How the shit do you keep your stuff safe from sweepers in B/R? Or do you just... Not? Eat the sweep, drop more dudes, and try to get back into the game.
Only thing I can think of is to splash white (Mana Confluence, Shocklands?) for Boros Charm.
But really I think you just try to beat face before they can draw Verdict. Fortunately, the new sweepers are more expensive so it won't be so bad when Verdict rotates
I suspect Day of Judgement will be in M15, or there will be a new 4 mana wrath effect in the Fall Large set. I think it's one of those effects that is always around in Standard.
silence1186 on
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GumpyThere is alwaysa greater powerRegistered Userregular
I actually want underworld cerby to be used against control. You'll be spewing a lot more creatures straight out of your yard and into their face when he goes down.
That's the idea with underworld cerby and minotaurs, especially with things like Ragemonger
Ragemonger is one I'm waffling over. I want to go Rageblood, Warcaller, Petrifier with Deathbellow's as my 2 drop, and either running Felhide Brawler or the new 1 drop. I'm partial to the Brawler, since that leaves my mainline Mino's all at 2 drop, and not weaklings.
That just seems like a bunch of dudes, and trying to push Ragemonger in there is just "too many dudes".
You are going to hate playing Deathbellows. They always feel bad to throw down because it costs 3 to regenerate and they almost always die on their second attack.
Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
You are going to hate playing Deathbellows. They always feel bad to throw down because it costs 3 to regenerate and they almost always die on their second attack.
do you play brawlers, or do you just hate yourself and play deathbellows?
I guess if you're playing a "These guys help those guys" Sliver style deck, the "can't block alone" isn't really a downside. Occasionally it'll bite you in the ass, but not often.
Eh, I have a hard time complaining when all the creatures I need to drop are all only three mana. I usually have three mana.
It's when I want to use stuff that's five+ cmc where I start to have issues. Sometimes you drought and everything goes to shit, at least you can kind of count on getting three lands.
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
Without Ragemonger the deck feels even worse. Hands without Ragemonger were my least favorite ones, because they end up chaining together and making for some dumb explosive shit. When the deck works, its super fun, but when it doesn't, it just feels bad.
I think it's a lack of interaction with the creatures. There's no heroic stuff, it's just... Play them and turn them sideways. Not even an activated ability to tinker with.
There's those inspire guys, but their abilities aren't worth building around.
Maybe the token guy could be a thing. But really... Cloning a single guy each turn is pretty boring, too.
RDW is a good deck that slams dudes and turns them sideways. Minotaurs just isn't an efficient way to play that game, because at the end of the day that really is just an aggro deck.
Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
I think it's a lack of interaction with the creatures. There's no heroic stuff, it's just... Play them and turn them sideways. Not even an activated ability to tinker with.
There's those inspire guys, but their abilities aren't worth building around.
Maybe the token guy could be a thing. But really... Cloning a single guy each turn is pretty boring, too.
make a minotaur deck that uses oracle of boners to worst fear people
"When <blah> comes on to the battlefield, choose between paying tribute or not, if you pay tribute, place <number> of counters on this dude"
Giving that choice to your opponent stinks and is unnecessary. Giving the player that choice gives fun flexibility and I honestly think is more flavorful (the player, a powerful wizard, paying tribute to the gods of that plane for better dudes).
giving the player that choice makes tribute cards WAY WORSE and just makes them ETB effects 95% of the time
giving the opponent the choice makes it super interesting and makes the opponent think 'am i going to draw removal for this if i give it counters, can i make it an overcosted creature and deal with a vindicate effect this turn'?
if the controller got to make the call the effects would be super shitty and you would get hardly any counters at all
It would be much much harder to justify some of the Tribute effects if they were ETB - Choose One vs Opponent Chooses one. Look at Unleash for the side of things.
Instead, your opponent gets to wonder if you have Worst Fears in hand or something equally terrifying.
I prefer creatures with flexibility (bigger or ETB, depending on board state), but not where my opponents choose.
So I said "I".
You can assume I understand the mechanical reasons for a thing, since I didn't ask "why isn't it?".
Anon the Felon on
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Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
I prefer creatures with flexibility (bigger or ETB, depending on board state), but not where my opponents choose.
So I said "I".
You can assume I understand the mechanical reasons for a thing, since I didn't ask "why isn't it?".
I know, and apologize if I was being a dick.
Everybody would like to have a 3/1 that costs 2RR, has Haste, and says "Choose one: ETB with 2 +1/+1 counters, or Cast an instant/sorcery card from your hand for free"
Also I wonder if mono islands will cut judge's familiar for the 1 drop bestow harpy rare in journey
In a deck that could reasonably overload rift it's probably going to do more than familiar, which is generally nothing but be a 1/1 flyer
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Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
aside from worst fears, what cards are feasible to threaten with oracle, aside from just burn
slaughter games, rise of the dark realms, maybe... tormented thoughts?
you could go off-color I suppose, especially with mana confluence being a thing, but I dunno how wacky you wanna get while retaining the minotaur shell
card draw off of him seems like it could be really potent
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GumpyThere is alwaysa greater powerRegistered Userregular
4 Soldier of the Pantheon
4 Rakdos Cackler
4 Tormented Hero
2 Imposing Sovereign
4 Judge's Familiar
4 Loyal Pegasus
4 Immortal Servitude
4 Nyxborn Shieldmate
4 Gnarled Scarhide
2 Spear of Heliod
6 Plains
6 Swamp
4 Godless Shrine
2 Temple of Silence
2 Gods Willing
2 Temple of Triumph (The legendary artifact that buffs dudes)
4 Launch the Boats
Everyone's a 2 power one drop. Just dumping my hand, hitting people in the face and then immortal servitude when they all end up dead. You can bestow dudes on your birds for extra punch through (I am excited for Gnarled Scarhide).
aside from worst fears, what cards are feasible to threaten with oracle, aside from just burn
slaughter games, rise of the dark realms, maybe... tormented thoughts?
you could go off-color I suppose, especially with mana confluence being a thing, but I dunno how wacky you wanna get while retaining the minotaur shell
card draw off of him seems like it could be really potent
I forget, can you FreeCast the Fuse version of a split card?
Liturgy of Blood would be fun to cast, as would Obzedat's Aid, Rise of the Dark Realms, Stolen Identity (copying the Oracle), Undercity Plague, Whims of the Fate. Anything over 5CMC, really.
aside from worst fears, what cards are feasible to threaten with oracle, aside from just burn
slaughter games, rise of the dark realms, maybe... tormented thoughts?
you could go off-color I suppose, especially with mana confluence being a thing, but I dunno how wacky you wanna get while retaining the minotaur shell
card draw off of him seems like it could be really potent
I forget, can you FreeCast the Fuse version of a split card?
Use something to create tokens every turn, then a reliable inspire trigger. At least once per turn you'll be able to steal a spell, then swap back the Chimera for a token.
Maybe? I don't know, I know people were talking about how to make the Chimera a thing, maybe this is how?
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Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
Use something to create tokens every turn, then a reliable inspire trigger. At least once per turn you'll be able to steal a spell, then swap back the Chimera for a token.
Maybe? I don't know, I know people were talking about how to make the Chimera a thing, maybe this is how?
this was something I was mulling over last week, trying to make u/g/r deck that involves one of my theros faves, polis crusher
use daring thief + chimera to steal your opponent's stuff, and use polish crusher to attack into them and wreck a given chimera if necessary
gruul charm to repossess your chimera or blow it up, whichever is more advantageous (you can't change modes of a spell with chimera, right?)
light ramping
take chimeras back with daring thief in exchange for... caryatids, maybe?
it is probably a crap idea and I can't remember the other cards but I want to try it
I don't know, I came across it while looking at making Inspire a thing. I'd be trying to give away 1/1 tokens every turn, since they'll be of very little threat to you.
B/U with a B-Devotion theme, tap/untap for Forlorn Pseduamma to drop 2/2 zombies which hit Grim Guardian to LoL for 1.
Not sure it can be good, but I want it to be.
You've got the new Shorestalker with Hidden strings, Thassa's Ire, and the Black Tree of Odunos. The problem I'm having is figuring out how much tap is too much. I've also got this idea of throwing in Phenax as a win-con. Spit out zombies with Pseduamma, tap them down to make the Tree huge, tap it to mill for big numbers.
Anon the Felon on
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astrobstrdSo full of mercy...Registered Userregular
Chimera was made for my Roon EDH. I want to draw it about as often as a lot of the other powerhouse EtB guys, because if I'm ahead it just locks people out. What's that, Genesis Wave for 15? Here's a 3/3 and I'll take that, thank you. Oh, EoT my 3/3 blinks back to my side.
Theodore Flooseveltproud parent of eight beautiful girls and shalmelodorne (which is currently being ruled by a woman (awesome role model for my daughters)) #dornedadRegistered Userregular
aside from worst fears, what cards are feasible to threaten with oracle, aside from just burn
slaughter games, rise of the dark realms, maybe... tormented thoughts?
you could go off-color I suppose, especially with mana confluence being a thing, but I dunno how wacky you wanna get while retaining the minotaur shell
card draw off of him seems like it could be really potent
I forget, can you FreeCast the Fuse version of a split card?
Liturgy of Blood would be fun to cast, as would Obzedat's Aid, Rise of the Dark Realms, Stolen Identity (copying the Oracle), Undercity Plague, Whims of the Fate. Anything over 5CMC, really.
hah, I was thinking of whims of the fates just for funsies
but Undercity Plague looks particularly enticing
in more vanilla terms, I wonder about flurry of horns. 5 mana for 4 power isn't exactly exciting, but four open mana threatening a 3/1, 2/3, and 2/3 swinging that turn? Okay that's also maybe not super exciting, but minotaurs do have 3 lords now
Posts
I suspect Day of Judgement will be in M15, or there will be a new 4 mana wrath effect in the Fall Large set. I think it's one of those effects that is always around in Standard.
ineedmayo.com Eidolon Journal Updated
Thallids and slivers are my two favorite creature types.
Ragemonger is one I'm waffling over. I want to go Rageblood, Warcaller, Petrifier with Deathbellow's as my 2 drop, and either running Felhide Brawler or the new 1 drop. I'm partial to the Brawler, since that leaves my mainline Mino's all at 2 drop, and not weaklings.
That just seems like a bunch of dudes, and trying to push Ragemonger in there is just "too many dudes".
The idea of doing MINOSLIVERS is kind of fun.
ineedmayo.com Eidolon Journal Updated
Good point.
Ug. Why Betman. Why you gotta crush dreams, man?
do you play brawlers, or do you just hate yourself and play deathbellows?
the dream crushed me, anon
I'd play brawlers instead of deathbellows. Sometimes you gotta block, and you can at least block with the brawlers some of the time
ineedmayo.com Eidolon Journal Updated
This is very true, the biggest problem is that all the minotaurs clog the 3-drop spot and that stinks
ineedmayo.com Eidolon Journal Updated
It's when I want to use stuff that's five+ cmc where I start to have issues. Sometimes you drought and everything goes to shit, at least you can kind of count on getting three lands.
Hmm, true. Too bad Ragemonger is also a 3-drop. At least he can streamline things a little to let you land two 3-drops on turn 4.
ineedmayo.com Eidolon Journal Updated
There's those inspire guys, but their abilities aren't worth building around.
Maybe the token guy could be a thing. But really... Cloning a single guy each turn is pretty boring, too.
ineedmayo.com Eidolon Journal Updated
make a minotaur deck that uses oracle of boners to worst fear people
"When <blah> comes on to the battlefield, choose between paying tribute or not, if you pay tribute, place <number> of counters on this dude"
Giving that choice to your opponent stinks and is unnecessary. Giving the player that choice gives fun flexibility and I honestly think is more flavorful (the player, a powerful wizard, paying tribute to the gods of that plane for better dudes).
giving the opponent the choice makes it super interesting and makes the opponent think 'am i going to draw removal for this if i give it counters, can i make it an overcosted creature and deal with a vindicate effect this turn'?
if the controller got to make the call the effects would be super shitty and you would get hardly any counters at all
ineedmayo.com Eidolon Journal Updated
Instead, your opponent gets to wonder if you have Worst Fears in hand or something equally terrifying.
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I prefer creatures with flexibility (bigger or ETB, depending on board state), but not where my opponents choose.
So I said "I".
You can assume I understand the mechanical reasons for a thing, since I didn't ask "why isn't it?".
well, anon, this is why you need to oracle worst fears someone!
Fanatic is so good when all the choices are unpleasant
I know, and apologize if I was being a dick.
Everybody would like to have a 3/1 that costs 2RR, has Haste, and says "Choose one: ETB with 2 +1/+1 counters, or Cast an instant/sorcery card from your hand for free"
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
In a deck that could reasonably overload rift it's probably going to do more than familiar, which is generally nothing but be a 1/1 flyer
slaughter games, rise of the dark realms, maybe... tormented thoughts?
you could go off-color I suppose, especially with mana confluence being a thing, but I dunno how wacky you wanna get while retaining the minotaur shell
card draw off of him seems like it could be really potent
4 Rakdos Cackler
4 Tormented Hero
2 Imposing Sovereign
4 Judge's Familiar
4 Loyal Pegasus
4 Immortal Servitude
4 Nyxborn Shieldmate
4 Gnarled Scarhide
2 Spear of Heliod
6 Plains
6 Swamp
4 Godless Shrine
2 Temple of Silence
2 Gods Willing
2 Temple of Triumph (The legendary artifact that buffs dudes)
4 Launch the Boats
Everyone's a 2 power one drop. Just dumping my hand, hitting people in the face and then immortal servitude when they all end up dead. You can bestow dudes on your birds for extra punch through (I am excited for Gnarled Scarhide).
I forget, can you FreeCast the Fuse version of a split card?
Liturgy of Blood would be fun to cast, as would Obzedat's Aid, Rise of the Dark Realms, Stolen Identity (copying the Oracle), Undercity Plague, Whims of the Fate. Anything over 5CMC, really.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Yes.
Daring Thief + Perplexing Chimera.
Use something to create tokens every turn, then a reliable inspire trigger. At least once per turn you'll be able to steal a spell, then swap back the Chimera for a token.
Maybe? I don't know, I know people were talking about how to make the Chimera a thing, maybe this is how?
this was something I was mulling over last week, trying to make u/g/r deck that involves one of my theros faves, polis crusher
use daring thief + chimera to steal your opponent's stuff, and use polish crusher to attack into them and wreck a given chimera if necessary
gruul charm to repossess your chimera or blow it up, whichever is more advantageous (you can't change modes of a spell with chimera, right?)
light ramping
take chimeras back with daring thief in exchange for... caryatids, maybe?
it is probably a crap idea and I can't remember the other cards but I want to try it
B/U with a B-Devotion theme, tap/untap for Forlorn Pseduamma to drop 2/2 zombies which hit Grim Guardian to LoL for 1.
Not sure it can be good, but I want it to be.
You've got the new Shorestalker with Hidden strings, Thassa's Ire, and the Black Tree of Odunos. The problem I'm having is figuring out how much tap is too much. I've also got this idea of throwing in Phenax as a win-con. Spit out zombies with Pseduamma, tap them down to make the Tree huge, tap it to mill for big numbers.
hah, I was thinking of whims of the fates just for funsies
but Undercity Plague looks particularly enticing
in more vanilla terms, I wonder about flurry of horns. 5 mana for 4 power isn't exactly exciting, but four open mana threatening a 3/1, 2/3, and 2/3 swinging that turn? Okay that's also maybe not super exciting, but minotaurs do have 3 lords now
go to this article and type in "paliano"
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube