The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
The Guiding Principles and New Rules
document is now in effect.
Trying to make a board game but need help figuring out hexagonal LOS and FOV
Hi, I've been a long time lurker on PA and felt compelled to finally speak up and ask a question. I'm working tactical fantasy game where type of archery shot will play a role. I will need to figure out how a straight shot line drive shot will work for that purpose. With Hexes what are the possible ways, or best ways to calculate line of site and field of view?
Thanks,
Starsuit
0
Posts
http://www.heroscapers.com/community/showthread.php?t=33707
On the right hand side of the card, there's a small image of the unit. The small green dot in the image is where the unit sees from. The red parts are areas than can be targeted by a ranged attack. The greyed out areas can not be targeted.
If a unit can see, from the green dot, and part of the red area on its target, then you have LOS.
I made a game, it has penguins in it. It's pay what you like on Gumroad.
Currently Ebaying Nothing at all but I might do in the future.