Am I going to be using a mouse and a keyboard in the living-room?
If you want. But Steam and SteamOS work well with gamepads, too. Stay tuned, though - we have some more to say very soon on the topic of input.
Sounds like announcement three is more likely to be a steam controller.
this is like the lebron james announcement, why in the world are they stretching this out?
+3
UnbrokenEvaHIGH ON THE WIREBUT I WON'T TRIP ITRegistered Userregular
so they announce the Steam Machine don't give any real information about it beyond "Hey we're making a thing"
and then the answer to half of the questions they asked themselves was "can't tell you yet"
Gabe is fascinated by alternative input controllers and feedback and Valve has dedicated at a some small level development effort into the technology. But it's several years away at best.
like even if you are totally on board with the idea, is anyone waiting with bated breath?
I'm in that small population who wants a livingroom machine, doesn't already have one, has a household with multiple Steam accounts with different games on each (between my wife and I), and would be interested in playing those games from my barcalounger.
It's interesting, I guess. Gabe Newell giving the middle finger to Windows and everything.
It might be with supported hardware options for simplicity of use (like a steam OUYA box) for those who can't build their own livingroom media machines, maybe.
I
Okay, but that doesn't excite me in the least.
0
EncA Fool with CompassionPronouns: He, Him, HisRegistered Userregular
the storytelling is easily the worst thing about HL2
Noope
It's a little blunt
But I've consistently enjoyed the way they've progressed the story of the Half Life series
The story itself isn't particularly incredible, but the series has always been good about set pieces and events and overall progression. I'm not even super crazy about the characters, but I like how the game tells what happens to and around them.
Everything about HL2 was incredible. The graphics are still amazing to this day and the facial animations were only just recently surpassed by Crysis 3. I don't get how people are down on the story - it's mysterious and dark as hell, we don't even have an iota of the full picture yet. The opening to HL2 was stunning, I remember feeling like it was post WW2 and the Nazi's won. The overwatch run entirely by humans or humans with their brains fucked with, and not even seeing the real bad guys save for a glimpse at the end/beginning of HL2 was genius. There's only a handful of other games in existence that built atmosphere like HL2 did.
Genius might be stretching it, but one thing Half Life 2 is not that its predecessor was is a good shooter. It's almost more like a puzzle game with a shooter interface. There's like 4 dang enemies in that whole game. Which makes a lot of sense if you are rearranging them in interesting ways to make puzzles. It does not make for super compelling shooty-times where the focus is to shoot mans.
the storytelling is easily the worst thing about HL2
Noope
It's a little blunt
But I've consistently enjoyed the way they've progressed the story of the Half Life series
The story itself isn't particularly incredible, but the series has always been good about set pieces and events and overall progression. I'm not even super crazy about the characters, but I like how the game tells what happens to and around them.
Everything about HL2 was incredible. The graphics are still amazing to this day and the facial animations were only just recently surpassed by Crysis 3. I don't get how people are down on the story - it's mysterious and dark as hell, we don't even have an iota of the full picture yet. The opening to HL2 was stunning, I remember feeling like it was post WW2 and the Nazi's won. The overwatch run entirely by humans or humans with their brains fucked with, and not even seeing the real bad guys save for a glimpse at the end/beginning of HL2 was genius. There's only a handful of other games in existence that built atmosphere like HL2 did.
Genius might be stretching it, but one thing Half Life 2 is not that its predecessor was is a good shooter. It's almost more like a puzzle game with a shooter interface. There's like 4 dang enemies in that whole game. Which makes a lot of sense if you are rearranging them in interesting ways to make puzzles. It does not make for super compelling shooty-times where the focus is to shoot mans.
I guess I got something else out of it entirely then because I consider HL2 to be among the most satisfying single-player experiences of my life.
You can use BigPicture without plugging into a TV, it's just a fancy full-screen menu for Steam that's designed for use with controllers. Just hit the button and launch one game with it and you're good.
I don't know why I don't immediately have that badge though. I only play games through Big Picture.
1. Join the Steam Universe community group
2. Agree to the Steam Hardware Beta Terms and Conditions
3. Make 10 Steam friends (if you haven't already)
4. Create a public Steam Community profile (if you haven't already)
5. Play a game using a gamepad in Big Picture mode
My only issue with big picture is that pressing the xbox home button at any time in a windowed game will cause it to launch which isn't a problem except the sounds it makes is so fucking loud.
I don't know why I don't immediately have that badge though. I only play games through Big Picture.
1. Join the Steam Universe community group
2. Agree to the Steam Hardware Beta Terms and Conditions
3. Make 10 Steam friends (if you haven't already)
4. Create a public Steam Community profile (if you haven't already)
5. Play a game using a gamepad in Big Picture mode
I had the other things!
Nothing. Matters.
0
BroloBroseidonLord of the BroceanRegistered Userregular
yeah, it's mainly that this information was pretty much already known, and what they did announce really didn't contain much in the way of details
but I was expecting the wednesday announcement to be a little more low key than the monday and friday ones
I've just packed away my Xbox and don't plan on ever unpacking it (until I'm hit by the inevitable nostalgia wave, I suppose), but I do prefer the form factor of playing a console to the PC.
So I'm pretty much the target audience for a SteamBox running SteamOS offering cheap PC games that I can play with a gamepad on my TV. That shit is my jam. I get that some people find the whole thing underwhelming, but the way I see it it's like having a dedicated XBMC computer hooked up to your TV - sure you could just stream from your laptop, but XBMC is so much more fluid and nice.
Maybe this will seem way more compelling when the dark future Newell has foreseen comes to pass and poor AAA workhouses like EA Valve and Activision are on the streets begging for Kickstarts to pay their salaries because MS and Apple's stores won't sell their games without taking half up front, but until then it's mostly just sort of passively interesting.
I mean, now's not really when they need me to be excited about it anyway, so mission accomplished I guess.
Oh, if it does turn out that the third announcement is a controller, I have only one wish: That there's a boot button that automatically selects SteamOS if you're dualbooting. So you can use your PC for work, but if you start it up from the controller, it's automagically a gaming console. That would be swell.
I don't know why I don't immediately have that badge though. I only play games through Big Picture.
1. Join the Steam Universe community group
2. Agree to the Steam Hardware Beta Terms and Conditions
3. Make 10 Steam friends (if you haven't already)
4. Create a public Steam Community profile (if you haven't already)
5. Play a game using a gamepad in Big Picture mode
Am I going to be using a mouse and a keyboard in the living-room?
If you want. But Steam and SteamOS work well with gamepads, too. Stay tuned, though - we have some more to say very soon on the topic of input.
A day three announcement about a controller is like announcing a new car and finishing up the presentation about how controls for the radio are built into the steering wheel.
Unless it's a groundbreaking controller.. which, let's be honest, it probably isn't.
Am I going to be using a mouse and a keyboard in the living-room?
If you want. But Steam and SteamOS work well with gamepads, too. Stay tuned, though - we have some more to say very soon on the topic of input.
Sounds like announcement three is more likely to be a steam controller.
this is like the lebron james announcement, why in the world are they stretching this out?
because if basic fucking information isn't wrapped up in layers of self-aggrandizing bullshit valve wants nothing to do with it
the storytelling is easily the worst thing about HL2
Noope
It's a little blunt
But I've consistently enjoyed the way they've progressed the story of the Half Life series
The story itself isn't particularly incredible, but the series has always been good about set pieces and events and overall progression. I'm not even super crazy about the characters, but I like how the game tells what happens to and around them.
Everything about HL2 was incredible. The graphics are still amazing to this day and the facial animations were only just recently surpassed by Crysis 3. I don't get how people are down on the story - it's mysterious and dark as hell, we don't even have an iota of the full picture yet. The opening to HL2 was stunning, I remember feeling like it was post WW2 and the Nazi's won. The overwatch run entirely by humans or humans with their brains fucked with, and not even seeing the real bad guys save for a glimpse at the end/beginning of HL2 was genius. There's only a handful of other games in existence that built atmosphere like HL2 did.
Genius might be stretching it, but one thing Half Life 2 is not that its predecessor was is a good shooter. It's almost more like a puzzle game with a shooter interface. There's like 4 dang enemies in that whole game. Which makes a lot of sense if you are rearranging them in interesting ways to make puzzles. It does not make for super compelling shooty-times where the focus is to shoot mans.
I guess I got something else out of it entirely then because I consider HL2 to be among the most satisfying single-player experiences of my life.
It satisfied the shit out of me, but Half Life 1 was a way deeper shooter. I got most of my jollies out of (oddly enough!) the puzzle solving and story telling. Which is good! Because I actually don't like shooters all that much and kind of thought Half Life 1 was way too long!
I really liked HL2 a lot at the time but I have no idea how it would hold up now
You could always play it again.
I played through it the other day for trading cards because I'm a fucking nerd, and all the bits about it that were fun back then were still pretty fun.
0
Snowbeati need somethingto kick this thing's ass over the lineRegistered Userregular
i mean
come on newell
you aren't giving out the date of the second coming here
just tell me when, where and how much i have to pay for your goddamn virtual box-in-a-box
0
EncA Fool with CompassionPronouns: He, Him, HisRegistered Userregular
Really the flak here is that people were building up their expectations for something they weren't doing (Half Life 3) and wanted to be excited for that. This is still pretty cool stuff, and it's a neat way to build up tension for them concerning their future market options.
Lots of us think it is neat, I'd expect. Is it "OHMIGOSHSTANDINLINEFORTWOWEEKSWANTITNOW" exciting? No. I don't think it was meant to be, though.
Posts
this is like the lebron james announcement, why in the world are they stretching this out?
and then the answer to half of the questions they asked themselves was "can't tell you yet"
what's the point of even announcing it?
And nothing ever felt as good as Ikaruga with the Gamecube analog stick
Gabe is fascinated by alternative input controllers and feedback and Valve has dedicated at a some small level development effort into the technology. But it's several years away at best.
I'm in that small population who wants a livingroom machine, doesn't already have one, has a household with multiple Steam accounts with different games on each (between my wife and I), and would be interested in playing those games from my barcalounger.
So I'm pretty interested.
Okay, but that doesn't excite me in the least.
Genius might be stretching it, but one thing Half Life 2 is not that its predecessor was is a good shooter. It's almost more like a puzzle game with a shooter interface. There's like 4 dang enemies in that whole game. Which makes a lot of sense if you are rearranging them in interesting ways to make puzzles. It does not make for super compelling shooty-times where the focus is to shoot mans.
Where did I put that 15' HDMI cable ...
3DS FC: 4699-5714-8940 Playing Pokemon, add me! Ho, SATAN!
Once you do that
You could just use it that way instead of signing up for the beta
This was an excellent sentence.
Congrats, you now have a SteamMachine.
I guess I got something else out of it entirely then because I consider HL2 to be among the most satisfying single-player experiences of my life.
I am 6'2", with appropriately large hands
It's still super comfortable to this day
I do not get why a few people seem bound and determined to convince people who are interested in SteamOS/Steam Machine that they shouldn't be.
2. Agree to the Steam Hardware Beta Terms and Conditions
3. Make 10 Steam friends (if you haven't already)
4. Create a public Steam Community profile (if you haven't already)
5. Play a game using a gamepad in Big Picture mode
I didn't say that, I said is anyone excited about announcements of news that is already known.
I had the other things!
but I was expecting the wednesday announcement to be a little more low key than the monday and friday ones
So I'm pretty much the target audience for a SteamBox running SteamOS offering cheap PC games that I can play with a gamepad on my TV. That shit is my jam. I get that some people find the whole thing underwhelming, but the way I see it it's like having a dedicated XBMC computer hooked up to your TV - sure you could just stream from your laptop, but XBMC is so much more fluid and nice.
Yeah, like... I just don't care.
Maybe this will seem way more compelling when the dark future Newell has foreseen comes to pass and poor AAA workhouses like EA Valve and Activision are on the streets begging for Kickstarts to pay their salaries because MS and Apple's stores won't sell their games without taking half up front, but until then it's mostly just sort of passively interesting.
I mean, now's not really when they need me to be excited about it anyway, so mission accomplished I guess.
The only thing I kiiind of didn't like about it was that the yellow analog stick didn't have a proper head on it.
Everything else was aces.
You had the terms and conditions pre-signed?
Well call me a dainty little princess, cuz that shit was butter.
A day three announcement about a controller is like announcing a new car and finishing up the presentation about how controls for the radio are built into the steering wheel.
Unless it's a groundbreaking controller.. which, let's be honest, it probably isn't.
because if basic fucking information isn't wrapped up in layers of self-aggrandizing bullshit valve wants nothing to do with it
It satisfied the shit out of me, but Half Life 1 was a way deeper shooter. I got most of my jollies out of (oddly enough!) the puzzle solving and story telling. Which is good! Because I actually don't like shooters all that much and kind of thought Half Life 1 was way too long!
You could always play it again.
I played through it the other day for trading cards because I'm a fucking nerd, and all the bits about it that were fun back then were still pretty fun.
come on newell
you aren't giving out the date of the second coming here
just tell me when, where and how much i have to pay for your goddamn virtual box-in-a-box
Lots of us think it is neat, I'd expect. Is it "OHMIGOSHSTANDINLINEFORTWOWEEKSWANTITNOW" exciting? No. I don't think it was meant to be, though.