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[Forza] Thread Has Hit A Tire Wall
Posts
Perhaps I can interest you in my meager selection of pins?
My god, that car list is EPIC. I'm going to have so much fun with this one. Calling the Mercedes right now.
With 70s muscle cars I always tune for 4 gears with the race transmission anyway. I'm not going to ban the race transmission. If someone wants to be slower because they're shifting every second then more power to them.
Steam: Kemlo
I'm a little surprised the '69 Hurst/Old isn't on the list.
So many cars from which to choose. That little Ferrari is so easy to drive I was thinking about sharing it in the club garage for the new guy to try out.
Am I the new guy? I'd love to get in on this next season. Around what time on Thursday's are the races? I've got a lot of catching up to do. And thanks again everybody for all of the advice. You have all been very helpful and welcoming.
Our race races are Thursdays at 9, but we usually get on between 30 to 45 minutes early for a little practice. The Google doc linked in the second comment on this page has the rules, car list, season schedule, etc. Switch between the tabs on the bottom of the doc to find it all.
We also fool around on Tuesdays at 9, and maybe a little earlier too, with a little practice thrown in. I shared the car, but one of the club leaders will have to invite you.
Yes FM4.
9pm Eastern.
what have I done?
I played for a few hours last night to get ready for this. I tried out all the tracks we will be racing on, and used exclusively American muscle cars. Strangely enough in the career I've been using muscle cars the whole time. They are my favorite! Now I'm stuck on a really curvy map and it is kicking my ass. That also might have something to do with me changing the difficulty around. I'm having a much harder time (with the ai on hard, I can still win on medium), but I'm also having waaaaaaaay more fun. So thanks again for the suggestions everyone.
Well, not everyone.
That list is so completely uninteresting to me that I probably won't race at all.
Perhaps I can interest you in my meager selection of pins?
Thus proving nobody actually likes muscle cars.
Bast, I dearly love the cars in class 1, but I think for the sake of this series we should just eschew the three class system and go with just the cars in class 2 and 3, otherwise the handling tracks just will be completely unfair, based on my testing so far.
I'm gonna disagree, in pure numbers, the class 1 cars will do great on the handling tracks, but with this band of chucklefucks, those light cars will be a liability. Any advantage will probably be negated with minor damage from 80 tons of american iron.
I guess I'll be in the Dino. I may throw together a 365 just to check what can fit under the cap. If I can get enough of the adjustables in there it may work.
I figure once 5 is out, I may not be showing up Tuesdays for 4 if we can get enough people on 5 to have some fun. Thursdays will depend entirely on how the 5 club/turnout ends up.
I'm really wishing my 360 was not launch-model and had HDMI so I could just run it pass-through on the One and just swap.
Sign up is just "Are you a club member/on the friends list of someone who will be there? If yes, show up." We're very official like that
I still won't be able to play on most tuesdays, but maybe find another day for chucklefuckery in 5.
It's true! It doesn't help that the Montreal is awesome as all hell.
With a rudimentary tune I'm doing mid 2:15s on Mugello and hitting ~145 on the main straight.
Wow, I'm at low 2:14, with ~140 on the straights. And I'm calling the AMX. The Merc is over one second off the pace.
Yep, we will. I'll OP one once we get the club up and get an idea of who all is going to be in there. Any initial ideas for good nights from those in the thread/reading this who are picking it up at launch? I'm pretty much fine with any day.
Oh well, I still have my Forza 4 to keep me company.
Official is good I sent a bunch of friend requests to people in the cool guys google doc. Also if I do something really terrible, or pull a tactic that is discouraged feel free to call me on it. I won't be offended.
Mondays are the only day that is tough for me.
:bz
They're completely redone. I don't demand Adobe give me CS5 just because I owned CS4. Don't understand why gamers feel ripped off any time anyone creates content for their game that wasn't in the original box. Or apparently new content in new boxes that was vaguely the same shape as content in old boxes but still took a team of artists and modelers and programmers hundreds of hours to remake.
You're well within your right to cancel and it's probably even the smart move, as early adopting is always stupid for electronics. But this is a fairly reasonable number of tracks and cars for a 2 year cycle game on a brand new console. 2 more tracks (3 when nurburgring comes out) than Forza 2 launched with, and art demands are insanely higher now than they were then.
Also, kind of surprised the 2014 Corvette Stingray is not in there.
Mixer: Kestrel1 | Twitch: KestrelTV
Aye. Don't quite get the original remark - if it was a lurker, I'd expect the previous discussion about this to have been quite visible. And if not, why stop by the thread just to shit on something you've declared you'll no longer be a part of?
*shrug*
Eclibull (and maybe the 2 other people who still want Forza 5?), it's not even 2 weeks away now.
Perhaps I can interest you in my meager selection of pins?
The reason I haven't really posted before in the Forza threads is they tend to focus on championships and your online racing leagues, but since I don't do any of that I've stayed out - until now when the conversation is turning towards the next Forza looming.
If the new track modelling turns out to be a quantum leap forward from 4 AND they actually release track DLC this time around, I will re-visit it. One of the only things Forza 4 (IMO) lagged behind the GT series in was the track selection, so seeing less now took the wind out of my Forza 5 sails.
For what its worth the reports from people who have played the.game that the aliasing is very distracting makes me more aprehensive than the track list.
It's less that than I (and I assume a couple others) aren't quite sure how you can be "mad" or "disappointed" to the level displayed when all they did was didn't live up to someone's own personal expectations. It's also a lot of "Why didn't they just reuse all the models/tracks!" "Well they have addressed why they didn't and it makes quite a bit of sen..." "Oh it's just so they can be evil and make us pay for DLC!!!" "*boggle*". This argument isn't helped when some of the people shouting the loudest were the ones already clearly looking for reasons to hate Turn 10/Forza 5/Xbox One.
As for the aliasing, there are all the gameplay videos to check out. While sure, it's there, it is either better than or at least equal to the level that it's there in Forza 4 from what I can tell, which already doesn't bother me, so YMMV.
"View, then review."
And because I hate you guys I've made a new paint job with a hideous 70s rainbow full of drab colors.