I have a simple question that maybe someone here can answer. If I pre-order this from like amazon, will I get two different codes, one for the head start and one for the in-game bonus items? Or are they both linked to the same code?
I did a pre-order from GMG and got one code, hopefully it's the correct one to enter tomorrow so I can be ready for the 24th.
Re: Pugilist greased lightning - yeah it would be a real problem losing out on lots of DPS due to dodging an enemy ability. It would be nice if greased lightning had a bit longer of a duration so you didn't have to risk losing the stacks like that.
I have a simple question that maybe someone here can answer. If I pre-order this from like amazon, will I get two different codes, one for the head start and one for the in-game bonus items? Or are they both linked to the same code?
i ordered from amazon and they gave me one code
Hmmm so I can't give my friend the early access code while I keep the in-game bonus items.
I have a simple question that maybe someone here can answer. If I pre-order this from like amazon, will I get two different codes, one for the head start and one for the in-game bonus items? Or are they both linked to the same code?
i ordered from amazon and they gave me one code
Hmmm so I can't give my friend the early access code while I keep the in-game bonus items.
No, probably not. You get 1 preorder code which gives you all the preorder benefits: Early access and in-game items. They're both tied to the pre-order, there'd be no reason for SquareEnix to break them up.
Oh hey, I should pre-order. For some reason I'm hesitant to order from Green Man Gaming, largely because i've never really heard of them before, but seems cheap . . .. Anyone have a bad experience with them?
Oh hey, I should pre-order. For some reason I'm hesitant to order from Green Man Gaming, largely because i've never really heard of them before, but seems cheap . . .. Anyone have a bad experience with them?
bought lots of games from them,as have tons of other forumers, totally legit. I have my pre-order with them right now as I got it for 25% off.
this code GMG25-OGRUH-7SM8H will work for 25% off the game right now.
Oh hey, I should pre-order. For some reason I'm hesitant to order from Green Man Gaming, largely because i've never really heard of them before, but seems cheap . . .. Anyone have a bad experience with them?
bought lots of games from them,as have tons of other forumers, totally legit. I have my pre-order with them right now as I got it for 25% off.
this code GMG25-OGRUH-7SM8H will work for 25% off the game right now.
Ooh, I will try this code right away. Thanks for the reply and heads up!
I had one friend have the credit card he used at GMG have some suspicious charges show up, but there is no proof that was related to GMG at all really. I have bought from them using both Paypal and my credit card and had no issues.
I've had friends order FFXIV from GMG before, and they were given codes from them that require you to register an EU account with Square for it, which I imagine can cause some issues when it comes down to payment.
- The Four Horsemen of the Apocalypse (2017, colorized)
Well, if I can't link it to my existing NA squeenix account, that would be bad. I don't want to run through the first 15 levels for the 5th time. Although I've got them DOWN in terms of questing efficiency.
Hrm that would be troubling if the GMG order only worked with EU accounts. Hopefully this is not the case. For anybody that is super paranoid about it and doesn't want to take the chance, the Amazon pre-order has $5 Amazon credit for the digital version, $10 credit for the digital CE.
Well, if I can't link it to my existing NA squeenix account, that would be bad. I don't want to run through the first 15 levels for the 5th time. Although I've got them DOWN in terms of questing efficiency.
Did you play over the weekend? I don't remember seeing you online.
The GMG page specifically says NA, so I can't imagine them sending out EU codes. I've ordered several games from them and have never had an issue, however, a friend of mine ordered one game from them and they dropped the ball pretty badly. It eventually was taken care, but was a huge hassle so he avoids them. Aside from that, I've not heard of any others having an issue with them. I've already ordered from them so I can report back tomorrow if my preorder code works.
Well, if I can't link it to my existing NA squeenix account, that would be bad. I don't want to run through the first 15 levels for the 5th time. Although I've got them DOWN in terms of questing efficiency.
Did you play over the weekend? I don't remember seeing you online.
I hadn't settled on a main, so I didn't join the FC. And then leviathan locked me out so I restarted on Faerie. Not sure what my plans are for launch at this point.
The GMG page specifically says NA, so I can't imagine them sending out EU codes. I've ordered several games from them and have never had an issue, however, a friend of mine ordered one game from them and they dropped the ball pretty badly. It eventually was taken care, but was a huge hassle so he avoids them. Aside from that, I've not heard of any others having an issue with them. I've already ordered from them so I can report back tomorrow if my preorder code works.
Hah I just looked again, and my receipt says "FINAL FANTASY XIV: A Realm Reborn (NA) - PC" so I'm pretty sure I'm good to go.
I was going to play some other games tonight, but after a weekend of MMO crack none of the other games I have are really grabbing my interest at the moment. What a hassle, can't wait for the early access to start.
I'm think about how right now the pug system is fun, but when you have to keep 3 stacks of greased lightning up at all times things might get considerably less fun. there's nothing I hate more than short duration buffs that need to be constantly refreshed. they scream "busy work"
It's p much how pugilists work though
like a whole bunch of short duration buffs you need to successfully weave into your attacks to keep up while using positioning and avoiding big monster attacks
it can get pretty frenetic
which worries me because it's going to end up like "oh I had to back off for a bit to avoid that attack, now my dps is shit because greased lightning fell off"
Were you high enough for Twin Snakes? Don't forget that.
And Straight Shot subbed in from Archer.
Too many fuckin' buffs, man.
Oh and if you don't have someone who Slows, adding in Feint on the mobs as well if you want to be really conscientious and help the tank and healer out.
those buffs are easy to keep up compared to how greased lightning will be, which is why I think pug is going to start out fun then be a total drag at level cap.
just as an example on the last boss in the first dungeon you have to run around hitting those grates, which is plenty of time for it to not get renewed. no big deal because it's only one stack you will have it back in no time. but 3 stacks is going to take 20 seconds or so to get back up and boss mechanics are going to get more complicated.
sounds like a recipe for a frustrating and underpowered class.
Fortunately it's an MMO so issues like these will be sorted in time. How much time? Who knows! But more often than not, big glaring issues get addressed quickly.
Funny you mention those grates, my group just ignored them and the tank picked them up while I AE healed until he had it under control. I didn't even know you could interact with them until after the dungeon was over!
I think a simple fix for the greased lightning problem would be adding in a duration increase (5s each level maybe) to the trait that lets you stack higher. Whether that will happen or not, well who knows?
those buffs are easy to keep up compared to how greased lightning will be, which is why I think pug is going to start out fun then be a total drag at level cap.
just as an example on the last boss in the first dungeon you have to run around hitting those grates, which is plenty of time for it to not get renewed. no big deal because it's only one stack you will have it back in no time. but 3 stacks is going to take 20 seconds or so to get back up and boss mechanics are going to get more complicated.
sounds like a recipe for a frustrating and underpowered class.
Meh.
THM has to worry about cast time and movement with avoiding attacks. You can lose pretty much an entire cast time for a spell if you have to move at the end unexpectedly; which could cause you to lose Astral Fire and all that. PUG isn't unique in having to juggle things. LNC seems to have more abilities than other classes that are better from behind, so if that is something that you can't do for various reasons on fights, that is also an issue.
I'd be surprised if they weren't aware of these issues with balancing damage and all that.
And I'd be surprised if these things weren't intentional. If you can keep up a short term buff 100% without really working hard for it and/or losing it a few times expectedly...that'd be pretty boring button mashing.
those buffs are easy to keep up compared to how greased lightning will be, which is why I think pug is going to start out fun then be a total drag at level cap.
just as an example on the last boss in the first dungeon you have to run around hitting those grates, which is plenty of time for it to not get renewed. no big deal because it's only one stack you will have it back in no time. but 3 stacks is going to take 20 seconds or so to get back up and boss mechanics are going to get more complicated.
sounds like a recipe for a frustrating and underpowered class.
I think your concern is legitimate, but it's important to note that your gcd will be shorter when you have gl stacks, so your window for refreshing is easier to hit. GL 2 lowered th gcd to 2ish seconds.
My bigger worry is that when you get rolling you won't really have enough time between attacks to position right, even when you dance back and forth across the line. But maybe at 50 switching positions won't really be a thing and you will just sit flanking the entire time, running the flanking combo.
those buffs are easy to keep up compared to how greased lightning will be, which is why I think pug is going to start out fun then be a total drag at level cap.
just as an example on the last boss in the first dungeon you have to run around hitting those grates, which is plenty of time for it to not get renewed. no big deal because it's only one stack you will have it back in no time. but 3 stacks is going to take 20 seconds or so to get back up and boss mechanics are going to get more complicated.
sounds like a recipe for a frustrating and underpowered class.
I think your concern is legitimate, but it's important to note that your gcd will be shorter when you have gl stacks, so your window for refreshing is easier to hit. GL 2 lowered th gcd to 2ish seconds.
My bigger worry is that when you get rolling you won't really have enough time between attacks to position right, even when you dance back and forth across the line. But maybe at 50 switching positions won't really be a thing and you will just sit flanking the entire time, running the flanking combo.
Ah. Little survived long enough for me to really notice that, but if each stack of lightning shaves .25 sec on the GCD, then full stacks leaves you with half the duration free for whatever... meaning a PUG who knows where to stand is going to be a monster.
21%, or a little over .5 seconds off the gcd. gives you time for two extra abilities
Mmm... then I suppose three stacks would be 30% or so... and holy hell what a terror that must be. Assuming MNK is still... 30 PUG/15 CNJ, I'm most of the way there already. SMN might be my initial focus though.
CNJ's Cleric Stance would be awesome for SCH if it didn't reduce heals and buff damage, since you could then level ACN as straight damage and it would then flip that to healing.
When you take up a job, do you keep the same bonus stat allocation from the main class? I would hope that you don't, so that SCH can have the +MND while the ACN can keep its +INT. That still leaves the issue of the +INT traits in ACN though, but losing out on that amount of stats shouldn't be crippling, just inconvenient.
Well kind of, but more specifically it's literally the first Limit Break for Cloud from Final Fantasy 7 and it uses his sword which is a pretty cool callback
So is everyone advocating for one character all classes? I was thinking of focusing on class combos that worked well (going for a whitemage character, paladin, etc). Is there a huge reason not to do that?
So is everyone advocating for one character all classes? I was thinking of focusing on class combos that worked well (going for a whitemage character, paladin, etc). Is there a huge reason not to do that?
There is pretty much no actual reason to not just get all the Classes on one Character. There is no downside, each Class has it's own set of attributes, and you get no benefit for having a second character outside of maybe some bag space.
Right now the only downside I can think of is that you don't get to choose different stats between Scholar and Summoner since they both build off Arcanist, but since you can reset your stats at some point (with a 24 hour cooldown I think) even that is not a big issue.
Basically they specifically designed a system with the express purpose of eliminating the need to make alternate characters. They subscribe to the idea of making one character and taking that one character through the adventure.
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i ordered from amazon and they gave me one code
Re: Pugilist greased lightning - yeah it would be a real problem losing out on lots of DPS due to dodging an enemy ability. It would be nice if greased lightning had a bit longer of a duration so you didn't have to risk losing the stacks like that.
Hmmm so I can't give my friend the early access code while I keep the in-game bonus items.
No, probably not. You get 1 preorder code which gives you all the preorder benefits: Early access and in-game items. They're both tied to the pre-order, there'd be no reason for SquareEnix to break them up.
Is it the 24th yet?
(checks calendar)
What about now?
(refreshes calendar)
.....Okay, now?
(weeps onto keyboard)
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On the plus side if you pre-ordered you can enter your code tomorrow!
....
and then wait 4 more days anyways
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As far as I know, there's no way to retrieve that code from Amazon if you ended up misplacing it.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
What your going to need is a case of Nyquil, the next few days will pass by super quick if you just keep drinking some every time you wake up.
bought lots of games from them,as have tons of other forumers, totally legit. I have my pre-order with them right now as I got it for 25% off.
this code GMG25-OGRUH-7SM8H will work for 25% off the game right now.
Ooh, I will try this code right away. Thanks for the reply and heads up!
- The Four Horsemen of the Apocalypse (2017, colorized)
Did you play over the weekend? I don't remember seeing you online.
I hadn't settled on a main, so I didn't join the FC. And then leviathan locked me out so I restarted on Faerie. Not sure what my plans are for launch at this point.
Hah I just looked again, and my receipt says "FINAL FANTASY XIV: A Realm Reborn (NA) - PC" so I'm pretty sure I'm good to go.
I was going to play some other games tonight, but after a weekend of MMO crack none of the other games I have are really grabbing my interest at the moment. What a hassle, can't wait for the early access to start.
And Straight Shot subbed in from Archer.
Too many fuckin' buffs, man.
Oh and if you don't have someone who Slows, adding in Feint on the mobs as well if you want to be really conscientious and help the tank and healer out.
just as an example on the last boss in the first dungeon you have to run around hitting those grates, which is plenty of time for it to not get renewed. no big deal because it's only one stack you will have it back in no time. but 3 stacks is going to take 20 seconds or so to get back up and boss mechanics are going to get more complicated.
sounds like a recipe for a frustrating and underpowered class.
No, especially since it's an MMO xP.
I think a simple fix for the greased lightning problem would be adding in a duration increase (5s each level maybe) to the trait that lets you stack higher. Whether that will happen or not, well who knows?
Meh.
THM has to worry about cast time and movement with avoiding attacks. You can lose pretty much an entire cast time for a spell if you have to move at the end unexpectedly; which could cause you to lose Astral Fire and all that. PUG isn't unique in having to juggle things. LNC seems to have more abilities than other classes that are better from behind, so if that is something that you can't do for various reasons on fights, that is also an issue.
I'd be surprised if they weren't aware of these issues with balancing damage and all that.
And I'd be surprised if these things weren't intentional. If you can keep up a short term buff 100% without really working hard for it and/or losing it a few times expectedly...that'd be pretty boring button mashing.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I think your concern is legitimate, but it's important to note that your gcd will be shorter when you have gl stacks, so your window for refreshing is easier to hit. GL 2 lowered th gcd to 2ish seconds.
My bigger worry is that when you get rolling you won't really have enough time between attacks to position right, even when you dance back and forth across the line. But maybe at 50 switching positions won't really be a thing and you will just sit flanking the entire time, running the flanking combo.
LoL: failboattootoot
Ah. Little survived long enough for me to really notice that, but if each stack of lightning shaves .25 sec on the GCD, then full stacks leaves you with half the duration free for whatever... meaning a PUG who knows where to stand is going to be a monster.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Mmm... then I suppose three stacks would be 30% or so... and holy hell what a terror that must be. Assuming MNK is still... 30 PUG/15 CNJ, I'm most of the way there already. SMN might be my initial focus though.
CNJ's Cleric Stance would be awesome for SCH if it didn't reduce heals and buff damage, since you could then level ACN as straight damage and it would then flip that to healing.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Oh, I'm totally aware of where it's from. It's still anime as all hell.
So is FF7.
It's still pretty cool.
There is pretty much no actual reason to not just get all the Classes on one Character. There is no downside, each Class has it's own set of attributes, and you get no benefit for having a second character outside of maybe some bag space.
Right now the only downside I can think of is that you don't get to choose different stats between Scholar and Summoner since they both build off Arcanist, but since you can reset your stats at some point (with a 24 hour cooldown I think) even that is not a big issue.
Basically they specifically designed a system with the express purpose of eliminating the need to make alternate characters. They subscribe to the idea of making one character and taking that one character through the adventure.
Official PA Forums FFXIV:ARR Free Company <GHOST> gitl.enjin.com Join us on Sargatanas!
i plan to do this