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[League of Legends] Now taking bets for the most broken change

BurnageBurnage Registered User regular
edited November 2013 in Games and Technology
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League of Legends (popularly known as LoL) is a Multiplayer Online Battle Arena (MOBA) game created by Riot Games.

You play as a summoner that controls a champion Jinx and takes her into battle with and against other summoners and their respective champions targets. During games, your champion will level up, get gold for better equipment and hopefully destroy the enemy nexus and shoot lots and lots of bullets. Outside of games, your summoner level will rise. This will unlock new runes to enhance champion stats, bestow mastery points for further champion customization and goodies like avatars. At max level you can then compete in ranked matches and/or judge player behavior in what is called the Tribunal.

i170k22.jpgNext Time on League: Jinx, the Loose Cannon and the World Championship Series!AQMe01H.jpg
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Fire up your minigun and take aim with a massive death launcher as Jinx, the Loose Cannon. Packing major attitude and equipped with a cornucopia of carnage, Jinx is a marksman primed to leave your foes marked for demolition.

http://www.youtube.com/watch?feature=player_embedded&v=9V_1K6Wfii0

The Season 3 World Championship kicks off on September 15. Fourteen contenders rose above the competition in regional qualifiers across the world, and now stream providers across the globe get to suffer the strain as they battle it out for victory. lolesports is the site to go to if you're interested in watching or learning more.
Where our story left off:

Thread Layout
OP - The Basics - General LoL Tips and Tricks
2nd - PENTAKILL! - Come see who among us has recently scored a PENTAKILL
3rd - Currently Open Contests/One-Time Events
The Basics
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New Player Guide
1. Make an account: NA EU (West) EU (Nordic & East)

It's worth noting that referring new players has perks, so I would ask for a referral link in the thread rather than a vanilla account.

2. Download the client: Right here.

The official Mac client is in beta - download it today!

3. Play the tutorials! New User Guide

The game can be a bit overwhelming, and I highly suggest you play the tutorials OR find someone willing to do a few vs. AI games with you.

4. Join the "Penny Arcade" Chat Channel to find helpful people and people to escape solo queue with!

Click the little double speech bubble looking thing at the bottom right of your screen. Click the + speech bubble right above it. Type in "Penny Arcade" and introduce yourself. Not everyone you see in the thread will be there, as not everyone plays on the same server. You can ask these people how to play champions, we pretty much have someone who plays each champion.

5. Play vs. People

Do it, damn you. The AI is not going to give you the legitimate LoL experience. You don't want to hit your 20s solely from bot matches. If you do use bot games, focus on practicing LoL basics such as getting the last hit on minions for that sweet sweet gold.

6. Get yer free champs.

Subscribe to Riot's Youtube and get a free Alistar skin! Includes the champion! Free Tristana if you're into the Facebook thing. Promo skins always include the champion if you've not already bought them.
The Dos and Don'ts of LoL
1. Don't buy champions randomly!

LoL has two currencies: Riot Points (RP), which are bought with real money, and Influence Points (IP) which are earned solely by playing games. Champions can be bought with both, but every week there will be ten free champions to play with. Play these champs instead. Get a feel for each type of champion and see which you find more fun. It's far better to do this as opposed to buying a champ randomly and ultimately being unhappy with it. You can also get three refund opportunities for both IP and RP purchases.

2. Don't buy Tier 2 Runes.

They are pretty much a waste of IP. Buy Tier 1 and save up for Tier 3. Or, if you're baller like Hargaad, don't even buy Tier 1. Wait to hit level 30, then buy all the Tier 3 runes you need.

3. Do queue with friends.

Playing with randoms is a crapshoot, and playing with a Fishbones or two can put the odds in your favor. Play complementary champs and request feedback on how you did in each game (even if you won). Likewise, you can offer advice to others you saw having trouble in a polite manner.

4. Do learn the champions.

When a new rotation occurs, it is wise to play a few games with each champ. Knowing what each champ is capable of will be useful even if you hate how they play and never intend on using them. For example, Karthus has a skill that does damage to every enemy champion, regardless of location! If you know this, then you can be a jerk and take Soraka (who has a skill that heals all allied champions).

5. Do read guides.

There are multiple ways to play a champion. This combination of skills, runes, masteries and items is called a "build" and are the general strategies for any champion. The recommended items in the game store are not always accurate, and the order you level skills can have a big impact on how the early stages of the game play out. Sites like LolKing and Solomid offer builds for just about every champion. It's cookie-cutter, but a great foundation for new people. Once you learn the ins and outs, you can tweak a build to better serve your playstyles or as a reaction to enemy or ally players.

6. Do be polite and do report.

Watch this first.

http://www.youtube.com/watch?v=ugXC7g3p0JU

Sometimes people will suck or do shit wrong. It's a game, so try to keep that in mind when things get a little unhinged. If you insult or yell at people, even if they DID do something wrong, you're likely going to get that person defensive and things will very quickly begin to break down. Instead of focusing on the game, you focus on hurling insults at each other. Stay calm, and politely offer advice when needed. Sometimes, even with this in mind, people will still be jerks. It happens! Simply /mute them and quietly report them after the game. Taking their bait is probably what they want you to do. Do not give them the satisfaction! Keep your cool.

7. Buy skins.

Having a skin for a character is a great way to say "Hey I'm fucking awesome with this champion so get the fuck out of my way." If your team is using more skins than your enemy team, you basically have already won. Some skins do offer very minor alterations in the way that a champion plays - skins with sunglasses, for instance, take 1 less damage from the sun-based champion Leona's attacks.
Game Stuff
1. Do not be aggressive. Be very aggressive.

There will be a serious urge to want to kill enemy champs. Resist! Give in to it. Death is an all-around loss: your opponents get more cash and experience, you miss out on experience and your lane risks getting pushed. But you'll totally get that kill. If you set-up a kill and fail, do not continue chasing. In many cases, you will just die to a tower or get ganked. While later on you will learn when to take risks, early in your career it's best to be less aggressive and just let the other guy get away.

2. Do not focus on KDR.

Your kill-death-ratio is not the end-all of your value. It is possible to lose despite having a serious kill advantage over the enemy team! Certain champions, once getting the right items, can be unstoppable murder machines. And some are unstoppable murder machines all the time! Even if you do kill them a lot, if they reach this threshold, it's possible for a dramatic reversal to occur. It is far more important to support your team's objectives: push towers, protect your own towers from being pushed and keep your team informed of enemy activity. It is far better to have a modest KDR and win, than be the team killer and lose.

3. Do watch the minimap and your enemy.

Enemy locations are important! In your low-level games you will likely have two champs tops lane, one mid and two bottom (in later level games, one from top will be off "jungling," so top will have just one champ). If a player in YOUR lane is missing, let the team know. The player might just be heading back to base to buy items, or they could be trying to jump your friend in another lane. And mention when they came back to your lane! But this doesn't mean you should rely wholly on team recon. Watch the minimap yourself for enemy locations in other lanes whenever you can. People aren't perfect, and sometimes that warning comes a bit too late. Another set of eyes is always useful.

4. Do buy wards.

Wards are items that grant you vision of an area for 180 seconds. They are, without a doubt, one of the best purchases you will make. You can plop them along the river and have advance warning of ganks. They'll grant you vision of the brush. They'll alert you of enemy attempts on big-reward neutral monsters like the dragon or baron. If you attack them in the middle of something like that, you could mob up their entire team. Or maybe you are aware of a gank attempt on you. You could alert a nearby friend, bait the ganker in and turn the tables. Buy wards. BUY. WARDS. Or you could save the money and buy more damage! Who wants to live anyway?

5. Do buy wards.

Wards are items that grant you vision of an area for 180 seconds. They are, without a doubt, one of the best purchases you will make. You can plop them along the river and have advance warning of ganks. They'll grant you vision of the brush. They'll alert you of enemy attempts on big reward neutral monsters like the dragon or baron. If you attack them in the middle of something like that, you could mob up their entire team. Or maybe you are aware of a gank attempt on you. You could alert a nearby friend, bait the ganker in and turn the tables. Buy wards. BUY. WARDS. Yes, I posted this twice. It is that important.

6. Do something.

So you just wiped the enemy team out. Hooray! But...what are you doing now? Did you just go back to your respective lanes and farm? Incorrect! You now have precious map control, and should be taking advantage of it. Gather up as a team and take out a tower. Head to the dragon and get a clean kill. Steal enemy creeps (especially their blue and red buffs). You can always check the status of both teams by pressing tab. If multiple enemies are waiting on respawn, then you need to press that advantage.

7. Don't just wait around all day when you're in a position to win.

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8. Do buy wards.

Seriously, kids. If Hargaad can do it, so can you. I know you have 75 gold just laying around sometimes. Don't feed us with your bullshit of, "But I need to save for x item!" No! Fuck you, and your high horse. If you don't buy wards, and you die a lot, nobody on your team is going to be able to save you from a beefed up (whatever) lane. But that gun you bought for 75 gold will definitely explode people.

9. Learn to speak ping.

All you really need to communicate effectively in this game is to be able to use the pings it provides.
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To use these pings, hold down the Alt, Ctrl, G, or V keys while clicking to show the new ping overlay. Then, move your mouse in the direction of the ping you want to issue, and release. You can perform this action either on the terrain or the minimap for precision pinging.
It is unacceptable to blame players that aren't typing at all, or players that are not speaking in English.
Meet the Team
Like any group activity, stuff is usually broken down into roles. It's worth noting that champions don't always fit neatly in categories. A champion's role in the team may depend on what build has been chosen, and sometimes you may fill several roles depending on the group composition. When picking champions, it's a good idea to see what people are doing and fill in any holes.

1. The Marksman:
Examples include Caitlyn HAT LADY, Ezreal, Ashe and Vayne.

If your team is a car, then the marksman is the engine. It's what makes the team function. The marksman, when doing its job, will be able to easily destroy the whole team. But, just like an engine is useless without any other parts of your car, the marksman relies on its team to get the gold necessary to buy the items needed to kill swathes of enemies. Early on, however, marksmen tend to be more vulnerable and weaker than other champs.

2. The Tank:
Examples include Leona, Sejuani, Zac and Nautilus.

Following the car metaphor, the tank is your steering. It'll guide the team into battle, and in many cases will be the one starting the fights. Tanks are there to absorb damage and lock down the most dangerous champions on the enemy team so you can position yourselves to win the fight. Some tanks do this with CC, whereas other tanks have some damage and will soften up the enemy team instead. Tanks still tend to need the rest of their team to back them up.

3. The Support:
Examples include Soraka, Sona, Nami and Janna.

I guess support are your tires or something? Maybe the AC. Either way, supports help the team out with buffs and generally shields or healing. Supports tend to assist the marksman by allowing the marksman to stay in the lane longer. Unlike, well, just about everyone else, supports don't rely so much on gear and thus will purposefully AVOID getting last hits so that their lane partner can farm gold faster. Because of their reduced need of gold, support should also be buying and placing wards when needed. It's worth noting that EVERYONE should generally buy wards, but as a support you can afford to take the financial hit. Janna is both a good example of a support, and the best champion the most satisfying thing to kill in the game.


4. The Assassin:

Examples include Kha'zix, Talon, Zed and Kassadin.

If we're sticking with the car metaphor, the assassin is like your car having a button you can press which will make that other car's engine implode. Assassins generally specialise in high single-target damage and mobility, allowing them to quickly eliminate enemy marksmen and mages with ease. If you're playing as a squishy and vulnerable target, these guys are going to be your biggest threat - ask your team to try and keep them from harming you. Assassins also generally need to get kills early in order to stay competitive into the later stages of the game.

5. The Mage:
Examples include Brand, Syndra, Lux and Annie.

Mages are a broad category, with their defining feature being that they primarily deal damage at range through their abilities and not auto-attacks. Some, like Lissandra, focus less on dealing damage and more on being able to control the enemy team's movement. Others, like Brand or Ziggs, have relatively less utility and are instead capable of putting out high amounts of damage. Mages benefit strongly from their role's innate flexibility, and can have a huge impact on team fights.

6. The Fighter:
Examples include Garen, Renekton, Trundle and Vi FAT HANDS.

Fighters are melee attackers with a mix of offensive and defensive capabilities. They're not as hard to kill as a tank, and not able to throw out as much damage as an assassin, but they can still prove to be fearsome opponents - especially if they stay alive and are allowed to deal their damage over time. Like mages, the fighter role is incredibly versatile, with each fighter having a different mixture of damage and utility.

7. The Jungler:
Examples include Warwick, Udyr, Xin Zhao and Jarvan IV.

Although not a label Riot applies to their champions, the jungler is a role that you'll begin to see at higher summoner levels. This is due to runes and masteries allowing for more efficient jungling. It is still possible during lower levels on a few champs, even at summoner level 1, but very uncommon. As the name implies, the jungler sits in the jungle (the parts of the map in between lanes) and kills neutral creeps (or "monsters"). This benefits your team by creating a second solo lane (top lane), resulting in more experience and gold for your team as a whole. Once the jungler hits a certain gear/level point, they look for opportunities to gank enemies. This is generally done via strong CC abilities, such as Warwick's ultimate or Nunu's slow coupled with his speed buff. Skills such as these will enable the jungler's teammate in that lane to easily assist with the kill. When not ganking, the jungler will return to the jungle regularly to keep up in terms of gold and experience. Due to their roaming, the jungler has plenty of opportunities to place wards for its teammates.

This is a very simple guide, and is only a rough outline of the basics! Roles can easily overlap, and a champion can fill more than one role! Ezreal is a marksman/mage, for instance, and Taric is a support/tank.
What's this I hear about different maps?
There are four different maps in League of Legends, each of which has a different style of gameplay. In some cases, different items will be available on each of them, and champions might be altered slightly.

1. Summoner's Rift.

This is the most well-known map, and what you'll probably be spending most of your time on. Featuring five players on each team, the goal is to destroy the enemy's team base (or nexus). Waves of friendly NPCs ("minions") will attempt to help you reach your objective, although standing in their way are increasingly strong sets of turrets (alongside the enemy team and their minions). In between the lanes which your minions will travel along are neutral monsters which you can destroy for more gold. There are also two very large monsters, the dragon and Baron Nashor, which can require your entire team attacking them to be taken down - but the rewards for doing so are great.

2. The Howling Abyss.

The simplest map, this is essentially a single lane version of Summoner's Rift. Five players on each team control a randomly chosen character, and aim to destroy the enemy team's nexus first. Things are made more complicated by the players being unable to buy items, unless it's the start of the game or they've recently died. This map also has creatures called Poros roaming it, making it the best map by default.

3. The Crystal Scar.

This is the only map for the game mode known as "Dominion". Again a 5v5 mode, the novelty here is that the map features control points that players must "capture" and hold onto in order to win. There are five control points, and the team that holds less of them slowly lose health from their nexus - until it reaches zero, and they lose. Dotted around the map are speed boosts and health packs. The basic strategy for Dominion involves sending four players to the top point, and one strong duelist or pusher to the bottom lane of the map. Tip; take Revive.

Dominion is never going to receive a ranked mode.

4. The Twisted Treeline.

The 3v3 gametype known as Twisted Treeline was fully launched in March 2010, but it was relaunched with an entirely new map in October 2012 because of some serious design flaws in the original map that Riot decided were unfixable. The new map is still in beta, but will be exiting beta Soon™. However, 3v3 still at least gets more support than Dominion. While still fundamentally the same gameplay, there are some key differences from Summoner's Rift to keep in mind - the lack of wards and altered objectives being the most important. Much more info here!

Useful LoL related websites
Surrender@20 - For all the latest LoL news and a sneak peak at any upcoming content on the Public Beta Environment.
http://www.solomid.net/ - A more advanced and polished version of Mobafire. Solomid offers intricate guides on champs that've been tried and tested by the community. Best for more advanced players of lvl 20+
http://www.lolking.net/ - A site useful for looking at skins, as their splash art can be quite different from their in-game appearance. It's also good for looking up summoners, statistics about the game, and guides for champions.
http://www.leagueoflegends.com - The standard LoL website! Info on the game can be found here.
http://www.youtube.com/watch?v=qggKB98It0Q - The basics of laning and last hitting.
http://www.youtube.com/watch?v=0kxGQ3gWdrM - Shurelya's guide on zoning!
http://www.youtube.com/watch?v=vVtmV0FzW_0 SivHD's guide to never raging again.
http://www.youtube.com/playlist?list=PLsVUL5xGFvg2vO787daxpJFAAcxpr5vE8 Saintvicious Jungle guides.
List of helpful LoL terminology.

Stuff You Should Know
- Yes, a promo skin will unlock that champion for free.
- Some promo codes will work on multiple servers. Some will not. Yes, this is confusing.
- Map vision wins games - BUY WARDS.
- It is a team wide effort, everyone buys wards.
- When in doubt, take Ignite/Flash.

For emergency use only
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TalithSampsen
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Posts

  • BurnageBurnage Registered User regular
    edited November 2013
    PENTAKILL!

    Post your pentas in the thread to get them added! Message the OP if he is blind or lazy!
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    This post is now going to be saved for the more recent pentakills. In the interest of giving more attention to the recent pentas, I took the liberty of removing the old ones and putting them into an album. All the pentakills until 4/15/13 are here.

    Burnage on
  • BurnageBurnage Registered User regular
    edited November 2013
    Current Contests

    None at the moment!

    Burnage on
  • übergeekübergeek Sector 2814Registered User regular
    Jinx is free today! Woo!

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  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    Jinx more like Junx.

    Actually no, she's pretty absurd.

    ...and of course, as always, Kill Hitler.
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited October 2013
    (ง ͠° ل͜ °)ง THE UNSEEN DONGER IS THE DEADLIEST (ง ͠° ل͜ °)ง

    http://www.youtube.com/watch?v=yabBrEQrLYE

    ༼ᕗຈل͜ຈ༽ᕗ ғᴇᴇʟ ᴍʏ ᴇʟʙᴏᴡs ༼ᕗຈل͜ຈ༽ᕗ

    surrealitycheck on
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    SampsenPacificstar
  • dasnoobdasnoob ArkansasRegistered User regular
    Bethryn wrote: »
    Jinx more like Junx.

    Actually no, she's pretty absurd.

    Every game I'm in where she is picked she is an absolute beast unless the player just makes poor decisions. She has quickly become a permaban for me.

  • 8bitogre8bitogre San Antonio, TXRegistered User regular
    I always thought of myself as a Graves guy. Apparently MF is where it's at.

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    GammarahEcho
  • SampsenSampsen Aggressive Berserker Registered User regular
    edited October 2013
    Just played the dumbest game I've played in months. We lost early game really hard and had all of our towers down by the 40 minute mark. I started a surrender vote which failed, and my team brought it back. The other team got a couple barons, but just didn't group.
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    Sampsen on
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    JAEF
  • übergeekübergeek Sector 2814Registered User regular
    Tried Jinx in a botgame. I, too, wish I had a gun that shot other guns. I had fun the whole time.

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  • schussschuss Registered User regular
    I just came in here to say that my team are scrublord feeders, while my malphite top is godlike.


    There may be some missing pieces to these statements.

    PacificstarcredeikiRoz
  • SummaryJudgmentSummaryJudgment Grab the hottest iron you can find, stride in the Tower’s front door Registered User regular
    edited October 2013
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    Okay, let's talk Gangplank.

    21/0/9 both top and jungle, yeah? Runes in both cares are ArPen quints, AD reds, Armor yellows, MR blues?

    Build: Shiv -> Finish Boots3/Tabi -> IE -> Visage (or corresponding armor item, idk which. Atma's? Warmogs?) -> Triforce (beginning with Sheen)

    Top: I've been starting boots/pots with ignite, or brawlers/2pot with teleport so that I can B early for the Avarice Blade and a ward. Is ignite preferable, or is port? I mean, he already has a global, but I like the meta-sustain of port. I don't really get the feeling Gangplank is a bursty champ where you'd want to ignite for the kill - you just work on being BankPlank and building that Shiv, and then the DPS comes every Q cooldown, and they leave lane.

    Jungle: Machete/5 and standard build otherwise? Your armor item is Ancient Golem out of your Spirit Stone.

    Had problems vs. a top riven who just went balls-out on me in lane. Too much burst from her. Strangely, been against Renekton a couple times now and he isn't threatening at all in comparison.

    Versus aggro top lane opponents (Jax, Riven) should I sub in a philo in there somewhere to help with safe laning re: health regen and mana for my W since I don't need DPS to last hit and the GP/5 will effectively pay for itself while I lane? OrI just take barrier/ignite/exhaust for aggro top lane opponents?

    What's the skill order? Versus people you can hurt/kill, you Q>W>E, and in farm lanes, W>Q>E ?

    I'm also buying a ton of mana pots. LIke 8+ per game. Wonder if I should early philo to alleviate that, and roll the money into wards instead. I typically don't GP5 because of the loss of fighting/CSing ability, but he's probably the easiest champ in the game to last hit with, and you want to be Qing for the gold bonus, and he basically "levels up" when you get the Shiv instead of the more linear power curve of a lot of tops.

    SummaryJudgment on
    Some days Blue wonders why anyone ever bothered making numbers so small; other days she supposes even infinity needs to start somewhere.
  • Dread Pirate ArbuthnotDread Pirate Arbuthnot OMG WRIGGLY T O X O P L A S M O S I SRegistered User regular
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

  • SummaryJudgmentSummaryJudgment Grab the hottest iron you can find, stride in the Tower’s front door Registered User regular
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

    I'm....confused. This seems like a very Republican kind of a "trade."

    "In exchange for being safe all game, I also have excellent late-game scaling."

    (:-P I've never played her, I'm guessing you mean she isn't safe in lane? She only has that snare trap and that skillshot slow, yeah? She has no dash like Cait.)

    Some days Blue wonders why anyone ever bothered making numbers so small; other days she supposes even infinity needs to start somewhere.
    Pacificstar
  • Moridin889Moridin889 Registered User regular
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    Okay, let's talk Gangplank.

    21/0/9 both top and jungle, yeah? Runes in both cares are ArPen quints, AD reds, Armor yellows, MR blues?

    Build: Shiv -> Finish Boots3/Tabi -> IE -> Visage (or corresponding armor item, idk which. Atma's? Warmogs?) -> Triforce (beginning with Sheen)

    Top: I've been starting boots/pots with ignite, or brawlers/2pot with teleport so that I can B early for the Avarice Blade and a ward. Is ignite preferable, or is port? I mean, he already has a global, but I like the meta-sustain of port. I don't really get the feeling Gangplank is a bursty champ where you'd want to ignite for the kill - you just work on being BankPlank and building that Shiv, and then the DPS comes every Q cooldown, and they leave lane.

    Jungle: Machete/5 and standard build otherwise? Your armor item is Ancient Golem out of your Spirit Stone.

    Had problems vs. a top riven who just went balls-out on me in lane. Too much burst from her. Strangely, been against Renekton a couple times now and he isn't threatening at all in comparison.

    Versus aggro top lane opponents (Jax, Riven) should I sub in a philo in there somewhere to help with safe laning re: health regen and mana for my W since I don't need DPS to last hit and the GP/5 will effectively pay for itself while I lane? OrI just take barrier/ignite/exhaust for aggro top lane opponents?

    What's the skill order? Versus people you can hurt/kill, you Q>W>E, and in farm lanes, W>Q>E ?

    I'm also buying a ton of mana pots. LIke 8+ per game. Wonder if I should early philo to alleviate that, and roll the money into wards instead. I typically don't GP5 because of the loss of fighting/CSing ability, but he's probably the easiest champ in the game to last hit with, and you want to be Qing for the gold bonus, and he basically "levels up" when you get the Shiv instead of the more linear power curve of a lot of tops.

    Gangplanks weakness' are anybody who can easily gapclose with him.

    Definitely take combat summoners. Gangplank is a weak duelist before getting some items, so you need all the help you can get when people force it on you early.

    I would never take brawlers glove first. That means I'll trade favorably with you all the time and you have no real combat stats. Just get a couple crit runes in there. Normalization does the rest.

    You could do an early philo, or also be funny and do Spirit of the Elder Lizard. True damage ults, mana regen, and CDR.

    Honestly, Try levelling E first. The passive speed and AD costs no mana, and it increases Q damage without raising Q mana cost. Your main way of staying safe is kiting with your slow and the extra speed buff makes it even easier to do so. Also makes ganks easier with superbuffed jungler.

  • SummaryJudgmentSummaryJudgment Grab the hottest iron you can find, stride in the Tower’s front door Registered User regular
    Moridin889 wrote: »
    k01BZU3.png?1

    Okay, let's talk Gangplank.

    21/0/9 both top and jungle, yeah? Runes in both cares are ArPen quints, AD reds, Armor yellows, MR blues?

    Build: Shiv -> Finish Boots3/Tabi -> IE -> Visage (or corresponding armor item, idk which. Atma's? Warmogs?) -> Triforce (beginning with Sheen)

    Top: I've been starting boots/pots with ignite, or brawlers/2pot with teleport so that I can B early for the Avarice Blade and a ward. Is ignite preferable, or is port? I mean, he already has a global, but I like the meta-sustain of port. I don't really get the feeling Gangplank is a bursty champ where you'd want to ignite for the kill - you just work on being BankPlank and building that Shiv, and then the DPS comes every Q cooldown, and they leave lane.

    Jungle: Machete/5 and standard build otherwise? Your armor item is Ancient Golem out of your Spirit Stone.

    Had problems vs. a top riven who just went balls-out on me in lane. Too much burst from her. Strangely, been against Renekton a couple times now and he isn't threatening at all in comparison.

    Versus aggro top lane opponents (Jax, Riven) should I sub in a philo in there somewhere to help with safe laning re: health regen and mana for my W since I don't need DPS to last hit and the GP/5 will effectively pay for itself while I lane? OrI just take barrier/ignite/exhaust for aggro top lane opponents?

    What's the skill order? Versus people you can hurt/kill, you Q>W>E, and in farm lanes, W>Q>E ?

    I'm also buying a ton of mana pots. LIke 8+ per game. Wonder if I should early philo to alleviate that, and roll the money into wards instead. I typically don't GP5 because of the loss of fighting/CSing ability, but he's probably the easiest champ in the game to last hit with, and you want to be Qing for the gold bonus, and he basically "levels up" when you get the Shiv instead of the more linear power curve of a lot of tops.

    Gangplanks weakness' are anybody who can easily gapclose with him.

    Definitely take combat summoners. Gangplank is a weak duelist before getting some items, so you need all the help you can get when people force it on you early.

    I would never take brawlers glove first. That means I'll trade favorably with you all the time and you have no real combat stats. Just get a couple crit runes in there. Normalization does the rest.

    You could do an early philo, or also be funny and do Spirit of the Elder Lizard. True damage ults, mana regen, and CDR.

    Honestly, Try levelling E first. The passive speed and AD costs no mana, and it increases Q damage without raising Q mana cost. Your main way of staying safe is kiting with your slow and the extra speed buff makes it even easier to do so. Also makes ganks easier with superbuffed jungler.

    Interesting, thank you! I never considered whether or not crit was normalized in LOL, so that's something worth knowing. Is prioritizing E only for jungle, or for lane too? And Lizard Elder as well? I knew it would proc on his Q since that's coded as a basic attack, but GP's ult triggers on-hit effects too?

    Some days Blue wonders why anyone ever bothered making numbers so small; other days she supposes even infinity needs to start somewhere.
  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    The best part about gangplank is that he has so many ways to build and can fit anywhere on the spectrum from burst damage to tanky bruiser as long as it fits with your team

    I didn't play him when shiv was around but if you want to build triforce I would get it much earlier because it's a huge power boost for him. It not only makes your Q's stupid strong but procs the phage which lets you run people down with all of the other stats

    the last time I was playing him top my build vs riven was straight philo-triforce and as long as you didn't die more than once during laning or weren't horribly denied xp/gold you could just walk up and kill her once you finished triforce

    SummaryJudgment
  • MiniwolfMiniwolf Probably somewhere sniffing somethingRegistered User regular
    8bitogre wrote: »
    I always thought of myself as a Graves guy. Apparently MF is where it's at.

    UmLTusI.png

    MF is the light, i am close to a 60 win rate on her in ranked.

    League Of Legends: Ulven
    Q98DBY0.pngwolfmini.png
  • Dread Pirate ArbuthnotDread Pirate Arbuthnot OMG WRIGGLY T O X O P L A S M O S I SRegistered User regular
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

    I'm....confused. This seems like a very Republican kind of a "trade."

    "In exchange for being safe all game, I also have excellent late-game scaling."

    (:-P I've never played her, I'm guessing you mean she isn't safe in lane? She only has that snare trap and that skillshot slow, yeah? She has no dash like Cait.)

    That was phrased poorly cause I just got to work. What I mean is she's pretty safe in lane cause her snares and zap are pretty decent at keeping her safe from the jungler as long as she doesnt rush up to the tower

    in team fights it's way easier to jump on her and ambush her, her slows/zaps aren't as effective, and her mini-gun range is hella short

    but she tears shit up

  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited October 2013
    but GP's ult triggers on-hit effects too?

    Elder Lizard isn't an on-hit effect, technically; it just adds extra damage to single target non-dot attacks/spells.

    Edit: i.e. it's much more usable than an on-hit effect for many champs

    Rius on
  • histronichistronic Registered User regular
    edited October 2013
    When does the harrowing thing begin? I really want the Headless Hecarim skin. I don't even play him anymore and I'm not in the Hecarim's Horde league anymore, but I still want it riot plz

    histronic on
    WiiU Friend Code: rlinkmanl
    PSN: rlinkmanl
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    MF is no Piltovian but I'd grant her a Student Visa. I'd love to see what she can do with some upgraded tech.

    7244qyoka3pp.gif
    histronicInfidelPacificstarSampsen
  • EinzelEinzel Registered User regular
    Played Sej in an Aram last night with randuins, frozen heart, and most of an orb. Took their whole team (lux, jax, naut, gp, thresh) like 15 sec to kill me, if they actually could. I love hyper tanking!

  • SelectaSelecta Registered User regular
    I queued for an ARAM last night and got Swain. I don't remember buying Swain. Also holy shit I have Tyrant Swain?

    Someone's been drinking and messing with the credit card again. I love drunk me.

    MNWGRdm.png
    PSN: Hellcore- Steam MWO: Hellcore
    SummaryJudgmentInfidelskyknyt
  • RendRend Registered User regular
    So, some pretty awesome news, guys!

    Many of you are probably already aware of the After Hours Gaming League from Starcraft 2, but what you may not have known is that they also have a LoL league.

    Not only am I playing in the league this season, but I'm actually going to be a team captain for my company! I'll keep you guys updated with anything I think is noteworthy, including where to view my 8 soldiers of fortune once I actually get everything set up. But, mainly, if any of you are interested, assuming any of the games I play are streamed, it would be awesome to have you guys watching and cheering me on.

    So just a heads up!

    8bitogreAlbino BunnySummaryJudgmentInfidelRiusPacificstarMatevLoserForHireXPenumbraNeurotikaübergeekcrimsoncoyoteEinzelMahnmutLord_AsmodeusSpectrumKathelgan
  • skippydumptruckskippydumptruck begin again Registered User regular
    Talith wrote: »
    MF is no Piltovian but I'd grant her a Student Visa. I'd love to see what she can do with some upgraded tech.

    Miss Fortune spills into the Yordle Academy of Science & Progress with the same tenacity that she spills into her power armor - both taxed to contain her

    TalithPacificstarMiniwolfNeurotikaDread Pirate ArbuthnotUrQuanLord88SummaryJudgmentOccam Sans Razor
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

    I'm....confused. This seems like a very Republican kind of a "trade."

    "In exchange for being safe all game, I also have excellent late-game scaling."

    (:-P I've never played her, I'm guessing you mean she isn't safe in lane? She only has that snare trap and that skillshot slow, yeah? She has no dash like Cait.)

    I *think* he's saying that Cait tends to have ways to stay safe all game. While Jinx's safety measure work in lane but don't work as well in teamfighting. However, while she gives up some of that safety her lategame is rude.

    So both are safe in lane.

    Jinx loses safe in lane for crazy late game where as Cait keeps the safety.

  • GammarahGammarah Registered User regular
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

    Cait, leona, Corki if you play him right. You either want to outrange her or completely destroy her by going all in all the time.

    Pacificstar
  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    But Miss Fortune doesn't build tenacity items. :(

    ...and of course, as always, Kill Hitler.
  • 8bitogre8bitogre San Antonio, TXRegistered User regular
    Gammarah wrote: »
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

    Cait, leona, Corki if you play him right. You either want to outrange her or completely destroy her by going all in all the time.

    Dis guy knows wut heez talkin bout

    Gammarah
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    Holy mother of Draven!

    I fell down to 0 LP by 5s and 6s this morning and just played a game at 0 LP. Kind of a steamroll victory as Janna with Jinx; +20 LP! The clamping is gone, baby!

    Also, the enemy team had Cait and Vi. Our Jinx had a buff labeled "Cops Outsmarted" and it incremented by 1 every time she got a kill or an assist on either of them :lol:

  • JoshmviiJoshmvii Registered User regular
    GP is a funny dude top lane, because while he has a lot of tough matchups, most people haven't seen enough of him to play the matchup right. Also, if you're against an AD iceborne is not a bad first item. It lets you get glacial first for armor/mana/cdr, and once you finish it you can get parley gold from multiple creeps at a time if you manage their health right, same as with tiamat and what not, plus it gives you even more sticking power/sheen proc.

    If you can afford to go shiv/IE first then that's the highest damage potential for sure, but if you're in a tough matchup you can just max heal and build some mana first and be fine too. I've seen Pantheons(supposedly a hard counter) lose to GP because the GP just maxed heal and farmed it out, and got glacial shroud and tabi first.

    GP isn't only a crit machine either, you can legitimately build him tanky with iceborne being your only offensive item and still command respect. In fact if you're against a team with a lot of dive, it's probably preferable, because it lets you stay alive to give your team your AD/move speed buff, ult on top of the divers and just be annoying as shit while the rest of your team picks up kills. If your jungler is your only other tank especially, it's good to get tanky.

  • Moridin889Moridin889 Registered User regular
    Moridin889 wrote: »
    k01BZU3.png?1

    Okay, let's talk Gangplank.

    21/0/9 both top and jungle, yeah? Runes in both cares are ArPen quints, AD reds, Armor yellows, MR blues?

    Build: Shiv -> Finish Boots3/Tabi -> IE -> Visage (or corresponding armor item, idk which. Atma's? Warmogs?) -> Triforce (beginning with Sheen)

    Top: I've been starting boots/pots with ignite, or brawlers/2pot with teleport so that I can B early for the Avarice Blade and a ward. Is ignite preferable, or is port? I mean, he already has a global, but I like the meta-sustain of port. I don't really get the feeling Gangplank is a bursty champ where you'd want to ignite for the kill - you just work on being BankPlank and building that Shiv, and then the DPS comes every Q cooldown, and they leave lane.

    Jungle: Machete/5 and standard build otherwise? Your armor item is Ancient Golem out of your Spirit Stone.

    Had problems vs. a top riven who just went balls-out on me in lane. Too much burst from her. Strangely, been against Renekton a couple times now and he isn't threatening at all in comparison.

    Versus aggro top lane opponents (Jax, Riven) should I sub in a philo in there somewhere to help with safe laning re: health regen and mana for my W since I don't need DPS to last hit and the GP/5 will effectively pay for itself while I lane? OrI just take barrier/ignite/exhaust for aggro top lane opponents?

    What's the skill order? Versus people you can hurt/kill, you Q>W>E, and in farm lanes, W>Q>E ?

    I'm also buying a ton of mana pots. LIke 8+ per game. Wonder if I should early philo to alleviate that, and roll the money into wards instead. I typically don't GP5 because of the loss of fighting/CSing ability, but he's probably the easiest champ in the game to last hit with, and you want to be Qing for the gold bonus, and he basically "levels up" when you get the Shiv instead of the more linear power curve of a lot of tops.

    Gangplanks weakness' are anybody who can easily gapclose with him.

    Definitely take combat summoners. Gangplank is a weak duelist before getting some items, so you need all the help you can get when people force it on you early.

    I would never take brawlers glove first. That means I'll trade favorably with you all the time and you have no real combat stats. Just get a couple crit runes in there. Normalization does the rest.

    You could do an early philo, or also be funny and do Spirit of the Elder Lizard. True damage ults, mana regen, and CDR.

    Honestly, Try levelling E first. The passive speed and AD costs no mana, and it increases Q damage without raising Q mana cost. Your main way of staying safe is kiting with your slow and the extra speed buff makes it even easier to do so. Also makes ganks easier with superbuffed jungler.

    Interesting, thank you! I never considered whether or not crit was normalized in LOL, so that's something worth knowing. Is prioritizing E only for jungle, or for lane too? And Lizard Elder as well? I knew it would proc on his Q since that's coded as a basic attack, but GP's ult triggers on-hit effects too?

    I do E for lane. If they can't catch you they can't hit you. And Q mana cost gets exorbitant.

    Lizard Elder procs off of every ult hit since it's a spell. It's pretty dumb.

    And Phage works off of Q as well. And Hydra AoE

    Basically Paarrrley is the swiss army knife of LoL abilities.

  • BurnageBurnage Registered User regular
    After a few weeks of seeing her on SR, Jinx feels a bit like the Malz/Morde of bot lane to me.

    She's strong, she's very likely to win her lane if left to her own devices, but she pushes the lane almost by necessity (either to keep her minigun steroid up or because of her rockets' splash) and she's very capable of getting absolutely fucked by jungler attention.

    The problem is that a lot of solo queue junglers are allergic to bot lane, so even if the support that she's facing has won the vision war she can spiral out of control relatively easily.

  • skippydumptruckskippydumptruck begin again Registered User regular
    I have only played jinx twice but I like her a lot

    the w is really fun to poke with, the ult is super duper satisfying, the burst of speed off an assist or tower kill is fun, the passive steroid is great

    Sampsen
  • FrozenzenFrozenzen Registered User regular
    Well, she has a kit which is currently way way way too strong right now.

    Can't really comment on balanced she is until they bring her in line with the rest of the people who see play at the moment. It's hilarious to see riot talking about hidden stats being bad, and then giving someone 130%? attackspeed for free. cba to check the values at the moment, but she simply does way too much damage. Kind of like zed, but slightly less bullshit since she can't disjoint/teleport innately.

  • schussschuss Registered User regular
    Jinx is a super-fast turret pusher, but is very vulnerable to harass. I think her win/loss depends entirely on the supports as opposed to her kit.
    Her steroid is powerful, but she only gets it at 525 range. I think the only thing that needs to be tuned is probably here W (tazer) damage.

  • Joe KJoe K Registered User regular
    Frozenzen wrote: »
    Well, she has a kit which is currently way way way too strong right now.

    Can't really comment on balanced she is until they bring her in line with the rest of the people who see play at the moment. It's hilarious to see riot talking about hidden stats being bad, and then giving someone 130%? attackspeed for free. cba to check the values at the moment, but she simply does way too much damage. Kind of like zed, but slightly less bullshit since she can't disjoint/teleport innately.

    she actually seemw balanced to me if only because of her lack of escapes.

    oh, and finishing up my series, featuring a jungle shaco :(

    i'm in vent if anyone wants to talk

  • histronichistronic Registered User regular
    edited October 2013
    Just play smart against jungle shaco, know that he is very likely going to try to steal your red and then gank the nearest lane. Its very easy to set him behind and thus completely irrelevant if you play smart against him early on. You can counter it pretty easily by either starting at your red buff, or having mid and the side lane converge on the red after you take blue, or just giving him the red buff and rushing straight to take his after you get blue. The last option your lane has to play smart though and realize that he is going to gank after he gets the red buff. Good luck!

    histronic on
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  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    So I was searching but couldn't find absolutely anything regarding a futuristic / piltovian / special forces Miss Fortune.

    I DID find a lot of other stuff, for example:

    DZi8NJD.jpg?1

    and

    Fjh6DFV.jpg

    some MF skin ideas:

    Arcade MF
    arcade_miss_fortune_by_nyaruko-d67vrcv.png

    Ghastly MF
    JIDVi4pyzSdWYRcmrxePK5vo8EZNgh9GCX0fbkFj.png

    some Ahri skin ideas:

    9-lives Ahri
    9_lives_ahri_by_flea_biscuit-d6n0clc.png

    Pharaoh Ahri
    pharaoh_ahri_by_mikaf-d6n1b9l.jpg

    and a Riven skin image I haven't run across yet:

    SF Riven
    072_max.jpg

    7244qyoka3pp.gif
    SampsenMrGrimoireDelphinidaesMiniwolfTommattLord_AsmodeusKathelganAntinumeric
  • PotatoNinjaPotatoNinja Fake Gamer Goat Registered User regular
    So are there any lane counters to Jinx? She seems a lot like Cait, in that she can be very safe in lane, but she trades being safe all game long to being a bit of a late game monster

    Ezreal seems to do well against her in lane. E can dodge her W, E, and R easily, which means all she has is Q. Ezreal can outpoke her with Q+W (which beats Jinx Q auto alone), and Ezreal can bypass the "danger zone" where Jinx can swap between rocket and minigun with E as well.

    Draven can super bully her, but needs a support that can play to his strengths, as Draven can have trouble dealing with Jinx's W and E.

    I've heard Caitlyn beats her in lane with range and Q harass, but I haven't seen many Jinx v. Caitlyn games.

    Two goats enter, one car leaves
This discussion has been closed.