Cloudface! [2D hand-drawn platformer]
http://www.youtube.com/watch?v=OLJ6Ba9_up4
Cloudface: 100% Guaranteed Game is a hand-animated 2D platformer with graphics and humour inspired by games like
Earthworm Jim &
Warioland: Shake-It!. You control a cheerful business-cloud on a quest to save his important documents. Use weather-based powerups & manipulate enemy abilities to solve puzzles.
The game is being made in Unity!
We're looking for feedback, help us improve this game! As expected, everything in this build is super rough!
Web (Requires the Unity player)
Windows
@barley is the programming. ( Unity )
@calum is the soundtrack.
@siskavard(me) is the artwork / animation.
We're on IndieDB!
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Posts
Web (Requires the Unity player)
Windows
Bug fixes, final music and... butterflies!
Thanks for the feedback. This is something we're mindful of & once we get into it, we're going to experiment with having the vocals maybe drop out and back in depending on what part of the level you're at, etc.
I personally love the idea of lyrics in game music & want to see more of it. It certainly worked for Katamari Damacy!
I also noticed that the controls were a bit floaty, before realizing that it's pretty obvious why. Makes the hovering useful, as well.
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Thanks for playing it!! We're still working on the controls. They need to be perfect for a platformer. We want a lot of the gameplay to center around the hovering, where you have items that extend or decrease hover time, stuff of that sort! Still figuring all of that out.
That's the goal! It's that fine line between just copying art you love and elevating it to another level.
This is one of those games where feedback is nice, but it's so creative and jovial and appealing that I'd say keep doing whatever it is YOU think you should be doing, because by god this is a charmer.
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The proximity detection was improved on the next build, they don't come after you unless they can see you etc. Thanks for the feedback about the standing up animation, this is something I can definitely put in, we just want to make sure the animation doesn't hinder the movement in any way. Thanks for all of the feedback!
Haha, thanks! We're always open to feedback, but yes, if I have a gut instinct on any of the artwork & animation, I usually just go for it