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Posts

  • RozRoz Boss of InternetRegistered User regular
    edited December 2013
    38thDoe wrote: »
    Roz wrote: »
    38thDoe wrote: »
    So back to everyone playing aggro decks then?

    Druid and Paladin control decks are a real thing?

    Without any of the cards to make them I assumed they were assembled to combat frost mages. I assumed that they were countered by aggro. If they counter aggro and mages, then I guess they'll be nerfed soon.

    You are painting things with a very broad brush. There are flavors of aggro and control decks. There isn't one monolithic "Aggro" deck. The control druid decks tend to do quite well against mage minion aggro, freeze mages, and warlock aggro decks. They are far less resilient against rogue aggro decks. They are also weak against priest control.

    The metagame is a lot more complex than "frost mage beats aggro, aggro beats random, druid control beats frost mage/aggro but loses to random"

    Roz on
  • TynnanTynnan seldom correct, never unsure Registered User regular
    edited December 2013
    shryke wrote: »
    I don't know about anyone else, but I haven't seen all that many Mages on the ladder. I'm rank 14 now and I barely see them, I constantly see decks that are trying to beat Mage though. Maybe I need to get a higher rank before I see them every match.

    I'm around 17/18 and 75% of my opponents are frost mages.

    Does this mean that frost mages are a migratory species?

    "Here, we see a pack of mana wyrms that have hounded a tauren warrior to exhaustion. It is only a matter of time before they eat their fill. The control Druids, too slow to get close, will have to wait their turn." [/attenborough]

    Tynnan on
    KetBraSpawnbrokerkimeschmads
  • RozRoz Boss of InternetRegistered User regular
    kaleedity wrote: »
    I took savage roar on a lark on my last druid run. I thought, I hadn't played it, and the other picks were shit, so why not

    One of my other "shit picks" was force of nature, the summon 3x 2-2 treants for a turn card, which I find okay.

    that pair of cards ended five of my games on turn nine.

    Savage roar + force of nature is the best. The best.

  • RozRoz Boss of InternetRegistered User regular
    2/3 of Bloodlust that also hits yourself for one less mana is pretty good? Wait, what?

    Two less mana even!

  • jdarksunjdarksun Struggler VARegistered User regular
    Been playing with a Warrior deck, anybody want to give feedback? I feel like it needs better legs. On the fence about Heroic Strike, for starters.
    warrior-deck.jpg~original

  • JunleaJunlea Registered User regular
    Wow, I was just gifted a win in arena. I had 1 HP and 1 Armor and Zero cards in my deck. Mage had 7 HP and I had 9 power on the board. He chose to sheep my 4/4 and ping it for 1 and ended his turn, next turn I attacked for 5 and swiped him to win.

    All he had to do was ping me for 1 to remove my armor and fatigue would have killed me. Instead I won with 1 life. Crazy. I was about to surrender too.

    Junlea :: Writer, Gamer, Bagel Fan
  • RozRoz Boss of InternetRegistered User regular
    Junlea wrote: »
    Wow, I was just gifted a win in arena. I had 1 HP and 1 Armor and Zero cards in my deck. Mage had 7 HP and I had 9 power on the board. He chose to sheep my 4/4 and ping it for 1 and ended his turn, next turn I attacked for 5 and swiped him to win.

    All he had to do was ping me for 1 to remove my armor and fatigue would have killed me. Instead I won with 1 life. Crazy. I was about to surrender too.

    THE MIND GAMES

  • JunleaJunlea Registered User regular
    This druid deck was horrible too.

    Junlea :: Writer, Gamer, Bagel Fan
  • jdarksunjdarksun Struggler VARegistered User regular
  • JunleaJunlea Registered User regular
    jdarksun wrote: »
    Junlea wrote: »
    This druid deck was horrible too.
    7-3 wasn't terrible.

    The deck was pretty bad. No epics, no great commons, just a couple of swipes and a prayer. Was lucky to get 7, as referenced above.

    Junlea :: Writer, Gamer, Bagel Fan
  • REG RyskREG Rysk Lord Rageface Rageington The Exploding ManRegistered User regular
    MetalMagus wrote: »
    REG Rysk wrote: »
    I like that they make CoC and Blizzard disenchantable for full value because not a person will do that. Well, maybe for CoC. I have a gold one that will probably get crushed then.

    Even though I was using my gold Flame Imp in my Warlock deck, when I realized I got the same amount of dust I would get for dusting an epic card, that guy was gone.

    Guys I knew that this was happening, my point was nobody is going to disenchant their blizzard because of this change. Glad to know the golds will go for big dust too! That's totally happening and putting me within 400 of my next Legendary. But do I want to crush my Nat Pagle to finish up Ysera/Ragnaros...

  • ShenShen Registered User regular
    edited December 2013
    jdarksun wrote: »
    Been playing with a Warrior deck, anybody want to give feedback? I feel like it needs better legs. On the fence about Heroic Strike, for starters.
    warrior-deck.jpg~original

    Arcane Golem is a contender for one of the worst cards in the game, how do you have that in your deck and not Kor'kron? Azure Drake is way too expensive for what she brings to your deck, just stick with Gnomish Inventor and maybe put a threat there. Spiteful Smith combos well with weapons.

    Pint-Sized Summoner isn't great, Bloodsail Corsair is a rubbish ooze, Leper Gnome is just bad. Dread Corsair would be a decent fit, a 3/3 taunt for 0-2 mana isn't bad. Weapon synergy by itself is lacking, if you can craft Cruel Taskmaster and Rampage it combos really well with enrage cards - Raging Worgen and Gurubashi Berserker are best, Frothing Berserker is great but rare. For the full combo, armoursmith will allow you enough effective HP to actually use your weapons to the max.

    You might like a Spellbreaker in there if you've got space, silence is decent crowd control and lets you bypass taunt, which can mess up warriors. I'd run something like
    Execute x2
    Fiery War Axe x2
    Cleave x2
    Bloodsail Raider x2 (armoursmith)
    *Loot Hoarder/Novice Engi x2 (cruel taskmaster)
    Harvest Golem x2 (raging worgen)
    Shield Block x2
    Warsong Commander x2
    *Dread Corsair (frothing berserker)
    *Spellbreaker x1
    *Kor'kron Elite x2
    Dark Iron Dwarf x2
    Defender of Argus x2 (spiteful smith/gurubashi berserker)
    Gnomish Inventor x2
    Arcanite Reaper x1
    Argent Commander x2

    Kind of a weak curve, but remember that Dread Corsair should essentially be a 2 drop. On a general note, you're running quite a lot of buff guys but a decent amount of your strength is tied up in weapons - maybe run dudes who can stand on their own, which means you get more use out of Warsong Commander as well.

    Shen on
    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Really not sure I agree with nerfing CoC on top of Frost Nova and Blizzard. CoC ain't so hot, and it already had limited use if you didn't play it on curve.

    liEt3nH.png
  • BlueBlueBlueBlue Registered User regular
    CoC ain't so hot

    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
    Big Red TiekimeTynnankraughmarLord_AsmodeusschmadsSmrtnik
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    REG Rysk wrote: »
    REG Rysk wrote: »
    Mages have two spells that deal more than 3 damage directly, and one that does four situationally with less card draw. They have two AOE cards which are very good. Hero power supplements nicely, but it's the minions and card draw that win this.

    Warlocks have one spell that does over 3 damage directly, and one AOE that does 3 damage to everything.

    Druid minions are better than mage ones by a large margin since the have a utility silence/2 damage minion with good HP, a utility taunt/charge minion, more card draw minions or a heal, and they can speed to late game. Oh and they can heal for a total of 26 without the help of minions. Please don't try using ice armor as an argument since druids have shapeshift/claw/bite.
    um, we were talking about molten giant

    Oh. Well you're still kinda wrong because I can heal for 21 (in my deck) so I don't die after putting it out there.
    healing isn't as good as jaraxxus/ice block here

    are you running sunfury protectors as well?

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    So I got an epic for the Druid (my first epic in like 8 packs) and so I decided to build a druid deck. After a few games and adjustments, here is my Druid fatty deck. Any big issues you guys can see?

    2ywg4cy.png

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    So 7-3 got me 150 gold, 25 dust, and a pack. Can't complain even if it did suck losing three games in a row to the same rogue.
    Roz wrote: »
    38thDoe wrote: »
    Roz wrote: »
    38thDoe wrote: »
    So back to everyone playing aggro decks then?

    Druid and Paladin control decks are a real thing?

    Without any of the cards to make them I assumed they were assembled to combat frost mages. I assumed that they were countered by aggro. If they counter aggro and mages, then I guess they'll be nerfed soon.

    You are painting things with a very broad brush. There are flavors of aggro and control decks. There isn't one monolithic "Aggro" deck. The control druid decks tend to do quite well against mage minion aggro, freeze mages, and warlock aggro decks. They are far less resilient against rogue aggro decks. They are also weak against priest control.

    The metagame is a lot more complex than "frost mage beats aggro, aggro beats random, druid control beats frost mage/aggro but loses to random"

    Apologies. I understand that there isn't one aggro deck. I'm sorry that I did not explain myself well.

  • jdarksunjdarksun Struggler VARegistered User regular
    Shen wrote: »
    jdarksun wrote: »
    Been playing with a Warrior deck, anybody want to give feedback? I feel like it needs better legs. On the fence about Heroic Strike, for starters.
    warrior-deck.jpg~original

    Arcane Golem is a contender for one of the worst cards in the game, how do you have that in your deck and not Kor'kron? Azure Drake is way too expensive for what she brings to your deck, just stick with Gnomish Inventor and maybe put a threat there. Spiteful Smith combos well with weapons.

    Pint-Sized Summoner isn't great, Bloodsail Corsair is a rubbish ooze, Leper Gnome is just bad. Dread Corsair would be a decent fit, a 3/3 taunt for 0-2 mana isn't bad. Weapon synergy by itself is lacking, if you can craft Cruel Taskmaster and Rampage it combos really well with enrage cards - Raging Worgen and Gurubashi Berserker are best, Frothing Berserker is great but rare. For the full combo, armoursmith will allow you enough effective HP to actually use your weapons to the max.

    You might like a Spellbreaker in there if you've got space, silence is decent crowd control and lets you bypass taunt, which can mess up warriors. I'd run something like
    Execute x2
    Fiery War Axe x2
    Cleave x2
    Bloodsail Raider x2 (armoursmith)
    *Loot Hoarder/Novice Engi x2 (cruel taskmaster)
    Harvest Golem x2 (raging worgen)
    Shield Block x2
    Warsong Commander x2
    *Dread Corsair (frothing berserker)
    *Spellbreaker x1
    *Kor'kron Elite x2
    Dark Iron Dwarf x2
    Defender of Argus x2 (spiteful smith/gurubashi berserker)
    Gnomish Inventor x2
    Arcanite Reaper x1
    Argent Commander x2

    Kind of a weak curve, but remember that Dread Corsair should essentially be a 2 drop. On a general note, you're running quite a lot of buff guys but a decent amount of your strength is tied up in weapons - maybe run dudes who can stand on their own, which means you get more use out of Warsong Commander as well.
    Best I could do:
    warrior-deck-hit-guy-mk2.jpg~original

    It worked out pretty well, I beat a druid! ;)

  • SpawnbrokerSpawnbroker Registered User regular
    edited December 2013
    Wow, on a 4 game winning streak in ranked ever since I put Doomsayer in my deck. He is so good in control, I only use 1 of him but wow he makes a huge difference. He's even great if silenced, because I run Rockbiter Weapons and Flametongue Totems.

    Edit: Also, his voice work is hilarious. He says "Did I miss it?" if he gets silenced and you buff him and he gets to attack. He says "I KNEW IT!" if he gets killed after being silenced.

    Spawnbroker on
    Steam: Spawnbroker
  • Big Red TieBig Red Tie beautiful clydesdale style feet too hot to trotRegistered User regular
    finally got another legendary from a pack, ripped open a bloodmage thalnos

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
    Spawnbroker38thDoeJAEFTynnanjdarksunRozVorpalREG RyskArithon32Imperfectkime
  • TorgaironTorgairon Registered User regular
    jdarksun wrote:
    Best I could do:
    warrior-deck-hit-guy-mk2.jpg~original

    It worked out pretty well, I beat a druid! ;)

    if you want a really fast warrior aggro deck, I use this one to grind constructed wins and warrior levels. it's not particularly high-cost, gorehowl/grom/leeroy aren't necessary but help a lot for topdecking to finish games. it won't top ranked or anything but it wins or loses very quickly, and it does good business in casual.
    inner rage x 2
    upgrade! x 2
    fiery war axe x 2
    amani x 2
    bloodsail raider x 2
    cruel taskmaster x 2
    acolyte of pain
    frothing x 2
    worgen x 2
    warsong x 2
    arathi x 2
    dread x 2
    leeroy
    arcanite x 2
    argent x 2
    gorehowl
    grom

  • InvisibleInvisible Registered User regular
    Today I taught a warlock why if you're going to run a murloc deck you need to play something that boosts their health above 2. Otherwise your full side will be wiped out in one turn with holy nova.

    jdarksun
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited December 2013
    Was down 30-2 in a rogue rogue match in arena after the guy played 3 our town scrubs in 3 turns. miraculous comeback due to best timing ever on topdeck corsair and then taz'dingo next turn.

    and then the game after that i lived the dream and blood knighted a coined scarlet crusader on turn 3. guy conceded right afterwards, i kinda felt bad.

    Knight_ on
    aeNqQM9.jpg
  • ElbasunuElbasunu Registered User regular
    Opened a ragnaros tonight!

    He doesn't fit in my warrior deck, but he might be good in my druid deck...

    Maybe shaman...

    g1xfUKU.png?10zfegkyoor3b.png
    Steam ID: Obos Vent: Obos
    Vorpal
  • KafkaAUKafkaAU Western AustraliaRegistered User regular
    I hate getting destroyed by bad cards. Core hound in a mage deck. Of course my hexes are no where in sight (let alone any of my other cards that would at least prevent some of the damage).

    steam_sig.png
    Origin: KafkaAU B-Net: Kafka#1778
  • RozRoz Boss of InternetRegistered User regular
    Junlea wrote: »
    jdarksun wrote: »
    Junlea wrote: »
    This druid deck was horrible too.
    7-3 wasn't terrible.

    The deck was pretty bad. No epics, no great commons, just a couple of swipes and a prayer. Was lucky to get 7, as referenced above.

    That shows you the power of druid though! Even with average cards you get seven wins!

  • RozRoz Boss of InternetRegistered User regular
    This beauty got me to 12 wins:

    Warrior12wins_zps406f2601.jpg

    As you can imagine the four arcanite reapers may have had something to do with it.

    KafkaAUjdarksunschmadskime
  • Knight_Knight_ Dead Dead Dead Registered User regular
    edited December 2013
    Sigh, druid deck with no swipes and no high value cards, this isn't going to go well.

    edit, also decided to throw blizzard a bone since i play their game so much and bought the 20 dollar card pack. got a giant pile of crap. :/

    you win this time blizzard :(

    Knight_ on
    aeNqQM9.jpg
  • KafkaAUKafkaAU Western AustraliaRegistered User regular
    Roz wrote: »
    This beauty got me to 12 wins:

    snip

    As you can imagine the four arcanite reapers may have had something to do with it.

    How did you play that? Just go to the face with the reapers a lot?

    steam_sig.png
    Origin: KafkaAU B-Net: Kafka#1778
  • RozRoz Boss of InternetRegistered User regular
    KafkaAU wrote: »
    Roz wrote: »
    This beauty got me to 12 wins:

    snip

    As you can imagine the four arcanite reapers may have had something to do with it.

    How did you play that? Just go to the face with the reapers a lot?

    Most of the time, I would play aggressively, yes. Knowing that you have warsong commanders, reapers, and haste minions allows you to play a little more loosely with the board. The were a few games where I abandoned board control completely to get as much damage in as possible, so that a top decked haste minion or reaper would be lethal.

    Though I didn't play every game that way, some games I played a more traditional controlling deck, using my equipment to clear the board while I pushed small packets of damage through with my minions until I had inevitability. There were a few games where I had to assume the control role from turn two onwards. It's always important to know what your role is in a matchup, whether you're the beatdown or the control deck. Misassignment of role = game loss.

  • heenatoheenato Alice Leywind Registered User regular
    Good lord, that paladin I just beat in arena had five aldor peacekeepers.

    M A G I K A Z A M
  • Knight_Knight_ Dead Dead Dead Registered User regular
    heenato wrote: »
    Good lord, that paladin I just beat in arena had five aldor peacekeepers.

    Follow the rules.

    :|

    aeNqQM9.jpg
    JAEFshryke
  • heenatoheenato Alice Leywind Registered User regular
    Course, it didn't matter since I was a mage. I didn't care what attack my minions were at.

    Still only got a 2-3 with that deck.

    M A G I K A Z A M
  • KafkaAUKafkaAU Western AustraliaRegistered User regular
    Roz wrote: »
    KafkaAU wrote: »
    Roz wrote: »
    This beauty got me to 12 wins:

    snip

    As you can imagine the four arcanite reapers may have had something to do with it.

    How did you play that? Just go to the face with the reapers a lot?

    Most of the time, I would play aggressively, yes. Knowing that you have warsong commanders, reapers, and haste minions allows you to play a little more loosely with the board. The were a few games where I abandoned board control completely to get as much damage in as possible, so that a top decked haste minion or reaper would be lethal.

    Though I didn't play every game that way, some games I played a more traditional controlling deck, using my equipment to clear the board while I pushed small packets of damage through with my minions until I had inevitability. There were a few games where I had to assume the control role from turn two onwards. It's always important to know what your role is in a matchup, whether you're the beatdown or the control deck. Misassignment of role = game loss.

    Yea I think this is the final part of my game that is really lacking. I've still got room to improve lots of things (play mistakes mostly, that I see as soon as I have done them - slow down I think is the key here) but I think this is the part that is stopping me being consistantly 7+ in arena. I wouldn't have even drafted the 4 reapers. I would have stopped at 2.

    steam_sig.png
    Origin: KafkaAU B-Net: Kafka#1778
    schmads
  • I needed anime to post.I needed anime to post. boom Registered User regular
    Just had a guy do 18 damage to himself to hit my 9/8 twice with the Paladin's 1/4 weapon

    Sometimes I just wonder

    liEt3nH.png
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    I posted it over in the other thread already, but this is what carried me to my first 12 wins

    uVM1HgG.png

    Nothing flashy, just solid cards all around.

    PoGo friend code: 7835 1672 4968
    Roz
  • LucedesLucedes might be real Registered User regular
    Shen wrote: »
    Arcane Golem is a contender for one of the worst cards in the game

    them's fightin' words

    arcane golem is 4 damage when topdecked and is great as an aggro finisher
    but yeah, you don't cast him as a normal minion, his drawback is too intense

  • JAEFJAEF Unstoppably Bald Registered User regular
    arcane golem is an awesome card when your opponent already has 10 mana.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    I have only one rule for drafting shaman. It is not the best rule, but it is the most fun.

    RLxt2mH.png

    liEt3nH.png
    KafkaAUDraeven38thDoejdarksunTynnanKnight_RozLord_Asmodeusschmadskime
  • I needed anime to post.I needed anime to post. boom Registered User regular
    NOOO MY FIRST RUN WITH THAT DECK IS AGAINST A MAGE WITH 5 FIREBALLS

    GOD IS CRUEL

    liEt3nH.png
    Jam WarriorShenjdarksunKnight_RozMetalMagusLord_AsmodeusFrozenzenschmadskime
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