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[Street Illegal] Game 2 - Game Over - Win The Love Of Babes - ObiFett Does
Phase 3: Passing (cont'd) ObiFett attempts to pass Old Pro #2.
Old Pro #2 draws 2 cards, initially.
40 Uphill
40 Right
He's doing 80 & will not get another draw.
Obi's doing 80.
Obi fails to pass Old Pro #2.
Phase 2: Driving -
Starting with @ObiFett & moving back through the field, you may replace one of your face-up cards with one from your hand, discard & replace any number of cards in your hand or do nothing.
Please post your action in the thread.
Then, you must deal with any excess speed you have, (anything over 70, in this case), by paying 1 chip per 10 MPH over, (chip usage limit equals # of cards held in hand), or performing Emergency Braking, which drops your held hand size by 1 card for the remainder of the game, (which also determines how many chips you may play in a Passing challenge), & reduces your speed to below the current limit with random card draws.
FYI - The Situation of the current Track card can now be ignored. It will have no effect on the game from here on out. Of course, the next Track card's Situation should be taken into account. (80 MPH limit & discarding your left card.)
Phase 3: Passing Old Pro #4 attempts to pass Grunt's Ghosts.
Old Pro #4 draws 2 cards, initially.
20 Uphill
30 Left
He's doing 50 & will get another draw.
GG's doing 60. @Grunt's Ghosts, How many will you play?
Phase 3: Passing (cont'd)
OP#4 draws a 60 Right.
He's doing 110 and passes GG.
Old Pro #4 attempts to pass Boozer.
Old Pro #4 draws 2 cards, initially.
60 Uphill
10 Left
He's doing 70 & will not get another draw.
Boozer's doing 90.
Boozer holds off OP#4.
Boozer attempts to pass Old Pro #3's Evil Twin - NOT #3.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
30 Uphill
20 Right
He's doing 50 & will get another draw.
Boozer's doing 90. @Boozer, How many will you play?
Phase 3: Passing (cont'd)
Old Pro #3's Evil Twin - NOT #3 draws a 50 Uphill.
He's doing 100 and holds off Boozer.
Now, he's after Obi.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
20 Left
30 Straight
He's doing 50 & will get another draw.
Obi's doing 80. @ObiFett, How many will you play?
Phase 3: Passing (cont'd)
Old Pro #3's Evil Twin - NOT #3 draws a 50 Uphill.
He's doing 100 and holds off Boozer.
Now, he's after Obi.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
20 Left
30 Straight
He's doing 50 & will get another draw.
Obi's doing 80. @ObiFett, How many will you play?
2 Chips
Old Pro #3 (he's not the evil twin no matter how much you lie to me) will need a 60 to pass me. So help me if he passes me I may find a way to crash us both. Also, I am scared of how many Chips Boozer is gonna have next turn and I need an NPC buffer, but also need a chip as well in case he gets past the Devil that is #3.
Phase 3: Passing (cont'd)
Old Pro #3's Evil Twin - NOT #3 draws a 40 Left.
He's doing 90 and fails to pass Obi.
Obi attempts to pass Old Pro #2.
Old Pro #2 draws 2 cards, initially.
10 Straight
40 Right
He's doing 50 & will get another draw.
Obi's doing 80. @ObiFett, How many will you play?
Phase 3: Passing (cont'd)
Obi attempts to pass Old Pro #1, for the lead.
Old Pro #1 draws 2 cards, initially.
40 Straight
50 Left
He's doing 90 & will not get another draw.
Obi's doing 70 & fails to pass him.
Phase 2: Driving -
Starting with @ObiFett & moving back through the field, you may replace one of your face-up cards with one from your hand, discard & replace any number of cards in your hand or do nothing.
Please post your action in the thread.
Then, you must deal with any excess speed you have, (anything over 80, in this case), by paying 1 chip per 10 MPH over, (chip usage limit equals # of cards held in hand), or performing Emergency Braking, which drops your held hand size by 1 card for the remainder of the game, (which also determines how many chips you may play in a Passing challenge), & reduces your speed to below the current limit with random card draws.
FYI - The Situation of the current Track card can now be ignored. It will have no effect on the game from here on out. Of course, the next Track card's Situation should be taken into account. (80 MPH limit & discarding your right card.)
Phase 3: Passing Grunt's Ghosts attempts to pass Old Pro #4.
Old Pro #4 draws 2 cards, initially.
20 Straight
20 Right
He's doing 40 & will get another draw.
GG's doing 80 & has no chips.
50 Downhill
GG fails to pass OP#4.
Old Pro #4 attempts to pass Boozer.
Old Pro #4 draws 2 cards, initially.
40 Uphill
60 Straight
He's doing 100 & will not get another draw.
Boozer's doing 90. @Boozer, 1 chip to hold him off?
Boozer attempts to pass Old Pro #3's Evil Twin - NOT #3.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
50 Straight
60 Right
He's doing 110 & will not get another draw.
Boozer's doing 90. @Boozer, 3 chips to pass?
Posts
Old Pro #3's Evil Twin - NOT #3 draws a 30 Downhill.
ObiFett passes Old Pro #3's Evil Twin - NOT #3.
@ObiFett may now, if he wishes to attempt to pass Old Pro #2, reduce his speed by at least 10 MPH with a card replacement from his hand.
The Black Hole of Cygnus X-1
Attempt to pass
ObiFett attempts to pass Old Pro #2.
Old Pro #2 draws 2 cards, initially.
40 Uphill
40 Right
He's doing 80 & will not get another draw.
Obi's doing 80.
Obi fails to pass Old Pro #2.
^^^ Current Section ^^^
The Black Hole of Cygnus X-1
Racers
1st
Old Pro #1
2nd
Old Pro #2
3rd
ObiFett
Chips = 4 / Speed = 30
4th
Old Pro #3's Evil Twin - NOT #3
5th
Boozer
Chips = 4 / Speed = 110
6th
Grunt's Ghosts
Chips = 2 / Speed = 110
7th
Old Pro #4
The Black Hole of Cygnus X-1
Starting with @ObiFett & moving back through the field, you may replace one of your face-up cards with one from your hand, discard & replace any number of cards in your hand or do nothing.
Please post your action in the thread.
Then, you must deal with any excess speed you have, (anything over 70, in this case), by paying 1 chip per 10 MPH over, (chip usage limit equals # of cards held in hand), or performing Emergency Braking, which drops your held hand size by 1 card for the remainder of the game, (which also determines how many chips you may play in a Passing challenge), & reduces your speed to below the current limit with random card draws.
FYI - The Situation of the current Track card can now be ignored. It will have no effect on the game from here on out. Of course, the next Track card's Situation should be taken into account. (80 MPH limit & discarding your left card.)
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
PSN: Boozer_777
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
Starting - 20-60-30
40 Left replaces the 60.
20-40-30
Speed 90
50 Uphill
50 Right
60 Right
50 Downhill
40 Uphill
10 Downhill replaces the 40.
20-10-30
Speed 60
The Black Hole of Cygnus X-1
Racers
1st
Old Pro #1
2nd
Old Pro #2
3rd
ObiFett
Chips = 3 (5 Max Play) / Speed = 80
4th
Old Pro #3's Evil Twin - NOT #3
5th
Boozer
Chips = 2 (5 Max Play) / Speed = 90
6th
Grunt's Ghosts
Chips = 2 (4 Max Play) / Speed = 60
7th
Old Pro #4
The Black Hole of Cygnus X-1
Old Pro #4 attempts to pass Grunt's Ghosts.
Old Pro #4 draws 2 cards, initially.
20 Uphill
30 Left
He's doing 50 & will get another draw.
GG's doing 60.
@Grunt's Ghosts, How many will you play?
The Black Hole of Cygnus X-1
The Black Hole of Cygnus X-1
OP#4 draws a 60 Right.
He's doing 110 and passes GG.
Old Pro #4 attempts to pass Boozer.
Old Pro #4 draws 2 cards, initially.
60 Uphill
10 Left
He's doing 70 & will not get another draw.
Boozer's doing 90.
Boozer holds off OP#4.
Boozer attempts to pass Old Pro #3's Evil Twin - NOT #3.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
30 Uphill
20 Right
He's doing 50 & will get another draw.
Boozer's doing 90.
@Boozer, How many will you play?
The Black Hole of Cygnus X-1
I hate this guy so much
PSN: Boozer_777
Old Pro #3's Evil Twin - NOT #3 draws a 50 Uphill.
He's doing 100 and holds off Boozer.
Now, he's after Obi.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
20 Left
30 Straight
He's doing 50 & will get another draw.
Obi's doing 80.
@ObiFett, How many will you play?
The Black Hole of Cygnus X-1
2 Chips
Old Pro #3 (he's not the evil twin no matter how much you lie to me) will need a 60 to pass me. So help me if he passes me I may find a way to crash us both. Also, I am scared of how many Chips Boozer is gonna have next turn and I need an NPC buffer, but also need a chip as well in case he gets past the Devil that is #3.
Old Pro #3's Evil Twin - NOT #3 draws a 40 Left.
He's doing 90 and fails to pass Obi.
Obi attempts to pass Old Pro #2.
Old Pro #2 draws 2 cards, initially.
10 Straight
40 Right
He's doing 50 & will get another draw.
Obi's doing 80.
@ObiFett, How many will you play?
The Black Hole of Cygnus X-1
Old Pro #2 draws a 20 Uphill.
He's doing 70 and Obi passes him.
ObiFett may now, if he wishes to attempt to pass Old Pro #1, reduce his speed by at least 10 MPH with a card replacement from his hand.
The Black Hole of Cygnus X-1
Yes,sir.
Will you?
The Black Hole of Cygnus X-1
Obi attempts to pass Old Pro #1, for the lead.
Old Pro #1 draws 2 cards, initially.
40 Straight
50 Left
He's doing 90 & will not get another draw.
Obi's doing 70 & fails to pass him.
^^^ Current Section ^^^
The Black Hole of Cygnus X-1
Racers
1st
Old Pro #1
2nd
ObiFett
Chips = 1 (5 Max Play) / Speed = 80
3rd
Old Pro #2
4th
Old Pro #3's Evil Twin - NOT #3
5th
Boozer
Chips = 6 (5 Max Play) / Speed = 40
6th
Old Pro #4
7th
Grunt's Ghosts
Chips = 0 (4 Max Play) / Speed = 80
The Black Hole of Cygnus X-1
Starting with @ObiFett & moving back through the field, you may replace one of your face-up cards with one from your hand, discard & replace any number of cards in your hand or do nothing.
Please post your action in the thread.
Then, you must deal with any excess speed you have, (anything over 80, in this case), by paying 1 chip per 10 MPH over, (chip usage limit equals # of cards held in hand), or performing Emergency Braking, which drops your held hand size by 1 card for the remainder of the game, (which also determines how many chips you may play in a Passing challenge), & reduces your speed to below the current limit with random card draws.
FYI - The Situation of the current Track card can now be ignored. It will have no effect on the game from here on out. Of course, the next Track card's Situation should be taken into account. (80 MPH limit & discarding your right card.)
The Black Hole of Cygnus X-1
PSN: Boozer_777
The Black Hole of Cygnus X-1
Racers
1st
Old Pro #1
2nd
ObiFett
Chips = 1 (5 Max Play) / Speed = 80
3rd
Old Pro #2
4th
Old Pro #3's Evil Twin - NOT #3
5th
Boozer
Chips = 5 (5 Max Play) / Speed = 90
6th
Old Pro #4
7th
Grunt's Ghosts
Chips = 0 (4 Max Play) / Speed = 80
The Black Hole of Cygnus X-1
Grunt's Ghosts attempts to pass Old Pro #4.
Old Pro #4 draws 2 cards, initially.
20 Straight
20 Right
He's doing 40 & will get another draw.
GG's doing 80 & has no chips.
50 Downhill
GG fails to pass OP#4.
Old Pro #4 attempts to pass Boozer.
Old Pro #4 draws 2 cards, initially.
40 Uphill
60 Straight
He's doing 100 & will not get another draw.
Boozer's doing 90.
@Boozer, 1 chip to hold him off?
The Black Hole of Cygnus X-1
PSN: Boozer_777
Boozer holds off OP#4.
Boozer attempts to pass Old Pro #3's Evil Twin - NOT #3.
Old Pro #3's Evil Twin - NOT #3 draws 2 cards, initially.
50 Straight
60 Right
He's doing 110 & will not get another draw.
Boozer's doing 90.
@Boozer, 3 chips to pass?
The Black Hole of Cygnus X-1