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Posts

  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    Kai_San wrote: »
    So you can only have 9 decks total, ever?

    That seems like a really low number for messing around with.

    Remaking decks is really fast and easy so it hasn't been a problem for me, but the latest interview with Blizzard definitely implied that we'd be getting more slots someday.

  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    Hoz wrote: »
    Just played a guy two games in a row where he innervated a fucking Yeti out on turn 2 and 1 in each game respectively.

    Guess which minion priest has a hard time removing!

    This is probably an extremely unhelpful comment but it seems weird for a priest to be worried about that when they can pull the same stuff with Ancient Watcher+Silence or Coin Injured Blademaster+Circle of Healing.

  • RozRoz Boss of InternetRegistered User regular
    edited February 2014
    it is always, always important to remember that regardless of the specific situations the coin is really good in, being one mana ahead all game is always amazing, just in subtle ways that are hard to notice

    You and I have always been in agreement on this, but I don't even think they are that subtle. Getting to play cards naturally as you hit the higher mana breakpoints is huge.

    I always want to go first in this game if I can. The only time I don't is when I have Wild Growth in my opening hand, otherwise going first is a definite advantage.

    Roz on
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    Hah! Decided to work on getting some other heroes to 10, so I made a shaman deck to screw around with. Threw all the murlocs in there I could spare, buffs, totems, removal, and a few bigger creatures for the back end. First game I beat a priest on turn 6 with 4 murlocs and 2 totems buffed with Bloodlust. Second game I wasn't getting the cards I wanted but still beat a mage into the ground with plenty of life to spare.

    Battletag: Threeve#1501
    PSN: Threeve703
  • MMMigMMMig Registered User regular
    edited February 2014
    Murlocs can go to hell.
    If they draw really well they can be annoying as hell.

    That damn one that gives a passive +2/+1 to all murlocs can also go to hell.



    ed: Opposite to that, if I also draw well with my druid deck then all his murlocs disappear by my first swipe and he just concedes. ^^'
    my mage deck can't handle murloc rushes too well :(

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    TannerMS wrote: »
    Hoz wrote: »
    Just played a guy two games in a row where he innervated a fucking Yeti out on turn 2 and 1 in each game respectively.

    Guess which minion priest has a hard time removing!

    This is probably an extremely unhelpful comment but it seems weird for a priest to be worried about that when they can pull the same stuff with Ancient Watcher+Silence or Coin Injured Blademaster+Circle of Healing.

    Can't any class Ancient Watcher+Silence? Early Blademaster+Circle is awesome though.

  • heenatoheenato Alice Leywind Registered User regular
    It's harder for most classes to silence ancient watcher though, since they mostly just get the owl and spellbreaker.

    M A G I K A Z A M
  • BlueBlueBlueBlue Registered User regular
    Yeah he's talking the 0-mana Silence that would let a priest turn 1 coin watcher for a 4/5

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    TannerMS
  • NabobNabob Registered User regular
    I got my first legendary! It was Baron Geddon... He seems not super good, I'm thinking about dusting him to get 4 useful rares...

    3DS Friend Code: 3325-2367-6821
    TannerMS38thDoekimeRazalgrim
  • azith28azith28 Registered User regular
    I just lost in arena to a druid who triple innervated, coined, and played Deathwing on turn 3. I fucking hate that druid and I hope all his teeth fall out and hair grows in their place.

    Thats actually a kinda stupid move. most people might have had a removal by that point in the game, woulda been a huge waste if you did.

    Stercus, Stercus, Stercus, Morituri Sum
    MMMig
  • GoodKingJayIIIGoodKingJayIII They wanna get my gold on the ceilingRegistered User regular
    MMMig wrote: »
    Murlocs can go to hell.
    If they draw really well they can be annoying as hell.

    That damn one that gives a passive +2/+1 to all murlocs can also go to hell.



    ed: Opposite to that, if I also draw well with my druid deck then all his murlocs disappear by my first swipe and he just concedes. ^^'
    my mage deck can't handle murloc rushes too well :(

    It's definitely gimmicky. If I show my hand (literally and figuratively) too fast I'm pretty boned because everything will just get removed, but if I don't have enough removal or control in hand then I need creatures to stay safe.

    Battletag: Threeve#1501
    PSN: Threeve703
  • ResIpsaLoquiturResIpsaLoquitur Not a grammar nazi, just alt-write. Registered User regular
    Could I get a critique of my pally deck? It's what I want to run primarily for ranked, but needs some real work. I was able to get rank 16 with it, only playing very occasionally. When I can get it going, it works great, but it seems to stall too often.
    I only have two legendaries (Geblin and Nozdormu), and no applicable epics. I have enough dust to craft 1 epic (or equivalent rares and/or commons); I'd have a 2nd epic if I dusted the Nozdormu.
    264qgr7.jpg

    Incidentally, I'd be curious to see what people name their decks, as I can't be the only one who has fun with it.
    2jd1095.jpg

    Having decided I'd like to go paladin, I went ahead and crafted the peacekeepers I was missing, and popped them in instead of the stormwind champs. I also swapped a couple others to make for a stronger opening. Here's what I have now:
    2w34xdv.jpg

    I don't foresee having any legendaries any time soon, absent a lucky pack from arena. The deck probably needs at least one of the epic weapons that gives +1/+1, whose name escapes me, and possibly also the second equality.

    League of Legends: MichaelDominick; Blizzard(NA): MichaelD#11402; Steam ID: MichaelDominick
    PwH4Ipj.jpg
  • wonderpugwonderpug Registered User regular
    kedinik wrote: »
    KafkaAU wrote: »
    My stats have swung around recently, 66% going second compared to 63% going first. Used to be about 60% second to 63% first.
    Is there a stats screen?
    Only if you manually track your progress using an online tool.

  • SeGaTaiSeGaTai Registered User regular
    Nabob wrote: »
    I got my first legendary! It was Baron Geddon... He seems not super good, I'm thinking about dusting him to get 4 useful rares...

    Baron is pretty good in control decks, there are a lot of worse legendary's you could have gotten. I'd at least consider holding onto him and seeing if the meta shifts away from charge/rush decks

    PSN SeGaTai
  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    Nabob wrote: »
    I got my first legendary! It was Baron Geddon... He seems not super good, I'm thinking about dusting him to get 4 useful rares...

    Baron Geddon isn't super great, but I've seen really good players make good use of him in hard control decks (mainly priest). But seriously, if you don't have Argent Commanders/Defenders of Argus/Whatever Class Rares you need, I'd value those higher than Geddon.

    MMMig
  • InvictusInvictus Registered User regular
    kedinik wrote: »
    KafkaAU wrote: »
    My stats have swung around recently, 66% going second compared to 63% going first. Used to be about 60% second to 63% first.

    Is there a stats screen?

    Not in the game, but here's my stats from arenas from the last few weeks, which I record via that website.

    For the record, over 130 games first and 130 games with the coin, I have a 5% edge in winrate going first.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    edited February 2014
    Could I get a critique of my pally deck? It's what I want to run primarily for ranked, but needs some real work. I was able to get rank 16 with it, only playing very occasionally. When I can get it going, it works great, but it seems to stall too often.
    I only have two legendaries (Geblin and Nozdormu), and no applicable epics. I have enough dust to craft 1 epic (or equivalent rares and/or commons); I'd have a 2nd epic if I dusted the Nozdormu.
    264qgr7.jpg

    Incidentally, I'd be curious to see what people name their decks, as I can't be the only one who has fun with it.
    2jd1095.jpg

    Having decided I'd like to go paladin, I went ahead and crafted the peacekeepers I was missing, and popped them in instead of the stormwind champs. I also swapped a couple others to make for a stronger opening. Here's what I have now:
    2w34xdv.jpg

    I don't foresee having any legendaries any time soon, absent a lucky pack from arena. The deck probably needs at least one of the epic weapons that gives +1/+1, whose name escapes me, and possibly also the second equality.

    Getting two equalities should be your top priority. That card answers situations that no other Paladin card can. Sword of Justice is really cool, but it's a little slow when you're trying to be aggressive. I'd use one in that deck if you had it but I don't think it should be crafted at the expense of general value stuff.

    TannerMS on
    38thDoe
  • ResIpsaLoquiturResIpsaLoquitur Not a grammar nazi, just alt-write. Registered User regular
    TannerMS wrote: »
    Could I get a critique of my pally deck? It's what I want to run primarily for ranked, but needs some real work. I was able to get rank 16 with it, only playing very occasionally. When I can get it going, it works great, but it seems to stall too often.
    I only have two legendaries (Geblin and Nozdormu), and no applicable epics. I have enough dust to craft 1 epic (or equivalent rares and/or commons); I'd have a 2nd epic if I dusted the Nozdormu.
    264qgr7.jpg

    Incidentally, I'd be curious to see what people name their decks, as I can't be the only one who has fun with it.
    2jd1095.jpg

    Having decided I'd like to go paladin, I went ahead and crafted the peacekeepers I was missing, and popped them in instead of the stormwind champs. I also swapped a couple others to make for a stronger opening. Here's what I have now:
    2w34xdv.jpg

    I don't foresee having any legendaries any time soon, absent a lucky pack from arena. The deck probably needs at least one of the epic weapons that gives +1/+1, whose name escapes me, and possibly also the second equality.

    Getting two equalities should be your top priority. That card answers situations that no other Paladin card can. Sword of Justice is really cool, but it's a little slow when you're trying to be aggressive. I'd use one in that deck if you had it but I don't think it should be crafted at the expense of general value stuff.

    I'll definitely get the second equality next. I could dust the nozdormu and get the Sword of Justice straight up; that dragon is just so useless right now there's a part of me that wants to pretend they'll modify it and I could dust it for the full 1600 value (or, for that matter, actually use it). 9 mana for an 8/8 that makes things as tough on me as the opponent just doesn't make any sense.

    League of Legends: MichaelDominick; Blizzard(NA): MichaelD#11402; Steam ID: MichaelDominick
    PwH4Ipj.jpg
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    Very unlikely that Noz gets changed. If you still need tons of rares, I'd dust him.

    PoGo friend code: 7835 1672 4968
  • 38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    BlueBlue wrote: »
    Yeah he's talking the 0-mana Silence that would let a priest turn 1 coin watcher for a 4/5

    Hmm, I don't feel like that card does enough for me outside of that combo, much rather have spell breakers/Sunfurys.

  • kedinikkedinik Captain of Industry Registered User regular
    wonderpug wrote: »
    kedinik wrote: »
    KafkaAU wrote: »
    My stats have swung around recently, 66% going second compared to 63% going first. Used to be about 60% second to 63% first.
    Is there a stats screen?
    Only if you manually track your progress using an online tool.

    Ah, thanks.

    Weird feature to lack!

    I made a game! Hotline Maui. Requires mouse and keyboard.
  • azith28azith28 Registered User regular
    Whats the most effective but expensive deck right now? Like ive got a bunch of legendaries and have some dust to make others, but I wanna make a deck that is going to kick ass using as many as possible.

    Stercus, Stercus, Stercus, Morituri Sum
  • GrobianGrobian What's on sale? Pliers!Registered User regular
    azith28 wrote: »
    Whats the most effective but expensive deck right now? Like ive got a bunch of legendaries and have some dust to make others, but I wanna make a deck that is going to kick ass using as many as possible.

    I think the Legendary Druid deck from last season is still played, although many have switched it towards the Savage Roar build.

    You have Thalnos, Pagle, Cairne, Sylvanas, Tinkmaster, Rag, Cenarius, Ysera. Innervate, Wrath, Swipe, Starfall. Ancient of Lore, Druid of the Claw, Keeper of the Grove. That leaves a couple cards, so probably some form of healing and also just more value minions (Harvest Golem, Yeti, Defender of Argus, Wild Pyro?)

    PoGo friend code: 7835 1672 4968
  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    azith28 wrote: »
    Whats the most effective but expensive deck right now? Like ive got a bunch of legendaries and have some dust to make others, but I wanna make a deck that is going to kick ass using as many as possible.

    In my opinion, the strongest deck in the game is going to be a variant of the third ultimate druid deck posted in Liquidhearth.com 's latest druid article (Starting Stone #5: Druid I think it's called). It has an iffy matchup against Giant Lock and a lot of control Shamans but played perfectly it has an amazing win ratio against everything else.

  • CreamstoutCreamstout What you think I program for, to push a fuckin' quad-core? Registered User regular
    azith28 wrote: »
    Whats the most effective but expensive deck right now? Like ive got a bunch of legendaries and have some dust to make others, but I wanna make a deck that is going to kick ass using as many as possible.

    I'm not sure if it is the most expensive but KitKatz warrior control deck is pretty effective against most decks. I only play Warrior Control in ranked (homer).

  • InvictusInvictus Registered User regular
    TannerMS wrote: »
    azith28 wrote: »
    Whats the most effective but expensive deck right now? Like ive got a bunch of legendaries and have some dust to make others, but I wanna make a deck that is going to kick ass using as many as possible.

    In my opinion, the strongest deck in the game is going to be a variant of the third ultimate druid deck posted in Liquidhearth.com 's latest druid article (Starting Stone #5: Druid I think it's called). It has an iffy matchup against Giant Lock and a lot of control Shamans but played perfectly it has an amazing win ratio against everything else.

    This.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    The top decks right now seem to be any variant on warrior control or overwhelming druid nonsense

    Good warrior decks don't seem very easy to play though. You have to make tough choices about using your health to destroy creatures

  • SensationalSensational Registered User regular
    edited February 2014
    Food for thought. Here's a new arena paladin deck I went 12-2 with:
    K0fhBnI.jpg

    Five of those minions are in the "terrible" category in Trump's highly esteemed tier list. Yet between noble sacrifice, sword of justice and blessing of kings, those farseers can do some heavy lifting. The "poor" pint-sized summoner won at least two games in a quick fashion for me.

    Also, no board clear in that deck besides the two truesilvers. No aoe, equality, or any late game heavy hitters (argent commander and ravenholdt assassin didn't fit in the picture) and one crappy taunter. And yet it worked, even the two losses were extremely close that the opponents won by the skin of their teeth.

    Edit: golden lorewalker cho popped out of one of the reward boxes

    Sensational on
    kimeMMMigLilnoobs
  • kraughmarkraughmar Kingston, ONRegistered User regular
    Poor priest, Mindgaming a Fairy Dragon out of my druid deck. Glad he didn't pull one of my two Ironbarks, or Ragnaros. He had no idea the value he almost achieved!

    Also, I will jinx myself now by saying I feel pretty good about this deck. This run could be the one. (would have rather had another Swipe than the Shieldbearer, but y'know)

  • InvictusInvictus Registered User regular
    edited February 2014
    Food for thought. Here's a new arena paladin deck I went 12-2 with:
    K0fhBnI.jpg

    Five of those minions are in the "terrible" category in Trump's highly esteemed tier list. Yet between noble sacrifice, sword of justice and blessing of kings, those farseers can do some heavy lifting. The "poor" pint-sized summoner won at least two games in a quick fashion for me.

    Also, no board clear in that deck besides the two truesilvers. No aoe, equality, or any late game heavy hitters (argent commander and ravenholdt assassin didn't fit in the picture) and one crappy taunter. And yet it worked, even the two losses were extremely close that the opponents won by the skin of their teeth.

    Yeah, this is a classic example of the tempo arena deck. Get Down! is a great tempo advantage since it tends to kill their twodrop, and gives you a lot more control over what to trade in the midgame. What were you big creatures, btw? do you remember? Your curve shows half a dozen cards or so with costs above 4.

    EDIT: on review, damn, you've actually got a ton of big tempo-plus creatures. pint-sized summoner is exactly that, as well as demolisher and argent protector.

    Invictus on
    Generalísimo de Fuerzas Armadas de la República Argentina
  • SensationalSensational Registered User regular
    Invictus wrote: »

    Yeah, this is a classic example of the tempo arena deck. Get Down! is a great tempo advantage since it tends to kill their twodrop, and gives you a lot more control over what to trade in the midgame. What were you big creatures, btw? do you remember? Your curve shows half a dozen cards or so with costs above 4.

    EDIT: on review, damn, you've actually got a ton of big tempo-plus creatures. pint-sized summoner is exactly that, as well as demolisher and argent protector.

    Now that I think about it my three 5's were really good. Azure drake, kodo and silver hand knight! Argent commander at 6 and assassin at 7. Pretty solid deck?

  • InvictusInvictus Registered User regular
    Invictus wrote: »

    Yeah, this is a classic example of the tempo arena deck. Get Down! is a great tempo advantage since it tends to kill their twodrop, and gives you a lot more control over what to trade in the midgame. What were you big creatures, btw? do you remember? Your curve shows half a dozen cards or so with costs above 4.

    EDIT: on review, damn, you've actually got a ton of big tempo-plus creatures. pint-sized summoner is exactly that, as well as demolisher and argent protector.

    Now that I think about it my three 5's were really good. Azure drake, kodo and silver hand knight! Argent commander at 6 and assassin at 7. Pretty solid deck?

    Yup, it'd be hard to design a better tempo deck; kodo is huge plus-tempo too, in most circumstances, and argent commander even moreso. Azure drake is your one concession to card value, but it and hammer are the cantrips most suited to tempo-based play.

    That's pretty good drafting there, to pick up on what was happening and get that awesome tempo curve.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • SensationalSensational Registered User regular
    Invictus wrote: »
    Invictus wrote: »

    Yeah, this is a classic example of the tempo arena deck. Get Down! is a great tempo advantage since it tends to kill their twodrop, and gives you a lot more control over what to trade in the midgame. What were you big creatures, btw? do you remember? Your curve shows half a dozen cards or so with costs above 4.

    EDIT: on review, damn, you've actually got a ton of big tempo-plus creatures. pint-sized summoner is exactly that, as well as demolisher and argent protector.

    Now that I think about it my three 5's were really good. Azure drake, kodo and silver hand knight! Argent commander at 6 and assassin at 7. Pretty solid deck?

    Yup, it'd be hard to design a better tempo deck; kodo is huge plus-tempo too, in most circumstances, and argent commander even moreso. Azure drake is your one concession to card value, but it and hammer are the cantrips most suited to tempo-based play.

    That's pretty good drafting there, to pick up on what was happening and get that awesome tempo curve.

    Thanks! Also that Devine Favor was a real x-factor in two games against mages, when I quickly gained board control and they were just hoarding their cards for the eventual board clear while I was practically empty handed. Then I popped Devine Favor and that just about sealed it.

  • InvictusInvictus Registered User regular
    Invictus wrote: »
    Invictus wrote: »

    Yeah, this is a classic example of the tempo arena deck. Get Down! is a great tempo advantage since it tends to kill their twodrop, and gives you a lot more control over what to trade in the midgame. What were you big creatures, btw? do you remember? Your curve shows half a dozen cards or so with costs above 4.

    EDIT: on review, damn, you've actually got a ton of big tempo-plus creatures. pint-sized summoner is exactly that, as well as demolisher and argent protector.

    Now that I think about it my three 5's were really good. Azure drake, kodo and silver hand knight! Argent commander at 6 and assassin at 7. Pretty solid deck?

    Yup, it'd be hard to design a better tempo deck; kodo is huge plus-tempo too, in most circumstances, and argent commander even moreso. Azure drake is your one concession to card value, but it and hammer are the cantrips most suited to tempo-based play.

    That's pretty good drafting there, to pick up on what was happening and get that awesome tempo curve.

    Thanks! Also that Devine Favor was a real x-factor in two games against mages, when I quickly gained board control and they were just hoarding their cards for the eventual board clear while I was practically empty handed. Then I popped Devine Favor and that just about sealed it.

    Yeah, I meant to comment on that. That Divine Favor is actually just a tempo godsend; it brings you back in exactly those games where your big tempo advantage converts into a big board advantage, but you can't close the deal before their card advantage starts to weigh in. And the big thing is that it's cheap; you can play that on turn six or seven and still play something else to keep up pressure on the board.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • nowayman xynowayman xy Registered User regular
    edited February 2014
    The top decks right now seem to be any variant on warrior control or overwhelming druid nonsense

    Good warrior decks don't seem very easy to play though. You have to make tough choices about using your health to destroy creatures

    The Kolento Miracle rogue variant looks pretty good. I watched him steam roll to legendary on Saturday (? I think). He was one of the first to make it to legendary this season (on I'd have to guess the Euro server).

    It looks like a fun deck to use, too.

    But like most decks it probably looked way more effective than it actually is because it's super effective against the standard druid play that a lot of people seemed to be running.


    Edit#2: gonna edit it out. Because the stream has devolved into watching bad youtube videos.

    nowayman xy on
    BF4: nowaymanblue
  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    Those arena lists almost always have the disclaimer that the rankings mean less and less after your first few picks because you have to play off of the cards you already have

  • ResIpsaLoquiturResIpsaLoquitur Not a grammar nazi, just alt-write. Registered User regular
    Single best draft I've ever had. I see big potential.
    2s1sq35.jpg

    Not a lot of low cost spells, not a whole lot of card draw, but so far so good. The alternatives to Archmage was Thalnos and some other non-dragon, possibly nat pagle (I don't think so, as it didn't do much for me, whatever it was); it was my very first pick, too, so I figured going with the high cost archmage was safe enough.

    League of Legends: MichaelDominick; Blizzard(NA): MichaelD#11402; Steam ID: MichaelDominick
    PwH4Ipj.jpg
    MMMig
  • InvictusInvictus Registered User regular
    Hear ye, hear ye!

    We are now gathering interest for the Penny Arcade Hearthstone League, or "PAHL"! This will be a Swiss-style competition where every week you are matched against a new competitor, this time in a best of 3 'lowbie' format, where no decks may use any legendaries or epics! If you are interested, please go here and put in your information, as well as which nights you are available. The night that most people are available for will be the official Match Day. If it is more convenient to do it some other day for the two people, that will certainly be an option, but if there is no agreement, the Match Day will be the default, and there will be a Vent channel and possibly an IRC channel for discussion of play on the Match Day.

    This is not an official signup; I expect official signups to go up in the next few days, once Match Day is finalized. Kime and I currently anticipate a four-week league, with a possible final followup tournament between the undefeateds to declare a champion.

    Well played!

    Generalísimo de Fuerzas Armadas de la República Argentina
  • BullioBullio Registered User regular
    Invictus wrote: »
    Hear ye, hear ye!

    We are now gathering interest for the Penny Arcade Hearthstone League, or "PAHL"! This will be a Swiss-style competition where every week you are matched against a new competitor, this time in a best of 3 'lowbie' format, where no decks may use any legendaries or epics! If you are interested, please go here and put in your information, as well as which nights you are available. The night that most people are available for will be the official Match Day. If it is more convenient to do it some other day for the two people, that will certainly be an option, but if there is no agreement, the Match Day will be the default, and there will be a Vent channel and possibly an IRC channel for discussion of play on the Match Day.

    This is not an official signup; I expect official signups to go up in the next few days, once Match Day is finalized. Kime and I currently anticipate a four-week league, with a possible final followup tournament between the undefeateds to declare a champion.

    Well played!

    Can't enter any information. Looks like it might be view only?

    steam_sig.png
  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    Invictus wrote: »
    Hear ye, hear ye!

    We are now gathering interest for the Penny Arcade Hearthstone League, or "PAHL"! This will be a Swiss-style competition where every week you are matched against a new competitor, this time in a best of 3 'lowbie' format, where no decks may use any legendaries or epics! If you are interested, please go here and put in your information, as well as which nights you are available. The night that most people are available for will be the official Match Day. If it is more convenient to do it some other day for the two people, that will certainly be an option, but if there is no agreement, the Match Day will be the default, and there will be a Vent channel and possibly an IRC channel for discussion of play on the Match Day.

    This is not an official signup; I expect official signups to go up in the next few days, once Match Day is finalized. Kime and I currently anticipate a four-week league, with a possible final followup tournament between the undefeateds to declare a champion.

    Well played!

    Added to OP, I'll definitely sign up as soon as I get home!

This discussion has been closed.