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[Legend of Zelda] This thread lost all its hearts and had no fairy left - find the new one

18485878990100

Posts

  • KorKor Known to detonate from time to time Registered User regular
    Vyolynce wrote: »
    (Taking this out of spoilers for specificity.)
    Terrendos wrote: »
    It makes me feel like I've missed one of the out-of-dungeon items, maybe something that can hold down a button for me?

    You think you need something to hold down a button?

    Is this in the Forest dungeon, by any chance?

    Also, hold down a button? Not that I know of. However a bomb can trigger most buttons/switches, and they have a short delay.

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  • kimekime Queen of Blades Registered User regular
    Kor wrote: »
    Vyolynce wrote: »
    (Taking this out of spoilers for specificity.)
    Terrendos wrote: »
    It makes me feel like I've missed one of the out-of-dungeon items, maybe something that can hold down a button for me?

    You think you need something to hold down a button?

    Is this in the Forest dungeon, by any chance?

    Also, hold down a button? Not that I know of. However a bomb can trigger most buttons/switches, and they have a short delay.

    That's making me think of the Thieves' Hideout actually...

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  • VyolynceVyolynce Registered User regular
    edited January 2014
    kime wrote: »
    Kor wrote: »
    Vyolynce wrote: »
    (Taking this out of spoilers for specificity.)
    Terrendos wrote: »
    It makes me feel like I've missed one of the out-of-dungeon items, maybe something that can hold down a button for me?

    You think you need something to hold down a button?

    Is this in the Forest dungeon, by any chance?

    Also, hold down a button? Not that I know of. However a bomb can trigger most buttons/switches, and they have a short delay.

    That's making me think of the Thieves' Hideout actually...

    Could be a couple of places, yeah.

    Vyolynce on
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  • TerrendosTerrendos Decorative Monocle Registered User regular
    Vyolynce wrote: »
    kime wrote: »
    Kor wrote: »
    Vyolynce wrote: »
    (Taking this out of spoilers for specificity.)
    Terrendos wrote: »
    It makes me feel like I've missed one of the out-of-dungeon items, maybe something that can hold down a button for me?

    You think you need something to hold down a button?

    Is this in the Forest dungeon, by any chance?

    Also, hold down a button? Not that I know of. However a bomb can trigger most buttons/switches, and they have a short delay.

    That's making me think of the Thieves' Hideout actually...

    Could be a couple of places, yeah.

    Yeah, this is the problem I was having in the Thieves' dungeon. I assumed there was a Cane of Somaria-type item, and figured "oh, maybe that's the item I need to explore the place!" I figured I might pick it up in one of the other dungeons.

  • Maz-Maz- 飛べ Registered User regular
    Only one Lorule dungeon has an item in it that you need to get to further explore that dungeon.

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  • skeldareskeldare Gresham, ORRegistered User regular
    Terrendos wrote: »
    Vyolynce wrote: »
    kime wrote: »
    Kor wrote: »
    Vyolynce wrote: »
    (Taking this out of spoilers for specificity.)
    Terrendos wrote: »
    It makes me feel like I've missed one of the out-of-dungeon items, maybe something that can hold down a button for me?

    You think you need something to hold down a button?

    Is this in the Forest dungeon, by any chance?

    Also, hold down a button? Not that I know of. However a bomb can trigger most buttons/switches, and they have a short delay.

    That's making me think of the Thieves' Hideout actually...

    Could be a couple of places, yeah.

    Yeah, this is the problem I was having in the Thieves' dungeon. I assumed there was a Cane of Somaria-type item, and figured "oh, maybe that's the item I need to explore the place!" I figured I might pick it up in one of the other dungeons.

    If this were any other Zelda game this would be true.

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  • VyolynceVyolynce Registered User regular
    skeldare wrote: »
    Terrendos wrote: »
    Vyolynce wrote: »
    kime wrote: »
    Kor wrote: »
    Vyolynce wrote: »
    (Taking this out of spoilers for specificity.)
    Terrendos wrote: »
    It makes me feel like I've missed one of the out-of-dungeon items, maybe something that can hold down a button for me?

    You think you need something to hold down a button?

    Is this in the Forest dungeon, by any chance?

    Also, hold down a button? Not that I know of. However a bomb can trigger most buttons/switches, and they have a short delay.

    That's making me think of the Thieves' Hideout actually...

    Could be a couple of places, yeah.

    Yeah, this is the problem I was having in the Thieves' dungeon. I assumed there was a Cane of Somaria-type item, and figured "oh, maybe that's the item I need to explore the place!" I figured I might pick it up in one of the other dungeons.

    If this were any other Zelda game this would be true.

    Yeah if you need to hold down a switch you might want to see if the ol' push/pull opens up any options.

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  • urahonkyurahonky Registered User regular
    Oh my god this Dark Dungeon is absolutely fantastic!!

    Delzhand
  • VyolynceVyolynce Registered User regular
    urahonky wrote: »
    Oh my god this Dark Dungeon is absolutely fantastic!!

    It is easily my favorite in this game. So many mind screws.

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  • HounHoun Registered User regular
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    PolaritiekimeMcFlynnchiasaur11plufim
  • VyolynceVyolynce Registered User regular
    edited January 2014
    Houn wrote: »
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    Which I'm like 95% sure is the button in question. Such an unintuitive (yet awesomely dick move) solution.

    Vyolynce on
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  • HounHoun Registered User regular
    Vyolynce wrote: »
    Houn wrote: »
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    Which I'm like 95% sure is the button in question. Such an unintuitive (yet awesomely dick move) solution.

    I dunno. When I first encountered it, I knew right away. I'll have to replay the dungeon at some point and see if there was some more that could have been done to guide players toward the solution.

  • akjakakjak Thera Spooky GymRegistered User regular
    klemming wrote: »
    Dirty wrote: »
    Having the Cane of Somaria in the Ice Palace is the only thing I can remember where there's an advantage for going out of order in ALTTP. Though I know for many, playing out of order isn't really about getting an advantage. They do it because they can.

    I don't know about the cane, but doing the Thieves early gets you the lvl2 gloves, and access to the blacksmith sword upgrade. I usually do that as my second dungeon.

    Titan's Mitt isn't in the Thieves Hideout.

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  • lionheart_mlionheart_m Registered User regular
    akjak wrote: »
    klemming wrote: »
    Dirty wrote: »
    Having the Cane of Somaria in the Ice Palace is the only thing I can remember where there's an advantage for going out of order in ALTTP. Though I know for many, playing out of order isn't really about getting an advantage. They do it because they can.

    I don't know about the cane, but doing the Thieves early gets you the lvl2 gloves, and access to the blacksmith sword upgrade. I usually do that as my second dungeon.

    Titan's Mitt isn't in the Thieves Hideout.

    Uh...yeah it is. Linky just in case: zelda.wikia.com/wiki/Titan's_Mitt

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  • lionheart_mlionheart_m Registered User regular
    By the way, I'm finally playing my Wind Waker HD. Are there any true missables or Heart Pieces in dungeons?

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  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Houn wrote: »
    Vyolynce wrote: »
    Houn wrote: »
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    Which I'm like 95% sure is the button in question. Such an unintuitive (yet awesomely dick move) solution.

    I dunno. When I first encountered it, I knew right away. I'll have to replay the dungeon at some point and see if there was some more that could have been done to guide players toward the solution.

    It was a good puzzle and it was nice to be able to figure it out myself.

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  • shadowaneshadowane Registered User regular
    akjak wrote: »
    klemming wrote: »
    Dirty wrote: »
    Having the Cane of Somaria in the Ice Palace is the only thing I can remember where there's an advantage for going out of order in ALTTP. Though I know for many, playing out of order isn't really about getting an advantage. They do it because they can.

    I don't know about the cane, but doing the Thieves early gets you the lvl2 gloves, and access to the blacksmith sword upgrade. I usually do that as my second dungeon.

    Titan's Mitt isn't in the Thieves Hideout.

    Uh...yeah it is. Linky just in case: zelda.wikia.com/wiki/Titan's_Mitt

    Klemming is talking about LttP, not LBW if you didn't realize akjak.

  • enlightenedbumenlightenedbum Registered User regular
    SyphonBlue wrote: »
    Houn wrote: »
    Vyolynce wrote: »
    Houn wrote: »
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    Which I'm like 95% sure is the button in question. Such an unintuitive (yet awesomely dick move) solution.

    I dunno. When I first encountered it, I knew right away. I'll have to replay the dungeon at some point and see if there was some more that could have been done to guide players toward the solution.

    It was a good puzzle and it was nice to be able to figure it out myself.

    I figured it out fairly quickly, then thought that there was no way that would work and then it did and it made me happy.

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  • skeldareskeldare Gresham, ORRegistered User regular
    By the way, I'm finally playing my Wind Waker HD. Are there any true missables or Heart Pieces in dungeons?

    Nope.

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  • VyolynceVyolynce Registered User regular
    SyphonBlue wrote: »
    Houn wrote: »
    Vyolynce wrote: »
    Houn wrote: »
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    Which I'm like 95% sure is the button in question. Such an unintuitive (yet awesomely dick move) solution.

    I dunno. When I first encountered it, I knew right away. I'll have to replay the dungeon at some point and see if there was some more that could have been done to guide players toward the solution.

    It was a good puzzle and it was nice to be able to figure it out myself.

    I figured it out fairly quickly, then thought that there was no way that would work and then it did and it made me happy.

    This was basically how I experienced it as well.
    Except by the time I figured it out, I had already killed the thing. So I actually had to wait for it to respawn.

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  • akjakakjak Thera Spooky GymRegistered User regular
    shadowane wrote: »
    akjak wrote: »
    klemming wrote: »
    Dirty wrote: »
    Having the Cane of Somaria in the Ice Palace is the only thing I can remember where there's an advantage for going out of order in ALTTP. Though I know for many, playing out of order isn't really about getting an advantage. They do it because they can.

    I don't know about the cane, but doing the Thieves early gets you the lvl2 gloves, and access to the blacksmith sword upgrade. I usually do that as my second dungeon.

    Titan's Mitt isn't in the Thieves Hideout.

    Uh...yeah it is. Linky just in case: zelda.wikia.com/wiki/Titan's_Mitt

    Klemming is talking about LttP, not LBW if you didn't realize akjak.

    I hadn't, thanks. Hah.

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  • ReynoldsReynolds Gone Fishin'Registered User regular
    Vyolynce wrote: »
    urahonky wrote: »
    Oh my god this Dark Dungeon is absolutely fantastic!!

    It is easily my favorite in this game. So many mind screws.

    I had the opposite experience. I was annoyed by the inconvenience of having to redo some of that stuff over and over to get around. The one thing that frustrated me and took a while to figure out, had a really dumb solution that was basically impossible to figure out by investigation and experimentation, because the results (the ones that you want to see to actually solve the puzzle) of your actions were happening slightly off-screen. Which is just dumb.

    uyvfOQy.png
  • Capt HowdyCapt Howdy Registered User regular
    SyphonBlue wrote: »
    Houn wrote: »
    Vyolynce wrote: »
    Houn wrote: »
    On ALBW and Buttons, my favorite was (Final dungeon for sure, probably Forest Dungeon as well):
    Getting a Wallmaster to smack a button for you.

    Which I'm like 95% sure is the button in question. Such an unintuitive (yet awesomely dick move) solution.

    I dunno. When I first encountered it, I knew right away. I'll have to replay the dungeon at some point and see if there was some more that could have been done to guide players toward the solution.

    It was a good puzzle and it was nice to be able to figure it out myself.

    I figured it out fairly quickly, then thought that there was no way that would work and then it did and it made me happy.

    I figured it out when I saw an enemy get killed the same way. I literally said "huh" out loud and moved into position.

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  • VyolynceVyolynce Registered User regular
    Reynolds wrote: »
    Vyolynce wrote: »
    urahonky wrote: »
    Oh my god this Dark Dungeon is absolutely fantastic!!

    It is easily my favorite in this game. So many mind screws.

    I had the opposite experience. I was annoyed by the inconvenience of having to redo some of that stuff over and over to get around. The one thing that frustrated me and took a while to figure out, had a really dumb solution that was basically impossible to figure out by investigation and experimentation, because the results (the ones that you want to see to actually solve the puzzle) of your actions were happening slightly off-screen. Which is just dumb.

    Well, yes, that one specific puzzle was a giant pain in the Groose. But other than that I loved it.

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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    It turns out that Wallmasters, no matter what Zelda game it is, terrify me. :(

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  • HounHoun Registered User regular
    Brainiac 8 wrote: »
    It turns out that Wallmasters, no matter what Zelda game it is, terrify me. :(

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    <3

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  • Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    That...that is terrifying. D:

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  • BronzeKoopaBronzeKoopa Registered User regular
    Wind Waker floormasters are hilarious though. Getting into skull/pot throwing fights, sticking them with your sword, smashing their hands with the skull hammer.

    Watching one kidnap Makar or Meddli is pretty freaky though.

  • RandomEngyRandomEngy Registered User regular
    Skull Woods boss:
    I never figured out that you can go into the wall to avoid the attacks. I would tornado rod over the horizontal attacks and move toward the wrist part at the last second for the overhead attacks. It also took me 3 tries.

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  • kimekime Queen of Blades Registered User regular
    RandomEngy wrote: »
    Skull Woods boss:
    I never figured out that you can go into the wall to avoid the attacks. I would tornado rod over the horizontal attacks and move toward the wrist part at the last second for the overhead attacks. It also took me 3 tries.

    It's weird how hard that was to realize :P

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  • WybornWyborn GET EQUIPPED Registered User regular
    It wasn't for me.
    Especially given that merging with a wall will make any Wallmaster automatically go into its pound animation, regardless of where it is in relation to Link

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  • BronzeKoopaBronzeKoopa Registered User regular
    After spending way too much time figuring out how to get into Zora's Domain for the flippers, wall merging became the first thing I do when it gets hard. Thanks lame zora that can't swim.

    WybornBrutal J
  • Raybies666Raybies666 Registered User regular
    Guys, I'm 10 grand in debt, please stop teasing me with spoilers for a game I can't get yet.

    Any news on Zelda Dynasty Warriors?

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  • RidleySariaRidleySaria AnaheimRegistered User regular
    edited January 2014
    I finished A Link Between Worlds last night and there's something I really liked about Hilda, Ravio and Yuga.
    Without Lorule's Triforce, they lacked the qualities of their Hyrule counterparts. Hilda acted foolishly, Ravio was a coward and Yuga lacked true power of his own, having to use Ganon's. For that matter, all three of them needed their counterparts in order to bring out their true nature. Zelda's wisdom convinced Hilda to do the right thing and not forsake Hyrule in favor of Lorule and even Ravio said that some of Link's courage must have rubbed off on him.

    I also liked that Zelda didn't need to tell Link what to wish for on the Triforce. They're both so virtuous that of course they'd wish for Lorule's salvation above anything. I wouldn't have been so virtuous. Zelda would have said to me "you know what to wish for" but somehow I don't imagine she was thinking of endless wealth and loose women.

    Now I want Nintendo to make a spin-off: The Legend of Hilda. :p

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  • BronzeKoopaBronzeKoopa Registered User regular
    Just rewatched some Futurama episodes:
    In the final battle, do Link and Yugannon see each other as line segments when in the walls? 2D dimension after all.

    QuicalTheBlackWind
  • EnlongEnlong Registered User regular
    I finished A Link Between Worlds last night and there's something I really liked about Hilda, Ravio and Yuga.
    Without Lorule's Triforce, they lacked the qualities of their Hyrule counterparts. Hilda acted foolishly, Ravio was a coward and Yuga lacked true power of his own, having to use Ganon's. For that matter, all three of them needed their counterparts in order to bring out their true nature. Zelda's wisdom convinced Hilda to do the right thing and not forsake Hyrule in favor of Lorule and even Ravio said that some of Link's courage must have rubbed off on him.

    I also liked that Zelda didn't need to tell Link what to wish for on the Triforce. They're both so virtuous that of course they'd wish for Lorule's salvation above anything. I wouldn't have been so virtuous. Zelda would have said to me "you know what to wish for" but somehow I don't imagine she was thinking of endless wealth and loose women.

    Now I want Nintendo to make a spin-off: The Legend of Hilda. :p
    I'm not sure if the Lorulian Triforce hd those virues. Something about the way Hilda phrased things made me think their Triforce had a different set of virtues.

  • PolaritiePolaritie Sleepy Registered User regular
    Enlong wrote: »
    I finished A Link Between Worlds last night and there's something I really liked about Hilda, Ravio and Yuga.
    Without Lorule's Triforce, they lacked the qualities of their Hyrule counterparts. Hilda acted foolishly, Ravio was a coward and Yuga lacked true power of his own, having to use Ganon's. For that matter, all three of them needed their counterparts in order to bring out their true nature. Zelda's wisdom convinced Hilda to do the right thing and not forsake Hyrule in favor of Lorule and even Ravio said that some of Link's courage must have rubbed off on him.

    I also liked that Zelda didn't need to tell Link what to wish for on the Triforce. They're both so virtuous that of course they'd wish for Lorule's salvation above anything. I wouldn't have been so virtuous. Zelda would have said to me "you know what to wish for" but somehow I don't imagine she was thinking of endless wealth and loose women.

    Now I want Nintendo to make a spin-off: The Legend of Hilda. :p
    I'm not sure if the Lorulian Triforce hd those virues. Something about the way Hilda phrased things made me think their Triforce had a different set of virtues.
    I'm not sure it was even virtues at all

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  • NoneoftheaboveNoneoftheabove Just a conforming non-conformist. Twilight ZoneRegistered User regular
    Ugh! *facepalm*

    Getting the Pegasus boots is..
    Much easier than I initially expected. I beat the game before I figured it out!

  • RidleySariaRidleySaria AnaheimRegistered User regular
    Polaritie wrote: »
    Enlong wrote: »
    I finished A Link Between Worlds last night and there's something I really liked about Hilda, Ravio and Yuga.
    Without Lorule's Triforce, they lacked the qualities of their Hyrule counterparts. Hilda acted foolishly, Ravio was a coward and Yuga lacked true power of his own, having to use Ganon's. For that matter, all three of them needed their counterparts in order to bring out their true nature. Zelda's wisdom convinced Hilda to do the right thing and not forsake Hyrule in favor of Lorule and even Ravio said that some of Link's courage must have rubbed off on him.

    I also liked that Zelda didn't need to tell Link what to wish for on the Triforce. They're both so virtuous that of course they'd wish for Lorule's salvation above anything. I wouldn't have been so virtuous. Zelda would have said to me "you know what to wish for" but somehow I don't imagine she was thinking of endless wealth and loose women.

    Now I want Nintendo to make a spin-off: The Legend of Hilda. :p
    I'm not sure if the Lorulian Triforce hd those virues. Something about the way Hilda phrased things made me think their Triforce had a different set of virtues.
    I'm not sure it was even virtues at all
    I don't think it was explicitly said either way. My interpretation was that Lorule was a backwards, dark place only because they had destroyed their Triforce. Stands to reason things there would have been just like Hyrule had they simply made the same choice as their Hyrule counterparts.

    Anyway, that's how I look at things and I'm sticking to it until Nintendo says otherwise. :)

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  • LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    Polaritie wrote: »
    Enlong wrote: »
    I finished A Link Between Worlds last night and there's something I really liked about Hilda, Ravio and Yuga.
    Without Lorule's Triforce, they lacked the qualities of their Hyrule counterparts. Hilda acted foolishly, Ravio was a coward and Yuga lacked true power of his own, having to use Ganon's. For that matter, all three of them needed their counterparts in order to bring out their true nature. Zelda's wisdom convinced Hilda to do the right thing and not forsake Hyrule in favor of Lorule and even Ravio said that some of Link's courage must have rubbed off on him.

    I also liked that Zelda didn't need to tell Link what to wish for on the Triforce. They're both so virtuous that of course they'd wish for Lorule's salvation above anything. I wouldn't have been so virtuous. Zelda would have said to me "you know what to wish for" but somehow I don't imagine she was thinking of endless wealth and loose women.

    Now I want Nintendo to make a spin-off: The Legend of Hilda. :p
    I'm not sure if the Lorulian Triforce hd those virues. Something about the way Hilda phrased things made me think their Triforce had a different set of virtues.
    I'm not sure it was even virtues at all
    I don't think it was explicitly said either way. My interpretation was that Lorule was a backwards, dark place only because they had destroyed their Triforce. Stands to reason things there would have been just like Hyrule had they simply made the same choice as their Hyrule counterparts.

    Anyway, that's how I look at things and I'm sticking to it until Nintendo says otherwise. :)

    I've seen the notion before, but not in such a way as presented here. I like yours more.
    Dirty wrote: »
    I guess I was being too vague. Having a stronger sword or better armor is clearly an advantage, but it's an incremental upgrade. It's a slightly better version on something you already have. Having that cane in that dungeon allows you to bypass a puzzle in a way that's not possible going in order. In the original LOZ, it's possible to get the Magical Key early, and you don't have to worry about finding or earning keys for the rest of the game.

    Now there's an item that needs to come back...

    qjWUWdm.gif1edr1cF.giferQEQHJ.png
    Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
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