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[League of Legends] Get excited for the girl with the super mega death rockets

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Posts

  • Twenty SidedTwenty Sided Registered User regular
    edited September 2013
    boobs nerfed riot pls

    yes objectifying this new champion is harder than it should be

    this make it very hard to construct ideal shipping partners

    i must retreat to buddhist mountain loj for inspiration

    Shaco obviously.

    Twenty Sided on
  • pyromaniac221pyromaniac221 this just might be an interestin YTRegistered User regular
    Penumbra wrote: »
    I'm comfortable in saying the only skill I excell at currently is staying positive and talking with my team.
    Late but I'm pretty sure this is the only truly OP skill in the entire game

    psn tooaware, friend code SW-4760-0062-3248 it me
    skyknytPacificstar
  • AstraphobiaAstraphobia Lightning Bolt! Lightning Bolt! Root! Sleep! Death!Registered User regular
    nMpyD87.png

    9 Janna wins in a row with a Shen loss thrown in to make me sad in the pants.

    SampsenBurnageSokpuppetSpectrumSproutRaslinRozNaphtaliGoumindongGnome-InterruptusSkutSkutPolaritieBethrynPenumbraexisSummaryJudgmentJAEFTcheldorMrGrimoireAlbino BunnyPacificstarLord_AsmodeusJoshmviicrimsoncoyotefirewulfCyrenicübergeekOccam Sans RazorPoultryGeistStranger Danger
  • Mr.SunshineMr.Sunshine Registered User regular
    boobs nerfed riot pls

    yes objectifying this new champion is harder than it should be

    this make it very hard to construct ideal shipping partners

    i must retreat to buddhist mountain loj for inspiration

    Shaco obviously.

    You mean Jayce. Vi x Jayce x Jinx fan fics will be written.

  • SampsenSampsen Aggressive Berserker Registered User regular
    It would be great if when Vi ulted Jinx, she actually ran up and stepped on her hair really hard.

    Sampsen_na_104_5_logo.png
    skyknyt
  • BurnageBurnage Registered User regular
    9 Janna wins in a row with a Shen loss thrown in to make me sad in the pants.

    I'm adding you to the list of people that Janna has carried to Gold or Plat

    It's a surprisingly long list

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Coinage wrote: »
    Coinage wrote: »
    And seriously Riot, a percent HP AOE execute, please, STOP.
    we already have a percent HP AOE ultimate in the game though
    And everyone hates her! I don't have a problem with the ability in the abstract (and it looks like it might be fairly hard to hit outside of the KS from fountain when people are fighting mid), but I feel like Riot is overusing percent HP lately and I find it kind of annoying.

    i don't hate quinn :(

    liEt3nH.png
  • Mr.SunshineMr.Sunshine Registered User regular
    Roz wrote: »
    Burnage wrote: »
    I like her splash

    jinx_splash_0.jpg

    The dark underbelly of Piltover. That looks like the background of Vi's art. MAYBE SHE IS LOOKING DOWN ON HER FROM ABOVE LIKE AN ANGEL OF DEATH

    It's the same thing but exploded.

    Vi_0.jpg

    PacificstarLord_AsmodeusAntinumeric
  • Moridin889Moridin889 Registered User regular
    Coinage wrote: »
    Looks cool but what the fuck is a snare grenade?
    When Zed was announced they described his E as a "burst of shadow", maybe they'll change the wording.
    Burnage wrote: »
    Percent damage is only really a problem when it's percent true damage.

    Looking at no marksman in particular here.
    I find it funny that is that for all the complaining people do, even years later, that is the one thing that has never been nerfed.

    Im pretty sure the true damage was nerfed a couple of times. The on hit at least. Made her too strong early game.

    Doesn't make it a good mechanic though

  • I needed anime to post.I needed anime to post. boom Registered User regular
    % true damage tied to an auto-attack is not inherently a bad mechanic no matter how much people get mad that they need to itemize against it with the irregular defensive stat of attack speed lowering

    liEt3nH.png
  • Styrofoam SammichStyrofoam Sammich WANT. normal (not weird)Registered User regular
    Roz wrote: »
    Burnage wrote: »
    I like her splash

    jinx_splash_0.jpg

    The dark underbelly of Piltover. That looks like the background of Vi's art. MAYBE SHE IS LOOKING DOWN ON HER FROM ABOVE LIKE AN ANGEL OF DEATH

    It's the same thing but exploded.

    They even used the same files, same falling debris in the far back left corner.

    wq09t4opzrlc.jpg
  • SpectrumSpectrum Archer of Inferno Chaldea Rec RoomRegistered User regular
    Roz wrote: »
    Goumindong wrote: »
    Nah, lolsummoners.com graph is better. Just straight up more believable than the lolmatches chart

    Top 3% is more believable I guess. But still, wtf, I AM TERRIBLE AT THIS GAME
    Basically, they shifted everyone from last season up a rating. Bottom of Gold last season moved to like Plat IV.

    XNnw6Gk.jpg
  • Mr.SunshineMr.Sunshine Registered User regular
    edited September 2013
    Mr.Sunshine on
    Lord_Asmodeus
  • CoinageCoinage Heaviside LayerRegistered User regular
    Coinage wrote: »
    Coinage wrote: »
    And seriously Riot, a percent HP AOE execute, please, STOP.
    we already have a percent HP AOE ultimate in the game though
    And everyone hates her! I don't have a problem with the ability in the abstract (and it looks like it might be fairly hard to hit outside of the KS from fountain when people are fighting mid), but I feel like Riot is overusing percent HP lately and I find it kind of annoying.
    i don't hate quinn :(
    I was talking about Eve! Quinn's does not do a percentage of your health, it does more damage if you are low health, that is not the same thing.

  • Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular

    What's she doing with Ezreal's head

    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Coinage wrote: »
    Coinage wrote: »
    Coinage wrote: »
    And seriously Riot, a percent HP AOE execute, please, STOP.
    we already have a percent HP AOE ultimate in the game though
    And everyone hates her! I don't have a problem with the ability in the abstract (and it looks like it might be fairly hard to hit outside of the KS from fountain when people are fighting mid), but I feel like Riot is overusing percent HP lately and I find it kind of annoying.
    i don't hate quinn :(
    I was talking about Eve! Quinn's does not do a percentage of your health, it does more damage if you are low health, that is not the same thing.
    The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.

    quinn and jinx's ults sound like the same to me!

    liEt3nH.png
  • RamiRami Registered User regular
    edited September 2013
    Wow I really can't play Lee Sin at all. The attempt has exposed my complete lack of mechanical skill.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • Mr.SunshineMr.Sunshine Registered User regular

    What's she doing with Ezreal's head

    Maybe she's been Ezreal the whole time.

    Joe K
  • programjunkieprogramjunkie Registered User regular
    % true damage tied to an auto-attack is not inherently a bad mechanic no matter how much people get mad that they need to itemize against it with the irregular defensive stat of attack speed lowering

    I wish there was a disagree button. A meager two high end items which are only viable on pure tanks do not make effective counterplay.

    Moridin889skyknytAlbino BunnyPacificstarübergeekOccam Sans Razor
  • CoinageCoinage Heaviside LayerRegistered User regular
    edited September 2013
    Coinage wrote: »
    Coinage wrote: »
    Coinage wrote: »
    And seriously Riot, a percent HP AOE execute, please, STOP.
    we already have a percent HP AOE ultimate in the game though
    And everyone hates her! I don't have a problem with the ability in the abstract (and it looks like it might be fairly hard to hit outside of the KS from fountain when people are fighting mid), but I feel like Riot is overusing percent HP lately and I find it kind of annoying.
    i don't hate quinn :(
    I was talking about Eve! Quinn's does not do a percentage of your health, it does more damage if you are low health, that is not the same thing.
    The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.

    quinn and jinx's ults sound like the same to me!
    It implies that it does a percentage of your missing HP, not increased damage if you are missing HP like Quinn, Riven, and Volibear. If it is actually like that then it's fine, the percent HP annoys me because Riot tried to make health the default defensive resource with the resistance nerfs, and then added all these things to punish you for actually buying health.
    Moridin889 wrote: »
    Coinage wrote: »
    Looks cool but what the fuck is a snare grenade?
    When Zed was announced they described his E as a "burst of shadow", maybe they'll change the wording.
    Burnage wrote: »
    Percent damage is only really a problem when it's percent true damage.

    Looking at no marksman in particular here.
    I find it funny that is that for all the complaining people do, even years later, that is the one thing that has never been nerfed.
    Im pretty sure the true damage was nerfed a couple of times. The on hit at least. Made her too strong early game.

    Doesn't make it a good mechanic though
    The flat damage was, not the percentage. I agree that it's kind of annoying, but it's designed to annoy you while not actually being that big of a deal.

    Coinage on
  • I needed anime to post.I needed anime to post. boom Registered User regular
    edited September 2013
    % true damage tied to an auto-attack is not inherently a bad mechanic no matter how much people get mad that they need to itemize against it with the irregular defensive stat of attack speed lowering

    I wish there was a disagree button. A meager two high end items which are only viable on pure tanks do not make effective counterplay.

    The counterplay against silver bolts is not itemization then maybe :O :O :O :O
    Coinage wrote: »
    Coinage wrote: »
    Coinage wrote: »
    Coinage wrote: »
    And seriously Riot, a percent HP AOE execute, please, STOP.
    we already have a percent HP AOE ultimate in the game though
    And everyone hates her! I don't have a problem with the ability in the abstract (and it looks like it might be fairly hard to hit outside of the KS from fountain when people are fighting mid), but I feel like Riot is overusing percent HP lately and I find it kind of annoying.
    i don't hate quinn :(
    I was talking about Eve! Quinn's does not do a percentage of your health, it does more damage if you are low health, that is not the same thing.
    The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.

    quinn and jinx's ults sound like the same to me!
    It implies that it does a percentage of your missing HP, not increased damage if you are missing HP like Quinn, Riven, and Volibear. If it is actually like that then it's fine, the percent HP annoys me because Riot tried to make health the default defensive resource with the resistance nerfs, and then added all these things to punish you for actually buying health.

    i don't think "deals damage based on a percentage of their missing health" implies "deals damage equal to a percentage of their missing health"

    I needed anime to post. on
    liEt3nH.png
  • I needed anime to post.I needed anime to post. boom Registered User regular
    i mean i think the fact that you can buy botrk on vayne is way more imbalanced than silver bolts

    liEt3nH.png
  • Feels Good ManFeels Good Man Registered User regular
    of course, jinx's is ranged and quinn's is like

    not

    quinn sux jinx will be better deal w/ it fatbirds


    swain is true bird champion the rest of yall go fuck urselves

    Pacificstar
  • KhavallKhavall British ColumbiaRegistered User regular
    Man, Randuin's isn't only viable on pure tanks.

    Randuin's is viable on a lot of different people and character types. The only roles I would say wouldn't get Randuins in most games are ADC and a really burst-y Mage.

    On the other hand, I get Randuins on Kat sometimes so maybe I'm crazy.


    Also there could totally be times to get Randuins as a defensive item on an ADC over GA

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Khavall wrote: »
    Man, Randuin's isn't only viable on pure tanks.

    Randuin's is viable on a lot of different people and character types. The only roles I would say wouldn't get Randuins in most games are ADC and a really burst-y Mage.

    On the other hand, I get Randuins on Kat sometimes so maybe I'm crazy.


    Also there could totally be times to get Randuins as a defensive item on an ADC over GA

    no shut up let me complain about a mechanic i don't like that has never killed me when another adc steroid would also have done so

    liEt3nH.png
  • AstraphobiaAstraphobia Lightning Bolt! Lightning Bolt! Root! Sleep! Death!Registered User regular
    Burnage wrote: »
    9 Janna wins in a row with a Shen loss thrown in to make me sad in the pants.

    I'm adding you to the list of people that Janna has carried to Gold or Plat

    It's a surprisingly long list

    I was also told several times that "supports don't matter" which I found highly amusing. Went up against 5 Sonas during that stretch as well and they were all useless come lategame after they Crescendoed; whereas Janna and even Ali have so much more teamfight presence.

  • GoumindongGoumindong Registered User regular
    Burnage wrote: »
    9 Janna wins in a row with a Shen loss thrown in to make me sad in the pants.

    I'm adding you to the list of people that Janna has carried to Gold or Plat

    It's a surprisingly long list

    I was also told several times that "supports don't matter" which I found highly amusing. Went up against 5 Sonas during that stretch as well and they were all useless come lategame after they Crescendoed; whereas Janna and even Ali have so much more teamfight presence.

    Just gonna highlight that because Sona killed my Dog

    Aside: was that AP support Janna?

    wbBv3fj.png
    Roz
  • Moridin889Moridin889 Registered User regular
    % true damage tied to an auto-attack is not inherently a bad mechanic no matter how much people get mad that they need to itemize against it with the irregular defensive stat of attack speed lowering

    I wish there was a disagree button. A meager two high end items which are only viable on pure tanks do not make effective counterplay.

    The counterplay against silver bolts is not itemization then maybe :O :O :O :O
    Coinage wrote: »
    Coinage wrote: »
    Coinage wrote: »
    Coinage wrote: »
    And seriously Riot, a percent HP AOE execute, please, STOP.
    we already have a percent HP AOE ultimate in the game though
    And everyone hates her! I don't have a problem with the ability in the abstract (and it looks like it might be fairly hard to hit outside of the KS from fountain when people are fighting mid), but I feel like Riot is overusing percent HP lately and I find it kind of annoying.
    i don't hate quinn :(
    I was talking about Eve! Quinn's does not do a percentage of your health, it does more damage if you are low health, that is not the same thing.
    The rocket explodes on the first enemy champion hit, dealing damage to the target and all nearby enemies based on a percentage of their missing health.

    quinn and jinx's ults sound like the same to me!
    It implies that it does a percentage of your missing HP, not increased damage if you are missing HP like Quinn, Riven, and Volibear. If it is actually like that then it's fine, the percent HP annoys me because Riot tried to make health the default defensive resource with the resistance nerfs, and then added all these things to punish you for actually buying health.

    i don't think "deals damage based on a percentage of their missing health" implies "deals damage equal to a percentage of their missing health"

    So you're saying the counterplay is don't get shot by vayne, kill vayne, or two items can get around with her aa reset. The first two work for everything in the game, and are ultimately not feasible given equal skill. There are easier ways to make a late game carry than to put in a mechanic lacking counterplay.

    Bork is strong but it has counterplay.

  • CoinageCoinage Heaviside LayerRegistered User regular
    i don't think "deals damage based on a percentage of their missing health" implies "deals damage equal to a percentage of their missing health"
    Maybe, but she'll be on PBE soon enough.
    Khavall wrote: »
    Also there could totally be times to get Randuins as a defensive item on an ADC over GA
    No defensive items, you can never have enough deeps.

  • Casual EddyCasual Eddy The Astral PlaneRegistered User regular
    Burnage wrote: »
    9 Janna wins in a row with a Shen loss thrown in to make me sad in the pants.

    I'm adding you to the list of people that Janna has carried to Gold or Plat

    It's a surprisingly long list

    add me too

    BurnageMoridin889GoumindongPacificstarLord_AsmodeusRoz
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    The counterplay to Silver Bolts is sustain, I suppose. Lifesteal, spellvamp, and the like.

  • RamiRami Registered User regular
    Sokpuppet wrote: »
    The counterplay to Silver Bolts is sustain, I suppose. Lifesteal, spellvamp, and the like.

    I don't think it is really when ADCs have the greatest sustain via lifesteal in the game. Or in other words, Vayne will sustain just as much as anyone else reasonably can.

    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • GoumindongGoumindong Registered User regular
    There isn't really "counterplay" to silverbolts in the traditional sense besides AS slows. Its ok. The counterplay to silverbolts is winning the game early.

    Just like the counterplay to Yi is hard CC

    wbBv3fj.png
    Albino Bunny
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Moridin889 wrote: »
    So you're saying the counterplay is don't get shot by vayne, kill vayne, or two items can get around with her aa reset. The first two work for everything in the game, and are ultimately not feasible given equal skill. There are easier ways to make a late game carry than to put in a mechanic lacking counterplay.

    Bork is strong but it has counterplay.

    Vayne's steroid is Silver Bolts. Where other carries have an increased attack speed boosting their damage, or absurd synergy with Trinity Force, or ridiculously safe range, Vayne is instead rewarded for being able to stick to a target. This is pretty important because Vayne has a short/average attack range of 550.

    In three attacks, Vayne deals 8% of your health, plus her attack damage. In three attacks, Kog'maw deals 18% of your health in magic damage from farther away, plus his attack damage. You need to have over 50% MR (and he needs no MPen) before Kog'maw isn't outdamaging Vayne. Yet no one complains about Kog'maw for some reason.

    Well, for a pretty specific reason: because they obsess over the idea of counterplay through itemization. So yeah, the counterplay is kill Vayne. Because she's a fucking squishy carry with 550 range. You say "assuming equal skill, Vayne kills you" which is a frankly ridiculous thing to say and is completely untrue, given the fact that professional play isn't a race to who can lock in Vayne first.

    There's this obsession over the idea of % true damage as though it's Satan himself, as though counterplay CAN ONLY HAPPEN while you're sitting back at base browsing through items. What's the counterplay to a skillshot - buying a bunch of MR so when it hits you in the face you don't die? Whoops no one says that.

    liEt3nH.png
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Here's the big secret: buying items isn't actually counterplay to anything

    liEt3nH.png
    SokpuppetNaphtali
  • Moridin889Moridin889 Registered User regular
    Sokpuppet wrote: »
    The counterplay to Silver Bolts is sustain, I suppose. Lifesteal, spellvamp, and the like.

    They hate sustain due to it being boring and doing precisely that.

    The true problem is defensive items you buy increase silver bolts efficiency by a lot. Its poor practice.

    For other examples, veigars ult used to scale far better off the opposing ap carries ap. Its unfun to have your gold used against you so they stopped.

    Mordekaiser combines great early game with effectively taking 20% of your teams gold and slapping you with it. Again unfun.

    Yet vayne keeps her silver bolts relatively unscathed due to their policy on how markscreature damage should outscale everything.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Moridin889 wrote: »
    The true problem is defensive items you buy increase silver bolts efficiency by a lot. Its poor practice.

    while hurting the rest of her damage for the net result of vayne dealing less damage to you, the purpose of defensive items

    liEt3nH.png
  • SokpuppetSokpuppet You only yoyo once Registered User regular
    Rami wrote: »
    Sokpuppet wrote: »
    The counterplay to Silver Bolts is sustain, I suppose. Lifesteal, spellvamp, and the like.

    I don't think it is really when ADCs have the greatest sustain via lifesteal in the game. Or in other words, Vayne will sustain just as much as anyone else reasonably can.

    There are a few champs that can outsustain her without just killing her outright. Mostly they need a minion wave or some other convenient things to leech off.

    I was thinking about it from a purely theoretical standpoint though. The counter to %-health True Damage is sustain. Armor/MR doesn't work because it's true damage, and health stacking doesn't work because it's %. Sustain increases your EHP without increasing the damage that Silver Bolts does - thus, that's the counter. *shrug*

  • RamiRami Registered User regular
    People don't complain about Kog because his steroid is activated and not passively available 100% of the time, and he doesn't have tumble, invisibility and condemn stuns. Vayne's passive move speed bonus and ability to rapidly reposition is what makes her so dangerous, silver bolts just ensures she's dangerous to tanks as well.

    Also most people will be over 50% MR with one MR item.

    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
    UrQuanLord88
  • Casual EddyCasual Eddy The Astral PlaneRegistered User regular
    Man remember when veigars ult scaled off enemy mana

    Always fun to watch it bounce off of a katarina

    Moridin889
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