As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[Pokemon thread] Download the patch that fixes the Lumiose City bug now

1798082848599

Posts

  • ArikadoArikado Southern CaliforniaRegistered User regular
    Yes, Zythons Ninetails are delicious.

    BNet: Arikado#1153 | Steam | LoL: Anzen
  • WyvernWyvern Registered User regular
    edited October 2013
    Enlong wrote: »
    Tyrantrum learns it naturally and is in his egg group.

    Ah, well there we go. I've been using lists from previous games.
    Enlong wrote: »
    ... Hey. Does Aegislash still Stance Change if he flinches?

    I would guess so. He stance changes when he's asleep, for crying out loud.

    Alright.

    If he does Stance Change when flinching, a strategy emerges.

    If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.

    If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.

    Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.

    Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?

    I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.

    If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.

    Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?

    Wyvern on
    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
  • TriiipledotTriiipledot Registered User regular
    Polaritie wrote: »
    DaemonSadi wrote: »
    Polaritie wrote: »
    DaemonSadi wrote: »
    If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?

    Or would it make more sense to try and make him bulky enough to survive the first round?

    Id make him survive the first round, I doubt hes outrunning anyone.

    Gotta find someone that can throw out hazards on a Rain Dance team...

    Greninja? Gets both spikes. Crazy fast.

    What do you mean "both" spikes?

    I only see 1 spikes on his move list.

    Toxic spikes is an egg move for froakie

    how do I find out who I needoto breed with? Serebii doesnt seem to list it

  • AnzekayAnzekay Registered User regular
    MegaMek wrote: »
    My brother has informed me that my "friend safari" contains Dittoes, and that this is apparently a big deal. So... How do friends work?

    2981-5895-0981 Mekredd

    @MegaMek

    I'd be totally down for raiding your safari for dittos! :3

    1633-4204-6456

  • undergroundmonorailundergroundmonorail single-track subway Registered User regular
    Assuming the odds are the same as they were in gen V, you need to hatch 947 eggs before the odds that one of them is shiny are greater than 50%, so getting over 1500 is pretty bad luck.

    Pokémon X | 3DS Friend Code: 0490-4897-7688
    Friend Safari: Fighting - Machoke, Pancham, Riolu | In game name: Jessica
    Official Weather Gym Leader of the G+T Pokémon League. @me to try for the Climate Badge!
  • SagrothSagroth Registered User regular
    MegaMek wrote: »
    My brother has informed me that my "friend safari" contains Dittoes, and that this is apparently a big deal. So... How do friends work?

    2981-5895-0981 Mekredd

    @MegaMek I'm at school right now so it'll be this afternoon before I can add you proper, but as the other guy around here with a Ditto safari(as you can't raid your own), I would really appreciate you adding me.

    And that way, you can get Dittos too! It's a win-win!

    3DS Code: 5155-3087-0800
  • WyvernWyvern Registered User regular
    Polaritie wrote: »
    DaemonSadi wrote: »
    Polaritie wrote: »
    DaemonSadi wrote: »
    If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?

    Or would it make more sense to try and make him bulky enough to survive the first round?

    Id make him survive the first round, I doubt hes outrunning anyone.

    Gotta find someone that can throw out hazards on a Rain Dance team...

    Greninja? Gets both spikes. Crazy fast.

    What do you mean "both" spikes?

    I only see 1 spikes on his move list.

    Toxic spikes is an egg move for froakie

    how do I find out who I needoto breed with? Serebii doesnt seem to list it

    Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
  • AnzekayAnzekay Registered User regular
    Does anyone know if it's possible to get Swinubs in friend safaris? A friend of mine is after one with Thick Fat, but that's the hidden ability.

  • Bluedude152Bluedude152 Registered User regular
    MegaMek wrote: »
    My brother has informed me that my "friend safari" contains Dittoes, and that this is apparently a big deal. So... How do friends work?

    2981-5895-0981 Mekredd

    2595-0531-2979

    Add me man, SE++ has had no luck so far, we dont have a single ditto safari over there

    p0a2ody6sqnt.jpg
  • PolaritiePolaritie Sleepy Registered User regular
    Peewi wrote: »
    Got all the TMs that aren't Battle Maison prizes!

    I suspect getting all of those could take a while.

    Nah, you get 48 bp for a single clear of the easy modes, which go by quickly.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
    Triiipledotpirateluigi
  • TriiipledotTriiipledot Registered User regular
    Wyvern wrote: »
    Polaritie wrote: »
    DaemonSadi wrote: »
    Polaritie wrote: »
    DaemonSadi wrote: »
    If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?

    Or would it make more sense to try and make him bulky enough to survive the first round?

    Id make him survive the first round, I doubt hes outrunning anyone.

    Gotta find someone that can throw out hazards on a Rain Dance team...

    Greninja? Gets both spikes. Crazy fast.

    What do you mean "both" spikes?

    I only see 1 spikes on his move list.

    Toxic spikes is an egg move for froakie

    how do I find out who I needoto breed with? Serebii doesnt seem to list it

    Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.

    Clicked all over Serebii, no egg group listed for froakie. Maybe bulbepedia has it.

  • VeitsevVeitsev Registered User regular
    edited October 2013
    Wyvern wrote: »
    Polaritie wrote: »
    DaemonSadi wrote: »
    Polaritie wrote: »
    DaemonSadi wrote: »
    If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?

    Or would it make more sense to try and make him bulky enough to survive the first round?

    Id make him survive the first round, I doubt hes outrunning anyone.

    Gotta find someone that can throw out hazards on a Rain Dance team...

    Greninja? Gets both spikes. Crazy fast.

    What do you mean "both" spikes?

    I only see 1 spikes on his move list.

    Toxic spikes is an egg move for froakie

    how do I find out who I needoto breed with? Serebii doesnt seem to list it

    Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.

    Clicked all over Serebii, no egg group listed for froakie. Maybe bulbepedia has it.

    PokemonDB.net has been faster about updating X/Y information.

    Veitsev on
    nibblersig-1.jpg
    Steam 3DS: 1160-9885-2554
  • King RiptorKing Riptor Registered User regular
    Try smogon.

    I have a podcast now. It's about video games and anime!Find it here.
  • MegaMekMegaMek Girls like girls. Registered User regular
    Aight, added a bunch of you. If you need me to add you, just @ me and I'll get ya when I get back.

    Is time a gift or punishment?
  • WinkyWinky rRegistered User regular
    Here's the smogon thread on Greninja, which has some of his egg moves listed:
    http://www.smogon.com/forums/threads/greninja.3489907/

  • MechanicalMechanical Registered User regular
    Clicked all over Serebii, no egg group listed for froakie. Maybe bulbepedia has it.

    Water 1 at the very least, been using the Poliwag line to breed successfully there.

  • Man of the WavesMan of the Waves Registered User regular
    Added @megamek

    My FC is in the sig.

  • EnlongEnlong Registered User regular
    Wyvern wrote: »
    Enlong wrote: »
    Tyrantrum learns it naturally and is in his egg group.

    Ah, well there we go. I've been using lists from previous games.
    Enlong wrote: »
    ... Hey. Does Aegislash still Stance Change if he flinches?

    I would guess so. He stance changes when he's asleep, for crying out loud.

    Alright.

    If he does Stance Change when flinching, a strategy emerges.

    If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.

    If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.

    Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.

    Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?

    I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.

    If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.

    Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?

    The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.

    Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.

  • ChenChen Registered User regular
    Honestly, the best way is to have a dedicated Aegislash/dragon/fairy counter. Possibly two.

    V0Gug2h.png
  • RockinXRockinX Registered User regular
    edited October 2013
    Enlong wrote: »
    Wyvern wrote: »
    Enlong wrote: »
    Tyrantrum learns it naturally and is in his egg group.

    Ah, well there we go. I've been using lists from previous games.
    Enlong wrote: »
    ... Hey. Does Aegislash still Stance Change if he flinches?

    I would guess so. He stance changes when he's asleep, for crying out loud.

    Alright.

    If he does Stance Change when flinching, a strategy emerges.

    If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.

    If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.

    Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.

    Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?

    I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.

    If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.

    Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?

    The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.

    Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.

    Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.

    RockinX on
  • WinkyWinky rRegistered User regular
    So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?

  • WyvernWyvern Registered User regular
    Enlong wrote: »
    Wyvern wrote: »
    Enlong wrote: »
    Tyrantrum learns it naturally and is in his egg group.

    Ah, well there we go. I've been using lists from previous games.
    Enlong wrote: »
    ... Hey. Does Aegislash still Stance Change if he flinches?

    I would guess so. He stance changes when he's asleep, for crying out loud.

    Alright.

    If he does Stance Change when flinching, a strategy emerges.

    If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.

    If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.

    Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.

    Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?

    I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.

    If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.

    Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?

    The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.

    Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.

    If Earthquake does not OHKO Aegislash and Sacred Sword does OHKO Kangaskhan, then there is no possible way that Kangaskhan can stay in against Aegislash unless you are 100% sure it doesn't have King's Shield. Using Fake Out just in case it happens to be running a nonstandard set is a terrible gamble since you'll lose a ton of momentum the majority of the time when you lose the bet.

    You do kind of have to decide if you want to be walled by Aegislash or the other ghosts when it comes down to Earthquake versus Not Earthquake. I'm inclined to lean towards Earthquake since you at least have the option of Scrappy mindgames against the other ghosts. Aegislash is really kind of Earthquake-or-bust.

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
  • EnlongEnlong Registered User regular

    Winky wrote: »
    So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?

    Torterra? Tangrowth?

  • AdelliosAdellios Registered User regular
    We only have one fairy Friend Safari so far? They seem kinda rare.

  • EnlongEnlong Registered User regular
    RockinX wrote: »
    Enlong wrote: »
    Wyvern wrote: »
    Enlong wrote: »
    Tyrantrum learns it naturally and is in his egg group.

    Ah, well there we go. I've been using lists from previous games.
    Enlong wrote: »
    ... Hey. Does Aegislash still Stance Change if he flinches?

    I would guess so. He stance changes when he's asleep, for crying out loud.

    Alright.

    If he does Stance Change when flinching, a strategy emerges.

    If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.

    If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.

    Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.

    Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?

    I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.

    If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.

    Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?

    The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.

    Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.

    Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.

    Well, the thing I currently want to try is Heracross. Or maybe Volcarona. I suppose I also need to give PB Earthquake vs Shield Aegislash a shot. The PB boost is basically like having STAB, so...

  • WinkyWinky rRegistered User regular
    Enlong wrote: »
    Winky wrote: »
    So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?

    Torterra? Tangrowth?

    Well, I'd love Torterra but that's not possible right now. Tangrowth is a very tantalizing option, though. Not sure how easy it is to get your hands on a Tangrowth.

  • SagrothSagroth Registered User regular
    Weird question:

    I've seen online that the Lumiose Stone Shop will eventually sell thunder stones, but I have max style and have beaten the elite 4, and still no thunder stone. How do I get it to do so?

    3DS Code: 5155-3087-0800
  • EnlongEnlong Registered User regular
    Winky wrote: »
    Enlong wrote: »
    Winky wrote: »
    So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?

    Torterra? Tangrowth?

    Well, I'd love Torterra but that's not possible right now. Tangrowth is a very tantalizing option, though. Not sure how easy it is to get your hands on a Tangrowth.

    You'll need a Friend Safari.

  • WyvernWyvern Registered User regular
    I didn't even know Trevenant got Earthquake.

    Storm Drain Gastrodon would be an option, but I don't think it's catchable yet. Not sure about the other water/grounds.

    I'm also not sure why you need Earthquake specifically. Any grass attack would do as well, wouldn't it?

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
  • TriiipledotTriiipledot Registered User regular
    MegaMek wrote: »
    Aight, added a bunch of you. If you need me to add you, just @ me and I'll get ya when I get back.

    Sent a pm.

  • EnlongEnlong Registered User regular
    edited October 2013
    Say now. How would Infiltrator Sporitomb fare against Aegislash?

    Like, if Infiltrator bypasses King's Shield, and Spiritomb throws Dark Pulses at it...

    Enlong on
  • WinkyWinky rRegistered User regular
    Wyvern wrote: »
    I didn't even know Trevenant got Earthquake.

    Storm Drain Gastrodon would be an option, but I don't think it's catchable yet. Not sure about the other water/grounds.

    I'm also not sure why you need Earthquake specifically. Any grass attack would do as well, wouldn't it?

    I just need a Pokemon with Earthquake in order to make up for taking Garchomp off my team. I'd be taking Trevenant for any good Grass attack against Wash Rotom: he has levitate so the only thing that's super effective against him is Grass, and unfortunately he's light so Grass Knot doesn't help me.

  • TriiipledotTriiipledot Registered User regular
    Looks like froakie will need multiple breeds to pass toxic spikes

  • WinkyWinky rRegistered User regular
    @Xenogears of Bore @The Mantiz I added you guys. Let me get into your safaris and get them sweet, sweet Tangelas.

  • WyvernWyvern Registered User regular
    Enlong wrote: »
    Say now. How would Infiltrator Sporitomb fare against Aegislash?

    I don't believe Infiltrator works on Protect.

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
  • King RiptorKing Riptor Registered User regular
    Enlong wrote: »
    RockinX wrote: »
    Enlong wrote: »
    Wyvern wrote: »
    Enlong wrote: »
    Tyrantrum learns it naturally and is in his egg group.

    Ah, well there we go. I've been using lists from previous games.
    Enlong wrote: »
    ... Hey. Does Aegislash still Stance Change if he flinches?

    I would guess so. He stance changes when he's asleep, for crying out loud.

    Alright.

    If he does Stance Change when flinching, a strategy emerges.

    If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.

    If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.

    Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.

    Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?

    I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.

    If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.

    Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?

    The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.

    Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.

    Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.

    Well, the thing I currently want to try is Heracross. Or maybe Volcarona. I suppose I also need to give PB Earthquake vs Shield Aegislash a shot. The PB boost is basically like having STAB, so...

    Im going to be breeding cross soon. I found an adamant with perfect attack and defense. I need an ability capsule to change guts though

    I have a podcast now. It's about video games and anime!Find it here.
  • WinkyWinky rRegistered User regular
    Looks like froakie will need multiple breeds to pass toxic spikes

    Yeah, you have to put it on an Omanyte first I think.

  • The MantizThe Mantiz BONK! DenmarkRegistered User regular
    Winky wrote: »
    @Xenogears of Bore @The Mantiz I added you guys. Let me get into your safaris and get them sweet, sweet Tangelas.

    Will add you when I get home.

    3DS - 2878-9572-9277
  • EnlongEnlong Registered User regular
    Wyvern wrote: »
    Enlong wrote: »
    Say now. How would Infiltrator Sporitomb fare against Aegislash?

    I don't believe Infiltrator works on Protect.

    It does in XY, from what I hear.

  • WinkyWinky rRegistered User regular
    While giving my Charizardite X to my Magikarp for trading, it occurred to me that it would be awesome if next gen they had Cross-Species Megas. Like give Charizardite to a Gyarados and you'd get a Mega Charizarados :P.

This discussion has been closed.