Bugger, I have a hankering to play through X3 and XRebirth to prep for the upcoming but still unannounced X4 -- even though it'll be a few years. I never finished X3AP, so I'm thinking of starting that one up but...
Apparently you can't do all the storylines. You can start as a Terran (who are apparently the arbitrary villains now?) and do a replacement storyline that was added in 2.5, or you can start as anyone else, kiss ass with the Argon (who are the heroes even though they apparently
recreate the Xenon in order to use them as a weapon against the Terrans
), and do their version of the same plot.
I guess there are some that have some special plots too -- the Teladi starts off with a race to make X amount of spacebucks, which unlocks the harder version of that with the Paranid, which if you succeed at gets you a special M7. I think the bankrupt assassin might have some psudoplot where he gets random bounty hunters spawning on them for the first few fighting levels. Not sure about the rest. The X3TC starts are hidden in X3AP -- including like the Goner Witness one which starts you off with a kinda useless ship that can't fight at all, but unless you edit the registry I don't think they're unlockable?
I am also on the fence about rebel galaxy. everything i've seen/read points to good, but I am super poor at the moment, and I have a few other games I should play/beat before buying a new one.
If you want something more than AC4 style ship to ship action with a few neat space ship only additions, lots of stuff to put on your ship, lots of ships, pretty stuff to look at, a snappy ui and multitrack drifting as you slalom through space to reach your next appointment with a macross missile massacre and some kickin' rad tunes...
Say you want the /rest/ of the AC4 style package?
Don't get it.
It doesn't do anything else, really. There's people who talk- The aliens and robots are really cool to chat with -and there is a story present, but the real draw is murder and mayhem (and trading to facilitate this) in space.
Gosh I adore this game. And its stupid name I can never remember.
Basil on
+1
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited October 2015
Rebel Galaxy is quite amazing for the size of the team that built it. I'm having an absolute blast.
And lets face it, the best part of AC4 was the ship combat. I've never beaten AC4, because I just play it like a pirate simulator. They've distilled it down to it's absolute essence in Rebel Galaxy, and it works incredibly well.
e: One thing I would point out, you really want a controller for Rebel Galaxy. It's playable on KBAM, but not nearly as fluid as controller. I figure most people have a 360 controller or something similar for their PC's at this point, but thought I'd point it out.
Oh yeah, that's a thing. I'm sure you could play it with a mouse and board and do just fine, but the mechanics are very much glommed to the controller. With it, the game plays slick as a happy pair of weasels at play on a kitchen floor who just doused themselves in unscented oil that doesn't irritate their skin.
Rebel Galaxy is pretty much Sid Meier's Pirates in space, which is always a good concept.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Protip: Deflectors are amazing, as they are cover shields you can raise to soak torpedoes and missiles and unpleasant stuff which (usually) regenerate swiftly while not in use.
You need one.
Basil on
0
GnomeTankWhat the what?Portland, OregonRegistered Userregular
You definitely need a deflector. Not only do missiles and torps hurt, deflectors are a great way to let your shields recharge mid fight.
Yeah. That music, playing with the punchy sound effects? Absolutely fucking magical. I've added a few tunes that fit as well.
That's a thing, guys. You can merge your additions to the sound track with what is already there, no problem. I'd considered a full replacement until actually listened to the stuff.
Basil on
+1
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited October 2015
The soundtrack is amazing, and I normally HATE anything country'ish. The fight music especially is top notch.
I'm sure hearing that while playing a space sim would really conjure up memories of Firefly.
The whole game is meant to evoke Firefly, pretty clearly. Your first ship even kind of looks like the Serenity. Most of the human voices are done with a sort of backwoods drawl.
Yeah. That music, playing with the punchy sound effects? Absolutely fucking magical. I've added a few tunes that fit as well.
That's a thing, guys. You can merge your additions to the sound track with what is already there, no problem. I'd considered a full replacement until actually listened to the stuff.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited October 2015
My only complaint right now is that it runs like SHITE on my 970M laptop. Not sure if the game is mistakenly using the Intel Integrated card or what, but it's getting like 26 FPS, while my 980 desktop gets like 125. I don't expect the 970M to get quite that much, but the disparity is way too big. This is fine right now, because I can just Steam stream it from my desktop...but when I go to Argentina in a month and a half, I hope it's resolved, or I've figured out what the issue is on my end.
My only complaint right now is that it runs like SHITE on my 970M laptop. Not sure if the game is mistakenly using the Intel Integrated card or what, but it's getting like 26 FPS, while my 980 desktop gets like 125. I don't expect the 970M to get quite that much, but the disparity is way too big. This is fine right now, because I can just Steam stream it from my desktop...but when I go to Argentina in a month and a half, I hope it's resolved, or I've figured out what the issue is on my end.
Did you manually set the game to use the Discrete GPU in the Nvidia Control Panel?
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
+1
GnomeTankWhat the what?Portland, OregonRegistered Userregular
I agree, I just need to figure out why it's running on the integrated card and not choosing the discreet one. Theoretically Optimus is supposed to handle all that for me, but it seems to not be doing so in this case.
I agree, I just need to figure out why it's running on the integrated card and not choosing the discreet one. Theoretically Optimus is supposed to handle all that for me, but it seems to not be doing so in this case.
Optimus has done that to me for a bunch of games (Diablo 3 and Minecraft, for example). If you force the game to use the discrete GPU from the Nvidia Control Panel, that should alleviate your problem.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
GnomeTankWhat the what?Portland, OregonRegistered Userregular
So that was the issue. I forced the discreet GPU on for Rebel Galaxy, and I'm getting 65-75 FPS with maxed settings. That's much more inline with the gap I expect to see between my laptop and desktop.
I know what I'm playing this weekend! As for the music, country pop is an abomination and should be purged with fire. This ain't country pop, which is why some of you seem confused. This is real fucking music, not that garbage they play on the radio.
Yay, new Rogue Rebel Galaxy patch! This part especially gives me hope:
Found and fixed erratic Commodity Market crash
I hope this means the market will be stable enough to actually permit merchant routes now. A friend of mine didn't have any problems, but the market in my game has been completely broken. I've had station prices go from twice the system average to half the system average in the time it took me to go to a nearby station, buy those items and return.
Similarly I've had cases where somehow the entire system was paying well below system average for an item.
[edit] Unless they meant crash as in game crash, in which case sad face.
Yeah the market seems rather erratic. I feel like I am making way more money by running missions now. I will pick up things here and there if I notice a particularly good deal, but yeah, running out to fetch what a station is looking for usually ends up in me losing money.
I succumbed and picked up Rebel Galaxy last night. Did a couple of simple delivery/drop missions and blew up some space thugs. Long term though I am thinking of piracy as my preferred career path myself.
Can anybody who's played the game a little longer than me tell me: is piracy a viable playstyle in this game? Like, can I steal enough stuff and find enough places to unload it to make cash? And should I not be fighting the DoubleJacks and Red Devils and lowering my reputation with them if I am planning to go pirate, or are they basically always hostile no matter what?
Posts
Choice screenshots:
http://imgur.com/a/aQdCv
Apparently you can't do all the storylines. You can start as a Terran (who are apparently the arbitrary villains now?) and do a replacement storyline that was added in 2.5, or you can start as anyone else, kiss ass with the Argon (who are the heroes even though they apparently
I guess there are some that have some special plots too -- the Teladi starts off with a race to make X amount of spacebucks, which unlocks the harder version of that with the Paranid, which if you succeed at gets you a special M7. I think the bankrupt assassin might have some psudoplot where he gets random bounty hunters spawning on them for the first few fighting levels. Not sure about the rest. The X3TC starts are hidden in X3AP -- including like the Goner Witness one which starts you off with a kinda useless ship that can't fight at all, but unless you edit the registry I don't think they're unlockable?
Unreal Engine 4 Developers Community.
I'm working on a cute little video game! Here's a link for you.
Say you want the /rest/ of the AC4 style package?
Don't get it.
It doesn't do anything else, really. There's people who talk- The aliens and robots are really cool to chat with -and there is a story present, but the real draw is murder and mayhem (and trading to facilitate this) in space.
Gosh I adore this game. And its stupid name I can never remember.
And lets face it, the best part of AC4 was the ship combat. I've never beaten AC4, because I just play it like a pirate simulator. They've distilled it down to it's absolute essence in Rebel Galaxy, and it works incredibly well.
e: One thing I would point out, you really want a controller for Rebel Galaxy. It's playable on KBAM, but not nearly as fluid as controller. I figure most people have a 360 controller or something similar for their PC's at this point, but thought I'd point it out.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Protip: Deflectors are amazing, as they are cover shields you can raise to soak torpedoes and missiles and unpleasant stuff which (usually) regenerate swiftly while not in use.
You need one.
ARRRR BROADSIDES! FIIIIIIIIIIRRRRRREEEEEEEEEEEEE!!!!
Space murder!
Space piracey!
THIS IS THE FUCKING SOUNDTRACK
That's a thing, guys. You can merge your additions to the sound track with what is already there, no problem. I'd considered a full replacement until actually listened to the stuff.
e: Some of the fight music for those curious:
Same band as the Evil Ways tune.
The whole game is meant to evoke Firefly, pretty clearly. Your first ship even kind of looks like the Serenity. Most of the human voices are done with a sort of backwoods drawl.
I suppose there's a game attached too.
WHAAAAAAAAAAAAAAAAAAAAAAAAAT
*scrambles and starts shoving Reverend Horton Heat and other stuff in there*
And sold!
See that little checkbox on the right?
Yeah!
Did you manually set the game to use the Discrete GPU in the Nvidia Control Panel?
Optimus has done that to me for a bunch of games (Diablo 3 and Minecraft, for example). If you force the game to use the discrete GPU from the Nvidia Control Panel, that should alleviate your problem.
http://www.fallout3nexus.com/downloads/file.php?id=16534
I hope this means the market will be stable enough to actually permit merchant routes now. A friend of mine didn't have any problems, but the market in my game has been completely broken. I've had station prices go from twice the system average to half the system average in the time it took me to go to a nearby station, buy those items and return.
Similarly I've had cases where somehow the entire system was paying well below system average for an item.
[edit] Unless they meant crash as in game crash, in which case sad face.
Can anybody who's played the game a little longer than me tell me: is piracy a viable playstyle in this game? Like, can I steal enough stuff and find enough places to unload it to make cash? And should I not be fighting the DoubleJacks and Red Devils and lowering my reputation with them if I am planning to go pirate, or are they basically always hostile no matter what?