Why the fuck isn't pre ordering digital games a thing on the xbox store. That's not a question. It's a statement.
Because they haven't gotten there yet?
It will happen, like so many other obvious things. Microsoft has been really good about improvement over iteration on the software and service side of things on this console, so even if it isn't there now, that is no reason to think it won't be there in the months to come.
Also, and this is just an observation... even on high-demand days I have never seen xbox marketplace taxed in such a way that I couldn't max out my internet connection downloading games.
SW-4158-3990-6116
Let's play Mario Kart or something...
Here's one annoyance I want them to fix. If I have a disk based game, WHY does it need to be in the drive for me to update the game? Why Can't I be playing anything and have the system update whatever is in my library so I don't need to worry about it?
If I don't want to ever play a game again I'll uninstall/delete it from the drive.
Here's one annoyance I want them to fix. If I have a disk based game, WHY does it need to be in the drive for me to update the game? Why Can't I be playing anything and have the system update whatever is in my library so I don't need to worry about it?
If I don't want to ever play a game again I'll uninstall/delete it from the drive.
I disabled it because of b/w concerns, but if you have disc based game you need the disc in the drive for it to complete updating the game essentially as a license check. but iirc depending on your settings the patch itself should be downloaded in the background?
“I used to draw, hard to admit that I used to draw...”
+1
jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
Yeah this is what happens to Dead Rising 3 (my only disk game). It went to 99% installed with an 'insert disk to finish install'
I don't really see the point of a Digital Pre-order. Are they going to run out of 1's and 0's?
No, but unfortunately there are a lot of preorder bonuses tied to games now. For example, the Destiny beta. Being able to preorder digitally would give everyone a shot at these bonuses.
I don't really see the point of a Digital Pre-order. Are they going to run out of 1's and 0's?
No, but unfortunately there are a lot of preorder bonuses tied to games now. For example, the Destiny beta. Being able to preorder digitally would give everyone a shot at these bonuses.
it also means not having to wait up till midnight to purchase something you wont be playing till the next day anyway. pre-loading would be awesome, but even just being able to pre-purchase and have it auto-download would be a good start.
Here's one annoyance I want them to fix. If I have a disk based game, WHY does it need to be in the drive for me to update the game? Why Can't I be playing anything and have the system update whatever is in my library so I don't need to worry about it?
If I don't want to ever play a game again I'll uninstall/delete it from the drive.
I feel like you weren't paying close attention during the Xbox One preview and launch.
"You can't have your cake and eat it, too." If you purchase a game license that is verified online, then you can't have a disc that can be re-sold, traded, or gifted. Gamers threw a collective fit when MS tried to give them this feature and move away from the requirement of a physical copy of a game. Gamers insisted on physical media making the scenario you described now impossible. This is what happens when customers reject a paradigm shift - they forfeit new and potentially better features for fear of losing the familiar.
Suggestion: Don't buy a physical copy of the game and purchase through the online store.
Here's one annoyance I want them to fix. If I have a disk based game, WHY does it need to be in the drive for me to update the game? Why Can't I be playing anything and have the system update whatever is in my library so I don't need to worry about it?
If I don't want to ever play a game again I'll uninstall/delete it from the drive.
I feel like you weren't paying close attention during the Xbox One preview and launch.
"You can't have your cake and eat it, too." If you purchase a game license that is verified online, then you can't have a disc that can be re-sold, traded, or gifted. Gamers threw a collective fit when MS tried to give them this feature and move away from the requirement of a physical copy of a game. Gamers insisted on physical media making the scenario you described now impossible. This is what happens when customers reject a paradigm shift - they forfeit new and potentially better features for fear of losing the familiar.
Suggestion: Don't buy a physical copy of the game and purchase through the online store.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
I don't really see the point of a Digital Pre-order. Are they going to run out of 1's and 0's?
No, but unfortunately there are a lot of preorder bonuses tied to games now. For example, the Destiny beta. Being able to preorder digitally would give everyone a shot at these bonuses.
it also means not having to wait up till midnight to purchase something you wont be playing till the next day anyway. pre-loading would be awesome, but even just being able to pre-purchase and have it auto-download would be a good start.
Yep. Having to stay up till 3am just so I could buy Titanfall and start the download sucked. Even just being able to have a 'buy this game and download it as soon as it's available' button would rock, let alone full on preloading.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
I don't really see the point of a Digital Pre-order. Are they going to run out of 1's and 0's?
No, but unfortunately there are a lot of preorder bonuses tied to games now. For example, the Destiny beta. Being able to preorder digitally would give everyone a shot at these bonuses.
it also means not having to wait up till midnight to purchase something you wont be playing till the next day anyway. pre-loading would be awesome, but even just being able to pre-purchase and have it auto-download would be a good start.
Yep. Having to stay up till 3am just so I could buy Titanfall and start the download sucked. Even just being able to have a 'buy this game and download it as soon as it's available' button would rock, let alone full on preloading.
This is the biggest reason I preorder on Steam. Pre and auto loading are a huge convenience.
...Not really. There is no reason the update shouldnt be able to happen in the background and be installed without the disc, as long as the disc is still required for playing the game itself. All the disc ever does after the initial install is spin up, verify you have the correct disc, and then load the game from your hard drive.
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
You get one or the other.
I think you are confusing "update" with "play".
I am not complaining about being unable to play a disk game without the disk. Just that it will not currently update that disk based games instal without the disk being inserted into the system.
What this means is that if it stays this way, and you have say... 200 games of various types on the XB1 in a few years, with ~50 physical copies... you're going to have up to 100 alert icons over all of those disc games at any given time until you go through and put the disk in the system to let it finish.
Maybe that won't bug you, but going into my game library and seeing that icon annoys me, I want it gone... and if I am not going through my library to play all those games regularly, it means I'm putting that disk in the system specifically to just finish an update, then take it out again to play what I want.
There is no functional reason whatsoever to require the disk. It's not like it is updating files on the disk. It knows you have the game installed, the files it has to update are RIGHT there. If you sold the disk, you still can't play it after you updated... so it's just some arbitrary thing done that will get more annoying as time goes on unless they change it.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
You get one or the other.
It shouldn't matter for updates. If the game needs a patch then why does it need the disc? The disc should only be required if you're launching the game.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
You get one or the other.
It shouldn't matter for updates. If the game needs a patch then why does it need the disc? The disc should only be required if you're launching the game.
Why use bandwidth to update something you don't own?
I mean, from the system's point of view, "disc = own" unless it's a digital install. No disc, no own, why waste someone's bandwidth and push them over cap maybe updating something they can't even (as far as the system knows) play?
Well I should be able to dictate if I want my games auto-updated or not. It does it for my downloaded games and it's convenient. More control over this kind of thing is good.
Why use bandwidth to update something you don't own?
I mean, from the system's point of view, "disc = own" unless it's a digital install. No disc, no own, why waste someone's bandwidth and push them over cap maybe updating something they can't even (as far as the system knows) play?
Because if you don't own it, then the assumption is you have uninstalled it from the system to free up the space.
If you still have the installation there, the assumption should be that you intend to play it again at some point, so why not update it and make it easier to do?
Disk=Own doesn't really work out the same when every game you play effectively installs to the HDD now.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
You get one or the other.
It shouldn't matter for updates. If the game needs a patch then why does it need the disc? The disc should only be required if you're launching the game.
Why use bandwidth to update something you don't own?
I mean, from the system's point of view, "disc = own" unless it's a digital install. No disc, no own, why waste someone's bandwidth and push them over cap maybe updating something they can't even (as far as the system knows) play?
This is bullshit anyway because, from what I'm reading, it downloads it/installs it all the way till 99% then it asks you to put in the game. If it was worrying about bandwidth it would ask it before.
Well I should be able to dictate if I want my games auto-updated or not. It does it for my downloaded games and it's convenient. More control over this kind of thing is good.
Yeah, maybe a checkbox somewhere in settings, like with the "quick resume games" option they had for a while.
As a default, though, the option that'll never ever cost me money accidentally is a good one to pick, I think.
The quick resume feature weirded me out. I was watching Game Grumps on the Youtube app and turned it off mid episode. When I turned it back on it was assualted with noise from that episode resuming immediately where I left off. I jumped a mile because I wasn't expecting it.
Well I should be able to dictate if I want my games auto-updated or not. It does it for my downloaded games and it's convenient. More control over this kind of thing is good.
Seems kind of silly, the kind of thing that someone should post on Xbox Feedback.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
You get one or the other.
It shouldn't matter for updates. If the game needs a patch then why does it need the disc? The disc should only be required if you're launching the game.
Why use bandwidth to update something you don't own?
I mean, from the system's point of view, "disc = own" unless it's a digital install. No disc, no own, why waste someone's bandwidth and push them over cap maybe updating something they can't even (as far as the system knows) play?
huh?
the patch is already fully downloaded, it just doens't apply the tiny last 1% of it until you put the disc back in (which is dumb)
Does it really matter? The update is there, and is completely unimportant until the next time you play the game. Is it really a big deal that it isn't applied until the next time you play it?
I mean, is the problem just the icon or is it the fact that it'll take 30 seconds or so longer to start the next time you play the game? I really don't understand what the issue is here. If you have to insert the disc to play the game, and the update doesn't matter until you play the game, why be upset that the update requires the disc to finish installing when the only time the update matters is playing the game which requires the disc anyway?
Does it really matter? The update is there, and is completely unimportant until the next time you play the game. Is it really a big deal that it isn't applied until the next time you play it?
I mean, is the problem just the icon or is it the fact that it'll take 30 seconds or so longer to start the next time you play the game? I really don't understand what the issue is here. If you have to insert the disc to play the game, and the update doesn't matter until you play the game, why be upset that the update requires the disc to finish installing when the only time the update matters is playing the game which requires the disc anyway?
But by that same token, does it really matter to have the disk?
I'd err on the side of "being less annoying and more user friendly" personally. There's no reason I can see why it is the way it is. It's just kind of off-putting because it does seem so blatantly needless.
On the 360 it made sense, as no game checked for patches until you started it. So if it was a disk game you obviously needed to pop the disk in to start it. But on the XB1 many will have it set to check AND download patches, which it will happily do so for every game in your library... it just arbitrarily stops at a point that makes no sense.
And the icon itself is a bit distracting. Not with one game sure... but as I said, this is less a problem now when no one has more than a handful of games, let alone disk games, on the system yet.
But after it gets a far larger library? It will absolutely be a bit of a pain to sit there and see all these updates pending, and all waiting for nothing more that the disk to be in for a few moments, and then you can take it out it you like.
They could optionally choose to just do away with the notification, but it IS useful to know there is an update pending... it's just not so useful to have only a portion of your library update as you expect it to.
+2
HardtargetThere Are Four LightsVancouverRegistered Userregular
So it's only a nitpick on the level of how the library looks instead of on the function level of doing it this way damages the usability of the console?
This is the lowest priority thing for them to touch. Adding new features and fixing things that are actually broken should definitely come well before something like this.
I'd take profile level control over vibrations being implemented well before this. Or customizing the way the console's power button operates (I want it only be able to turn on the console, never off). Or making the store easier to navigate (not a problem right now, but come November the store needs to have some form of genre or alphabetical filter). Or making snap more useful (hell, make it have an option to be semi transparent, not resize the game, and allow me or the developers decide where on the screen it "snaps", or maybe have it be a region of the screen instead of a side).
Any of those would change the way people use the console in some small way.
I'm not sure why they've decided to gate disc game updates, but when it comes right down to it if it wasn't for that icon most people wouldn't even know.
Also, Achievement snapping is great so far. I've only had the console for a few weeks, but if they continue rolling out these kind of updates every month I'm going to be a happy camper.
So it's only a nitpick on the level of how the library looks instead of on the function level of doing it this way damages the usability of the console?
This is the lowest priority thing for them to touch. Adding new features and fixing things that are actually broken should definitely come well before something like this.
I'd take profile level control over vibrations being implemented well before this. Or customizing the way the console's power button operates (I want it only be able to turn on the console, never off). Or making the store easier to navigate (not a problem right now, but come November the store needs to have some form of genre or alphabetical filter). Or making snap more useful (hell, make it have an option to be semi transparent, not resize the game, and allow me or the developers decide where on the screen it "snaps", or maybe have it be a region of the screen instead of a side).
Any of those would change the way people use the console in some small way.
I'm not sure why they've decided to gate disc game updates, but when it comes right down to it if it wasn't for that icon most people wouldn't even know.
Oh, I don't disagree. It's just a current nitpick I have that will get worse as the library gets bigger.
I have the same gripes about the snap and store as well. The 360 market place is a breeze to navigate through... the XB1, even with MUCH less content, is a bigger pain to navigate. I think that detaching the kinect might be best served for that, as to me it feels like someone made the choice that the market MUST be primarily focused on those who want to browse through it using the kinect... which is dumb.
And I want to be able to snap things to a small window, like PiP mode on a TV. Just a small corner somewhere (ideally user definable) and out of the way.
I know WHY they just push the screen to the side, because it's easier and it doesn't block game UI elements, but I should be able to sacrifice game visibility if I choose to do so.
It doesn't make or break my experience, but when some games auto-update but other's don't, it is just annoying.
I can rattle off a few things I would like added... Mostly control over how the console works. It doesn't actually turn off after X hours of inactivity for me if I leave a video app running. Video clip management is sloppy and cumbersome; let me mass delete clips, it is so tedious to select each one to delete it. Maybe set an auto-delete schedule for clips older than so many weeks/months. Upload Studio still needs some work. It's slow as hell and I have to upload edited clips, then upload them again through the Youtube app. They changed Season Passes so they make more sense now, there's no danger of buying individual packs by accident if you buy the pass first. They never explained this though and sometimes friends need to be walked through getting their DLC. As a Kinect user I would like to turn off gesture controls completely on all apps and the dashboard, since I tend to talk with my hands and activate it by accident. If you share your console with a friend/roomie, it gives you notifications (feed or whatever?) on the upper left for things they do. I am not sure if that's intentional or not. I don't need that, though.
Achievement snapping is a bandaid at best. The fact that you can't have a quick overlay like you could on the 360 is hot garbage and I hate it.
grrr!!
That right there is the thing that baffles me about the XB1.
There was so much done on the 360 over the years that MS perfected, forcing Sony to play catch up and "me-too" with the PS3 and now the PS4... and it's like they just arbitrarily tossed a bunch of stuff out the window purely on the grounds of making a new system.
I don't get the need to snap acheivements. Is that just for the completionists out there to watch as they play? Seriously, what's the point of having that screen up all the time?
Posts
Xbox | x Dredgen Yor x |
Because they haven't gotten there yet?
It will happen, like so many other obvious things. Microsoft has been really good about improvement over iteration on the software and service side of things on this console, so even if it isn't there now, that is no reason to think it won't be there in the months to come.
Also, and this is just an observation... even on high-demand days I have never seen xbox marketplace taxed in such a way that I couldn't max out my internet connection downloading games.
Let's play Mario Kart or something...
Here's one annoyance I want them to fix. If I have a disk based game, WHY does it need to be in the drive for me to update the game? Why Can't I be playing anything and have the system update whatever is in my library so I don't need to worry about it?
If I don't want to ever play a game again I'll uninstall/delete it from the drive.
I disabled it because of b/w concerns, but if you have disc based game you need the disc in the drive for it to complete updating the game essentially as a license check. but iirc depending on your settings the patch itself should be downloaded in the background?
I don't really see the point of a Digital Pre-order. Are they going to run out of 1's and 0's?
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
No, but unfortunately there are a lot of preorder bonuses tied to games now. For example, the Destiny beta. Being able to preorder digitally would give everyone a shot at these bonuses.
it also means not having to wait up till midnight to purchase something you wont be playing till the next day anyway. pre-loading would be awesome, but even just being able to pre-purchase and have it auto-download would be a good start.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I feel like you weren't paying close attention during the Xbox One preview and launch.
"You can't have your cake and eat it, too." If you purchase a game license that is verified online, then you can't have a disc that can be re-sold, traded, or gifted. Gamers threw a collective fit when MS tried to give them this feature and move away from the requirement of a physical copy of a game. Gamers insisted on physical media making the scenario you described now impossible. This is what happens when customers reject a paradigm shift - they forfeit new and potentially better features for fear of losing the familiar.
Suggestion: Don't buy a physical copy of the game and purchase through the online store.
Wow. So you're saying we should move away from being able to sell our discs? The problem lies in where there's an update to a game that you have installed on your HDD and it asking for your disc JUST TO INSTALL the patch. He's not saying to play the game.
Exactly. Maybe someday they will revisit the whole "digital/physical" thing, but I know what happened and don't expect it to change any time soon.
I'm just annoyed that I have to sit there and look at the stupid warning icon on a disc game I own until I pop it back in the drive and let it finish it's update.
Right now, not much of a big deal since there are not that many games out there.... but if it's like my 360 where I'm going to have dozens of games with mixed disc/download versions hanging around it's going to get REALLY annoying looking at my library with a bunch of warning symbols spread around all over the place until I pop in the disk for each and every one of them to make it go away.
I want a big dick in my mouth.... That tastes like alien isolation DLC or destiny beta access.
Xbox | x Dredgen Yor x |
That's so that you can't sell your disc and still have a functioning install.
The xbox originally didn't require the disc in there ever once you'd verified a license, but because of the collective shitfit people threw about no used games the feature was removed.
You get one or the other.
This is the biggest reason I preorder on Steam. Pre and auto loading are a huge convenience.
I think you are confusing "update" with "play".
I am not complaining about being unable to play a disk game without the disk. Just that it will not currently update that disk based games instal without the disk being inserted into the system.
What this means is that if it stays this way, and you have say... 200 games of various types on the XB1 in a few years, with ~50 physical copies... you're going to have up to 100 alert icons over all of those disc games at any given time until you go through and put the disk in the system to let it finish.
Maybe that won't bug you, but going into my game library and seeing that icon annoys me, I want it gone... and if I am not going through my library to play all those games regularly, it means I'm putting that disk in the system specifically to just finish an update, then take it out again to play what I want.
There is no functional reason whatsoever to require the disk. It's not like it is updating files on the disk. It knows you have the game installed, the files it has to update are RIGHT there. If you sold the disk, you still can't play it after you updated... so it's just some arbitrary thing done that will get more annoying as time goes on unless they change it.
It shouldn't matter for updates. If the game needs a patch then why does it need the disc? The disc should only be required if you're launching the game.
Why use bandwidth to update something you don't own?
I mean, from the system's point of view, "disc = own" unless it's a digital install. No disc, no own, why waste someone's bandwidth and push them over cap maybe updating something they can't even (as far as the system knows) play?
PS - Local_H_Jay
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Because if you don't own it, then the assumption is you have uninstalled it from the system to free up the space.
If you still have the installation there, the assumption should be that you intend to play it again at some point, so why not update it and make it easier to do?
Disk=Own doesn't really work out the same when every game you play effectively installs to the HDD now.
This is bullshit anyway because, from what I'm reading, it downloads it/installs it all the way till 99% then it asks you to put in the game. If it was worrying about bandwidth it would ask it before.
Yeah, maybe a checkbox somewhere in settings, like with the "quick resume games" option they had for a while.
As a default, though, the option that'll never ever cost me money accidentally is a good one to pick, I think.
PS - Local_H_Jay
Sub me on Youtube
And Twitch
Seems kind of silly, the kind of thing that someone should post on Xbox Feedback.
edit: http://xbox.uservoice.com/forums/251650-console-accessories/suggestions/6029950-update-disk-games-without-needing-the-disk-in-the
already exists
huh?
the patch is already fully downloaded, it just doens't apply the tiny last 1% of it until you put the disc back in (which is dumb)
I mean, is the problem just the icon or is it the fact that it'll take 30 seconds or so longer to start the next time you play the game? I really don't understand what the issue is here. If you have to insert the disc to play the game, and the update doesn't matter until you play the game, why be upset that the update requires the disc to finish installing when the only time the update matters is playing the game which requires the disc anyway?
But by that same token, does it really matter to have the disk?
I'd err on the side of "being less annoying and more user friendly" personally. There's no reason I can see why it is the way it is. It's just kind of off-putting because it does seem so blatantly needless.
On the 360 it made sense, as no game checked for patches until you started it. So if it was a disk game you obviously needed to pop the disk in to start it. But on the XB1 many will have it set to check AND download patches, which it will happily do so for every game in your library... it just arbitrarily stops at a point that makes no sense.
And the icon itself is a bit distracting. Not with one game sure... but as I said, this is less a problem now when no one has more than a handful of games, let alone disk games, on the system yet.
But after it gets a far larger library? It will absolutely be a bit of a pain to sit there and see all these updates pending, and all waiting for nothing more that the disk to be in for a few moments, and then you can take it out it you like.
They could optionally choose to just do away with the notification, but it IS useful to know there is an update pending... it's just not so useful to have only a portion of your library update as you expect it to.
But it's silly and should be fixed
This is the lowest priority thing for them to touch. Adding new features and fixing things that are actually broken should definitely come well before something like this.
I'd take profile level control over vibrations being implemented well before this. Or customizing the way the console's power button operates (I want it only be able to turn on the console, never off). Or making the store easier to navigate (not a problem right now, but come November the store needs to have some form of genre or alphabetical filter). Or making snap more useful (hell, make it have an option to be semi transparent, not resize the game, and allow me or the developers decide where on the screen it "snaps", or maybe have it be a region of the screen instead of a side).
Any of those would change the way people use the console in some small way.
I'm not sure why they've decided to gate disc game updates, but when it comes right down to it if it wasn't for that icon most people wouldn't even know.
You're not preventing, blocking, or stopping anything by requiring an arbitrary check for the last 1%.
Oh, I don't disagree. It's just a current nitpick I have that will get worse as the library gets bigger.
I have the same gripes about the snap and store as well. The 360 market place is a breeze to navigate through... the XB1, even with MUCH less content, is a bigger pain to navigate. I think that detaching the kinect might be best served for that, as to me it feels like someone made the choice that the market MUST be primarily focused on those who want to browse through it using the kinect... which is dumb.
And I want to be able to snap things to a small window, like PiP mode on a TV. Just a small corner somewhere (ideally user definable) and out of the way.
I know WHY they just push the screen to the side, because it's easier and it doesn't block game UI elements, but I should be able to sacrifice game visibility if I choose to do so.
I can rattle off a few things I would like added... Mostly control over how the console works. It doesn't actually turn off after X hours of inactivity for me if I leave a video app running. Video clip management is sloppy and cumbersome; let me mass delete clips, it is so tedious to select each one to delete it. Maybe set an auto-delete schedule for clips older than so many weeks/months. Upload Studio still needs some work. It's slow as hell and I have to upload edited clips, then upload them again through the Youtube app. They changed Season Passes so they make more sense now, there's no danger of buying individual packs by accident if you buy the pass first. They never explained this though and sometimes friends need to be walked through getting their DLC. As a Kinect user I would like to turn off gesture controls completely on all apps and the dashboard, since I tend to talk with my hands and activate it by accident. If you share your console with a friend/roomie, it gives you notifications (feed or whatever?) on the upper left for things they do. I am not sure if that's intentional or not. I don't need that, though.
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grrr!!
That right there is the thing that baffles me about the XB1.
There was so much done on the 360 over the years that MS perfected, forcing Sony to play catch up and "me-too" with the PS3 and now the PS4... and it's like they just arbitrarily tossed a bunch of stuff out the window purely on the grounds of making a new system.