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[FFXIV: ARR] Old Thread. Use the New Thread!

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Posts

  • chrisnlchrisnl Registered User regular
    F87 wrote: »
    I posted this earlier, but it was BOTP:

    http://www.neogaf.com/forum/showthread.php?t=657017

    Awesome guide covering all aspects of FFXIV.

    That guide claims that limit breaks are based off of party role, which is the sensible way of doing it. I hope that it is correct. However, I have heard numerous Archers complain that their limit break is the healing one, which is hopefully a bug.

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    Arthil
  • RenzoRenzo Registered User regular
    F87 wrote: »
    I posted this earlier, but it was BOTP:

    http://www.neogaf.com/forum/showthread.php?t=657017

    Awesome guide covering all aspects of FFXIV.

    It really is a fantastic summary of all the major parts of the game.

    F87Arthil
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Lucascraft wrote: »
    As long as there are questions to be asked, as long as the majority of the player base are fresh players with very little experience, I think the /shout channel will remain a positive place for info and helping people.

    Well, that's what a Linkshell is for.

  • KyanilisKyanilis Bellevue, WARegistered User regular
    Based on Square's ongoing issues this last week, I'm a bit concerned about this: https://secure.square-enix.com/account/app/svc/mogstation/

    Have we heard of any sort of grace period? I haven't. If you need your code to be entered to continue playing on the 27th, launching the account management site on the day of does not bode well, particularly after this last week...

  • BlueBlueBlueBlue Registered User regular
    What's a mogstation

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  • GyralGyral Registered User regular
    Probably some additional account management service portal. S-E certainly keeps their webmasters busy.

    25t9pjnmqicf.jpg
  • rpshoggothrpshoggoth Registered User regular
    edited August 2013
    So, I was in via beta 3 and 4, and under the impression that the beta 4 logon would be continuous to release, with pre-order and early access peopel coming online as the calendar marched towards full release.

    However, when I try to log in now, I get a message to please wait until early release. Was beta 4 just temp for all of us? I was a bit fuzzy on how it was supposed to work.

    By the by, got my pre-order and whatnot squared away as well. The site is congested, but it did evetually go through. I just poked the redeem code button every 15 minutes or so while working.

    actual message: "Please wait until the start of the early access period or official launch to access the game."

    rpshoggoth on
  • Kid PresentableKid Presentable Registered User regular
    edited August 2013
    rpshoggoth wrote: »
    So, I was in via beta 3 and 4, and under the impression that the beta 4 logon would be continuous to release, with pre-order and early access peopel coming online as the calendar marched towards full release.

    However, when I try to log in now, I get a message to please wait until early release. Was beta 4 just temp for all of us? I was a bit fuzzy on how it was supposed to work.

    By the by, got my pre-order and whatnot squared away as well. The site is congested, but it did evetually go through. I just poked the redeem code button every 15 minutes or so while working.

    actual message: "Please wait until the start of the early access period or official launch to access the game."

    There was quite a bit of convincing speculation that beta phase 4 would lead right into early access but that turned out to be wishful thinking. Early access starts Saturday morning. Hang in there!

    Kid Presentable on
  • chrisnlchrisnl Registered User regular
    Open beta (beta 4) was just over the weekend and ended at 11 AM Eastern time on Monday. Servers are unavailable until Saturday morning at, I think, 5 AM Eastern.

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  • KyanilisKyanilis Bellevue, WARegistered User regular
    BlueBlue wrote: »
    What's a mogstation

    Mog Station is the FFXIV account management system. Presumably, the same place we'll all be entering in our actual release codes and managing sub information, hence why I'm concerned.

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    I don't' know what the Mog Station thing is but unless something changed, FFXIV's account management should be the same as it was previously via their normal account management site here https://secure.square-enix.com/account/app/svc/login?cont=account

    I think that mog station might be something different; maybe something related to playstation accounts specifically?

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
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  • KyanilisKyanilis Bellevue, WARegistered User regular
    If you load the launcher and click Account at the bottom, it takes you to the same page I linked.

  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    Yeah, but look at the address, its' the same account management site; the mogstation is probably just something additional; or a steamlined method of entering in codes?

    I dunno. We'll see. I'd probably feel the concern more if I didn't have the game via 1.0 already. :(

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • DelphinidaesDelphinidaes FFXIV: Delphi Kisaragi Registered User regular
    Gyral wrote: »
    Probably some additional account management service portal. S-E certainly keeps their webmasters busy.

    It is their attempt to do away with all the headache inducing processes they currently have in place. It is meant to be the one stop shop for all your account management needs for FFXIV:ARR.

    Now whether it will deliver on that is to be seen :D

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  • XerephXereph Registered User regular
    chrisnl wrote: »

    That guide claims that limit breaks are based off of party role, which is the sensible way of doing it. I hope that it is correct. However, I have heard numerous Archers complain that their limit break is the healing one, which is hopefully a bug.

    Sadly Archers had a healing LB during the beta. I used it and everyone laughed at me. I also hope they change that out.

    PSN - Xereph
  • JavenJaven Registered User regular
    So these trademark characters have been known by many names.

    Summon, Esper, GF, Eidolon, Anima

    But I really think Primal might be my favorite

  • StiltsStilts Registered User regular
    Javen wrote: »
    So these trademark characters have been known by many names.

    Summon, Esper, GF, Eidolon, Anima

    But I really think Primal might be my favorite

    I'm still pretty fond of Aeon.

    IKknkhU.gif
    EsseeSkeithRiokenn
  • JavenJaven Registered User regular
    Aeon, that's it.

    Anima is a type of Aeon.

    I just like Primal because, it's a word that instantly evokes its definition

    PolaritieSkeith
  • chrisnlchrisnl Registered User regular
    OK, so I figured that I would go ahead and pop open the launcher to see if there were any patches I needed to download. That seems to have been a mistake, as it tries to download a patch, and then gives me an error "Unable to update patch files." The remedy I found through Google was to go to My Documents and delete some FFXIV related files there, but that did not fix the issue. Neither did running the launcher in Administrator mode, both with and without deleting the suggested files. Any suggestions? Or should I just ignore it and hope the problem goes away when early access begins?

    steam_sig.png
  • ZetxZetx 🐧 Registered User regular
    They probably restricted patching and what not again. Try tomorrow when it's a day before EA (which is the timeframe for patching Phase 4).

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  • LucascraftLucascraft Registered User regular
    edited August 2013
    Archer having a healing Limit Break is not a bug.

    Archer becomes Bard, which is a support role.

    If you don't want to be support in the end game, I recommend not being an archer. Until they add another specialization for that class, you are a support role whether you like it or not.

    Lucascraft on
  • FireflashFireflash Montreal, QCRegistered User regular
    They should've made each class (and even better each job as well) have their own unique limit break. Maybe the melee dps classes would still all do a single target high damage attack but with a different utility. One could have a limit break that goes through armor, another could add a stun to the hit, etc.

    Gives your party slightly different options based on your team composition and adds more unique flavor to each class.

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    Xereph
  • LucascraftLucascraft Registered User regular
    I'm sure the system will become more refined as they add new specializations to the game. Right now, however, we just have to deal with the fact that Archer specializes into support.

    They seriously need to put up a PSA about that, because I'm sure there are going to be a lot of shocked people who level Archer to 30 and discover that they just got specialized out of DPS and into support.

    If and when they ever release another specialization for Archer, what could they use? Maybe Corsair? I'm trying to think over past FF games and there just aren't a lot of physical ranged characters. Everything is either melee or magic. What do Archers evolve into in FFTA? I never got that far to see what unlocked for them.

  • chrisnlchrisnl Registered User regular
    edited August 2013
    In the original FFT, Archers were required for Thief directly, and indirectly for Ninja, Lancer, Dancer, Mime and Samurai I believe. I'm not sure what else would really work with Archer, because Musketeer is an entirely different weapon. Ranger or Sniper or something I suppose?

    I'd love to see Geomancer or Oracle make a return (as Conjurer specializations maybe), even though those were not exactly strong jobs back in FFT.

    FFTA apparently had Archer into Sniper then Assassin if you were Viera, or Archer into Hunter if you were Human.

    chrisnl on
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  • ghostbanditghostbandit Registered User regular
    Lucascraft wrote: »
    I'm sure the system will become more refined as they add new specializations to the game. Right now, however, we just have to deal with the fact that Archer specializes into support.

    They seriously need to put up a PSA about that, because I'm sure there are going to be a lot of shocked people who level Archer to 30 and discover that they just got specialized out of DPS and into support.

    If and when they ever release another specialization for Archer, what could they use? Maybe Corsair? I'm trying to think over past FF games and there just aren't a lot of physical ranged characters. Everything is either melee or magic. What do Archers evolve into in FFTA? I never got that far to see what unlocked for them.

    Sniper

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  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    Archer --> Ranger. Musketeer --> Corsair.

    There's no reason you can't just group as an Archer if your party doesn't need your Bard buffs and wants more DPS instead though. Thanks to more access to cross-class skills, there will be times where a Class might be preferable to a Job.

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  • LucascraftLucascraft Registered User regular
    edited August 2013
    I'd love to see them incorporate some sort of Gunblade type class into the game.

    Also, since we've got an Empire with Magitech and steampunk technology, some sort of gadgeteer type class would be neat, or a tech-mage.

    Lucascraft on
  • GroveGrove Los AngelesRegistered User regular
    Guys! I'm dying here, this is all I can think about. i might wake up at 2 in the morning just to play on Saturday. This is the best idea.

    Selling PS3 & 360 Madcatz TE Stick
    chrisnlRenzo
  • KhezKhez Registered User regular
    So I finally bit the bullet and preorder this game. Probably shouldn't have since ps2 is current devouring all my time but I haven't played a good mmo for awhile. Hopefully I can find some leveling buddies!

    76561197967286566.png

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  • RenzoRenzo Registered User regular
    It doesn't look like Bards are support in FFXIV anymore, they're primarily DPS now. Especially if you look at the classes they can pull skills from as of Phase 4 (Lancer and Pugilist).

    We need to wait and see for sure, but that's how it's looking right now.

  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Lucascraft wrote: »
    I'd love to see them incorporate some sort of Gunblade type class into the game.

    Also, since we've got an Empire with Magitech and steampunk technology, some sort of gadgeteer type class would be neat, or a tech-mage.

    Machinist! (Edgar)

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Lucascraft wrote: »
    I'd love to see them incorporate some sort of Gunblade type class into the game.

    Also, since we've got an Empire with Magitech and steampunk technology, some sort of gadgeteer type class would be neat, or a tech-mage.

    Man if they ever add Musketeer as a starting class I can easily see either Gunblade-guy or Machinist as a Job for it.

    A Capellan's favorite sheath for any blade is your back.
  • RenzoRenzo Registered User regular
    I really want to see Chemist as a healer class/job. I don't have a clue how it would work, I just want to see players chucking Potions at teammates to heal them.

    And I want to run around with that big backpack they have in FFT.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Renzo wrote: »
    I really want to see Chemist as a healer class/job. I don't have a clue how it would work, I just want to see players chucking Potions at teammates to heal them.

    And I want to run around with that big backpack they have in FFT.

    "Hey Chemist I need a heal!"
    "Alright catch!"
    "Catch? Wait- AH GOD THE GLASS EXPLODED IN MY FACE! MY EEEEEYEEEEEEES I'M BLIND!!! WHY GOD, WHY!? WHY DIDN'T WE TAKE THE WHITE MAGE INSTEAD!"

    A Capellan's favorite sheath for any blade is your back.
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  • EshEsh Tending bar. FFXIV. Motorcycles. Portland, ORRegistered User regular
    Renzo wrote: »
    It doesn't look like Bards are support in FFXIV anymore, they're primarily DPS now. Especially if you look at the classes they can pull skills from as of Phase 4 (Lancer and Pugilist).

    We need to wait and see for sure, but that's how it's looking right now.

    Yup. This. I wish they'd let us know which to level to 15 though. I'm kinda annoyed that I had to suffer through Conjurer to 15, but I guess it won't take too long if I just get into a EXP grind group and bust out my hunting logs.

  • chrisnlchrisnl Registered User regular
    Chemist could be a sub-job for Musketeer, since the FFT Chemists at least used guns as their weapon.

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  • LucascraftLucascraft Registered User regular
    It doesn't have to make sense. The fact that it doesn't make sense makes it more awesome.

    And yes, a Machinist class in the vein of Edgar would be fantastic since we've already got such a strong FFVI vibe coming from the Garlean Empire.

  • soylenthsoylenth Portland, ORRegistered User regular
    Lucascraft wrote: »
    I'd love to see them incorporate some sort of Gunblade type class into the game.

    Also, since we've got an Empire with Magitech and steampunk technology, some sort of gadgeteer type class would be neat, or a tech-mage.

    Well, considering one of the bad guys actually wields a badass gunblade, there's certainly no reason lore-wise not to make a class out of it.

  • PolaritiePolaritie Sleepy Registered User regular
    soylenth wrote: »
    Lucascraft wrote: »
    I'd love to see them incorporate some sort of Gunblade type class into the game.

    Also, since we've got an Empire with Magitech and steampunk technology, some sort of gadgeteer type class would be neat, or a tech-mage.

    Well, considering one of the bad guys actually wields a badass gunblade, there's certainly no reason lore-wise not to make a class out of it.

    But what would you name it? Lightning?

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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Axen wrote: »
    Renzo wrote: »
    I really want to see Chemist as a healer class/job. I don't have a clue how it would work, I just want to see players chucking Potions at teammates to heal them.

    And I want to run around with that big backpack they have in FFT.

    "Hey Chemist I need a heal!"
    "Alright catch!"
    "Catch? Wait- AH GOD THE GLASS EXPLODED IN MY FACE! MY EEEEEYEEEEEEES I'M BLIND!!! WHY GOD, WHY!? WHY DIDN'T WE TAKE THE WHITE MAGE INSTEAD!"

    I always imagined that the bottles would magically uncork in the air while the powder would sprinkle above the intended target like pixie dust.

    But your idea is more fun.

    Essee
This discussion has been closed.