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[PA Comic] Monday, October 7, 2013 - How Do Writings

GethGeth LegionPerseus VeilRegistered User, Moderator, Penny Arcade Staff, Vanilla Staff vanilla
edited October 2013 in The Penny Arcade Hub
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Posts

  • AshdudeAshdude Registered User new member
    Wait... Is Tycho using a Mac???

  • Monkey Ball WarriorMonkey Ball Warrior A collection of mediocre hats Seattle, WARegistered User regular
    What other comics were there where the gratuitous violence is only implied?
    260357025_ZCiwr-L-2.jpg

    "I resent the entire notion of a body as an ante and then raise you a generalized dissatisfaction with physicality itself" -- Tycho
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    Ashdude wrote: »
    Wait... Is Tycho using a Mac???

    They've been using Macs for years, dude. It was even mentioned in the Downloadable Content podcast for the 5th April, 2005.

    [Muffled sounds of gorilla violence]
  • GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    edited October 2013
    Oh God, yes. The toughest part of writing is so often just picking a topic and laying down the framework. It's paralysis of choice: you have so many options in front of you, and you end up picking nothing at all. Once you get that framework laid, once the structure of the house is up, painting the walls and moving in the furniture? So much easier.

    Don't sweat it, Jerry. You got this. The framework is already there for you. The topic is the Eyrewood. You've established enough of the universe to get started. Now it's just picking whatever parts of it you want to zero in on, or taking some 'what if' question you happen to like, and expanding to taste.

    Gosling on
    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    The toughest part of writing, for me, is refraining from repeating sentences later on in the work.

  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    Just repeat enough sentences so it starts looking like a stylistic choice or rhetorical device.

    [Muffled sounds of gorilla violence]
  • AshdudeAshdude Registered User new member
    Ashdude wrote: »
    Wait... Is Tycho using a Mac???

    They've been using Macs for years, dude. It was even mentioned in the Downloadable Content podcast for the 5th April, 2005.
    I knew that Gabe was a Mac Addict, but not Tycho.

  • JaecpJaecp Registered User regular
    What exactly does it mean to write short to write long?

    Googling this brought up a book about... tweets? Or digital creation and brevity which doesn't seem like the advice Scalzi gave

  • I needed anime to post.I needed anime to post. boom Registered User regular
    I greatly enjoy that it takes only one sentence for Tycho to need an immediate cessation of literary transgressions.

    liEt3nH.png
  • GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    I greatly enjoy that it takes only one sentence for Tycho to need an immediate cessation of literary transgressions.

    The 'dark and stormy night' line does tend to do that. There's even a contest based around it, in which you're challenged to write the opening sentence to the worst novel in the world.

    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
  • miaAusamiaAusa GOD Gamer Of Daters ValhallaRegistered User regular
  • NobodyNobody Registered User regular
    Given the resolution to the strip I was kinda surprised that they didn't include the watch gag.

  • Skull2185Skull2185 Registered User regular
    Now that my wildest dream has become reality with Jerry writing a novel, I guess I'm getting greedy.

    See, now I also want a Dr. Raven Darktalonblood novel written in the style of John Gabriel. Perhaps a Gabriel/Franzibald collabo Darktalonblood/Grimm Shado Witchalock crossover.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    Ashdude wrote: »
    Ashdude wrote: »
    Wait... Is Tycho using a Mac???

    They've been using Macs for years, dude. It was even mentioned in the Downloadable Content podcast for the 5th April, 2005.
    I knew that Gabe was a Mac Addict, but not Tycho.

    Real-life Gabe is actually completely off of Apple products at the moment.

  • marsiliesmarsilies Registered User regular
    Ashdude wrote: »
    I knew that Gabe was a Mac Addict, but not Tycho.
    Tycho got a Mac a few years back, but early last year he appeared to have gone back to PC:

    http://www.penny-arcade.com/2012/02/29/stewardship
    There’s too much happening at the Indie scale, too many genius free-to-play maneuvers, and too many hopeful Kickstarters out there getting by me. I feel a responsibility to those little games. I want to pat their misshapen beaks and tell them it’s going to be alright. To be frank, this many years on from the Intel switch I expected much greater parity in this kind of thing: platforms like Unity are certainly points in that continuum. I’m ready to go, though. I won’t miss it.

    Except Byword; I’ll miss Byword. But not as much as I’m missing everything else.

    I remember a number of forum responses to this being, "dude, Boot Camp." I don't know if he ended up listening to that and keeping a Mac.

    Gabe also may have bought a PC recently, although it's not clear if it's his "work" computer, or just for gaming. From last June:
    http://penny-arcade.com/2012/06/29
    Try to follow the sequence of events:

    1. Gabriel Switched To The Mac, But Had A Windows Mobile Phone
    2. Then He Had A Mac And An iPhone
    3. Then he Had A Mac And A Windows Phone
    4. Then He Went Back To The iPhone, But Got A PC.

    When was the last time we saw a shot of their work area? The last 4th Panel episode was June 2012, and it shows Tycho with an Asus monitor instead of an iMac:
    http://www.penny-arcade.com/patv/episode/southern-exposure-4th-panel

  • marsiliesmarsilies Registered User regular
    Jaecp wrote: »
    What exactly does it mean to write short to write long?
    From the context, I think it's the idea is that to write a novel, or a series of novels, don't focus on the idea that "OMG, I'm writing a novel" the whole time. Don't focus on writing the novel. Instead, focus on writing the next chapter, or next paragraph, or next sentence. Basically, a variation of the "baby steps" principle for getting something done; break it down into a series of smaller tasks.

  • ComradebotComradebot Lord of Dinosaurs Houston, TXRegistered User regular
    Gabe is still a better writer than Alan Wake.

  • RatherDashing89RatherDashing89 Registered User regular
    marsilies wrote: »
    Jaecp wrote: »
    What exactly does it mean to write short to write long?
    From the context, I think it's the idea is that to write a novel, or a series of novels, don't focus on the idea that "OMG, I'm writing a novel" the whole time. Don't focus on writing the novel. Instead, focus on writing the next chapter, or next paragraph, or next sentence. Basically, a variation of the "baby steps" principle for getting something done; break it down into a series of smaller tasks.

    You're probably right, but I also interpreted it as saying if you don't write with brevity, you won't last for the long haul of a book. The reason I think this is because one of Tycho's main sources of humor is intentionally overwritten prose. That's great for a humorous news post, but not for a full fledged book that is designed to be gripping and compelling (as I'm sure Eyrewood will be). You write adult books at an eighth-grade reading level not because your readers are stupid, but because for a long work it's simply exhausting to employ the full extent of your reading skills. I played Rain-Slink 3 and was utterly lost as to what was happening in the final act (granted, much of my confusion surely came from not playing 1 or 2). But again, Rain-Slick was primarily a work of comedy, so it worked. For an actual novel, I look forward to seeing him flex his "less-is-more" chops.

  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    Nobody wrote: »
    Given the resolution to the strip I was kinda surprised that they didn't include the watch gag.

    I get the impression they almost never remember the watch gag unless they are doing the strip live and the audience reminds them.

    Diablo 3 - DVG#1857
  • DVGDVG No. 1 Honor Student Nether Institute, Evil AcademyRegistered User regular
    I hope this comic means Tycho is starting to look into writing a Lookouts novel.

    Diablo 3 - DVG#1857
  • RottonappleRottonapple Registered User regular
    I laughed entirely too loud and too long after I read the third panel.

  • MuddBuddMuddBudd Registered User regular
    He DID say please.

    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • ThanatosiaThanatosia Registered User regular
    Mysterious Circumstances.... someday a Cure will be found!

  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    Just repeat enough sentences so it starts looking like a stylistic choice or rhetorical device.

    "I have a bad feeling about this."

  • GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    Henroid wrote: »
    Just repeat enough sentences so it starts looking like a stylistic choice or rhetorical device.

    "I have a bad feeling about this."

    "Passersby were amazed by the unusually large amounts of blood."

    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
  • This content has been removed.

  • MalReynoldsMalReynolds The Hunter S Thompson of incredibly mild medicines Registered User regular
    edited October 2013
    Comradebot wrote: »
    Gabe is still a better writer than Alan Wake.

    When I first got my Boxbox, I was looking for game suggestions, and everyone, bar none, said, "Alan Wake."

    Why?

    Because I'm a writer. I also do for-fee editing for college papers and some freelance editorial work, mainly for friends. First of all, the notion I'd want to play Alan Wake because Alan Wake is a writer is vaguely insulting. I don't even like reading about characters who are writers - only if the writing is incidental to the character (see: most Stephen King stories) and not the main focus. Not only did Alan Wake manage to make the writing prominent, it also kept it in the background at the same time. I'm under the impression that my friends recommended the game because there's a dearth in interactive fiction when it comes to the representation of writers, but the truth of the matter is, the things that make a writer interesting are not at all things that would translate well into a video game. Unless it was about Hemingway. Getting drunk and wrestling sharks is pretty awesome no matter who you are.

    Second, Alan Wake himself, for a renowned writer, wrote some fucking shitty prose. All of the pages picked up read like the writer was nominally familiar with the horror genre but failed to grasp any of the finer points. It's like putting paint on a desk-fan, aiming it at a canvas, and saying yeah, I've got this Pollack thing down pretty pat.

    Finally, the game was kind of bad. Repetitive, shoddy combat. Nailed the atmosphere, though.

    MalReynolds on
    "A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
    "Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
    My new novel: Maledictions: The Offering. Now in Paperback!
  • JackdawGinJackdawGin Engineer New YorkRegistered User regular
    Jaecp wrote: »
    What exactly does it mean to write short to write long?

    Googling this brought up a book about... tweets? Or digital creation and brevity which doesn't seem like the advice Scalzi gave

    It means to begin by writing something small, and then allow the story to grow from there as more questions come up.

    It's similar to saying start in the middle. Write 20 or so pages of all your characters on a short adventure. The preceding chapters become "who are these people and how did they get here" and the following chapters become "with one goal accomplished our heroes move onward, but to what?". That gets you your whole (long) story, but it began as a short story that could have stood alone with minimal modification.

  • ComradebotComradebot Lord of Dinosaurs Houston, TXRegistered User regular
    Comradebot wrote: »
    Gabe is still a better writer than Alan Wake.

    When I first got my Boxbox, I was looking for game suggestions, and everyone, bar none, said, "Alan Wake."

    Why?

    Because I'm a writer. I also do for-fee editing for college papers and some freelance editorial work, mainly for friends. First of all, the notion I'd want to play Alan Wake because Alan Wake is a writer is vaguely insulting. I don't even like reading about characters who are writers - only if the writing is incidental to the character (see: most Stephen King stories) and not the main focus. Not only did Alan Wake manage to make the writing prominent, it also kept it in the background at the same time. I'm under the impression that my friends recommended the game because there's a dearth in interactive fiction when it comes to the representation of writers, but the truth of the matter is, the things that make a writer interesting are not at all things that would translate well into a video game. Unless it was about Hemingway. Getting drunk and wrestling sharks is pretty awesome no matter who you are.

    Second, Alan Wake himself, for a renowned writer, wrote some fucking shitty prose. All of the pages picked up read like the writer was nominally familiar with the horror genre but failed to grasp any of the finer points. It's like putting paint on a desk-fan, aiming it at a canvas, and saying yeah, I've got this Pollack thing down pretty pat.

    Finally, the game was kind of bad. Repetitive, shoddy combat. Nailed the atmosphere, though.

    Actually, I loved the game. It's a great story, particularly when you keep in mind that the maker's of the game seem self-aware that Alan Wake is a bit of a hack. Keep in mind that there's a lot of renowned writers in the real world that are completely fucking terrible. Have you actually ever sat down and read a Tom Clancy novel? If you haven't, do yourself a favor and don't. Yeah, Hunt For Red October is a fantastic movie, as are a lot of movies based on his books, but the books themselves are pretty horrifying.

    Just remember: we live in a world where Fifty Shades of Grey is a best seller. Alan Wake being both an awful, shit writer who pumps out crap worse than the goth kid in my junior college creative writing class and is yet supremely popular is not hard to believe in the least.

    Which made me cheer in the bit where he starts getting attacked by flying copies of his own books. All I could think was, "YES! Buried under a pile of his own hack writing! The perfect death for Alan Wake!


    But yeah, Alan's basically Dean Koontz, and the game even pokes fun at it. And without actually having a copy of any of his novels beyond the game itself, it's possible that he might be awful at prose, but ultimately tell a good story. Seems unlikely, I figure he's just a hack all around, but I think it's worth considering.

  • Twenty SidedTwenty Sided Registered User regular
    Official book confirmation. Yessss.

  • MalReynoldsMalReynolds The Hunter S Thompson of incredibly mild medicines Registered User regular
    Comradebot wrote: »
    Comradebot wrote: »
    Gabe is still a better writer than Alan Wake.

    When I first got my Boxbox, I was looking for game suggestions, and everyone, bar none, said, "Alan Wake."

    Why?

    Because I'm a writer. I also do for-fee editing for college papers and some freelance editorial work, mainly for friends. First of all, the notion I'd want to play Alan Wake because Alan Wake is a writer is vaguely insulting. I don't even like reading about characters who are writers - only if the writing is incidental to the character (see: most Stephen King stories) and not the main focus. Not only did Alan Wake manage to make the writing prominent, it also kept it in the background at the same time. I'm under the impression that my friends recommended the game because there's a dearth in interactive fiction when it comes to the representation of writers, but the truth of the matter is, the things that make a writer interesting are not at all things that would translate well into a video game. Unless it was about Hemingway. Getting drunk and wrestling sharks is pretty awesome no matter who you are.

    Second, Alan Wake himself, for a renowned writer, wrote some fucking shitty prose. All of the pages picked up read like the writer was nominally familiar with the horror genre but failed to grasp any of the finer points. It's like putting paint on a desk-fan, aiming it at a canvas, and saying yeah, I've got this Pollack thing down pretty pat.

    Finally, the game was kind of bad. Repetitive, shoddy combat. Nailed the atmosphere, though.

    Actually, I loved the game. It's a great story, particularly when you keep in mind that the maker's of the game seem self-aware that Alan Wake is a bit of a hack. Keep in mind that there's a lot of renowned writers in the real world that are completely fucking terrible. Have you actually ever sat down and read a Tom Clancy novel? If you haven't, do yourself a favor and don't. Yeah, Hunt For Red October is a fantastic movie, as are a lot of movies based on his books, but the books themselves are pretty horrifying.

    Just remember: we live in a world where Fifty Shades of Grey is a best seller. Alan Wake being both an awful, shit writer who pumps out crap worse than the goth kid in my junior college creative writing class and is yet supremely popular is not hard to believe in the least.

    Which made me cheer in the bit where he starts getting attacked by flying copies of his own books. All I could think was, "YES! Buried under a pile of his own hack writing! The perfect death for Alan Wake!


    But yeah, Alan's basically Dean Koontz, and the game even pokes fun at it. And without actually having a copy of any of his novels beyond the game itself, it's possible that he might be awful at prose, but ultimately tell a good story. Seems unlikely, I figure he's just a hack all around, but I think it's worth considering.

    I don't know where I got it into my head that he was a respected literary figure, but that does change my perception of it quite a bit.

    "A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
    "Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
    My new novel: Maledictions: The Offering. Now in Paperback!
  • dragonflietdragonfliet Registered User new member
    marsilies wrote: »
    Jaecp wrote: »
    What exactly does it mean to write short to write long?
    From the context, I think it's the idea is that to write a novel, or a series of novels, don't focus on the idea that "OMG, I'm writing a novel" the whole time. Don't focus on writing the novel. Instead, focus on writing the next chapter, or next paragraph, or next sentence. Basically, a variation of the "baby steps" principle for getting something done; break it down into a series of smaller tasks.

    You're probably right, but I also interpreted it as saying if you don't write with brevity, you won't last for the long haul of a book. The reason I think this is because one of Tycho's main sources of humor is intentionally overwritten prose. That's great for a humorous news post, but not for a full fledged book that is designed to be gripping and compelling (as I'm sure Eyrewood will be). You write adult books at an eighth-grade reading level not because your readers are stupid, but because for a long work it's simply exhausting to employ the full extent of your reading skills. I played Rain-Slink 3 and was utterly lost as to what was happening in the final act (granted, much of my confusion surely came from not playing 1 or 2). But again, Rain-Slick was primarily a work of comedy, so it worked. For an actual novel, I look forward to seeing him flex his "less-is-more" chops.

    While there are certainly instances of certain types of writing that don't necessarily sustain themselves for the long haul, I would say that this is, generally, terrible, terrible advice. Hell, most of all of the most critically acclaimed writers of our time write beautiful, dense, lush novels. E. Annie Proulx, Salman Rushdi, Michael Chabon, Jeffrey Eugenides, Thomas Pynchon, David Foster Wallace, William T. Vollman, Umberto Eco, Roberto Bolano, TC Boyle, Margaret Atwood, Zadie Smith, Colson Whitehead, etc. all come to mind off the top of my head. People write books at an eighth grade level because those are the books that they can write, people write books at a post graduate level because those are the books that they can write. It's not a BAD thing to write more "simple" prose (I could give you a whole other list that goes from Bowles to Murakami to Wolff, but I will abstain), just as it's not a BAD thing to write more complex, intricate prose, nor is one necessarily better for a long work.

    Write short to write long should always and only be interpreted to mean: Just write. Maybe it's a sentence, or 100 words, or a page or 10 pages a day, but just write. When you add them all up, they come together and make the whole thing. Further: just write that sentence and go on, don't worry about your metaphors and similes, don't worry about making the protagonist flawed and the antagonist redeemable, don't worry about fleshing out the subplots and figuring out the exact texture of your hero's mighty sombrero when it eludes you; just keep writing. When you get to the end, take a look at what you put on the page and then figure it out. The only writing advice that's worth a damn is to write as much as possible and to read as much as possible, because everything else is personal preference and half-baked philosophy that differs completely from individual to individual.

  • RatherDashing89RatherDashing89 Registered User regular
    I understand what you're saying, and for the most part I agree. But I consider myself a fairly intelligent person and enjoy challenging myself when I consume fiction. But I (and I think a lot of smart people would feel the same) would have a very hard time reading a story in the vein of Tycho's newspost writing. "Writing short", as I interpreted it (I realize now that I was not following the intended meaning of the saying, but I stand by my point) doesn't mean not writing beautifully, dense, or lushly. It means not writing in purple prose. Writing at an eighth grade level is usually harder than writing at a post graduate level. That is part of the challenge of writing--making it accessible to more than just yourself (this is not the same as dumbing down for the illiterate masses--this just means communicating instead of writing something only you can understand). For an example of overwriting, read Eragon. The books are clearly for YA, and while most teens would be able to follow them, they are unnecessarily overwritten. Eighth grade reading level does not mean stupid--Tolkien is an eighth grade level.

    I'm only saying all this because I know a lot of aspiring writers who always use the absolute longest word they know in every situation and make the characters talk like crappy Shakespeare, and will use the defense of saying they don't want to dumb it down. But communication is a two-way street--i a writer is not communicating to his audience, he must shoulder some of the blame. Which is why (back on topic, yay!) writing is so dang hard.

  • dragonflietdragonfliet Registered User new member
    I'm with you, RatherDashing, I just think that this is the difference between good writing and bad writing. Bad writers are insecure, and so they throw in every 50 cent word they know, and end up with uneven, tonally dissonant, thematically confusing sentences, and I get that, most writers do that, it can't be helped. I don't think, however, that this can really be stopped until the person figures out why they're writing poorly and is able to write better. And I would always say that writing a terrible sentence, full of purple prose, is better than not writing at all.

  • YoungFreyYoungFrey Registered User regular
    My guess isn't that writers go over the top because they are insecure. I get the impression that they do it because it's fun. Some people like words, on their own and not just because of what they can do. They are the kinds of people that love reading and writing dense puzzle-box sentences impenetrable to ordinary readers. I won't judge that kind of writing as bad, but it's not for me.

  • Tss_fanTss_fan Registered User regular
    Whats up with the art today, it looks funky, is there a secret guest artist?

  • ShadowhopeShadowhope Baa. Registered User regular
    Comradebot wrote: »
    Comradebot wrote: »
    Gabe is still a better writer than Alan Wake.

    When I first got my Boxbox, I was looking for game suggestions, and everyone, bar none, said, "Alan Wake."

    Why?

    Because I'm a writer. I also do for-fee editing for college papers and some freelance editorial work, mainly for friends. First of all, the notion I'd want to play Alan Wake because Alan Wake is a writer is vaguely insulting. I don't even like reading about characters who are writers - only if the writing is incidental to the character (see: most Stephen King stories) and not the main focus. Not only did Alan Wake manage to make the writing prominent, it also kept it in the background at the same time. I'm under the impression that my friends recommended the game because there's a dearth in interactive fiction when it comes to the representation of writers, but the truth of the matter is, the things that make a writer interesting are not at all things that would translate well into a video game. Unless it was about Hemingway. Getting drunk and wrestling sharks is pretty awesome no matter who you are.

    Second, Alan Wake himself, for a renowned writer, wrote some fucking shitty prose. All of the pages picked up read like the writer was nominally familiar with the horror genre but failed to grasp any of the finer points. It's like putting paint on a desk-fan, aiming it at a canvas, and saying yeah, I've got this Pollack thing down pretty pat.

    Finally, the game was kind of bad. Repetitive, shoddy combat. Nailed the atmosphere, though.

    Actually, I loved the game. It's a great story, particularly when you keep in mind that the maker's of the game seem self-aware that Alan Wake is a bit of a hack. Keep in mind that there's a lot of renowned writers in the real world that are completely fucking terrible. Have you actually ever sat down and read a Tom Clancy novel? If you haven't, do yourself a favor and don't. Yeah, Hunt For Red October is a fantastic movie, as are a lot of movies based on his books, but the books themselves are pretty horrifying.

    Just remember: we live in a world where Fifty Shades of Grey is a best seller. Alan Wake being both an awful, shit writer who pumps out crap worse than the goth kid in my junior college creative writing class and is yet supremely popular is not hard to believe in the least.

    Which made me cheer in the bit where he starts getting attacked by flying copies of his own books. All I could think was, "YES! Buried under a pile of his own hack writing! The perfect death for Alan Wake!


    But yeah, Alan's basically Dean Koontz, and the game even pokes fun at it. And without actually having a copy of any of his novels beyond the game itself, it's possible that he might be awful at prose, but ultimately tell a good story. Seems unlikely, I figure he's just a hack all around, but I think it's worth considering.

    I don't know where I got it into my head that he was a respected literary figure, but that does change my perception of it quite a bit.

    I basically just assume it's "Stephen King: The Game." Where you play Stephen King in a Stephen King novel, except you're called Alan Wake.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
  • RatherDashing89RatherDashing89 Registered User regular
    Shadowhope wrote: »
    Comradebot wrote: »
    Comradebot wrote: »
    Gabe is still a better writer than Alan Wake.

    When I first got my Boxbox, I was looking for game suggestions, and everyone, bar none, said, "Alan Wake."

    Why?

    Because I'm a writer. I also do for-fee editing for college papers and some freelance editorial work, mainly for friends. First of all, the notion I'd want to play Alan Wake because Alan Wake is a writer is vaguely insulting. I don't even like reading about characters who are writers - only if the writing is incidental to the character (see: most Stephen King stories) and not the main focus. Not only did Alan Wake manage to make the writing prominent, it also kept it in the background at the same time. I'm under the impression that my friends recommended the game because there's a dearth in interactive fiction when it comes to the representation of writers, but the truth of the matter is, the things that make a writer interesting are not at all things that would translate well into a video game. Unless it was about Hemingway. Getting drunk and wrestling sharks is pretty awesome no matter who you are.

    Second, Alan Wake himself, for a renowned writer, wrote some fucking shitty prose. All of the pages picked up read like the writer was nominally familiar with the horror genre but failed to grasp any of the finer points. It's like putting paint on a desk-fan, aiming it at a canvas, and saying yeah, I've got this Pollack thing down pretty pat.

    Finally, the game was kind of bad. Repetitive, shoddy combat. Nailed the atmosphere, though.

    Actually, I loved the game. It's a great story, particularly when you keep in mind that the maker's of the game seem self-aware that Alan Wake is a bit of a hack. Keep in mind that there's a lot of renowned writers in the real world that are completely fucking terrible. Have you actually ever sat down and read a Tom Clancy novel? If you haven't, do yourself a favor and don't. Yeah, Hunt For Red October is a fantastic movie, as are a lot of movies based on his books, but the books themselves are pretty horrifying.

    Just remember: we live in a world where Fifty Shades of Grey is a best seller. Alan Wake being both an awful, shit writer who pumps out crap worse than the goth kid in my junior college creative writing class and is yet supremely popular is not hard to believe in the least.

    Which made me cheer in the bit where he starts getting attacked by flying copies of his own books. All I could think was, "YES! Buried under a pile of his own hack writing! The perfect death for Alan Wake!


    But yeah, Alan's basically Dean Koontz, and the game even pokes fun at it. And without actually having a copy of any of his novels beyond the game itself, it's possible that he might be awful at prose, but ultimately tell a good story. Seems unlikely, I figure he's just a hack all around, but I think it's worth considering.

    I don't know where I got it into my head that he was a respected literary figure, but that does change my perception of it quite a bit.

    I basically just assume it's "Stephen King: The Game." Where you play Stephen King in a Stephen King novel, except you're called Alan Wake.

    Alan Wake definitely is self-aware as far as the writing goes. It's intended to homage a lot of things (I say homage because it's more respectful than a parody or mimicry), including Twilight Zone, Stephen King, and in my opinion, the older Resident Evils (in that it's a scary game, but puts fun above absolute terror and isn't too cool to be tongue-in-cheek). I don't know if the manuscript pages are *intentionally* bad, but they're not trying to win any awards. And given the "Episode" format, I think it's more trying to emulate a thriller show (like the aforementioned) than a thriller novel.

  • GoslingGosling Looking Up Soccer In Mongolia Right Now, Probably Watertown, WIRegistered User regular
    In moderation, the occasional big word or prose indulgence is fine, but you've got to know when it's best employed, and when to stop yourself and write a little more clearly. There's this one book I've got on my shelf, called The World That Never Was, about the history of anarchy in the Western world from the late 19th century up to World War 2. Author Alex Butterworth used some absolutely daunting words almost on the order of once a page. Words like 'inculcating', 'Mephistophelean', 'disputatious', and phrases like "Whilst grimacing aristocrats downed their restorative draughts" all over the place. There's a fascinating story in there, but Butterworth doesn't make it easy to get to.

    I have a new soccer blog The Minnow Tank. Reading it psychically kicks Sepp Blatter in the bean bag.
  • calamityjamiecalamityjamie Corgi Wrangler Seattle, WARegistered User staff
    Mike and Jerry are both on PC towers right now. Mike is 100% Windows actually - PC, Windows phone, Surface. Jerry's still rocking an iPhone though.

    /late to the conversation

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