KeSPA was founded in 2000 after the approval of the Ministry of Culture, Sports and Tourism. Its official goal is to make e-Sports an official sporting event, and to solidify the commercial position of e-Sports in all sectors. The organization manages the broadcasting of e-Sports, the formation of new events, and the conditions in which progamers work, as well as encourage the playing of video games by the general population. In 2008 SK Telecom was given the leading position on its board, effectively making Seo Jin-woo the organization's president. KeSPA regulates broadcasting by e-sports channels such as Ongamenet, MBC Game, GOMtv, and Pandora TV, as well as 23 e-sports journalists and over twelve e-sports teams. Additionally, they have created a rankings system.
Ohhh yeah. The scythe of vyse. Forgot about him.
How much has he even been involved with LoL, anyway?
and Morello's sheep stick?
and Zileas? There's a lot of DOTA-people at riot, enough that they were able to assert a legal claim against Valve for using DoTA as a name... well, they sold the rights to Blizzard and then Blizz went after Valve if you want to be accurate.
but anyway, i can't wait for Zed ad ZAC to be nerfed from orbit.
It's strange, but the very best and most innovative design work seems usually to be the result of community effort. That goes for any IP. Look at Valve - their most successful products are community developed mods. Counterstrike, Team Fortress, DotA 2.
It's not that strange, when you give creative tools into millions of peoples hands, something good is bound to come out. Million monkeys typing and all that. I think the best example is Minecraft right now, but there are a bunch. What surprises me more is when companies restrict it like SC2 and don't let the magic work.
SKT didn't pretty damn good being 20k gold down at 30 minutes. That vayne still got pretty sick. It may had been kind of a stomp, but this can easily go 5 games.
KeSPA was founded in 2000 after the approval of the Ministry of Culture, Sports and Tourism. Its official goal is to make e-Sports an official sporting event, and to solidify the commercial position of e-Sports in all sectors. The organization manages the broadcasting of e-Sports, the formation of new events, and the conditions in which progamers work, as well as encourage the playing of video games by the general population. In 2008 SK Telecom was given the leading position on its board, effectively making Seo Jin-woo the organization's president. KeSPA regulates broadcasting by e-sports channels such as Ongamenet, MBC Game, GOMtv, and Pandora TV, as well as 23 e-sports journalists and over twelve e-sports teams. Additionally, they have created a rankings system.
wut
I'm falling down the rabbit hole.
Esports has been a thing in korea for a while. The reason they are better is that they have an infrastructure that makes it easier to concentrate a lot of esports in a smallish area (seoul) since a fair few years back.
Bad luck with the weather though, or the stadium would be packed.
Ya its a shame about the weather. I really wanted to see how packed it'd be.
Something I came across just now. I guess Meteos recently did a blog with a basic jungling guide. Its basically mostly what people say here. ANyways, he does recomend 3 junglers for solo q
The number one question that I get asked when I am streaming is usually something along the lines of, “how do I get better at jungling?” Sometimes people ask which champions are the best for solo queue, which lanes are the best to gank, or they just ask for general jungle tips. I thought this would be a good place to address some of these questions and do my best to give some solo queue jungling tips, along with some champion suggestions which I believe to be strong in solo queue.
Jungling can be intimidating for newer players but hopefully with some of these jungling tips, it can be less stressful. While there are multiple ways to jungle, the overall goal while jungling is to control objectives. The best ways to do this are to create pressure, time objectives, and initiate fights.
Creating pressure can be done in a lot of ways, the most obvious of which is ganking. As the jungler, most of the time the other team won’t know where you are so you have a lot of opportunities to gank. When I’m jungling and I look for a gank, there are a lot of questions that run through my mind. Examples of these are “are there any wards on the way to the lane?”, “what cooldowns (especially flash) does the laner have?”, “is it likely that the other jungler shows up to counter-gank?”, and many others. Ganking is one of the jungler’s most powerful tools and when used correctly, can really snowball a lane matchup and control the pace of a game.
While ganking is useful, it’s not the most reliable form of pressure because most players are aware of where the jungler might be and don’t always let you just walk up the river and kill them. Other forms of pressure involve fighting the other jungler in the jungle, which when done correctly, can pull the opposing laners away from their lane to help their jungler. Pushing lanes is another way of creating pressure because it can let your laner get a free recall while their laners have to sit under their tower trying to last hit so they don’t miss exp or gold.
All of these are effective ways to create pressure and although I wish there was a way to always know what the correct method is, there really isn’t. A lot of the judgement calls come from experience and the only way to get this experience is to play the game.
Aside from creating pressure, knowing timers is a really important part of jungling as well. Knowing that blue and red buff spawn five minutes after the camp is cleared and remembering that number can lead to successfully securing your own buffs or stealing enemy buffs. Blue, red, and inhibitors respawn in 5 minutes, dragon respawns in 6 minutes, and baron respawns in 7 minutes. By typing out the respawn timer of these objectives, it informs your team for when they should be ready to contest an objective and it hopefully avoids situations where your mid laner has 3,000 gold, half hp, and no mana right as dragon spawns. Knowing the cooldowns of certain ultimates and summoner spells are very important as well because it can let you know if a gank will work or not. Flash has a 5:00 base cooldown and it can be lowered to 4:15 with at least 7 points in utility.
Once you’ve gotten the hang of creating pressure and timing objectives, I’d say the most important thing for a jungler is to be an initiator. Most of the popular junglers have great kits for starting a fight and you shouldn’t be afraid to get into the middle of the other team to disrupt them and soak up a lot of damage for your team. The most effective way to be an initiator is to build tank items so that you don’t die immediately upon jumping in. Spirit of the Ancient Golem is a really good item for junglers because it allows them to have increased jungle speeds while still building defensively.
Granted, being a tank isn’t the only way to play jungle in solo queue and in certain situations, building dps can be more effective. Like I said in the beginning, this is just a guideline for newer junglers who are looking to understand more about the role. I’ll conclude this blog with a list of champions that I feel are strong in solo queue. But remember, champions can be interchangeable and (almost) anything works in solo queue.
Best Solo Queue Junglers:
Evelynn- Right now, I feel that eve is the strongest jungler in solo queue because she fulfills the role of a carry and an initiator, while also being an amazing ganker with fast jungle clear times. Eve puts a lot of pressure on lanes because she can walk by sight wards without being seen and she deals very high damage. Eve can itemize offensively while still being hard to kill due to the shield from her ultimate and she can build zhonyas very easily.
Nocturne- Nocturne is the go-to champion that I tell people to play when they are trying to climb elo and learn how to jungle. He has a very straightforward kit and he is good at almost everything a jungler needs to be able to do. He does a lot of damage, clears his jungle quickly, and can initiate fights with his ultimate. He can be built offensively or defensively depending on the situation.
Jarvan IV- Jarvan is one of the strongest early game junglers because of his high damage and mobility in the early game. He puts a ton of pressure on lanes and can beat almost any other jungler in a duel if played correctly. He’s really strong against champions without a natural gap closer because as long as they don’t have flash, they can’t escape his ultimate.
Anyway, thanks for reading and I hope these tips can help you improve as a jungler. Above all though, the most important thing is to keep a positive attitude, have fun, and always keep learning.
KeSPA was founded in 2000 after the approval of the Ministry of Culture, Sports and Tourism. Its official goal is to make e-Sports an official sporting event, and to solidify the commercial position of e-Sports in all sectors. The organization manages the broadcasting of e-Sports, the formation of new events, and the conditions in which progamers work, as well as encourage the playing of video games by the general population. In 2008 SK Telecom was given the leading position on its board, effectively making Seo Jin-woo the organization's president. KeSPA regulates broadcasting by e-sports channels such as Ongamenet, MBC Game, GOMtv, and Pandora TV, as well as 23 e-sports journalists and over twelve e-sports teams. Additionally, they have created a rankings system.
wut
I'm falling down the rabbit hole.
Esports has been a thing in korea for a while. The reason they are better is that they have an infrastructure that makes it easier to concentrate a lot of esports in a smallish area (seoul) since a fair few years back.
Bad luck with the weather though, or the stadium would be packed.
When people have said things like 'the eSports scene in Korea', I always assumed they meant something like the NA or EU eSports scene, but maybe a little bigger.
This is insane. It's a completely new animal, and I don't think I even like it. It's like watching an American football event or a Canadian hockey event.
These Korean teams are not as impressive as you guys made them out to be. Dignitas & TSM (assuming Regi isn't on tilt) would easily be competitive with this.
EDIT: I know I've seen Insec before. What team was he on?
SKT is playing horribly, what are you talking about? There is no focus in these fights. Most of the enemy champions end with low HP, and no kills. People are getting caught in the FoW. Ahri is consistently whiffing charms.
With Love and Courage
0
BethrynUnhappiness is MandatoryRegistered Userregular
They'll destroy C9.
C9 hasn't been able to practise against these teams, whereas Korean teams cut their teeth against each other. The ward play and counterplay in this game for example, is something the NA and EU teams don't do on anywhere near the same scale.
SKT is playing horribly, what are you talking about? There is no focus in these fights. Most of the enemy champions end with low HP, and no kills. People are getting caught in the FoW. Ahri is consistently whiffing charms.
That's literally the best Ahri in the world youre talking shit about and SKT would 5 - 0 C9 in a best of 9.
That's literally the best Ahri in the world youre talking shit about and SKT would 5 - 0 C9 in a best of 9.
Well he's playing like garbage this game.
Like I said, I'm not impressed.
EDIT: Like, he flat-out missed Tristana with his charm every time he shot it at her. She didn't rocket jump away or even do a walk-juke - he just mis-judged the angle and missed her.
SKT is playing horribly, what are you talking about? There is no focus in these fights. Most of the enemy champions end with low HP, and no kills. People are getting caught in the FoW. Ahri is consistently whiffing charms.
People getting away on low health is due to them playing really really well. SKT is getting outplayed, but they are not playing badly.
Worlds will be telling, and while I don't think C9 are absolutely outlcassed, they are at a huge disadvantage due to not having any decent partice partners. While the korean scene is really even.
EDIT: Like, he flat-out missed Tristana with his charm every time he shot it at her. She didn't rocket jump away or even do a walk-juke - he just mis-judged the angle and missed her.
No. Trist was orb walking every time, and usually in such a way (and at such a distance) to make it difficult for Ahri to judge her shots. There was a beautiful example of this outside bot lane inhib turret, where Trist gets hit by the first part of Q, orb walks north slightly but cancels the walk so E then misses, and then walks again in order not to get hit by the returning Q.
These Korean teams are not as impressive as you guys made them out to be. Dignitas & TSM (assuming Regi isn't on tilt) would easily be competitive with this.
EDIT: I know I've seen Insec before. What team was he on?
This isn't even remotely true, KR teams are going to crush the NA/EU teams as is apparent with all-stars, where the just rolled over teams. These two teams play an almost a different game then NA/EU, there is no 'banning out a player' in KR. They pick and ban team comps that work around a strategy they feel wins. On top of constant and calculated aggression that always leads to objectives.
NA teams might put up a fight, but they do not have near the depth of strategy that KR has. I love the NA scene don't get me wrong. I watch the LCS every week and enjoy it. However TSM and Dig are not on par with these teams.
I dont know much about tennis but one time I watched Pete Sampras and he lost, lol what trash. All hype. Pretty sure my lil brother could beat him, he just made varsity this year. Go cougars!!
I dont know much about tennis but one time I watched Pete Sampras and he lost, lol what trash. All hype. Pretty sure my lil brother could beat him, he just made varsity this year. Go cougars!!
They didn't 'lose', they got destroyed. And I'm not saying 'lol anyone can beat them', I'm saying they do not look an order of magnitude better than the teams in the LCS NA Regionals.
But whatever. Like you said, the Worlds will tell the story.
I dont know much about tennis but one time I watched Pete Sampras and he lost, lol what trash. All hype. Pretty sure my lil brother could beat him, he just made varsity this year. Go cougars!!
They didn't 'lose', they got destroyed. And I'm not saying 'lol anyone can beat them', I'm saying they do not look an order of magnitude better than the teams in the LCS NA Regionals.
But whatever. Like you said, the Worlds will tell the story.
They are.
Korean teams know how to properly leverage advantages and correctly pressure the map. NA teams still struggle and derp around completely unsure of what to do at many points in games.
And what I'm saying is Reginald or Scarra is my little brother to Faker's Pete Sampras
Don't get me wrong! My brother is pretty damn good at tennis. But he's no Pete Fucking Sampras. Who got destroyed a couple matches. But not by my brother.
I dont know much about tennis but one time I watched Pete Sampras and he lost, lol what trash. All hype. Pretty sure my lil brother could beat him, he just made varsity this year. Go cougars!!
They didn't 'lose', they got destroyed. And I'm not saying 'lol anyone can beat them', I'm saying they do not look an order of magnitude better than the teams in the LCS NA Regionals.
But whatever. Like you said, the Worlds will tell the story.
Like as proof of concept:
C9's entire strategy this season was "Copy Koreans, play like a mediocre Korean team" and they absolutely took a shit on the NA metagame.
Fridge logic moment. Lucian's Q is so similar to Lux laser because his guns are artifacts that use light magic! Considering Lucian is from Demacia those guns are made by the same people who trained Lux.
Now I want is W to be either a self-shield or an AOE slow ¬¬
Australopitenico on
0
BethrynUnhappiness is MandatoryRegistered Userregular
The cameraperson for OGN is so much better than the usual NA/EU ones incidentally.
Posts
wut
I'm falling down the rabbit hole.
Only the winner is guaranteed. They do a points system in Korea for the whole year. Theres a lot at stake here.
and Morello's sheep stick?
and Zileas? There's a lot of DOTA-people at riot, enough that they were able to assert a legal claim against Valve for using DoTA as a name... well, they sold the rights to Blizzard and then Blizz went after Valve if you want to be accurate.
but anyway, i can't wait for Zed ad ZAC to be nerfed from orbit.
Joe's Stream.
What a stomping.
It's not that strange, when you give creative tools into millions of peoples hands, something good is bound to come out. Million monkeys typing and all that. I think the best example is Minecraft right now, but there are a bunch. What surprises me more is when companies restrict it like SC2 and don't let the magic work.
Joe's Stream.
Esports has been a thing in korea for a while. The reason they are better is that they have an infrastructure that makes it easier to concentrate a lot of esports in a smallish area (seoul) since a fair few years back.
Bad luck with the weather though, or the stadium would be packed.
Something I came across just now. I guess Meteos recently did a blog with a basic jungling guide. Its basically mostly what people say here. ANyways, he does recomend 3 junglers for solo q
http://blog.ibuypower.com/2013/08/jungle-tips-for-solo-queue/
Jungling can be intimidating for newer players but hopefully with some of these jungling tips, it can be less stressful. While there are multiple ways to jungle, the overall goal while jungling is to control objectives. The best ways to do this are to create pressure, time objectives, and initiate fights.
Creating pressure can be done in a lot of ways, the most obvious of which is ganking. As the jungler, most of the time the other team won’t know where you are so you have a lot of opportunities to gank. When I’m jungling and I look for a gank, there are a lot of questions that run through my mind. Examples of these are “are there any wards on the way to the lane?”, “what cooldowns (especially flash) does the laner have?”, “is it likely that the other jungler shows up to counter-gank?”, and many others. Ganking is one of the jungler’s most powerful tools and when used correctly, can really snowball a lane matchup and control the pace of a game.
While ganking is useful, it’s not the most reliable form of pressure because most players are aware of where the jungler might be and don’t always let you just walk up the river and kill them. Other forms of pressure involve fighting the other jungler in the jungle, which when done correctly, can pull the opposing laners away from their lane to help their jungler. Pushing lanes is another way of creating pressure because it can let your laner get a free recall while their laners have to sit under their tower trying to last hit so they don’t miss exp or gold.
All of these are effective ways to create pressure and although I wish there was a way to always know what the correct method is, there really isn’t. A lot of the judgement calls come from experience and the only way to get this experience is to play the game.
Aside from creating pressure, knowing timers is a really important part of jungling as well. Knowing that blue and red buff spawn five minutes after the camp is cleared and remembering that number can lead to successfully securing your own buffs or stealing enemy buffs. Blue, red, and inhibitors respawn in 5 minutes, dragon respawns in 6 minutes, and baron respawns in 7 minutes. By typing out the respawn timer of these objectives, it informs your team for when they should be ready to contest an objective and it hopefully avoids situations where your mid laner has 3,000 gold, half hp, and no mana right as dragon spawns. Knowing the cooldowns of certain ultimates and summoner spells are very important as well because it can let you know if a gank will work or not. Flash has a 5:00 base cooldown and it can be lowered to 4:15 with at least 7 points in utility.
Once you’ve gotten the hang of creating pressure and timing objectives, I’d say the most important thing for a jungler is to be an initiator. Most of the popular junglers have great kits for starting a fight and you shouldn’t be afraid to get into the middle of the other team to disrupt them and soak up a lot of damage for your team. The most effective way to be an initiator is to build tank items so that you don’t die immediately upon jumping in. Spirit of the Ancient Golem is a really good item for junglers because it allows them to have increased jungle speeds while still building defensively.
Granted, being a tank isn’t the only way to play jungle in solo queue and in certain situations, building dps can be more effective. Like I said in the beginning, this is just a guideline for newer junglers who are looking to understand more about the role. I’ll conclude this blog with a list of champions that I feel are strong in solo queue. But remember, champions can be interchangeable and (almost) anything works in solo queue.
Best Solo Queue Junglers:
Evelynn- Right now, I feel that eve is the strongest jungler in solo queue because she fulfills the role of a carry and an initiator, while also being an amazing ganker with fast jungle clear times. Eve puts a lot of pressure on lanes because she can walk by sight wards without being seen and she deals very high damage. Eve can itemize offensively while still being hard to kill due to the shield from her ultimate and she can build zhonyas very easily.
Nocturne- Nocturne is the go-to champion that I tell people to play when they are trying to climb elo and learn how to jungle. He has a very straightforward kit and he is good at almost everything a jungler needs to be able to do. He does a lot of damage, clears his jungle quickly, and can initiate fights with his ultimate. He can be built offensively or defensively depending on the situation.
Jarvan IV- Jarvan is one of the strongest early game junglers because of his high damage and mobility in the early game. He puts a ton of pressure on lanes and can beat almost any other jungler in a duel if played correctly. He’s really strong against champions without a natural gap closer because as long as they don’t have flash, they can’t escape his ultimate.
Anyway, thanks for reading and I hope these tips can help you improve as a jungler. Above all though, the most important thing is to keep a positive attitude, have fun, and always keep learning.
When people have said things like 'the eSports scene in Korea', I always assumed they meant something like the NA or EU eSports scene, but maybe a little bigger.
This is insane. It's a completely new animal, and I don't think I even like it. It's like watching an American football event or a Canadian hockey event.
It's like something people would make a parody of for what Southeastern Asian television is like.
FFFFfffffffffffffffff
It's certainly different :P. They always do some weird shit with their finals.
And Insec just got Zac, oh snap.
It's like, hey, who wants to watch this fucking game when i can see a bunch of assholes with their cellphone cameras, right?
These Korean teams are not as impressive as you guys made them out to be. Dignitas & TSM (assuming Regi isn't on tilt) would easily be competitive with this.
EDIT: I know I've seen Insec before. What team was he on?
KT are making SKT look bad though, but that ain't because SKT are bad :P.
And this game shows rather clearly why you either first pick or ban Zac at the moment. Especially if up against insec.
C9 hasn't been able to practise against these teams, whereas Korean teams cut their teeth against each other. The ward play and counterplay in this game for example, is something the NA and EU teams don't do on anywhere near the same scale.
Man Nasus is crazy. Not as crazy as Zac, but still crazy.
That's literally the best Ahri in the world youre talking shit about and SKT would 5 - 0 C9 in a best of 9.
Well he's playing like garbage this game.
Like I said, I'm not impressed.
EDIT: Like, he flat-out missed Tristana with his charm every time he shot it at her. She didn't rocket jump away or even do a walk-juke - he just mis-judged the angle and missed her.
People getting away on low health is due to them playing really really well. SKT is getting outplayed, but they are not playing badly.
Worlds will be telling, and while I don't think C9 are absolutely outlcassed, they are at a huge disadvantage due to not having any decent partice partners. While the korean scene is really even.
lol
I'm thinking Zac should be on the list; Insec didn't die a single time.
Well, you can go ahead and try to explain how missing a walking ADC with no speed steroid with every skillshot makes you 'the best Ahri in the world'.
Their mechanics are fantastic.
This isn't even remotely true, KR teams are going to crush the NA/EU teams as is apparent with all-stars, where the just rolled over teams. These two teams play an almost a different game then NA/EU, there is no 'banning out a player' in KR. They pick and ban team comps that work around a strategy they feel wins. On top of constant and calculated aggression that always leads to objectives.
NA teams might put up a fight, but they do not have near the depth of strategy that KR has. I love the NA scene don't get me wrong. I watch the LCS every week and enjoy it. However TSM and Dig are not on par with these teams.
They didn't 'lose', they got destroyed. And I'm not saying 'lol anyone can beat them', I'm saying they do not look an order of magnitude better than the teams in the LCS NA Regionals.
But whatever. Like you said, the Worlds will tell the story.
They are.
Korean teams know how to properly leverage advantages and correctly pressure the map. NA teams still struggle and derp around completely unsure of what to do at many points in games.
Don't get me wrong! My brother is pretty damn good at tennis. But he's no Pete Fucking Sampras. Who got destroyed a couple matches. But not by my brother.
Like as proof of concept:
C9's entire strategy this season was "Copy Koreans, play like a mediocre Korean team" and they absolutely took a shit on the NA metagame.
I do think they have a chance to make it to top 4 at worlds, not sure about finals though.
Now I want is W to be either a self-shield or an AOE slow ¬¬