... Hey. Does Aegislash still Stance Change if he flinches?
I would guess so. He stance changes when he's asleep, for crying out loud.
Alright.
If he does Stance Change when flinching, a strategy emerges.
If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.
If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.
Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.
Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?
Or would it make more sense to try and make him bulky enough to survive the first round?
Id make him survive the first round, I doubt hes outrunning anyone.
Gotta find someone that can throw out hazards on a Rain Dance team...
Greninja? Gets both spikes. Crazy fast.
What do you mean "both" spikes?
I only see 1 spikes on his move list.
Toxic spikes is an egg move for froakie
how do I find out who I needoto breed with? Serebii doesnt seem to list it
Assuming the odds are the same as they were in gen V, you need to hatch 947 eggs before the odds that one of them is shiny are greater than 50%, so getting over 1500 is pretty bad luck.
Pokémon X | 3DS Friend Code: 0490-4897-7688
Friend Safari: Fighting - Machoke, Pancham, Riolu | In game name: Jessica
Official Weather Gym Leader of the G+T Pokémon League. @me to try for the Climate Badge!
My brother has informed me that my "friend safari" contains Dittoes, and that this is apparently a big deal. So... How do friends work?
2981-5895-0981 Mekredd
@MegaMek I'm at school right now so it'll be this afternoon before I can add you proper, but as the other guy around here with a Ditto safari(as you can't raid your own), I would really appreciate you adding me.
And that way, you can get Dittos too! It's a win-win!
If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?
Or would it make more sense to try and make him bulky enough to survive the first round?
Id make him survive the first round, I doubt hes outrunning anyone.
Gotta find someone that can throw out hazards on a Rain Dance team...
Greninja? Gets both spikes. Crazy fast.
What do you mean "both" spikes?
I only see 1 spikes on his move list.
Toxic spikes is an egg move for froakie
how do I find out who I needoto breed with? Serebii doesnt seem to list it
Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.
If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?
Or would it make more sense to try and make him bulky enough to survive the first round?
Id make him survive the first round, I doubt hes outrunning anyone.
Gotta find someone that can throw out hazards on a Rain Dance team...
Greninja? Gets both spikes. Crazy fast.
What do you mean "both" spikes?
I only see 1 spikes on his move list.
Toxic spikes is an egg move for froakie
how do I find out who I needoto breed with? Serebii doesnt seem to list it
Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.
Clicked all over Serebii, no egg group listed for froakie. Maybe bulbepedia has it.
If I want to put a Nidoking in my party for the purpose of throwing down Toxic Spikes would it make sense to max speed even though his base speed isn't great?
Or would it make more sense to try and make him bulky enough to survive the first round?
Id make him survive the first round, I doubt hes outrunning anyone.
Gotta find someone that can throw out hazards on a Rain Dance team...
Greninja? Gets both spikes. Crazy fast.
What do you mean "both" spikes?
I only see 1 spikes on his move list.
Toxic spikes is an egg move for froakie
how do I find out who I needoto breed with? Serebii doesnt seem to list it
Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.
Clicked all over Serebii, no egg group listed for froakie. Maybe bulbepedia has it.
PokemonDB.net has been faster about updating X/Y information.
... Hey. Does Aegislash still Stance Change if he flinches?
I would guess so. He stance changes when he's asleep, for crying out loud.
Alright.
If he does Stance Change when flinching, a strategy emerges.
If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.
If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.
Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.
Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.
Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.
... Hey. Does Aegislash still Stance Change if he flinches?
I would guess so. He stance changes when he's asleep, for crying out loud.
Alright.
If he does Stance Change when flinching, a strategy emerges.
If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.
If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.
Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.
Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.
Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.
Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.
So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?
... Hey. Does Aegislash still Stance Change if he flinches?
I would guess so. He stance changes when he's asleep, for crying out loud.
Alright.
If he does Stance Change when flinching, a strategy emerges.
If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.
If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.
Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.
Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.
Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.
If Earthquake does not OHKO Aegislash and Sacred Sword does OHKO Kangaskhan, then there is no possible way that Kangaskhan can stay in against Aegislash unless you are 100% sure it doesn't have King's Shield. Using Fake Out just in case it happens to be running a nonstandard set is a terrible gamble since you'll lose a ton of momentum the majority of the time when you lose the bet.
You do kind of have to decide if you want to be walled by Aegislash or the other ghosts when it comes down to Earthquake versus Not Earthquake. I'm inclined to lean towards Earthquake since you at least have the option of Scrappy mindgames against the other ghosts. Aegislash is really kind of Earthquake-or-bust.
So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?
... Hey. Does Aegislash still Stance Change if he flinches?
I would guess so. He stance changes when he's asleep, for crying out loud.
Alright.
If he does Stance Change when flinching, a strategy emerges.
If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.
If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.
Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.
Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.
Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.
Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.
Well, the thing I currently want to try is Heracross. Or maybe Volcarona. I suppose I also need to give PB Earthquake vs Shield Aegislash a shot. The PB boost is basically like having STAB, so...
So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?
Torterra? Tangrowth?
Well, I'd love Torterra but that's not possible right now. Tangrowth is a very tantalizing option, though. Not sure how easy it is to get your hands on a Tangrowth.
I've seen online that the Lumiose Stone Shop will eventually sell thunder stones, but I have max style and have beaten the elite 4, and still no thunder stone. How do I get it to do so?
So, I'm thinking of taking Garchomp off my team and replacing him with Trevenant, because I have had it up to here with that goddamn washing machine wrecking my dudes. That, or are there any other good grass types that can learn Earthquake?
Torterra? Tangrowth?
Well, I'd love Torterra but that's not possible right now. Tangrowth is a very tantalizing option, though. Not sure how easy it is to get your hands on a Tangrowth.
Storm Drain Gastrodon would be an option, but I don't think it's catchable yet. Not sure about the other water/grounds.
I'm also not sure why you need Earthquake specifically. Any grass attack would do as well, wouldn't it?
I just need a Pokemon with Earthquake in order to make up for taking Garchomp off my team. I'd be taking Trevenant for any good Grass attack against Wash Rotom: he has levitate so the only thing that's super effective against him is Grass, and unfortunately he's light so Grass Knot doesn't help me.
... Hey. Does Aegislash still Stance Change if he flinches?
I would guess so. He stance changes when he's asleep, for crying out loud.
Alright.
If he does Stance Change when flinching, a strategy emerges.
If I lead with my Scrappy Kangaskhan, and the opponent leads with Aegislash, the first turn will be to refrain from evolving and use Fake Out.
If Aegislash uses King's Shield, Kangaskhan loses attack, and I should switch to Heracross. Of he uses Swords Dance, he takes some negligible damage, doesn't boost that turn, and I get to see if he has Leftovers. If he uses Sacred Sword, he's in Blade Mode and flinches.
Kangaskhan fears not Shadow Sneak, and so either goes first, or Aegislash uses King's Shield.
Now. Can a Mega Kangaskhan OHKO a Blade Mode Aegislash with either Crunch or Earthquake?
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.
Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.
Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.
Well, the thing I currently want to try is Heracross. Or maybe Volcarona. I suppose I also need to give PB Earthquake vs Shield Aegislash a shot. The PB boost is basically like having STAB, so...
Im going to be breeding cross soon. I found an adamant with perfect attack and defense. I need an ability capsule to change guts though
I have a podcast now. It's about video games and anime!Find it here.
While giving my Charizardite X to my Magikarp for trading, it occurred to me that it would be awesome if next gen they had Cross-Species Megas. Like give Charizardite to a Gyarados and you'd get a Mega Charizarados :P.
Posts
I'm...not sure why it matters whether he stance-changes on Flinch or not? Either way you hit him in shield form this turn and and then he King's Shields next turn. Whether or not he ends the turn in blade form is irrelevent unless he doesn't know King's Shield at all. A wasted Stance Change is only bad when it tries to use a priority attack or its opponent is slower than it is, neither of which applies against a Kangaskhan.
If you send Kangaskhan out against Aegislash, its options are to King's Shield to fish for a contact move, switch out, or deliberately eat a boosted Earthquake in exchange for a revenge Sacred Sword after which it's forced to retreat if it lives (I have no who wins that exchange). There's no reason to Swords Dance against a Kangaskhan that switched in on purpose; two mega'd Earthquakes or Crunches is certain death. There's also no reason NOT to King's Shield, since Mega Kangaskhan doesn't run setup moves that can take advantage of it.
Scrappy Fake Out will either hit a switch-in (inefficient turn unless the switch-in is immune to your better move), do almost no damage (inefficient turn), or hit a King's Shield (Aegislash wins momentum, your switch-in eats an unanswered Sacred Sword or faces a free Swords Dance). Why not just go straight for the mega Earthquake spam?
how do I find out who I needoto breed with? Serebii doesnt seem to list it
@MegaMek
I'd be totally down for raiding your safari for dittos!
1633-4204-6456
Friend Safari: Fighting - Machoke, Pancham, Riolu | In game name: Jessica
Official Weather Gym Leader of the G+T Pokémon League. @me to try for the Climate Badge!
@MegaMek I'm at school right now so it'll be this afternoon before I can add you proper, but as the other guy around here with a Ditto safari(as you can't raid your own), I would really appreciate you adding me.
And that way, you can get Dittos too! It's a win-win!
Serebii isn't updated with new egg moves, since most of them are unknown. You'd have to look through its egg groups manually for something that learns it. For past gen there's a link by the egg move that says "details" which shows all your options.
2595-0531-2979
Add me man, SE++ has had no luck so far, we dont have a single ditto safari over there
Nah, you get 48 bp for a single clear of the easy modes, which go by quickly.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Clicked all over Serebii, no egg group listed for froakie. Maybe bulbepedia has it.
PokemonDB.net has been faster about updating X/Y information.
Steam 3DS: 1160-9885-2554
http://www.smogon.com/forums/threads/greninja.3489907/
Water 1 at the very least, been using the Poliwag line to breed successfully there.
My FC is in the sig.
The fear of Parental Bond Earthquake failing to kill Shield Mode Aegislash, and Kangaskhan dying to the following Sacred Sword, mostly.
Also, I'm a tad worried about packing Earthquake at all. Mega Kangaskhan with Fake Our, Return, Power Up Punch, and Earthquake is completely walled out by Drifblim and standard Gengar.
Not doing something out of fear is not the best way to act. Just find something that provides synergy to the team, try it out, and see how it works out. If it doesn't work, then replace something.
If Earthquake does not OHKO Aegislash and Sacred Sword does OHKO Kangaskhan, then there is no possible way that Kangaskhan can stay in against Aegislash unless you are 100% sure it doesn't have King's Shield. Using Fake Out just in case it happens to be running a nonstandard set is a terrible gamble since you'll lose a ton of momentum the majority of the time when you lose the bet.
You do kind of have to decide if you want to be walled by Aegislash or the other ghosts when it comes down to Earthquake versus Not Earthquake. I'm inclined to lean towards Earthquake since you at least have the option of Scrappy mindgames against the other ghosts. Aegislash is really kind of Earthquake-or-bust.
Torterra? Tangrowth?
Well, the thing I currently want to try is Heracross. Or maybe Volcarona. I suppose I also need to give PB Earthquake vs Shield Aegislash a shot. The PB boost is basically like having STAB, so...
Well, I'd love Torterra but that's not possible right now. Tangrowth is a very tantalizing option, though. Not sure how easy it is to get your hands on a Tangrowth.
I've seen online that the Lumiose Stone Shop will eventually sell thunder stones, but I have max style and have beaten the elite 4, and still no thunder stone. How do I get it to do so?
You'll need a Friend Safari.
Storm Drain Gastrodon would be an option, but I don't think it's catchable yet. Not sure about the other water/grounds.
I'm also not sure why you need Earthquake specifically. Any grass attack would do as well, wouldn't it?
Sent a pm.
Like, if Infiltrator bypasses King's Shield, and Spiritomb throws Dark Pulses at it...
I just need a Pokemon with Earthquake in order to make up for taking Garchomp off my team. I'd be taking Trevenant for any good Grass attack against Wash Rotom: he has levitate so the only thing that's super effective against him is Grass, and unfortunately he's light so Grass Knot doesn't help me.
I don't believe Infiltrator works on Protect.
Im going to be breeding cross soon. I found an adamant with perfect attack and defense. I need an ability capsule to change guts though
Yeah, you have to put it on an Omanyte first I think.
Will add you when I get home.
It does in XY, from what I hear.