too many open world games to play, then's there's the knowledge of the ones I have packed away.....

    Anyone else see Star Wars fan art and get really sad there is no open world game about trading along the Kessel run?

  • imperialparadoximperialparadox Houston, TXRegistered User regular
    Is there a way to pay a remotely less silly amount to play this?

    Well, if you wait until the end of the month you can get in for $75 with the standard beta. Or $50 if you wait for release, which is sometime (they say this year, but who knows).

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  • yossarian_livesyossarian_lives Registered User regular
    Elite looks like it could be great fun. I'm not too thrilled that they've nerfed yaw though. I'm in the school of thought that a space sim is most certainly not a flight sim. This whole rolling and pitching thing is far too emphasized for my taste. Still, there aren't too many space sims coming out any time soon so I'll take what I can get.

    "I see everything twice!"


  • LindLind Registered User regular
    So any recomendations for a joystick for the upcoming Elite, preferably one that doesnt make my wallet cry to much?

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