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[Glossolalia] Silver\Vignette (Everybody Join In)

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Posts

  • StiltsStilts Registered User regular
    Fuuuuuuuuck

    IKknkhU.gif
  • StiltsStilts Registered User regular
    NeoToma wrote: »
    So since it equals 0 can I add my +2 on that? So I get 2 good things of my choosing?

    If I'm interpreting Silver 2.0 rules correctly, a +2 can be used for either two "just barely succeeded" or one "moderate success." Also, we're undetected, so you get another +1 on attacks on top of that. So a total of +3.

    Also, I totally forgot about my trait. So tapping (Swords +1) gives me a total roll of 0. Not great, but at least it means I'm not gonna, like, lose a limb or something.

    IKknkhU.gif
  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    Cedric Haul Solar Dog (Engineer +1) (Electromagnetism+1)

    Cedric is not normally a combat element of a unit, but his unique skillset has its places. Focusing on where he last saw the voice giving the orders he pulses out the natural EM field his body generates. His body shudders as the voltage within his muscles shifts and breaks and the hair on the back of his neck rises.

    Bark


    Geth roll 1d4-1d4

    1d4-1d4 -2 [1d4=2] [1d4=4]

    VRXwDW7.png
  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited March 2014
    so i found hume from DarkRED's theme song



    alright now time to catch up what the hell is going on in this thread

    Tommy2Hands on
    Cdcniho.jpg
    Caulk Bite 6
  • DE?ADDE?AD Registered User regular
    Stilts wrote: »
    NeoToma wrote: »
    So since it equals 0 can I add my +2 on that? So I get 2 good things of my choosing?

    If I'm interpreting Silver 2.0 rules correctly, a +2 can be used for either two "just barely succeeded" or one "moderate success." Also, we're undetected, so you get another +1 on attacks on top of that. So a total of +3.

    Also, I totally forgot about my trait. So tapping (Swords +1) gives me a total roll of 0. Not great, but at least it means I'm not gonna, like, lose a limb or something.

    The bonus from a Concept applies directly to the roll, meaning that, if you rolled a 0 with a +2 concept, you actually have a total result of +2.

  • StiltsStilts Registered User regular
    Oh, wait, you know what?

    I think you're right, Neo. Each +1 or -1 counts as one success or failure. For the longest time this passage from the rules made no sense to me:
    You may opt to Play the cancelled pairs and suffer both the negatives and the positive effects. For instance, if you rolled a +2 and a -3 (-1) you could opt to play the one or both of the cancelled pairs.
    And then later on the rules say you can determine how many cancelled pairs you wish to play.

    And I'm thinking, "What? How does that work? You only roll two dice, so there's only ever one pair."

    But it's not talking about the dice. It's talking about each individual +/-1.

    Duh.

    IKknkhU.gif
  • NeoTomaNeoToma Registered User regular
    I should run a bakery
    because my rolls are great

    Caulk Bite 6
  • Bluedude152Bluedude152 Registered User regular
    Dan Bixel Recurve Salamander (Archer +1) (Recon+1)

    Bixel reaches into his quiver, searching for the right arrow.

    Explosive? No. Boomerang? Nuh-uh. Salamander? How did that even get back in there.

    There we go, blunt force arrow. Bixel draws back on the string, the various interlacing string and pulleys creating much more force than humanly possible. With a soft exhale he lets go.

    The arrow soars into into the back of the leaders head, its wide head knocking him out cold.


    Geth roll 1d4-1d4

    1d4-1d4 -1 [1d4=1] [1d4=2]

    p0a2ody6sqnt.jpg
  • Bluedude152Bluedude152 Registered User regular
    Shiiiiiiiiiiit

    p0a2ody6sqnt.jpg
  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    Stilts wrote: »
    Fuuuuuuuuck

    Buddy, come back when you have a 0 total

    VRXwDW7.png
  • Bluedude152Bluedude152 Registered User regular
    Can....Can I just roll my real d4 from here on out

    My real life rolls are god like

    My buds made me throw away my risk dice because they thought they were loaded

    p0a2ody6sqnt.jpg
  • Bluedude152Bluedude152 Registered User regular
    Duke 2.0 wrote: »
    Stilts wrote: »
    Fuuuuuuuuck

    Buddy, come back when you have a 0 total
    But that is a zero total!

    I only have +1 in archery!

    p0a2ody6sqnt.jpg
  • StiltsStilts Registered User regular
    Shiiiiiiiiiiit

    Since this seems to be a common occurrence...

    NOTE TO ALL METAL GEARS: We're undetected right now, so we get a +1 on any attacks we make against an opponent for the current round. And if you're using one of your traits to attack, you get a +1 or +2 on top of that.

    In your case, Bluedude, your total roll is actually a +1.

    IKknkhU.gif
  • Bluedude152Bluedude152 Registered User regular
    oh good

    p0a2ody6sqnt.jpg
  • NeoTomaNeoToma Registered User regular
    I will take a Successful, a Quiet and maybe..just maybe? I learned something*


    *useful to the mission.

  • StiltsStilts Registered User regular
    Oh, and now that I actually understand how the Play Pairs rules work...

    @Speed Racer I'm gonna edit my post with this too, but just so you know, I'm gonna play one of those three cancelled pairs to behead the guy. So a +1 to behead and a -1 on me to do with what you will.

    IKknkhU.gif
  • DuxDux A host to DarknessRegistered User regular
    Will update Ascend tomorrow.

    Bashe Octavia Sage-Salvador Quiet Viper (CQB Master +1) (Stealth +1)

    Showboats is what Bashe thinks as her teammates throw subtlety out the window in favour of theatrics. Bashe was always a practical kinda gall.

    She circles around the attacking group while her teammates catch their attention. Then she emerges from the shadows, near where she heard the leader's voice coming from. She punches the leader across the face, dazing them, then pulls them back into the treeline where she smashes them against the ground with enough force to knock them out.

    Geth roll 1d4-1d4+1

    1d4-1d4+1 3 [1d4=4] [1d4=2]

    Tommy2Hands
  • DuxDux A host to DarknessRegistered User regular
    I did that right, right?

    Bluedude152
  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited March 2014
    Jian Lévesque Brawling Mantis (CQC Expert +1) (Hexnocular Vision +1)

    "Hrm"

    Jian frowns underneath the mask, as the obviously unsettled woman runs away. He whips around, a pair of three eyes staring down Albatross, "Pathetic."

    He looks back towards the mansion.

    "Obvious point of interest. Obvious point of capture. If as helpless together as this one, capture a certainty. If woman reports to anyone, capture a certainty."

    He waits for a nanosecond for the "team" to get themselves together, before quickly deciding better of it and marching south, towards the graveyard.

    "May as well explore first. Gain some knowledge of our situation."

    "Grizzly?", without looking back, he casually motions for Atlas to come along.

    Despite the peaceful scenery, Mantis keeps his bug-eyes peeled for enemy combatants along the way.


    Tommy2Hands on
    Cdcniho.jpg
  • StiltsStilts Registered User regular
    edited March 2014
    Dux wrote: »
    I did that right, right?

    Yes.

    Though, since you're using CQB, you can add a +1. You're also arguably using Stealth to do it (unlike me), so you'd probably get your +1 bonus from that.

    So I believe you're at least a +4, possibly a +5 (depending on how Speed rules it).

    Stilts on
    IKknkhU.gif
  • DuxDux A host to DarknessRegistered User regular
    Stilts wrote: »
    Dux wrote: »
    I did that right, right?

    Yes.

    Though, since you're using CQB, you can add a +1. You're also arguably using Stealth to do it (unlike me), so you'd probably get your +1 bonus from that.

    So I believe you're at least a +4, possibly a +5 (depending on how Speed rules it).

    Damn son

    Duke 2.0Caulk Bite 6
  • StiltsStilts Registered User regular
    Dux wrote: »
    Stilts wrote: »
    Dux wrote: »
    I did that right, right?

    Yes.

    Though, since you're using CQB, you can add a +1. You're also arguably using Stealth to do it (unlike me), so you'd probably get your +1 bonus from that.

    So I believe you're at least a +4, possibly a +5 (depending on how Speed rules it).

    Damn son

    Yup! That's the point of the system Speed has set up.

    When we're undetected, any action we make that also includes at least one of our traits can't result in anything less than a -1. And our best possible roll is a +6 (+3 from roll, +1 from undetected, +2 from traits). When we're stealthy, we're powerful.

    But when we reach the highest alert level, the highest total we can hope for (i.e. best roll possible and a +2 from our traits) is a +3.

    IKknkhU.gif
  • DuxDux A host to DarknessRegistered User regular
    Stilts wrote: »
    Dux wrote: »
    Stilts wrote: »
    Dux wrote: »
    I did that right, right?

    Yes.

    Though, since you're using CQB, you can add a +1. You're also arguably using Stealth to do it (unlike me), so you'd probably get your +1 bonus from that.

    So I believe you're at least a +4, possibly a +5 (depending on how Speed rules it).

    Damn son

    Yup! That's the point of the system Speed has set up.

    When we're undetected, any action we make that also includes at least one of our traits can't result in anything less than a -1. And our best possible roll is a +6 (+3 from roll, +1 from undetected, +2 from traits). When we're stealthy, we're powerful.

    But when we reach the highest alert level, the highest total we can hope for (i.e. best roll possible and a +2 from our traits) is a +3.

    I picked my specialisations wisely.

  • Duke 2.0Duke 2.0 Time Trash Cat Registered User regular
    I don't think NeoToma got the point

    VRXwDW7.png
  • Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    I like that, even after hearing these guys say they're willing to take prisoners, one character just has to go full psycho and chop a head off.

    jnij103vqi2i.png
    Tommy2HandsDux
  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    I'm just waiting for the point to come where Jian starts to smash faces or rushes in to smash faces and immediately gets -3 and is filled full of holes

    what did I said about making a red shirt character before this game started

    Cdcniho.jpg
  • StiltsStilts Registered User regular
    I like that, even after hearing these guys say they're willing to take prisoners, one character just has to go full psycho and chop a head off.

    YOU'RE DAMN RIGHT!

    IKknkhU.gif
    Dux
  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    why does raiden have the hitman barcode tattoo on his face

    doesnt he realize that everyone is going to see it there

    Cdcniho.jpg
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    so dead, i have a question (not necessarily related to any actions posted (but maybe it is???))

    do have some amount of GM fiat to add penalties for actions i deem sufficiently difficult

    i assume that i must, since "success" only requires a 1, and how powerful "success" is depends entirely on the phrasing of the action

    a random example being dux knocking out his target vs. stilts murdering his

    both players scored more than 1, so both actions should succeed, but it would make sense that shooting to kill would be trickier than shooting to stun, right?

  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited March 2014
    just my opinion, but I'd say that in comparing attempting to stun someone and accidentally killing them and attempting to kill someone and accidentally stunning them

    the former is probably easier then the latter,
    again though, imo

    i can see why it would make sense from a gameplay perspective for the opposite to be true

    Tommy2Hands on
    Cdcniho.jpg
    Caulk Bite 6
  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Sure okay bad example

    But like

    "I jump to the moon" and "I shoot a guy" are two things with very different difficulty levels, so I must be able to give the moon jumper a penalty to even things out, right?

  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited March 2014
    you're the GM

    do whatever the hell you want, man (yeah that sounds fair)

    Tommy2Hands on
    Cdcniho.jpg
  • DE?ADDE?AD Registered User regular
    While "You succeed" is a simple effect, "You defeat an enemy" has a (3) after it, meaning that you cannot activate that effect without a +3 action.

    Until they get a +3 action, they can't defeat the enemy, all actions would just weaken. A knock out might be a stagger, a kill might be a wound.

    When they do have the +3 necessary to activate "You defeat an enemy" what type of defeat it is doesn't matter.

    Also, note that you have fiat from the line "that is not guaranteed to succeed or fail" - jumping to the moon, except under very specific circumstances, is pretty much bound to fail.

    Also, again, remember to have enemies and obstacles be negative Concepts. Maybe this guy is Freight-Train-2. That's two less possible successes on any rolls where his concept would apply.

    Caulk Bite 6Tommy2Hands
  • Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    Jian Lévesque Brawling Mantis (CQC Expert +1) (Hexnocular Vision +1)

    "Hrm"

    Jian frowns underneath the mask, as the obviously unsettled woman runs away. He whips around, a pair of three eyes staring down Albatross, "Pathetic."

    He looks back towards the mansion.

    "Obvious point of interest. Obvious point of capture. If as helpless together as this one, capture a certainty. If woman reports to anyone, capture a certainty."

    He waits for a nanosecond for the "team" to get themselves together, before quickly deciding better of it and marching south, towards the graveyard.

    "May as well explore first. Gain some knowledge of our situation."

    "Grizzly?", without looking back, he casually motions for Atlas to come along.

    Despite the peaceful scenery, Mantis keeps his bug-eyes peeled for enemy combatants along the way.

    Atlas America Minigun Grizzly (Unsubtle +1) (Tough Bastard +1)

    "A moment, Mantis. Despite reservations, we stay together." He addresses Watcher quietly. "Albatross, we must go. I will carry you if I must, but that would gather more attention than we already enjoy."

    jnij103vqi2i.png
  • AnzekayAnzekay Registered User regular
    Kyohei Eru Justice, Loyalty, Stubborn
    ▥▥▥▥▥▥▥▥▥▥
    main {Vlasta Optical EWAR; MAYA Cloaking System; Hotsuma Limb Augments Martial Arts}

    Kyohei watched as his compatriots, one by one, conned their way into the club. That sort of silver-tongued method was neither his style nor his forte, so an alternate route was going to be necessary. The steel guy, Visigoth, mentioned two other ways inside before he stomped off in the direction what Kyohei presumed would be the rear employee's entrance. Busting through with a robot wasn't going to be very subtle; that much was obvious.

    The vent it would have to be.

    A gaggle of ludicrously dressed party-goers had piled into the elevator behind them as Kyohei turned to take a ride up. He roughly grabbed one of them by the scruff of his jacket and yanked him out of the steel cage, inserting himself into the packed space instead. Thumbing the button for the next floor up, his eyes glazed over briefly as he plumbed Qilp for something resembling a blueprint map of the joint. It didn't take too long to find one; after all, you could find anything in Qilpspace if you put your mind to it.

    A brisk walk from the floor's lobby brought him to a small, carelessly unlocked, maintenance locker door. The vent entrance would likely be inside, but the unfortunate security camera down the hall would make getting inside inconspicuously a bit more of a nuisance than Kyohei would've liked. Easily solved, of course, as he fired up the favourite of all his ECM systems. A short burst from the Vlasta system should block out the optical vision of the camera for long enough to get through the door unnoticed.

    Spend however much code to block the camera's sight for, oh, 3 seconds?

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    DE?AD wrote: »
    While "You succeed" is a simple effect, "You defeat an enemy" has a (3) after it, meaning that you cannot activate that effect without a +3 action.

    Until they get a +3 action, they can't defeat the enemy, all actions would just weaken. A knock out might be a stagger, a kill might be a wound.

    When they do have the +3 necessary to activate "You defeat an enemy" what type of defeat it is doesn't matter.

    Also, note that you have fiat from the line "that is not guaranteed to succeed or fail" - jumping to the moon, except under very specific circumstances, is pretty much bound to fail.

    Also, again, remember to have enemies and obstacles be negative Concepts. Maybe this guy is Freight-Train-2. That's two less possible successes on any rolls where his concept would apply.

    ok, that works

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    one more question: based on the wording in the documentation, holds and plays should be declared before the dice are rolled, right? or does it matter?

    (regardless i'll respect any requests to hold/play for this round)

  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited March 2014
    Jian Lévesque Brawling Mantis (CQC Expert +1) (Hexnocular Vision +1)

    Mantis continues towards the graveyard


    jian "stone-cold" lévesque

    Tommy2Hands on
    Cdcniho.jpg
  • DE?ADDE?AD Registered User regular
    one more question: based on the wording in the documentation, holds and plays should be declared before the dice are rolled, right? or does it matter?

    (regardless i'll respect any requests to hold/play for this round)

    Because of it being a PbP, yeah, Holds and Plays should be declared beforehand.

    However, everyone should note that editing a post with a geth roll command doesn't alter or erase the roll.

    This means you can make your post, see the roll, then edit it to include any Holds or Plays.

  • Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    edited March 2014
    DE?AD wrote: »
    one more question: based on the wording in the documentation, holds and plays should be declared before the dice are rolled, right? or does it matter?

    (regardless i'll respect any requests to hold/play for this round)

    Because of it being a PbP, yeah, Holds and Plays should be declared beforehand.

    However, everyone should note that editing a post with a geth roll command doesn't alter or erase the roll.

    This means you can make your post, see the roll, then edit it to include any Holds or Plays.

    ok so you can make your decision based on the result of the roll and not just conditionally declare stuff before seeing the result

    so like what stilts did is totally legitimate

    that's all i was asking

    Speed Racer on
This discussion has been closed.