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[Wildstar]Old Thread, go post in the new thread

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  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    Yup, that's the Engineer at the end. I'm thinking we'll get the class reveal next week.

    destroyah87
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Cute, but still hate pets and pet classes as a general rule.

    Champions Online and petspammer builds permanently affected my brain or something.

    Junlea
  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    Pet classes and Stealthy classes, the eternal burdens of MMO design. I had a Squig Hunter in WAR and it took them a year to get the pet pathing to work properly.

  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    Fairchild wrote: »
    Pet classes and Stealthy classes, the eternal burdens of MMO design. I had a Squig Hunter in WAR and it took them a year to get the pet pathing to work properly.

    Stealthers can be arguably more annoying to fight in PvP than petspam but stealth is at least fun to play.

    I've never wrapped my head around what is (apparently) fun about summoning pets and then standing there while they kill things, occasionally re-summoning them.

  • Dropping LoadsDropping Loads Registered User regular
    It really depends on the balance between the pet and the caster, which is really hard to get right. Do it wrong and the pet is a stat stick that can die. Do it right and it's like playing Ice Climbers in Smash Bros, controlling two characters with separate actions to force the enemy into tough decisions.

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    destroyah87
  • destroyah87destroyah87 They/Them She/HerRegistered User regular
    I've never wrapped my head around what is (apparently) fun about summoning pets and then standing there while they kill things, occasionally re-summoning them.

    In my mind, it's a similar type of fun to playing an rts is.

    You have this minion that you direct to do your bidding. So by controlling it well, it improves your own performance.

    When I've played a pet class (which isn't often, mind you) I don't just sit back and let the pet do all the work. I'm working with it to kill a single target faster or lock down other targets while the pet attacks other enemies.

    In any case, the flavor of the Engineer is what has me excited. The fact that it has abilities that summons robots to fight with me is a secondary bonus.
    It really depends on the balance between the pet and the caster, which is really hard to get right. Do it wrong and the pet is a stat stick that can die. Do it right and it's like playing Ice Climbers in Smash Bros, controlling two characters with separate actions to force the enemy into tough decisions.

    You said what I was trying to say at better then I could. thanks.

    steam_sig.png
    Dropping Loads
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Fairchild wrote: »
    Pet classes and Stealthy classes, the eternal burdens of MMO design. I had a Squig Hunter in WAR and it took them a year to get the pet pathing to work properly.

    Stealthers can be arguably more annoying to fight in PvP than petspam but stealth is at least fun to play.

    I've never wrapped my head around what is (apparently) fun about summoning pets and then standing there while they kill things, occasionally re-summoning them.

    Well pets are totally optional in this case!

    And you aren't just standing there you are still doing your thing. Rolling around, blasting people in the face with a shotgun of doom. And each pet has a special ability that is activated through your LAS like a regular ability.

    OR SO I'VE HEARD.

  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    It really depends on the balance between the pet and the caster, which is really hard to get right. Do it wrong and the pet is a stat stick that can die. Do it right and it's like playing Ice Climbers in Smash Bros, controlling two characters with separate actions to force the enemy into tough decisions.

    There's no question that Champions Online (the game which is the source of my pet hate-on) did it wrong. I mentioned in a PM DaemonSadi that at some point in the past I actually played a WoW hunter and enjoyed it. But all that seems so long ago after too many PvP matches against perma-stealthed pet-spammers and their infinite hordes of aoe-immune crap.

  • GlalGlal AiredaleRegistered User regular
    I can play my Robotics Mastermind once more? Excellent.
    I've never wrapped my head around what is (apparently) fun about summoning pets and then standing there while they kill things, occasionally re-summoning them.
    Which MMO are you talking about here? The only one I can think of where the pets represent a substantial portion of the character's potential is City of's Masterminds. Otherwise pets tend to either be your alpha burst, your tank or your utility.

  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    The Hunter Rare pets in WOW Vanilla were staggeringly powerful. The Frostsaber boss that was immune to ALL magic, the Bat boss with an AOE silence with no cooldown, the invisible Panther boss, etc.

    CorehealerIblis
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    OP updated

    PSN: Waybackkidd
    "...only mights and maybes."
  • IblisIblis Registered User regular
    edited December 2013
    For the most part pet based classes, when designed well and used effectively, micro the pets for utility purposes. It can open up some interesting strategic elements.

    Like the most recent MMO I played was FF14, and I played a Summoner/Scholar. Both are pet classes, but the Scholar uses this much more interestingly. Their pets have healing and utility capabilities which, if micro-managed properly, can allow the Scholar to focus on tossing out some extra DPS or keep two targets patched up at the same time, etc. The Summoner's pets were not designed as well at all and for the most part you just had them do their auto-attack and occasionally activate one of their abilities. So for the Summoner my pet ended up feeling kind of like a needless liability and as a Scholar my pet opened up some nice strategic options. So how interesting pet classes are actually are hinges heavily on how the developers implement them.

    Iblis on
    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
  • OrmussOrmuss Registered User regular
    I suppose this is probably not public knowledge at this point...but is the engineer going to be tanking by getting a pet to do it, or tanking personally with some sort of tech?

    ...actually I guess the notion that the engineer can tank isn't confirmed, just inferred...

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Ormuss wrote: »
    I suppose this is probably not public knowledge at this point...but is the engineer going to be tanking by getting a pet to do it, or tanking personally with some sort of tech?

    ...actually I guess the notion that the engineer can tank isn't confirmed, just inferred...

    The best and safest answer I can think of to this is...

    yes.

  • SpawnbrokerSpawnbroker Registered User regular
    From what I've seen of gameplay just from videos, and I could be totally wrong here, but it seems they're going with the Guild Wars model for class balance. Instead of like WoW where every class has 50 abilities, but if you're a Fire Mage you'd better get used to casting lots of fireballs and combustions...it seems like every class has 50 abilities, and while you may be a tank specced Engineer, you have multiple ways of doing that depending on what abilities you've decided to play with. I think.

    Steam: Spawnbroker
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited December 2013
    Yep, it's a Limited action set system with a set number of skills on your bar like Guildwars 2 (Or TSW) but it's definitly a trinity game as well and very much unlike Guildwars 2

    Edit: This is only data I've gleaned. I'm not in Beta at all.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • PraqzisPraqzis Seattle, WARegistered User regular
    Man, I want to try the Medic out so bad. I was hoping to get into the first wave of Beta invites, but I suppose it wasn't in the cards (I suppose many others are in the same shoes :P). This game can't come soon enough! I just need to be careful and not burn myself out by consuming nothing but WildStar for hours upon hours each day if I get into the Beta. Sadly, that's how I got burned out from GW2 shortly after launch. I just lost the motivation to keep going.

  • GlalGlal AiredaleRegistered User regular
    From what I've seen of gameplay just from videos, and I could be totally wrong here, but it seems they're going with the Guild Wars model for class balance. Instead of like WoW where every class has 50 abilities, but if you're a Fire Mage you'd better get used to casting lots of fireballs and combustions...it seems like every class has 50 abilities, and while you may be a tank specced Engineer, you have multiple ways of doing that depending on what abilities you've decided to play with. I think.
    Yeah, minus having the abilities locked to specific weapons.

    destroyah87
  • The_InfidelThe_Infidel Registered User regular
    WHERE IS MY BETA I MUST HAVE IT

    stephen-colbert-give-it-to-me-now.gif

    Bloodsheeddestroyah87IblisKid PresentableLucid_SeraphDr. ChaosJunlea
  • IblisIblis Registered User regular
    Fairchild wrote: »
    The Hunter Rare pets in WOW Vanilla were staggeringly powerful. The Frostsaber boss that was immune to ALL magic, the Bat boss with an AOE silence with no cooldown, the invisible Panther boss, etc.

    The creature capture mechanic is one I'm sad other MMOs have not tried to crib. When I played WoW I preferred the Warlock's playstyle, but I did play some Hunter now and then. It was such a fun mechanic to just be able to grab almost any sort of wild monster, even some bosses, and tame them to fight for you. Could also make some fairly neat adventures just getting a pet. When BC launched I recall making a Blood Elf Hunter, and I took a long trip to the Draenei starting zone, coordinated with an alliance player (via creating a low level draenei) to initiate a quest in that zone that summoned a unique monster and tamed that. I mean, just the fact that it was a possibility was pretty awesome. Did have a slight downside in that I would constantly get people asking me where I got the pet, but still. Probably also takes a ton of work to implement all those creatures as playable, plus the headaches that come with balance concerns from all the possibilities.

    Kind of excited about the Medic and Engineer. The Warrior, Spellslinger, and Stalker could not deter me from the Esper, but Medic and Engineer might. Engineer for being a pretty neat looking tech based class with pet options, and Medic because I enjoyed the Disciple of Khaine a decent amount in WAR.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
    CorehealerDissociater
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    I will reiterate again as well.

    Engineers have the option to use robot pets that do a variety of things, but they don't have to use them to be effective or fun. And I personally only use one because I find, for me personally, that handling more then one most times is a nuisance. I prefer my Engineer to have more active abilities on her bar, and not be aggroing more then I can handle because my bot got caught up in a fight somewhere by accident.

    I like pet classes, and miss doing like I did in WoW with finding new and cool Hunter pets to train and play around with. But I'm fine with having a better compromise where we have pet classes that use pets as a viable option and not as a crutch or a necessity.

    488W936.png
  • I needed anime to post.I needed anime to post. boom Registered User regular
    i don't think pets in wildstar are very good

    liEt3nH.png
  • PolaritiePolaritie Sleepy Registered User regular
    i don't think pets in wildstar are very good

    Everyone needs a pet Aurin. Dominion side, anyways.

    Steam: Polaritie
    3DS: 0473-8507-2652
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  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    reVerse wrote: »
    The way medics seem to work is brilliant. Every MMO player ever has at some point said "why can't I just heal mobs to death", and every now and then a healing class has one or two abilities that heal friends and damages foes, and Carbine built the whole class around that idea. Good job knowing what's up, Carbine.

    ehhhhhhhhhhhhhh :\

  • StericaSterica Yes Registered User, Moderator mod
    The Medic page says that Chua cannot be Medics, but there's a Chua Medic on the class propaganda poster.

    YL9WnCY.png
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Rorus Raz wrote: »
    The Medic page says that Chua cannot be Medics, but there's a Chua Medic on the class propaganda poster.

    Would you want a Chua to be your medic?

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
  • SeidkonaSeidkona Had an upgrade Registered User regular
    Rorus Raz wrote: »
    The Medic page says that Chua cannot be Medics, but there's a Chua Medic on the class propaganda poster.

    Would you want a Chua to be your medic?

    YES

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
    Kasyn
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    I can see the original OCP conversation during the "construction" of Robocop with chua medics.

    "I thought we agreed on FULL BODY PROSTHESIS! NOW LOSE THE ARM, OKAY??!"

    PSN: Waybackkidd
    "...only mights and maybes."
  • Man in the MistsMan in the Mists Registered User regular
    I dunno, I can see a Chua "fixing" your broken arm by chopping it off and replacing it with a cannon.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    would a chia pet being your medic really be any different than being near one in any capacity anyway

    liEt3nH.png
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    Something's exploding soon when there's a chua involved. As to what, it can be a surprise to everyone involved

    PSN: Waybackkidd
    "...only mights and maybes."
    Corehealer
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    And I'd just as soon it not be the special "bandage" that the medic just applied to me.

  • PMAversPMAvers Registered User regular
    edited December 2013
    Did somebody say Medic DevSpeak not on IGN?

    No?

    Well, just did.

    http://www.youtube.com/watch?v=HJieCQEN5ko

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
    BeezelDissociater
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited December 2013
    Beezel wrote: »
    I can see the original OCP conversation during the "construction" of Robocop with chua medics.

    "I thought we agreed on FULL BODY PROSTHESIS! NOW LOSE THE ARM, OKAY??!"

    I remember this line when I see that the new Robocop has a hand left and I die a little inside.
    Beezel wrote: »
    Something's exploding soon when there's a chua involved. As to what, it can be a surprise to everyone involved

    It's everything, isn't it? Do I win? The prize is an explosion, isn't it? I have to stop entering contests run by Chua.

    Just_Bri_Thanks on
    ...and when you are done with that; take a folding
    chair to Creation and then suplex the Void.
    kaliyama
  • Man in the MistsMan in the Mists Registered User regular
    edited December 2013
    Easy way to destroy the universe: Introduce the Chua to Mr. Torgue from Borderlands 2. Add Tiny Tina if you want to ensure there won't be a replacement universe.

    Man in the Mists on
  • SeidkonaSeidkona Had an upgrade Registered User regular
    Heal by explosion. It makes sense to me.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • Man in the MistsMan in the Mists Registered User regular
    The fact that medics get medium armor while the esper and spellslinger get light is a definite plus.

  • BeezelBeezel There was no agreement little morsel..Registered User regular
    Stress Test invites going out now. Apparently they plan to go max load and beyond this weekend.

    Just a reminder: Stress testers are guaranteed full beta access at some point in the future by at least logging on during the tests

    PSN: Waybackkidd
    "...only mights and maybes."
  • PMAversPMAvers Registered User regular
    Entaru wrote: »
    Heal by explosion. It makes sense to me.

    Cauterizing wounds by explosions. I like it.

    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
    Seidkona
  • PolaritiePolaritie Sleepy Registered User regular
    PMAvers wrote: »
    Entaru wrote: »
    Heal by explosion. It makes sense to me.

    Cauterizing wounds by explosions. I like it.

    Killing things by healing them into cancer. I like it. (I kid, I'm pretty sure there's nothing that involves healing something in a bad way... probably?)

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
This discussion has been closed.