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[Diablo 3] Transmogrifying 10x cheaper, because aesthetics, or something

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Posts

  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    black hole is amazing

    arcane torrent and cannoneer + magic weapon deflection is... broken

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • HooverFanHooverFan NCRegistered User regular
    at least concerning Vanilla and DH's... shruiken cloud chakram with cluster grenades for hatred regen and either Cluster Bombs or Loaded for Bear runes for Cluster Arrow along with either the Wolf or Boar companion (depending on if you want pure kill or survivability)... is just eye opening really how good it is

    I'm sure with the exp you'll add Vengeance in there somewhere and then probably preparation depending on how much hatred or health regen you really need

    But yeah, doing a straight leveling up of a new DH it was so damned nice knowing I didn't have to pass through the damned game 4 times before having to completely unlock shit. Once through the campaign, being able to change difficulty whenever, and then go back through wherever in whatever diff. to finish off leveling but i'm sure being able to do Adventure mode from the start will be the end-all once whatever your current char is finishes A5.

    BNet profile: HooverFish#1668
    PSN: HooverFanPA
    Steam: HooverFan
  • FrozenzenFrozenzen Registered User regular
    So, can wizards play something not based on CM in the expansion?

    CM was so boring.

  • darklilithdarklilith Registered User regular
    i didnt start this at 70
    BoqF74S.jpg
    is this one of the new "randomized" dungeons?? because if it is..... i am totally disapointed...they're just a square grid with separated rooms......

  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Isn't every dungeon randomized?

    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    yeah

    there are a couple of common tile designs that make some of them static, but for the most part they're all random

  • Dropping LoadsDropping Loads Registered User regular
    Frozenzen wrote: »
    So, can wizards play something not based on CM in the expansion?

    CM was so boring.

    You won't even have the choice. CM is removed from the game.

    Sceptre: Penny Arcade, where you get starcraft AND marriage advice.
    3clipse: The key to any successful marriage is a good mid-game transition.
  • FrozenzenFrozenzen Registered User regular
    Frozenzen wrote: »
    So, can wizards play something not based on CM in the expansion?

    CM was so boring.

    You won't even have the choice. CM is removed from the game.

    Excellent.

    milk ducks
  • RichardTauberRichardTauber Kvlt Registered User regular
    Back from the holiday hangout. My barbarian has two buttons that I use so far. The jump button and the fuck-you-with-my-whirlwind button

  • fortyforty Registered User regular
    So I don't really understand anymore why the AH in D3 is going away.

    Officially the unluckiest CCG player ever.
    darklite_x
  • fortyforty Registered User regular
    All right, fuckers. I preordered the game on Amazon because there was a release day delivery option for me. If I don't get it on the 25th it's going to be all you guys' fault!

    Officially the unluckiest CCG player ever.
    darklite_x
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    =
    forty wrote: »
    So I don't really understand anymore why the AH in D3 is going away.

    difficult to make items rewarding as loot drops if you've already purchased all the best items from the AH

  • fortyforty Registered User regular
    "All the best items" are becoming soulbound, so they couldn't be put on the AH anyway.

    Officially the unluckiest CCG player ever.
  • Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    Brolo wrote: »
    =
    forty wrote: »
    So I don't really understand anymore why the AH in D3 is going away.

    difficult to make items rewarding as loot drops if you've already purchased all the best items from the AH

    And they still are since most rares stink and a high quality re-rolled chantado's will be better than 99.9999999% of drops

    forty
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    forty wrote: »
    "All the best items" are becoming soulbound, so they couldn't be put on the AH anyway.

    we also don't want to maintain the AH and have support staff on hand to resolve disputes now that all the best items are soulbound anyway

  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    forty wrote: »
    HooverFan wrote: »
    EDIT: Also, soundtrack clarification

    http://us.battle.net/d3/en/forum/topic/10972387439#3
    Oh good. Now I don't feel so bad about throwing extra money away. Still, how do they let slip a press release like that without mentioning the soundtrack?

    I don't suppose the digital deluxe version comes with a digital copy of the soundtrack? If not it might be worthwhile to just pick up the physical CE.

    Battletag: Threeve#1501
    PSN: Threeve703
  • MrJesse34MrJesse34 Registered User regular
    I don't know alot of what is being talked about in this thread, but I do have something to add. this is the first game, honestly, that my wife is actually into playing with me. It doesnt require her to be "good" with the control sticks and she is playing as a barbarian and getting a real kick out of beating the shit out of stuff. Plus we are sharing time together which is really cool. Definitely under recommended for that kind of thing.

    We're working through act 1 on easy right now, but I'm thinking of switching us to Normal since we are just plowing through things. Is there any good advice for new players?

  • fortyforty Registered User regular
    Brolo wrote: »
    forty wrote: »
    "All the best items" are becoming soulbound, so they couldn't be put on the AH anyway.

    we also don't want to maintain the AH and have support staff on hand to resolve disputes now that all the best items are soulbound anyway
    I don't think they'd need significant support staff without the RMAH.

    It still feels like they're swinging the pendulum way too hard in the other direction, though.

    Officially the unluckiest CCG player ever.
  • ScosglenScosglen Registered User regular
    edited December 2013
    I think more than anything it's a philosophical pivot that they just do not want the AH in the game anymore, even if technically a post-ROS environment means that the best gear can't be traded on it. They dislike it enough that they don't want people to attempt to use it even for sub-optimal gear.

    And it's not just customer support for the RMAH that accounts for expenses. All those servers and the engineers to run them cost money too.

    Scosglen on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    The AH also made the crafting system only for people who deliberately wanted to gimp themselves.

    What are people running for Monk builds these days? I assume OWE/Resolve/StI is still the necessary passive setup. Looks like a lot of cooldown based skills and spirit spenders got buffs in my absence, so that's awesome.

  • fortyforty Registered User regular
    3clipse wrote: »
    The AH also made the crafting system only for people who deliberately wanted to gimp themselves.
    I don't really get what this has to do with RoS.

    Officially the unluckiest CCG player ever.
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    edited December 2013
    darklilith wrote: »
    i didnt start this at 70
    BoqF74S.jpg
    is this one of the new "randomized" dungeons?? because if it is..... i am totally disapointed...they're just a square grid with separated rooms......
    what? this tileset is already in the game

    as are randomized dungeons

    also the map in particular is the prison in a1. that's why it's a "square grid with separated rooms"

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    forty wrote: »
    3clipse wrote: »
    The AH also made the crafting system only for people who deliberately wanted to gimp themselves.
    I don't really get what this has to do with RoS.

    ??

    Because removing the AH means crafting has a purpose again.

  • fortyforty Registered User regular
    darklilith wrote: »
    i didnt start this at 70
    BoqF74S.jpg
    is this one of the new "randomized" dungeons?? because if it is..... i am totally disapointed...they're just a square grid with separated rooms......
    what? this tileset is already in the game

    as are randomized dungeons

    also the map in particular is the prison in a1. that's why it's a "square grid with separated rooms"
    Which tileset is that anyway? The picture is too dark for me to tell. Just based on the walls/openings on the map it makes me think of the Act 1 Jail area.

    Officially the unluckiest CCG player ever.
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    the warden's jail in a1

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • fortyforty Registered User regular
    3clipse wrote: »
    forty wrote: »
    3clipse wrote: »
    The AH also made the crafting system only for people who deliberately wanted to gimp themselves.
    I don't really get what this has to do with RoS.

    ??

    Because removing the AH means crafting has a purpose again.
    No. Completely changing the loot system and crafting system means crafting has a purpose again. The hypothetical presence or absence of an AH in RoS wouldn't really impact that. If anything, it would probably facilitate crafting assuming not everything is account bound because people would be able to trade around mats that they have either an abundance or dearth of.

    Officially the unluckiest CCG player ever.
  • fortyforty Registered User regular
    the warden's jail in a1
    Nailed it!

    Officially the unluckiest CCG player ever.
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    also i love the jail tileset, it's very dense with elites and shrines

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
    Variable
  • fortyforty Registered User regular
    Masochist that I am, I played a bit of D3 a couple nights over the past week or so. I was playing my Barb, and each night I got one legendary. The first night I got a Dead Man's Legacy. The second night I got a Manticore. It's like the game is trying to tell me to go back to playing my shitty DH. No, Diablo 3, I'm not falling for that again.

    For the record, the DML wasn't worth much (it sold for 400k). Had above average Dex and 10% Crit, but shitty 10% IAS. The Manticore, on the other hand, rolled a second socket, a % damage affix, and its CD roll was 91%. It sold for 55 million, so that was pretty nice.

    Officially the unluckiest CCG player ever.
  • ZekZek Registered User regular
    All the best items being soulbound means the AH has lost its primary purpose, there's no reason to keep it around. Removing it is more of a token gesture that the game is all-in on this new direction.

  • fortyforty Registered User regular
    The primary purpose of the AH is to sell things you don't need and buy things you do need. Unless everything, including crafting mats, gems, etc. is also becoming soulbound, it would still be able to continue serving that purpose.

    Officially the unluckiest CCG player ever.
  • ZekZek Registered User regular
    forty wrote: »
    The primary purpose of the AH is to sell things you don't need and buy things you do need. Unless everything, including crafting mats, gems, etc. is also becoming soulbound, it would still be able to continue serving that purpose.

    What it comes down to is that they decided buying what you need is less fun than finding what you need. Removing the AH allows them to balance item acquisition to be more generous to compensate, thus improving the self-found game. There's basically no way to have an auction house without bringing all the metagame nonsense along with it that drags the game down.

  • fortyforty Registered User regular
    Zek wrote: »
    forty wrote: »
    The primary purpose of the AH is to sell things you don't need and buy things you do need. Unless everything, including crafting mats, gems, etc. is also becoming soulbound, it would still be able to continue serving that purpose.

    What it comes down to is that they decided buying what you need is less fun than finding what you need. Removing the AH allows them to balance item acquisition to be more generous to compensate, thus improving the self-found game. There's basically no way to have an auction house without bringing all the metagame nonsense along with it that drags the game down.
    WoW's AH drags the game down?

    Officially the unluckiest CCG player ever.
  • XeddicusXeddicus Registered User regular
    Yeah, there's no arguing they COULD design just fine around the AH. They have chosen not to. Kind of dumb since they already put it in, but yay for better drops to distract from the Eh choice.

    "For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
  • NogginNoggin Registered User regular
    edited December 2013
    The commodity AH (like the WoW AH) is a way to shortcut professions and quickly get to the relevant bits. They're especially useful because farming 700 flawless squares or hundreds of stacks of <X> is tedious.

    However, it's not a foreign concept that success in an MMO is a measure of your tolerance for tedium, or your pocket depth as a result of previously endured tedium.

    If they're pushing that item finding is more fun than buying, it's consistent that commodities should follow suit. And hopefully the costs will come down anyway

    Noggin on
    Battletag: Noggin#1936
  • fortyforty Registered User regular
    edited December 2013
    Noggin wrote: »
    If they're pushing that item finding is more fun than buying, it's consistent that commodities should follow suit.
    This is debatable. Item finding is fun because there's mystery and uniqueness to the items. Finding your 4,673rd Tome of Secrets out of, say, the 5,000 you need doesn't even register in your brain. It's just another thing you have to watch for and click as you kill things. In the long term, it becomes more of an annoyance than anything. It's just like picking up gold in D2. You're right about the tedium thing, but maybe designing for tedium isn't the best idea?

    This is all just speculation for now, of course. I can't help but wonder, though, if in 6 months people will be annoyed that they have way more X than they need, and no Y to use with it (for crafting), with nothing they can really do about it but continue to farm and hope that more Y shows up (and not so much X).

    forty on
    Officially the unluckiest CCG player ever.
  • ZekZek Registered User regular
    Noggin wrote: »
    The commodity AH (like the WoW AH) is a way to shortcut professions and quickly get to the relevant bits. They're especially useful because farming 700 flawless squares or hundreds of stacks of <X> is tedious.

    The auction house itself is what forces these systems to be designed as such a tedious time sink, because if they weren't then the economy would be flooded. With the AH gone though, now everyone has to farm their own gems, which means the devs can specifically tune that process to make it take the desired amount of time without worrying about how AH users(I.e. everyone) will be getting them twice as fast.

  • NogginNoggin Registered User regular
    That's exactly what I meant. It'd be more fun to find and upgrade gems on a more consistent basis

    Battletag: Noggin#1936
  • fortyforty Registered User regular
    Has anyone with the beta seen any indication of whether or not that's being accomplished in RoS?

    Officially the unluckiest CCG player ever.
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited December 2013
    forty wrote: »
    Zek wrote: »
    forty wrote: »
    The primary purpose of the AH is to sell things you don't need and buy things you do need. Unless everything, including crafting mats, gems, etc. is also becoming soulbound, it would still be able to continue serving that purpose.

    What it comes down to is that they decided buying what you need is less fun than finding what you need. Removing the AH allows them to balance item acquisition to be more generous to compensate, thus improving the self-found game. There's basically no way to have an auction house without bringing all the metagame nonsense along with it that drags the game down.
    WoW's AH drags the game down?

    WoW's economy is a totally, totally different beast than D3's. They're not really comparable.

    edit: I do hope the crafting changes are fairly significant. The way gemcrafting works right now is pretty damn silly.

    3cl1ps3 on
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