Er, that's new. What's a little paper icon in the lower right of an item mean?
I believe that means it's assigned to one of the gear sets you've set up.
Yeah, it denotes a piece that you have saved. It's very nice now to determining what items in your chest you actually don't have saved to a particular setup.
Greetings Starfighter! You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan Armada.
a fairy on auto is totally useless. you might as well put it on obey because if you remember whispering dawn for one aoe it will have done more than on sic.
rouse+whispering dawn is really good on ultima HM since tank purge seems to happen once every minute.
I really should learn how to properly heal as a scholar. Getting through the endgame content would be a lot easier as a healer than as a DPS.
Got Archer to 15 tonight, and immediately unlocked Black Mage. Switched to Conj, need 8 levels till I can unlock White Mage. My current mid-term goal is to unlock that achievement for getting all 4 magic classes to 50.
a fairy on auto is totally useless. you might as well put it on obey because if you remember whispering dawn for one aoe it will have done more than on sic.
rouse+whispering dawn is really good on ultima HM since tank purge seems to happen once every minute.
I can give people a pass on Selene, since at least she's buffing damage and that's never entirely wasted. But Eos?
Please nobody be that guy with Eos on autocast. It's the equivalent of asking a Monk to cast Mantra on pull then again every time it's up, while casting the equivalent of a Medica II every minute that's all overheal. You'd never do that, it's completely insane.
Guys, guys, I get it. We're all in groups that run coil and with a team in half level 90 gear we outgear all the content in the game, so we can slack off. I guarantee I could down GarudaEx on a dps class and never use a single damage buff, that doesn't I'm playing the class to it's full advantage.
I assume that the people asking for advice might just be the folks that are struggling to pug Titan, and I don't want to encourage them to do the bare minimum; I'd like to hopefully inspire someone to kick it up to 11. (My parents would be so proud right now, nothing less than 110% was acceptable, no matter how meaningless)
casting whispering dawn when the tank has taken 100 damage is definitely what I would consider "useless"
you should never have any of your pets on sic. I hate that they automatically are set to it, it's a penalty to people actually using their pets correctly.
I really should learn how to properly heal as a scholar. Getting through the endgame content would be a lot easier as a healer than as a DPS.
Got Archer to 15 tonight, and immediately unlocked Black Mage. Switched to Conj, need 8 levels till I can unlock White Mage. My current mid-term goal is to unlock that achievement for getting all 4 magic classes to 50.
I just got that two nights ago. Been strutting around gridania casually mentioning my Archmage title in passing.
The fact that a faerie on auto occasionally pops aoes at less-than-optimal times does not make a faerie on auto "useless." That's a hyperbolic overstatement. They're fairly effective a single-target healing on auto and for most content that's fine. With most content the faerie supplements my healing, and when they pop their particular cooldowns is generally irrelevant because I have the rest covered. With the caveat "If you want to be really effective at hard end-game fights . . ." your advice is fine. But as invocations of "No True Scholar does it any other way." it's kind of silly. Why would they give us auto option at all if it was so useless? This game just isn't tuned that tightly and not everyone is in a coil group, running extreme primals or plans to be. Not everyone min/maxes or needs to.
There's nothing wrong with encouraging people to be better.
But doing so by saying anything less than playing like a poopsock pro is 'useless' is pretty much the opposite way of doing so.
Granted you weren't quite so blunt, but yeah, there's plenty of players out there that play perfectly fine who don't feel the need to micro their fairies, and that's fine. It's still a game, there's nothing wrong with being 'good enough'.
If someone is holding you back in Coil because they refuse to improve, by all means, tell them to sack up or gtfo. But the average player?
Since I was the one who originally asked the question I suppose I'll say I need to get CNJ to 34 for Stoneskin anyway, so I'll have plenty of time to compare since it's only 22 right now.
WHM seems a lot simpler right from the word go, though, if only for the fact that when they get a chance to Cleric Stance DPS all they have to do to be "effective" is Stone II and/or Holy. SCH still has all those bloody DoTs and Bane to manage :V
Since I was the one who originally asked the question I suppose I'll say I need to get CNJ to 34 for Stoneskin anyway, so I'll have plenty of time to compare since it's only 22 right now.
WHM seems a lot simpler right from the word go, though, if only for the fact that when they get a chance to Cleric Stance DPS all they have to do to be "effective" is Stone II and/or Holy. SCH still has all those bloody DoTs and Bane to manage :V
You don't really need stoneskin on SCH.
best case scenario, as a SCH, you're using it on a really well geared warrior, and even then it's only sheilding ~800 damage or so. It's 3x the cost of Physick, a longer cast time than either Physick or Aldo, doesn't heal, and generally just isn't as good. I know I got into a debate with someone in the FC on this the other night but I'm sorry, they were wrong. It's fine for the start of a fight since it's got a long duration (succor and Aldo are 30sec shields), but during the fight, if you want to mitigate incoming damage Aldo is flat better. It can crit, and thus get a crit shield (double with Aldo), faster cast time than SS, and at worst gives you an overall mitigation (between cure and shield) of more than a SCH SS will ever give you.
I suppose if you have so much free time you can SS, and then aldo or succor without them falling off? But I imagine that's exceedingly rare.
Get SS if you want, but just don't kill yourself over it. If you're in a party with a WHM you'll never use it vs theirs (which is 18% vs 10% which despite Sion saying otherwise is a pretty massive difference), and you'll often be in such a situation at 50 in 8man stuff.
SS is good on WHM and good-ish on PLD (it's better mitigation per mana and cast time than cure or physick for a decently geared paladin who has no MND, since it's a flat %), but even PLD you don't need it.
I have on occasion used stone skin during lulls in fights such as that sandworm in cutters. Just because the DPS won't be taking random damage, and if he spits his DoT at someone with stoneskin, it won't attach, but maybe that's been changed, cause I know I can put DoTs on stoneskinned mobs and I didn't used to be able to.
It's still a game, there's nothing wrong with being 'good enough'.
I guess I can see where you're coming from. It's just, completely the opposite of my mindset so it seems crazy to me. (THIS COMMENT IS AIMED AT NOBODY IN PARTICULAR DON'T FREAK OUT) I'm always looking for ways to improve, I surround myself with people of the same mindset, we constantly point out what each other are doing wrong and how to do better, there's no malice. So when people want to actively argue against tips to improve, I honestly don't get it.
But it's hard to give advice while not coming off as a condescending douche sometimes, sorry!
Still going to stand by: If you're going to autofairy, try Selene. Single target heals are identical. Eos is pants-on-head about blowing cooldowns. Selene's are pretty much always at least moderately useful. It's not a personal attack. It's just a tip.
And Stoneskin is good; It serves the same purpose as Adlo of extending the health pool. Great for when you know a big hit is about to happen. WHM will always be better.
I have on occasion used stone skin during lulls in fights such as that sandworm in cutters. Just because the DPS won't be taking random damage, and if he spits his DoT at someone with stoneskin, it won't attach, but maybe that's been changed, cause I know I can put DoTs on stoneskinned mobs and I didn't used to be able to.
There's definitely still some goofiness with it. It still blocks Repel on Demon Wall if it eats the whole hit, dunno about dots though, but that was irritating as hell while leveling SCH/SMN when an enemy would have SS up. I highly doubt that's intended.
Anyway, my point wasn't that there was no use for SS as an SCH, just that during the heat of any given fight it's not going to be a spell you cast. There's gonna be lulls, like you mentioned, where sure, by all means, cast it because a succor would fall off before it was useful, but it's just not worth killing yourself leveling CNJ/WHM for, given how much a lot of people seemed to have hated leveling that class.
the fairy will still use embrace on obey, so it's not like that is something that you gain by leaving it on sic. its AI is boneheaded, because really how could it know when to use these cooldowns? it can't. even if you forget to use them the vast majority of the time you're still going to get more mileage out of them on obey than sic where it burns them at completely inopportune times that amount to virtually no benefit.
and this isn't even going into egis which should also never be left on sic.
let me put it this way: being lazy and leaving eos on auto cast is actually making you do more work because of how significant her cooldowns are, especially in aoe healing situations. and it leaves you unprepared for situations when sic isn't going to cut it anymore.
I've run into a lot of enemies stone skinning then everyone stands there doing zero damage until I can rotate around to use a one ilm punch.
Does no other class have a buff strip or do people just not care?
As far as I know, monks are the only class with a buff stripping ability. Regarding stoneskin usage during battles, even as a white mage I don't recommend casting it during battle, except in certain circumstances. These are primarily points in a fight where the person you are casting stoneskin on has a healing debuff that cannot be cleansed. This does not occur often.
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FreiA French Prometheus UnboundDeadwoodRegistered Userregular
I don't know if I'm really unlucky, but I've just been having a bad time with the community in this game. The short of it -
I got the game at launch but due to some RL stuff, I've only started playing it in earnest now. So now there's the duty roulette and all that, which basically leads to lots of high level, level-synced people in low level dungeons. I'm playing tank and I keep all my gear up to date, I hold threat (even though it's really hard with some of these people who are level synced, playing since launch, and not watching their threat at all), but in several of my runs I've been bitched at for "not having HQ armor" and "not having purple/green armor" even though, ya know, I need to actually run dungeons to get that stuff... and since this is my first and only character I don't have resources to make or buy a full set of HQ stuff.
On top of that, people have also been pissed because I had the audacity to watch a cutscene, as well as berating me because I'm not going fast enough, not pulling multiple groups, not running through things (?), and losing threat for just like, a second.
People brag about the FFXIV community but honestly, I've never met a more hostile community in all my time playing MMOs. I'm sure if I played DPS people wouldn't care and wouldn't think twice about what I'm doing, but I like tanking.
I've run into a lot of enemies stone skinning then everyone stands there doing zero damage until I can rotate around to use a one ilm punch.
Does no other class have a buff strip or do people just not care?
As far as I know, monks are the only class with a buff stripping ability. Regarding stoneskin usage during battles, even as a white mage I don't recommend casting it during battle, except in certain circumstances. These are primarily points in a fight where the person you are casting stoneskin on has a healing debuff that cannot be cleansed. This does not occur often.
And even then you can't remove half the buffs or even half the stoneskins on mobs of X level and above or in instances. Its purely a pvp skill tbh. Maybe its cool ripping off a stoneskin in the open world outside of a dun, but I think that's as far as it will work. Like I wish it had more use then just sitting there looking at me taunting me with its potential unrealized
FFXIV Character: Sionnach Rua on Sargantanas. Join us on Ghost in the Linkshell! The company site is: gitl.enjin.com
I don't know if I'm really unlucky, but I've just been having a bad time with the community in this game. The short of it -
I got the game at launch but due to some RL stuff, I've only started playing it in earnest now. So now there's the duty roulette and all that, which basically leads to lots of high level, level-synced people in low level dungeons. I'm playing tank and I keep all my gear up to date, I hold threat (even though it's really hard with some of these people who are level synced, playing since launch, and not watching their threat at all), but in several of my runs I've been bitched at for "not having HQ armor" and "not having purple/green armor" even though, ya know, I need to actually run dungeons to get that stuff... and since this is my first and only character I don't have resources to make or buy a full set of HQ stuff.
On top of that, people have also been pissed because I had the audacity to watch a cutscene, as well as berating me because I'm not going fast enough, not pulling multiple groups, not running through things (?), and losing threat for just like, a second.
People brag about the FFXIV community but honestly, I've never met a more hostile community in all my time playing MMOs. I'm sure if I played DPS people wouldn't care and wouldn't think twice about what I'm doing, but I like tanking.
The stupid part, is that execution is so much more important than anything in this game. The actual gear checks are only in tiny parts of the endgame.... and I'm not even talking all of coil, just DPS check on turn 4 and tank check on turn 5.
Not to say any gear works in coil, but its far more execution based than people think. I'm certainly not implying you can go fresh at 50 in AF gear.
Same with extreme primals, you want good gear but most people are going to think overgearing for it is required. People who dont fix their lag issues or just cant dodge the easy tells on titan have nothing to do with gear.
Now that they have added "vote abandon" its only going to further show the pointless elitism. We've already seen people talk about using it here, sometimes for a good reason and sometimes just cause they were nitpicking for no reason.
Gear and stats have been a huge letdown in this game. I love to min/max, but when it makes such a tiny difference I just don't care. So seeing people (mainly the randoms on the server) make such an issue when someone isn't insanely overgeared is just sad.
I don't know if I'm really unlucky, but I've just been having a bad time with the community in this game. The short of it -
I got the game at launch but due to some RL stuff, I've only started playing it in earnest now. So now there's the duty roulette and all that, which basically leads to lots of high level, level-synced people in low level dungeons. I'm playing tank and I keep all my gear up to date, I hold threat (even though it's really hard with some of these people who are level synced, playing since launch, and not watching their threat at all), but in several of my runs I've been bitched at for "not having HQ armor" and "not having purple/green armor" even though, ya know, I need to actually run dungeons to get that stuff... and since this is my first and only character I don't have resources to make or buy a full set of HQ stuff.
On top of that, people have also been pissed because I had the audacity to watch a cutscene, as well as berating me because I'm not going fast enough, not pulling multiple groups, not running through things (?), and losing threat for just like, a second.
People brag about the FFXIV community but honestly, I've never met a more hostile community in all my time playing MMOs. I'm sure if I played DPS people wouldn't care and wouldn't think twice about what I'm doing, but I like tanking.
I'll be honest, I've not seen bad community most of the time. In all my runs I've had maybe a handful of mean people that are elitist or complain you aren't as good (when they don't move out of stupid) or your gear isn't up to snuff. Most of my runs are either quiet, cordial, or we're making Pulp Fiction references about things ("Kill the bomb, kill the bomb one more time, I dare you! - immediately followed by slimes imploding - "Mmm, that's a tasty slime burger!") or shit like that. It sucks you've seen that on your side.
The cutscene is the worse. usually when people complain about it I'm countering against it in chat since you are gonna have new people running the dungeons or people that like seeing the cutscenes over and over. There's no reason to yell because this is NOT a speed run and by god most are doing it for the 300 philo tomes (or 200 if they are past the daily). It irritates me when I see that. And you can easily read about it on forums. It's really a polarizing issue. >_>.
And yes, people do care if you DPS. Guess what, they'd probably bitch at you for not killing fast enough and causing the dungeon to be an extra 10 mins longer now. So I don't think you'd hear it any less.
I just wish more people would be people and not WoW wannabes 2.0.
Greetings Starfighter! You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan Armada.
I've run into a lot of enemies stone skinning then everyone stands there doing zero damage until I can rotate around to use a one ilm punch.
Does no other class have a buff strip or do people just not care?
As far as I know, monks are the only class with a buff stripping ability. Regarding stoneskin usage during battles, even as a white mage I don't recommend casting it during battle, except in certain circumstances. These are primarily points in a fight where the person you are casting stoneskin on has a healing debuff that cannot be cleansed. This does not occur often.
And even then you can't remove half the buffs or even half the stoneskins on mobs of X level and above or in instances. Its purely a pvp skill tbh. Maybe its cool ripping off a stoneskin in the open world outside of a dun, but I think that's as far as it will work. Like I wish it had more use then just sitting there looking at me taunting me with its potential unrealized
Yeah I have it on my second utility bar tucked out of the way on like ctrl+f because i've had so little reason to ever use it. I noticed on a few fate bosses that they were stoneskinning and I wondered if it would work and it did, but that was the first time since i got the ability I used it.
I don't know if I'm really unlucky, but I've just been having a bad time with the community in this game. The short of it -
I got the game at launch but due to some RL stuff, I've only started playing it in earnest now. So now there's the duty roulette and all that, which basically leads to lots of high level, level-synced people in low level dungeons. I'm playing tank and I keep all my gear up to date, I hold threat (even though it's really hard with some of these people who are level synced, playing since launch, and not watching their threat at all), but in several of my runs I've been bitched at for "not having HQ armor" and "not having purple/green armor" even though, ya know, I need to actually run dungeons to get that stuff... and since this is my first and only character I don't have resources to make or buy a full set of HQ stuff.
On top of that, people have also been pissed because I had the audacity to watch a cutscene, as well as berating me because I'm not going fast enough, not pulling multiple groups, not running through things (?), and losing threat for just like, a second.
People brag about the FFXIV community but honestly, I've never met a more hostile community in all my time playing MMOs. I'm sure if I played DPS people wouldn't care and wouldn't think twice about what I'm doing, but I like tanking.
The cutscene bitching drives me up a wall. One of my friends plays on PS3 so it takes forever for him to even get to the point where he can skip it, so I definitely feel you on that one.
Threat and stuff: The game really doesn't scale gear down enough, and then there are level gaps where the tanks don't have many threat abilities compared to the damage buffs that dps get, so there are definitely frustrating points when leveling. Even when running lower level stuff with friends I know are doing everything "right," I still have to hop around for a few seconds or I'll rip from a crit. Low levels you're stuck with a lot of Flash spam. =/
The biggest boost to threat comes from your weapon, which luckily you can get really nice level appropriate weapons without gil from Grand Company seals. You should be able to get enough seals just from a day or two of low level duty + guildhest roulette, or a few guildleves. FATEs give you a bunch too, but FATE grinding is sooo last month.... Also greed roll on anything and everything green/pink in dungeons, (I pass if someone asks really nicely for off class stuff) you can turn them in to one of the GC people for seals you can use on weapons/armor you need. Eventually you'll be drowning in seals, so don't be afraid to spend them. I had pretty much the worst luck ever with dungeon drops the first time to 50, so I was wearing a lot of GC gear.
Healing is stupidly easy at low level with the first real ramp up in difficulty Brayflox at 32, so as long as you're wearing the Marauder/Gladiator whites you're fine. The first real "gear check" is Garuda story mode, and that's mostly the dps/heals needing enough health to survive the transition. (20 whites don't cut it)
drunkenpandarenSlapping all the goblin hamIn the top laneRegistered Userregular
edited January 2014
I do feel a sense of a WoWish community in this game now that reminds me of WotK. Always asking for heavily experienced players with a redonk gear score requirement for the easiest stuff. This is just on the nonlegacy server though. I haven't hopped on my 1.0 character in a while.
Though really, I don't mind people watching cutscenes when I'm tanking. I just need a healer and I'm ready to pull things.
I do feel a sense of a WoWish community in this game now that reminds me of WotK. Always asking for heavily experienced players with a redonk gear score requirement for the easiest stuff. This is just on the nonlegacy server though. I haven't hopped on my 1.0 character in a while.
Though really, I don't mind people watching cutscenes when I'm tanking. I just need a healer and I'm ready to pull things.
I do feel a sense of a WoWish community in this game now that reminds me of WotK. Always asking for heavily experienced players with a redonk gear score requirement for the easiest stuff. This is just on the nonlegacy server though. I haven't hopped on my 1.0 character in a while.
Though really, I don't mind people watching cutscenes when I'm tanking. I just need a healer and I'm ready to pull things.
Its the same on legacy.
It's pretty much the same BS you see in every MMO, and it's incredibly frustrating. You have the "elite" crowd that figures out all the content, followed by the crowd that reads up on how the elite crowd did it, and then that crowd expects everyone else to do the same and berates anyone who doesn't. Even when the content doesn't call for that level of play (as i the case of lower level content)
What I've noticed is that this crowd has been getting larger in the MMO community in general. I'm not sure what one could do about it really, I tend to just ignore those people, but it's certainly a growing problem, albeit not one unique to or more excessive in FFXIV.
Delphinidaes on
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EshTending bar. FFXIV. Motorcycles.Portland, ORRegistered Userregular
edited January 2014
Is there a "Which Paladin upgrades should I buy with Myth/Phil stones first" list anywhere?
Also, for end game tanking, what should I be looking for in a shield? Block Rate or Block Strength?
Lastly, if anyone knows any good Paladin macros, I'm still looking.
I do feel a sense of a WoWish community in this game now that reminds me of WotK. Always asking for heavily experienced players with a redonk gear score requirement for the easiest stuff. This is just on the nonlegacy server though. I haven't hopped on my 1.0 character in a while.
Though really, I don't mind people watching cutscenes when I'm tanking. I just need a healer and I'm ready to pull things.
Its the same on legacy.
It's pretty much the same BS you see in every MMO, and it's incredibly frustrating. You have the "elite" crowd that figures out all the content, followed by the crowd that reads up on how the elite crowd did it, and then that crowd expects everyone else to do the same and berates anyone who doesn't. Even when the content doesn't call for that level of play (as i the case of lower level content)
What I've noticed is that this crowd has been getting larger in the MMO community in general. I'm not sure what one could do about it really, I tend to just ignore those people, but it's certainly a growing problem, albeit not one unique to or more excessive in FFXIV.
Better is the 'please carry me' Party Finders.
The ones that state they'll kick people if they can't dodge... yet never kick themselves as they cause wipes themselves.
Or (/and) set a minimal item level higher than what they have themselves.
...Usually while screaming at other people.
Is there a "Which Paladin upgrades should I buy with Myth/Phil stones first" list anywhere?
Also, for end game tanking, what should I be looking for in a shield? Block Rate or Block Strength?
Lastly, if anyone knows any good Paladin macros, I'm still looking.
There aren't enough gearing options to really worry about your shield type in the end. Either crafted or the one from WP are just fine until you get relic or coil. There is also the primal one.
The only major thing you can get out of the higher block strength ones is bulwark skill benefits more.
For myths and philo... just upgrade your lowest ilvl piece while noting your accuracy. You can worry about parry tiers and shit if you want, but in the end it means almost nothing. Low HP and low accuracy will be the most noticable things in the long run. I forget the needed accuracy, but without food I do turn 1-5 with 470 with like a miss or two the entire time. You dont "need" to cap it like DPS, but its certainly nice and sucks when you go to low. Just balance it over survivability if you can.
Not a ton of macros.
If you have mercy stroke, its nice to macro that with savage blade so that it will use it instead now and then. Some people slot blood bath and have their fast blade do that and fight or flight before fast blade, that way they stay on cooldown. Thats really if you want.
Shield swipe is nice to put in there, mine is on my rage of halone. So if I have a shield swipe ready to use, it's used instead of halone.
/ac "Shield Swipe" <t>
/ac "Rage of Halone" <t>
Cover is nice too if you use it as target of target, so you can click on the mob you see going after someone and then just hit the macro.
I wanna say its /ac "Cover" <tt> ...someone correct me if its something else like <tot>
The rest is just text in macros to tell party members (mainly healers) what might be going on.
I do feel a sense of a WoWish community in this game now that reminds me of WotK. Always asking for heavily experienced players with a redonk gear score requirement for the easiest stuff. This is just on the nonlegacy server though. I haven't hopped on my 1.0 character in a while.
Though really, I don't mind people watching cutscenes when I'm tanking. I just need a healer and I'm ready to pull things.
Its the same on legacy.
It's pretty much the same BS you see in every MMO, and it's incredibly frustrating. You have the "elite" crowd that figures out all the content, followed by the crowd that reads up on how the elite crowd did it, and then that crowd expects everyone else to do the same and berates anyone who doesn't. Even when the content doesn't call for that level of play (as i the case of lower level content)
What I've noticed is that this crowd has been getting larger in the MMO community in general. I'm not sure what one could do about it really, I tend to just ignore those people, but it's certainly a growing problem, albeit not one unique to or more excessive in FFXIV.
Better is the 'please carry me' Party Finders.
The ones that state they'll kick people if they can't dodge... yet never kick themselves as they cause wipes themselves.
Or (/and) set a minimal item level higher than what they have themselves.
...Usually while screaming at other people.
Haha yeah those are always fun as well.
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JakarrdIn the belly ofOklahomaRegistered Userregular
This way, you can do a mouse over to grab aggro, or if you know a certain someone steals aggro set them as focus. Finally, if your target starts to peal away to someone you can use cover for the target of the target. the <tt> is optional though.
For Provoke:
/micon Provoke
/ac Provoke <mo>
/ac Provoke <t>
I'll be honest, I usually use Provoke as an opening pull option from range since its 25y as opposed to 15y for Shield Lob
If you have cure or stoneskin, the general pattern I use is:
/micon "Spell"
/ac "Spell" <mo>
/ac "Spell" <focus>
/ac "Spell" <t>
/ac "Spell" <tt>
/ac "Spell" <me>
That way, if its a benefiecial spell (cure, etc) it'll go off the mouseover target, then focus, then target, then target of target, and finally yourself. In some cases if you don't directly target someone then you can remove the <t> section, possibly the <tt> as well if you only need to cast on a mouseover, focus or yourself.
For marking, I like mouseovers if you can't tell:
/marking attack1 <mo>
/marking attack2 <mo>
/marking bind1 <mo>
I have those on their own binds (1,2,3) so its really easy to mouseover and mark.
I haven't seen this one since my pally isn't leveled that high:
/macroicon “Circle of Scorn”
/ac “Circle of Scorn” <me>
/ac Flash <me>
Circle of Scorn if I've read it right is off the GCD so you get a pretty big aoe hate hit quickly. Someone can correct me if that's wrong.
Jakarrd on
Greetings Starfighter! You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan Armada.
If you have cure or stoneskin, the general pattern I use is:
/micon "Spell"
/ac "Spell" <mo>
/ac "Spell" <focus>
/ac "Spell" <t>
/ac "Spell" <tt>
/ac "Spell" <me>
That way, if its a benefiecial spell (cure, etc) it'll go off the mouseover target, then focus, then target, then target of target, and finally yourself. In some cases if you don't directly target someone then you can remove the <t> section, possibly the <tt> as well if you only need to cast on a mouseover, focus or yourself.
<t> and <tt> don't work together for healing/buffing/beneficial spells due to how this game handles macros differently than any other mmo.
If your <t> or <tt> is a hostile, it'll forget about going down the list further and just cast the spell on yourself, since the game stupidly considers the default auto-cast on enemy target a successful trigger for the macro ability.
Because of this, for my healing alts I split my healing abilities into two macros. Mainly so I don't have those stupid auto-self heals. I have a <mo> version of the heals and a normal <f>, then <t> version of the heal. If the <mo> heal target is invalid it just won't go off and I can get back into position where it will. And splitting it up into two like that lets me heal the tank on autopilot while at the same time hovering over dps bars to be ready to heal them.
I'll be honest, I usually use Provoke as an opening pull option from range since its 25y as opposed to 15y for Shield Lob
I highly suggest you try not to make that a habit.
Provoke is for aggro swaps, it builds no more than +1 aggro. So if the healer, or anyone really, has done anything "linking" to you they will pass that +1 aggro. Shield lob actually builds aggro.
Pulling should be:
shield lob > scorn > flash > spirits on primary target. Then maybe and extra flash or two if you feel the need.
I assume you shield lob after provoke so its probably not a big deal, but its a long cooldown wasted and if someone goes aggro crazy on the wrong thing it will take you much longer to recover.
Just my nitpicks though... if you hold aggro and dont die then who cares how you do it.
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I believe that means it's assigned to one of the gear sets you've set up.
Yeah, it denotes a piece that you have saved. It's very nice now to determining what items in your chest you actually don't have saved to a particular setup.
EDIT - Super late on that answer.
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rouse+whispering dawn is really good on ultima HM since tank purge seems to happen once every minute.
Could it be better? Absolutely. It's just a level of micromanagement I'm not interested in investing myself in honestly.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
Got Archer to 15 tonight, and immediately unlocked Black Mage. Switched to Conj, need 8 levels till I can unlock White Mage. My current mid-term goal is to unlock that achievement for getting all 4 magic classes to 50.
I can give people a pass on Selene, since at least she's buffing damage and that's never entirely wasted. But Eos?
Please nobody be that guy with Eos on autocast. It's the equivalent of asking a Monk to cast Mantra on pull then again every time it's up, while casting the equivalent of a Medica II every minute that's all overheal. You'd never do that, it's completely insane.
Guys, guys, I get it. We're all in groups that run coil and with a team in half level 90 gear we outgear all the content in the game, so we can slack off. I guarantee I could down GarudaEx on a dps class and never use a single damage buff, that doesn't I'm playing the class to it's full advantage.
I assume that the people asking for advice might just be the folks that are struggling to pug Titan, and I don't want to encourage them to do the bare minimum; I'd like to hopefully inspire someone to kick it up to 11. (My parents would be so proud right now, nothing less than 110% was acceptable, no matter how meaningless)
you should never have any of your pets on sic. I hate that they automatically are set to it, it's a penalty to people actually using their pets correctly.
I just got that two nights ago. Been strutting around gridania casually mentioning my Archmage title in passing.
But doing so by saying anything less than playing like a poopsock pro is 'useless' is pretty much the opposite way of doing so.
Granted you weren't quite so blunt, but yeah, there's plenty of players out there that play perfectly fine who don't feel the need to micro their fairies, and that's fine. It's still a game, there's nothing wrong with being 'good enough'.
If someone is holding you back in Coil because they refuse to improve, by all means, tell them to sack up or gtfo. But the average player?
Nah.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
WHM seems a lot simpler right from the word go, though, if only for the fact that when they get a chance to Cleric Stance DPS all they have to do to be "effective" is Stone II and/or Holy. SCH still has all those bloody DoTs and Bane to manage :V
You don't really need stoneskin on SCH.
best case scenario, as a SCH, you're using it on a really well geared warrior, and even then it's only sheilding ~800 damage or so. It's 3x the cost of Physick, a longer cast time than either Physick or Aldo, doesn't heal, and generally just isn't as good. I know I got into a debate with someone in the FC on this the other night but I'm sorry, they were wrong. It's fine for the start of a fight since it's got a long duration (succor and Aldo are 30sec shields), but during the fight, if you want to mitigate incoming damage Aldo is flat better. It can crit, and thus get a crit shield (double with Aldo), faster cast time than SS, and at worst gives you an overall mitigation (between cure and shield) of more than a SCH SS will ever give you.
I suppose if you have so much free time you can SS, and then aldo or succor without them falling off? But I imagine that's exceedingly rare.
Get SS if you want, but just don't kill yourself over it. If you're in a party with a WHM you'll never use it vs theirs (which is 18% vs 10% which despite Sion saying otherwise is a pretty massive difference), and you'll often be in such a situation at 50 in 8man stuff.
SS is good on WHM and good-ish on PLD (it's better mitigation per mana and cast time than cure or physick for a decently geared paladin who has no MND, since it's a flat %), but even PLD you don't need it.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
But it's hard to give advice while not coming off as a condescending douche sometimes, sorry!
Still going to stand by: If you're going to autofairy, try Selene. Single target heals are identical. Eos is pants-on-head about blowing cooldowns. Selene's are pretty much always at least moderately useful. It's not a personal attack. It's just a tip.
And Stoneskin is good; It serves the same purpose as Adlo of extending the health pool. Great for when you know a big hit is about to happen. WHM will always be better.
Steam: pandas_gota_gun
There's definitely still some goofiness with it. It still blocks Repel on Demon Wall if it eats the whole hit, dunno about dots though, but that was irritating as hell while leveling SCH/SMN when an enemy would have SS up. I highly doubt that's intended.
Anyway, my point wasn't that there was no use for SS as an SCH, just that during the heat of any given fight it's not going to be a spell you cast. There's gonna be lulls, like you mentioned, where sure, by all means, cast it because a succor would fall off before it was useful, but it's just not worth killing yourself leveling CNJ/WHM for, given how much a lot of people seemed to have hated leveling that class.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
and this isn't even going into egis which should also never be left on sic.
Does no other class have a buff strip or do people just not care?
Everyone has acknowledged that controlling your fairy is going to be outright better.
It just doesn't matter sometimes.
EDIT: 2002 Lobby Server error! Wooo.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
As far as I know, monks are the only class with a buff stripping ability. Regarding stoneskin usage during battles, even as a white mage I don't recommend casting it during battle, except in certain circumstances. These are primarily points in a fight where the person you are casting stoneskin on has a healing debuff that cannot be cleansed. This does not occur often.
I got the game at launch but due to some RL stuff, I've only started playing it in earnest now. So now there's the duty roulette and all that, which basically leads to lots of high level, level-synced people in low level dungeons. I'm playing tank and I keep all my gear up to date, I hold threat (even though it's really hard with some of these people who are level synced, playing since launch, and not watching their threat at all), but in several of my runs I've been bitched at for "not having HQ armor" and "not having purple/green armor" even though, ya know, I need to actually run dungeons to get that stuff... and since this is my first and only character I don't have resources to make or buy a full set of HQ stuff.
On top of that, people have also been pissed because I had the audacity to watch a cutscene, as well as berating me because I'm not going fast enough, not pulling multiple groups, not running through things (?), and losing threat for just like, a second.
People brag about the FFXIV community but honestly, I've never met a more hostile community in all my time playing MMOs. I'm sure if I played DPS people wouldn't care and wouldn't think twice about what I'm doing, but I like tanking.
And even then you can't remove half the buffs or even half the stoneskins on mobs of X level and above or in instances. Its purely a pvp skill tbh. Maybe its cool ripping off a stoneskin in the open world outside of a dun, but I think that's as far as it will work. Like I wish it had more use then just sitting there looking at me taunting me with its potential unrealized
I just make random noises... mreh
The stupid part, is that execution is so much more important than anything in this game. The actual gear checks are only in tiny parts of the endgame.... and I'm not even talking all of coil, just DPS check on turn 4 and tank check on turn 5.
Not to say any gear works in coil, but its far more execution based than people think. I'm certainly not implying you can go fresh at 50 in AF gear.
Same with extreme primals, you want good gear but most people are going to think overgearing for it is required. People who dont fix their lag issues or just cant dodge the easy tells on titan have nothing to do with gear.
Now that they have added "vote abandon" its only going to further show the pointless elitism. We've already seen people talk about using it here, sometimes for a good reason and sometimes just cause they were nitpicking for no reason.
Gear and stats have been a huge letdown in this game. I love to min/max, but when it makes such a tiny difference I just don't care. So seeing people (mainly the randoms on the server) make such an issue when someone isn't insanely overgeared is just sad.
¯\_(ツ)_/¯
I'll be honest, I've not seen bad community most of the time. In all my runs I've had maybe a handful of mean people that are elitist or complain you aren't as good (when they don't move out of stupid) or your gear isn't up to snuff. Most of my runs are either quiet, cordial, or we're making Pulp Fiction references about things ("Kill the bomb, kill the bomb one more time, I dare you! - immediately followed by slimes imploding - "Mmm, that's a tasty slime burger!") or shit like that. It sucks you've seen that on your side.
The cutscene is the worse. usually when people complain about it I'm countering against it in chat since you are gonna have new people running the dungeons or people that like seeing the cutscenes over and over. There's no reason to yell because this is NOT a speed run and by god most are doing it for the 300 philo tomes (or 200 if they are past the daily). It irritates me when I see that. And you can easily read about it on forums. It's really a polarizing issue. >_>.
And yes, people do care if you DPS. Guess what, they'd probably bitch at you for not killing fast enough and causing the dungeon to be an extra 10 mins longer now. So I don't think you'd hear it any less.
I just wish more people would be people and not WoW wannabes 2.0.
Yeah I have it on my second utility bar tucked out of the way on like ctrl+f because i've had so little reason to ever use it. I noticed on a few fate bosses that they were stoneskinning and I wondered if it would work and it did, but that was the first time since i got the ability I used it.
The cutscene bitching drives me up a wall. One of my friends plays on PS3 so it takes forever for him to even get to the point where he can skip it, so I definitely feel you on that one.
Threat and stuff: The game really doesn't scale gear down enough, and then there are level gaps where the tanks don't have many threat abilities compared to the damage buffs that dps get, so there are definitely frustrating points when leveling. Even when running lower level stuff with friends I know are doing everything "right," I still have to hop around for a few seconds or I'll rip from a crit. Low levels you're stuck with a lot of Flash spam. =/
The biggest boost to threat comes from your weapon, which luckily you can get really nice level appropriate weapons without gil from Grand Company seals. You should be able to get enough seals just from a day or two of low level duty + guildhest roulette, or a few guildleves. FATEs give you a bunch too, but FATE grinding is sooo last month.... Also greed roll on anything and everything green/pink in dungeons, (I pass if someone asks really nicely for off class stuff) you can turn them in to one of the GC people for seals you can use on weapons/armor you need. Eventually you'll be drowning in seals, so don't be afraid to spend them. I had pretty much the worst luck ever with dungeon drops the first time to 50, so I was wearing a lot of GC gear.
Healing is stupidly easy at low level with the first real ramp up in difficulty Brayflox at 32, so as long as you're wearing the Marauder/Gladiator whites you're fine. The first real "gear check" is Garuda story mode, and that's mostly the dps/heals needing enough health to survive the transition. (20 whites don't cut it)
Hope that helps a little bit maybe?
Though really, I don't mind people watching cutscenes when I'm tanking. I just need a healer and I'm ready to pull things.
Steam: pandas_gota_gun
Its the same on legacy.
¯\_(ツ)_/¯
It's pretty much the same BS you see in every MMO, and it's incredibly frustrating. You have the "elite" crowd that figures out all the content, followed by the crowd that reads up on how the elite crowd did it, and then that crowd expects everyone else to do the same and berates anyone who doesn't. Even when the content doesn't call for that level of play (as i the case of lower level content)
What I've noticed is that this crowd has been getting larger in the MMO community in general. I'm not sure what one could do about it really, I tend to just ignore those people, but it's certainly a growing problem, albeit not one unique to or more excessive in FFXIV.
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Also, for end game tanking, what should I be looking for in a shield? Block Rate or Block Strength?
Lastly, if anyone knows any good Paladin macros, I'm still looking.
Better is the 'please carry me' Party Finders.
The ones that state they'll kick people if they can't dodge... yet never kick themselves as they cause wipes themselves.
Or (/and) set a minimal item level higher than what they have themselves.
...Usually while screaming at other people.
// Switch: SW-5306-0651-6424 //
There aren't enough gearing options to really worry about your shield type in the end. Either crafted or the one from WP are just fine until you get relic or coil. There is also the primal one.
The only major thing you can get out of the higher block strength ones is bulwark skill benefits more.
For myths and philo... just upgrade your lowest ilvl piece while noting your accuracy. You can worry about parry tiers and shit if you want, but in the end it means almost nothing. Low HP and low accuracy will be the most noticable things in the long run. I forget the needed accuracy, but without food I do turn 1-5 with 470 with like a miss or two the entire time. You dont "need" to cap it like DPS, but its certainly nice and sucks when you go to low. Just balance it over survivability if you can.
Not a ton of macros.
If you have mercy stroke, its nice to macro that with savage blade so that it will use it instead now and then. Some people slot blood bath and have their fast blade do that and fight or flight before fast blade, that way they stay on cooldown. Thats really if you want.
Shield swipe is nice to put in there, mine is on my rage of halone. So if I have a shield swipe ready to use, it's used instead of halone.
/ac "Shield Swipe" <t>
/ac "Rage of Halone" <t>
Cover is nice too if you use it as target of target, so you can click on the mob you see going after someone and then just hit the macro.
I wanna say its /ac "Cover" <tt> ...someone correct me if its something else like <tot>
The rest is just text in macros to tell party members (mainly healers) what might be going on.
¯\_(ツ)_/¯
Haha yeah those are always fun as well.
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/micon "Cover"
/ac "Cover" <mo>
/ac "Cover" <focus>
/ac "Cover" <tt>
This way, you can do a mouse over to grab aggro, or if you know a certain someone steals aggro set them as focus. Finally, if your target starts to peal away to someone you can use cover for the target of the target. the <tt> is optional though.
For Provoke:
/micon Provoke
/ac Provoke <mo>
/ac Provoke <t>
I'll be honest, I usually use Provoke as an opening pull option from range since its 25y as opposed to 15y for Shield Lob
If you have cure or stoneskin, the general pattern I use is:
/micon "Spell"
/ac "Spell" <mo>
/ac "Spell" <focus>
/ac "Spell" <t>
/ac "Spell" <tt>
/ac "Spell" <me>
That way, if its a benefiecial spell (cure, etc) it'll go off the mouseover target, then focus, then target, then target of target, and finally yourself. In some cases if you don't directly target someone then you can remove the <t> section, possibly the <tt> as well if you only need to cast on a mouseover, focus or yourself.
For marking, I like mouseovers if you can't tell:
/marking attack1 <mo>
/marking attack2 <mo>
/marking bind1 <mo>
I have those on their own binds (1,2,3) so its really easy to mouseover and mark.
I haven't seen this one since my pally isn't leveled that high:
/macroicon “Circle of Scorn”
/ac “Circle of Scorn” <me>
/ac Flash <me>
Circle of Scorn if I've read it right is off the GCD so you get a pretty big aoe hate hit quickly. Someone can correct me if that's wrong.
<t> and <tt> don't work together for healing/buffing/beneficial spells due to how this game handles macros differently than any other mmo.
If your <t> or <tt> is a hostile, it'll forget about going down the list further and just cast the spell on yourself, since the game stupidly considers the default auto-cast on enemy target a successful trigger for the macro ability.
Because of this, for my healing alts I split my healing abilities into two macros. Mainly so I don't have those stupid auto-self heals. I have a <mo> version of the heals and a normal <f>, then <t> version of the heal. If the <mo> heal target is invalid it just won't go off and I can get back into position where it will. And splitting it up into two like that lets me heal the tank on autopilot while at the same time hovering over dps bars to be ready to heal them.
But I'm weird.
// Switch: SW-5306-0651-6424 //
I highly suggest you try not to make that a habit.
Provoke is for aggro swaps, it builds no more than +1 aggro. So if the healer, or anyone really, has done anything "linking" to you they will pass that +1 aggro. Shield lob actually builds aggro.
Pulling should be:
shield lob > scorn > flash > spirits on primary target. Then maybe and extra flash or two if you feel the need.
I assume you shield lob after provoke so its probably not a big deal, but its a long cooldown wasted and if someone goes aggro crazy on the wrong thing it will take you much longer to recover.
Just my nitpicks though... if you hold aggro and dont die then who cares how you do it.
¯\_(ツ)_/¯